Gw mau tau Tempo ogé dari Sampling. Jelasin dalam bahasa sunda

Hsu, Hwei P., Schaum's Outline of Théory and Problems of Analog and Digital Communications, McGraw Hill, 1993

Matt Pharr and Greg Humphreys, Physically Based Rendering: From Theory to Implementation, Morgan Kaufmann, July 2004. ISBN 0-12-553180-X. The chapter on sampling (available online) is nicely written with diagrams, core théory and code sample.

Shannon, Claude E., Communications in the presence of noise, Proc. IRE, vol. 37, pp. 10–21, Jan. 1949.