Goal:
  
  G1 : t
  G2 : t
  H : invariants G1
  ext := EdgeSet.diff (E G2) (E G1) : EdgeSet.t
  bs := border_set G1 ext : VSet.t
  H0 : invariants G2
  H1 : acyclic_no_loop G1
  H2 : acyclic_no_loop G2
  h : forall x y : VSet.elt,
      VSet.In x bs -> VSet.In y bs -> (lsp G2 x y <= lsp G1 x y)%nbar
  _s_ : VSet.t
  _s'_ : VSet.t
  x : V.t
  y : V.t
  z : V.t
  _d_ : DisjointAdd x _s_ _s'_
  e : EdgeOf G2 x y
  q : SPath G2 _s_ y z
  ih : VSet.In z (V G1) ->
       (Some (sweight q) <=
        lsp G2 y (first_in G1 G2 q) + lsp G1 (first_in G1 G2 q) z)%nbar
  hz : VSet.In z (V G1)
  Ee : EdgeSet.In (x, e.π1, y) (E G1)
  hx : VSet.In (x, e.π1, y)..s (V G1)
  hy : VSet.In (x, e.π1, y)..t (V G1)
  _a_ : Z
  _a1_ : Z
  _a2_ : Z
  H3 : _a2_ + _a1_ <= _a_
  H4 : e.π1 <= _a2_
  ih0 : sweight q <= _a1_
  ============================
   (e.π1 + sweight q <= _a_)


DEBUG:Going to execute:
solve
[ do
![ solve
 [ trivial | apply : eq_sym ; trivial ]
 | discriminate
 | contradiction
 | Ltac.split ]
| case not_locked_false_eq_true; Ltac.assumption
| match goal with
  | H:~ _ |- _ => solve [ case H; trivial ]
  end ]