A knee drop is a move where a wrestler either jumps or falls down onto an opponent and drives their knee into anywhere on the opponent's body. The move is usually sold as more powerful if the attacking wrestler bounces off the ropes first. A type of knee drop called the Knee drop bulldog is where wrestler places one of their knees against the base of the leaning opponent's neck and dropping. This forces the opponent's head down to the mat, while the wrestler lands on the opponent's upper body, and drives their knee to the neck of their opponent. There is also a diving version.
A leg drop is where a wrestler either jumps or falls and lands so that the back of their leg hits across either the opponent's chest, throat, or face.
An elbow attack is where a wrestler uses either their elbow of back elbow to attack opponent's chest, face, neck, etc.
A back elbow or reverse elbow is a move where a wrestler stands with their back to either a standing or a running opponent and strikes the opponent with the back of the elbow.
The bionic elbow is a mover where a wrestler jumps or falls from a higher position and drops to the floor, dropping the point of their elbow right on the opponent. The move is banned from many mixed martial arts organizations, including the UFC and Strikeforce.
A corner back elbow is a move where a wrestler strikes their back elbow to an opponent in the corner, lying (facing inwards or outwards the ring) against the corner. The move is usually struck from a wrestler that is running.
A discus back elbow is a move where a wrestler that is facing away from the opponent, spins around to face away from the opponent and strikes the opponent in the face with a back elbow.
A discus elbow smash or roaring elbow is where a wrestler facing away from the opponent, spins 180°, and hits their opponent with an elbow smash. Another version of the move is where a wrestler that is first facing the opponent, spins a full 360° to face the opponent again to hits them with an elbow smash.
An elbow smash is where a wrestler makes a punching motion, tucks their hand towards their chest so the elbow and forearm make contact. The elbow smash can be used as a replacement for punches because hitting opponents with a clenched fist is illegal in most wrestling matches.
The wrestler strikes the opponent's chin with their elbow upwards similar to an uppercut.
A mounted elbow drop is where a wrestler approaches an opponent in the corner, and climbs up to either the second or top rope beside the opponent with one of their legs on either side of the opponent. The wrestler jumps off the ropes, and hits a bionic elbow on either the opponent's head, neck (if the opponent's neck is bent-down) or shoulder.
A short-arm elbow smash is a version of the elbow smash where a wrestler Irish whips their opponent but holds on to their arm. After the opponent's arm is completely extended, they wrestler pulls the opponent back and hits them with an elbow smash while using their other arm. The move can also be used in the same way but instead of an Irish whip, it is replace with either an arm wrench or wrist lock. It is used by grabbing hold of one of the opponent's arms, pulling it back towards the wrestler and elbowing them with the spare arm.
A facewash is a move where a wrestler rubs the sole of their boot across the face of the seated opponent in the bottom corner turnbuckle. The wrestler then runs and rebounds off of the opposing ropes, charges at the opponent and does either a running front kick, a running knee, a running low-angle big boot, a running low-angle single leg dropkick, or any other striking move.
A forearm club is a move where a wrestler uses one of their hands to take a hold of an opponent by either their head or hair. They then lean the opponent forward while extending their other arm, clench their fist and throw the arm down onto the opponent, either hitting the back of their head of neck. There is lesser used version of this move where the wrestler takes hold of the opponent, leans them backwards to expose their chest and clubs their chest.
A forearm smash is when a wrestler charges at their opponent and hits them in either the chest or face with a forearm to force them back and down to the mat.
A flying forearm smash is a where a wrestler runs towards an opponent (usually bouncing off the ropes), leaps into the air and hits the opponent with a forearm smash. The Springboard version is known by AJ Styles, called the "Phenomenal Forearm".
A sliding forearm smash is where a wrestler runs towards an opponent (usually bouncing off the ropes), does a slide across the mat and hits their opponent with a forearm smash.
A headbutt is where a wrestler uses their head to hit an opponent in a part of their body. It is usually used to hit the face. Unlike a actual headbutt, the professional wrestling version usually impacts with the opponent's forehead and counts on the superior hardness of the wrestler's head as well as the momentum that is delivered to hurt the opponent without hurting the attacking wrestler.
A battering ram is where a wrestler stands and faces an upright opponent. The wrestler then lowers their head, either jumps or charges forwards and drives the top of their head into their opponent's abdomen. It can also be used as a double-team move.
Trapping headbutts are where a wrestler holds both of the opponent's arms under their own and hits the opponent with a series of headbutts. The opponent is not able to counter it.
A knee strike is where a wrestler strikes their opponent using their knees. The idea of using knees as an offensive move is popular throughout British wrestling.
A Go 2 Sleep or Go to Sleep (often abbreviated to "GTS") is a move where the wrestler places their opponent in a fireman's carry and drops the opponent in front of them. While their opponent is falling, the wrestler lifts a knee up and striks the opponent in the face. KENTA, the creator of the move, also uses an inverted version where he lifts the opponent up into an Argentine backbreaker rack, throws them forward, and strikes the back of the opponent's head with his knee. Former WWE superstar CM Punk popularized the move.
A double knee is where a wrestler charges towards their opponent and strike them in either the head, chest or back with both of their knees.
A high knee is where a wrestler charges towards their opponent, jumps up, and raises their knee so it hits either the side of their face or head. The move has been closely associated with Harley Race and is often referred to as a "Harley Race-style High Knee".
A shining wizard is where a wrestler delivers a knee strike to an opponent that is down on one knee. The wrestler steps off of the opponent's raised knee with one of their feet and swings their other leg so it strikes the opponent's head with either the side of their knee or shin. There a slight version of this where the wrestler uses a running enzuigiri to the kneeling opponent's head without the use of the opponent's knee for leverage. That version is known as a Shining Apprentice. The move can also be used on a standing opponent as well. The standing version is likely applied by stepping off of the opponent's chest and delivering a knee to their face. The move was created by Keiji Mutoh, otherwise known as the Great Muta
A spinning knee, discus knee, or rolling knee is where a wrestler moves towards their opponent, performs a 360° spin and uses the momentum that they gained to deliver a jumping knee strike to their opponent's head. The maneuver can be delivered to either a sitting or standing opponent.
A hip attack, butt bump, or butt thump is a move where a wrestler gains a running start, jumps into the air, spins around, and thrusts their pelvis backwards, hitting either the opponent's head or chest with their hip or buttocks.
A kick is where a wrestler uses the foot, knee or leg to strike any part of the opponent's body.