Goal:
    _z_ : VSet.t  x0 : V.t  x1 : V.t  x2 : V.t  x3 : V.t  a : V.t  H : x3 = a
  ============================
   (x0 = a \/ x1 = a \/ x2 = a \/ x3 = a \/ VSet.In a _z_)


DEBUG:Going to execute:
<Coq.Init.Tauto.is_unit_or_eq> flags X1; constructor 1