You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Ex Input:
Event:PersonX plays well. Intent:. XEmotion: 1) creative

Ex Output:
good they are appreciated


Ex Input:
Event:PersonX bullies in school. Intent: 1) to fidget. XEmotion: 1) bored

Ex Output:
hurt


Ex Input:
Event:PersonX snaps PersonY's head off. Intent: 1) comfort their friend. XEmotion: 1) helpful

Ex Output:

hurt