Magnús Eiríksson (born 22 June, 1806 in Skinnalón, Iceland; died 3 July, 1881 in Copenhagen, Denmark) was an Icelandic theologian. He lived in Copenhagen at the same time as Søren Kierkegaard (1813-1855) and Hans Lassen Martensen (1808-1884) and viewed their opinions on religion and Christianity with a critical eye.
Magnús Eiríksson was a Lutheran who developed a Unitarian conviction.
Here are some works by Eiríksson, with the Danish title on the right:
John Wark
John Wark (born Glasgow, 4 August 1957) is a former Scottish footballer. He used to play football for Ipswich Town F.C. and Liverpool F.C..
Nusa Penida
Nusa Penida is an island to the southeast of Bali, Indonesia. The island is a subdistrict of the Klungkung regency. There are two small islands nearby: Nusa Lembongan and Nusa Ceningan. The Badung Strait separates the island from Bali while the Lombok Strait separates it from Lombok.
Diving is very popular around the island and there are many Macaques living on the island.
Dungeons &amp; Dragons
Dungeons & Dragons is a paper-and-pencil roleplaying game. Gary Gygax and Dave Arneson created Dungeons and Dragons in the year 1974.
Many people today think that role-playing games (RPGs) are only played on a computer, but that is not true. From the early 1970s, role-playing games have been played by people sitting together at the same table, using their imaginations and the written rules of the game to play (as well as dice to generate random numbers when needed).
Players of this type of role-playing game play as imaginary characters that go on heroic adventures. The characters can be many types: a strong warrior, a wise wizard, a skilled thief. One person in the group acts as a moderator, or referee (called the "dungeon master," or DM, in Dungeons and Dragons and "game master", or GM, in other games), of the game. This person is responsible for making sure there is a fair use of the rules and is often also in charge of designing fun, interesting adventures for the other players.
There are now many types of fantasy role-playing games, both traditional paper-and-pencil games and computer games. Many genres of games are played (fantasy, science fiction, horror, war, and so on), and there are hundreds of companies that produce their own written rules systems and software products.
Several versions of Dungeons and Dragons have been released. The first version was just called "Dungeons & Dragons." Several rule books were available, depending on the levels of the characters. The first books dealt with characters from levels 1-3. As characters got stronger, players had to move to the more advanced rule books to manage their characters.
After Dungeons and Dragons came Advanced Dungeons and Dragons. This was a new ruleset that was unrelated to the original rules. A second edition of AD&D was released, which is still popular today.
After Wizards of the Coast bought the rights to Dungeons and Dragons, a more streamlined version of the game was released, called Dungeons and Dragons 3rd Edition. This version had simpler rules. Most die-rolls were done with a 20 sided die, instead of different types of multi-sided dice.
The 3rd edition rules were eventually revised, and version 3.5 was released.
The 4th edition rules were published in June 2008.
The 5th edition rules were published, after a two year testing period, in late 2014.
Before playing the game, each player makes his or her character and writes the details on a "character sheet." First, players make their character's six statistics called "ability scores": Strength (How strong you are), Dexterity (How skilled and fast you are), Constitution (How tough you are), Intelligence (How smart you are), Wisdom (How well you use your smarts), and Charisma (How well you control and influence people). Each version has different methods to make the stats.
Each player then selects a race (species) such as human or elf, as well as a class (job or occupation) such as Fighter or Wizard, and their alignment (Their moral and ethical views). Players also invest in a number of skills, feats and powers to make their characters stronger and better. Adding details not covered by the rules like history and personality are used often to develop the character.
While playing Dungeons and Dragons, the players detail the actions of their characters to the referree, such as hitting an enemy or hiding from the guards, or talking to another character. The referree describes the results of the characters' actions or answers the players. Actions that are really easy will always work, like when opening an unlocked door or picking up an apple. The results of hard actions are decided by rolling dice.
As the game is played, the characters grow and increase in power. Characters may gain experience, skills, wealth. The main way that characters gain experience is through defeating powerful enemies or doing an important or hard work. Getting enough experience allows a character to get a level, getting more job abilities, skills, and powers.
Hit points (HP) measure a character's health. When a character is harmed, s/he loses hit points. When a character loses all of his or her hitpoints, s/he dies. To avoid being harmed, most characters can wear armor of different types. You might also use "Saving Throws" against indirect harm, such as poison, or magical effects.
The story is a combined effort of everyone who plays. It can either be a story someone has made up. So can the setting (Where the adventure takes place). There are also books that give all that information as well.
Sakoku
Sakoku (Japanese: 鎖国, literally "country in chains" or "lock up of country") was the foreign policy of Japan under which no foreigner or Japanese could enter or leave the country on penalty of death. The policy was enacted by the Tokugawa Shogunate under Tokugawa Iemitsu through a number of edicts and policies from 1633-1639 and remained in effect until 1854 with the arrival of Commodore Matthew Perry and the opening of Japan. It was still illegal to leave Japan until the Meiji Restoration (1868).
But Japan was not completely isolated under the "sakoku" policy. Rather, it was a system in which strict regulations were applied to commerce and foreign relations by the shogunate.
On July 8, 1853, Commodore Matthew Perry of the U.S. Navy with four warships demanded that Japan open to trade with the West.
The following year 1854, Perry returned with seven ships and forced the Shogun to sign the "", establishing formal diplomatic relations between Japan and the United States.
Borneo
Borneo is the third largest island in the world. It is in the center of maritime southeast Asia. This island is part of three different countries. Indonesia, Malaysia and Brunei each have part of Borneo. Indonesia's region is called "Kalimantan" (although Indonesians use this word for the whole island). Malaysia's region of Borneo is called East Malaysia or Malaysian Borneo. The independent nation of Brunei is a small part of the island. Borneo has a rainforest that is in danger because it is valuable. Lumber companies cut trees here illegally.
Borneo is surrounded by the South China Sea to the north and northwest, the Sulu Sea to the northeast, the Celebes Sea and the Makassar Strait to the east, and the Java Sea and Karimata Strait to the south. It has an area of 743,330 km² (287,000 square miles). Borneo is home to a few of the oldest rainforests in the world.
Borneo is home to a vast array of wildlife, including the endangered orangutan, as well as other animals such as monkeys, elephants, snakes, parrots, clouded leopards, hornbills, tarsiers and deer.
List of islands by area