Goal:
  
  G : t
  HG : acyclic_no_loop
  x : V.t
  y : V.t
  z : V.t
  e : EdgeOf x y
  p : PathOf y z
  IHp : weight p <= sweight (simplify2 p)
  F0 : false = true -> VSet.In x (snodes (simplify2 p))
  H1 : VSet.In x (snodes (simplify2 p)) -> False
  H0 : false = false
  ============================
   (e.π1 + weight p <= e.π1 + sweight (simplify2 p))


DEBUG:Going to execute:
fun flags =>
             match reverse goal with
             | |- ?X1 =>
                   <Coq.Init.Tauto.is_unit_or_eq> flags X1; constructor 1
             | H:?X1 |- _ => <Coq.Init.Tauto.is_empty> flags X1; elim H
             | _ => Ltac.assumption
             end