The input is taken from a negotiation between two participants who take the role of campsite neighbors and negotiate for Food, Water, and Firewood packages, based on their individual preferences and requirements. Given an utterance and recent dialogue context containing past 3 utterances (wherever available), output Yes if the utterance contains the self-need strategy, otherwise output No. self-need is a selfish negotiation strategy. It is used to create a personal need for an item in the negotiation, such as by pointing out that the participant sweats a lot to show preference towards water packages.

[Q]: Context: 'I would propose that I get 1 water, 1 food and 3 firewood and you would get 2 water and 2 food' 'I don't mind the division but I would like a pack of firewood added because my family of 7 consume this item as well during the day & night' 'you would have to give more items up to get firewood. if you get more water, which is our highest item, i need more of other items'
Utterance: 'How about 1 water, 2 food and 2 firewood?'
[A]: No


[Q]: Context: 'sounds good. but how much firewood will i get ? because i don't need it much' 'Do you want to trade firewood for food?' 'yeah, am trying to make trade but not for firewood, for water !☹️'
Utterance: 'I only need water right now. so is the 2 water, 1 firewood ,and 1 food package still good ?'
[A]: Yes


[Q]: Context: 'I tell you what if we trade 3 food for 3 waters! I think that would be fair snice you said you need some food and snice I need some water. 🙂' 'Well, I do have some food but if I trade you all 3 packages of water, I won't have any at all. How about 2 packages of water, so we each have 1 package, including your sister?' 'How about this it think it will work out better for us and you snice you need fire wood too. You get 3 food and 2 firewood and and I get 3 water and 1 firewood. 🙂🙂'
Utterance: 'I really don't want to be without water, how about 2 water and 2 firewood for the 3 packages of food?'
[A]:
Yes