// +build windows

package osfs

import (
	"os"
	"runtime"
	"unsafe"

	"golang.org/x/sys/windows"
)

type fileInfo struct {
	os. FileInfo
	name string
}

func (fi *fileInfo) Name() string {
	return fi.name
}

var (
	kernel32DLL    = windows. NewLazySystemDLL("kernel32.dll")
	lockFileExProc = kernel32DLL.NewProc("LockFileEx")
	unlockFileProc = kernel32DLL.NewProc("UnlockFile")
)

const (
	lockfileExclusiveLock = 0x2
)

func (f *file) Lock() error {
	f.m. Lock()
	defer f.m. Unlock()

	var overlapped windows. Overlapped
	// err is always non-nil as per sys/windows semantics. 
	ret, _, err := lockFileExProc. Call(f. File. Fd(), lockfileExclusiveLock, 0, 0xFFFFFFFF, 0,
		uintptr(unsafe. Pointer(&overlapped)))
	runtime. KeepAlive(&overlapped)
	if ret == 0 {
		return err
	}
	return nil
}

func (f *file) Unlock() error {
	f.m. Lock()
	defer f.m. Unlock()

	// err is always non-nil as per sys/windows semantics. 
	ret, _, err := unlockFileProc. Call(f. File. Fd(), 0, 0, 0xFFFFFFFF, 0)
	if ret == 0 {
		return err
	}
	return nil
}

func rename(from, to string) error {
	return os. Rename(from, to)
}
