The story starts with Link in bed when a voice calls out to him. The voice is Princess Zelda's, and she asks for help escaping from Hyrule Castle before the evil wizard Agahnim can seal her away like the other maidens before her. Link's Uncle hears it too, and goes to save her. When Link follows him into the sewer, he finds his Uncle half-alive, and his Uncle gives Link his sword and shield before he dies. Link breaks Zelda out of her cell and takes her through a secret path to a sanctuary where she stays and hides. Link is told by an old man called Sahasrahla that he has to find the pendants of power, wisdom, and courage in three dungeons so he can break the seal on the ancient weapon, the Master Sword. Link finds the pendants in the Eastern Palace, the Desert Palace, and the Tower of Hera, and brings them to the Lost Woods, where he pulls the Master Sword out of its pedestal. Zelda gets kidnapped before he can get to her, and Link fights Agahnim. He and Agahnim go to the Dark World, and Link appears on top of a large pyramid. He has to find the seven crystals that have seven maidens in them, including Zelda, so he can get to Ganon's Tower. After he gets them all, he goes to the top of the tower and battles Agahnim again. He kills him, and Ganon in a bat form flies out of the corpse and into the Pyramid of Power. Link battles Ganon using the Master Sword and Silver Arrows, and eventually kills him. He finds the Triforce that Ganon used to corrupt the Golden Land, and uses it to wish everything back to normal, and Link puts the Master Sword back in the pedestal.
"A Link to the Past" plays like "The Legend of Zelda" for the NES with a bird's eye view view instead of ""<nowiki>'</nowiki>s sidescrolling view, and stars a boy named Link. He has a sword and shield, and many other items from older games including a bow, a boomerang, and bombs. He always has a sword and shield out when he has them, and can have one other item equipped. Link uses them to explore Hyrule, battle enemies, and solve puzzles. It adds onto the gameplay of "The Legend of Zelda", with better controls and new items, like the hookshot and Pegasus Boots which have appeared in many "The Legend of Zelda" games after it. It also adds a feature used in many games after it, which is going back and forth between two worlds. This was first used again after "A Link to the Past" in "", where Link travels back and forth in time. Link also has a magic meter like in "Zelda II", which he needs to use items like the Lantern and Ice Rod. Throughout Hyrule, there are many items to find and Heart Pieces too that add to Link's health.
Link has to go around Hyrule and battle enemies, find items, and find the dungeons that he has to go to. There are many kinds of items, some of them being too strong for a sword. There are a lot of puzzles that require Link to use his many items to complete in the dungeons. In every dungeon, there is almost always these items - a Compass, a Dungeon Map, several Keys, a Big Key, a special dungeon item usually used to beat the dungeon, and a magical item after the boss. The boss at the end of the dungeon is always different, and are much more powerful than regular enemies in the game.
Kōji Kondō, a famous Nintendo musician, was in charge of the soundtrack for this game. Several songs in this game were remixed in "Super Smash Bros. Brawl", including the Dark Woods theme.
"The Legend of Zelda: A Link to the Past" is considered to be one of the best Super Nintendo game ever made and one of the best video games ever made too. It was praised for how good the controls were, and how entertaining it was to explore the world and dungeons.
This game has been re-released several times, including a Satellaview remake, Game Boy Advance remake, and a port to the Wii's Virtual Console.
"A Link to the Past" was remade for the Satellaview, a Super Nintendo Entertainment System add-on, and was called "BS The Legend of Zelda: Kodai no Sekiban". It has a different plot and a slightly changed world. It had voice acting, and it lasted for four weeks. Each week, you have to do something, and when the next week comes, there's a new quest to do.
"A Link to the Past" was re-released on the Game Boy Advance as "The Legend of Zelda: A Link to the Past & The Four Swords". It came with a modified port of "A Link to the Past" along with the multiplayer-only game "Four Swords". The port added a new dungeon to the game called "The Palace of the Four Sword". "Four Swords"<nowiki>'</nowiki>s graphical style is similar to "."
On September 28, 2011, an updated version of "Four Swords" called "The Legend of Zelda: Four Swords Anniversary Edition" was released. It is available on Nintendo's DSiWare service. It includes a single player mode and more areas.
Zelda II: The Adventure of Link
Zelda II: The Adventure of Link is an adventure-role-playing video game made by Nintendo for the Nintendo Entertainment System game console.
The main hero of the series, Link, finds out that Princess Zelda has gone under a deep sleep after a fight with a wizard. While trying to find crystals to awaken Zelda, Link also fights off followers of Ganon, who are trying to bring him back to life.
The gameplay of "The Adventure of Link" is very different from the rest of the series. It is a role-playing game where the player gains experience and levels up stats. The map is also different; the overworld is a birds-eye view, while smaller maps are side scrolling where the player moves only left and right.
Shigeru Miyamoto wanted to have a very different game than the first game, The Legend of Zelda. While Miyamoto was still the producer of the game, it was developed by new people than before. Instead of keeping a view from above, "Zelda II" has a side-view of the game when fighting enemies or exploring dungeons. The game was originally developed for the Famicom, but was released on worldwide systems after.
Tautology (rhetoric)
In rhetoric, a tautology is the repetition of a statement, for example, "With malice toward none, with charity for all".
Unlike a tautology in logic, it is not automatically true.
Tautology (logic)
In propositional logic, a tautology (from the Greek word ταυτολογία) is a propositional formula that is always true, and is sometimes denoted by the symbol formula_1 (a symbol also reserved for the truth value 'true'). In other words, a tautology cannot be wrong. For example, formulae in maths are tautological, because they always hold true for any values. The philosopher Ludwig Wittgenstein first applied the term to propositional logic in 1921.
A statement in logic is considered contingent if it is neither a tautology nor false.
Some examples of tautologies in natural language include:
These tautologies are sentences of the following form:
Indeed, if A is not true, then A is not true, so the tautology is still true.
Longhorn beetle
The longhorn beetles or long-horned beetles (Cerambycidae) are a family of beetles that usually have very long antennae. They can be longer than the beetles' body.
Macroevolution
Macroevolution refers to large-scale evolution. For some, this means the origin of species. For others, it means the large-scale changes seen in the fossil record.
It is a term of convenience: for most biologists it does "not" suggest any change in the process of evolution. For a few palaeontologists, some things they see in the fossil record cannot be explained just by the gradualist evolutionary synthesis. They are in the minority. There are some interesting discussions by other palaeontologists.
Some biologists use the term for evolution in already separated gene pools. For them, macroevolutionary studies focus on change that occurs at or above the level of species. Again, this is a minority position. Most biologist would not call evolution at the species level "macroevolution".