Q:

Problems with gluint and glint

When I want to use gluint and glint, I'm getting the following errors,
gluint was not declared in this scope
glint was not declared in this scope

Am I missing a library that I'm already supposed to have?  Everything else requiring GLFW and GLEW in the program is working fine and when I replace gluint and glint with unsigned int and int then the program runs. 
Doesn't work the way it's supposed to but it still runs.  I'll figure that out when I get to it, I assume it's something to do with my vertex and fragment shader code being crap. 

A:

I assume you're using C or C++, since you didn't say which. 
There are no glint and gluint definitions in OpenGL.  There are GLint and GLuint however.  C/C++ are case-sensitive languages, after all.