Based on the given context, craft a common-sense question, especially those that are LONG, INTERESTING, and COMPLEX. The goal is to write questions that are easy for humans and hard for AI machines! To create such questions, here are some suggestions: A. What may (or may not) be the plausible reason for an event? B. What may (or may not) happen before (or after, or during) an event? C. What may (or may not) be a plausible fact about someone (or something)? D. What may (or may not) happen if an event happens (or did not happen)? You can also create other types of questions. DO NOT make your question answerable without looking at the context, or question of which the correct answer can be directly extracted from the context. DO NOT ask a question that requires very specialized knowledge that is not common sense. DO NOT ask too simple or too short questions. Your question must be related to the context and answerable with common sense. Try to add more variations and complexity to the questions.

Ex Input:
Context: " Pardon ? " she asked . She was there for revolution and mayhem , right?Sorel 's cheerful face instantly morphed into the picture of fear . " You 're not offended , are you ?.

Ex Output:
How may Sorel be feeling right now ?


Ex Input:
Context: He should be in this evening . Spent the day labeling photos , a big job , but someone has to do it ! This is turning out to be a much bigger project than I had imagined .

Ex Output:
What may have happened if he did n't spend the day labeling photos ?


Ex Input:
Context: He should have made that save ; he had made it a thousand times before . They would never win the Cup if he kept playing like this . He would be the laughingstock of Gyffindor , known as the Captain who had squandered the best Seeker ever seen because he could n't make an elementary save . No professional team would have him , and he would be stuck working in his father 's apothecary shop for the rest of his life .

Ex Output:

How does he feel about working in his father 's apothecary ?