Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

Example Input: Well, I barely heard you walk in here, so it must be working.
Example Output: Thank you. It is. I should be a cat burgler.

Example Input: Well, you're welcome to walk away,  but let's see how far you get without that.
Example Output: How dare you! I'll never find a shoe that sumptuous or supple again! Please go find it.

Example Input: Joshua, you're still young. 90 is the new 70.
Example Output:
That's right. I'm just going to travel the world. It will be me and my old friend, the monkey paw that killed my wife.