Goal:
  
  G1 : t
  ext : EdgeSet.t
  x : VSet.elt
  xs : V.t
  _b_ : Z
  xt : V.t
  ys : V.t
  _b1_ : Z
  yt : V.t
  _z_ : VSet.t
  ============================
   (VSet.Equal (VSet.add (xs, _b_, xt)..t (VSet.add (ys, _b1_, yt)..t _z_))
      (VSet.add (ys, _b1_, yt)..t (VSet.add (xs, _b_, xt)..t _z_)))


DEBUG:Going to execute:
repeat
            match goal with
            | |- context [ VSet.singleton ?t ] =>
                  VSetDecide.MSetDecideAuxiliary.abstract_term t
            | _:context [ VSet.singleton ?t ]
              |- _ => VSetDecide.MSetDecideAuxiliary.abstract_term t
            | |- context [ VSet.add ?t _ ] =>
                  VSetDecide.MSetDecideAuxiliary.abstract_term t
            | _:context [ VSet.add ?t _ ]
              |- _ => VSetDecide.MSetDecideAuxiliary.abstract_term t
            | |- context [ VSet.remove ?t _ ] =>
                  VSetDecide.MSetDecideAuxiliary.abstract_term t
            | _:context [ VSet.remove ?t _ ]
              |- _ => VSetDecide.MSetDecideAuxiliary.abstract_term t
            | |- context [ VSet.In ?t _ ] =>
                  VSetDecide.MSetDecideAuxiliary.abstract_term t
            | _:context [ VSet.In ?t _ ]
              |- _ => VSetDecide.MSetDecideAuxiliary.abstract_term t
            end