Goal:
  
  _z_ : VSet.t
  x0 : V.t
  x1 : V.t
  x2 : V.t
  x3 : V.t
  a : V.t
  H : VSet.In a _z_
  ============================
   (x3 = a)


DEBUG:Going to execute:
fun flags =>
             match reverse goal with
             | |- ?X1 =>
                   <Coq.Init.Tauto.is_unit_or_eq> flags X1; constructor 1
             | H:?X1 |- _ => <Coq.Init.Tauto.is_empty> flags X1; elim H
             | _ => Ltac.assumption
             end