The input is taken from a negotiation between two participants who take the role of campsite neighbors and negotiate for Food, Water, and Firewood packages, based on their individual preferences and requirements. Given an utterance and recent dialogue context containing past 3 utterances (wherever available), output Yes if the utterance contains the no-need strategy, otherwise output No. no-need is a cooperative negotiation strategy. It is used when a participant points out that they do not need an item based on personal context such as suggesting that they have ample water to spare. no-need can directly benefit the opponent since it implies that the item is up for grabs.

[Q]: Context: 'What are your preferences?  I always love having a big fire at night when I am camping and I do think water is more important than food.'
Utterance: 'I like to have a lot of food to keep my energy up, but I might need some firewood to cook that food. I can't wait for my camping trip.🙂'
[A]: No


[Q]: Context: 'Hello' 'Hi there.. how are you doing today?  I hope well!  🙂  So, it looks like we need to divy up these supplies, huh?  Do you have any thoughts on the issue?' 'I'm doing fine thank you, how about you? Well for my trip I'm most interesting in socializing so a great campfire a night would be great, I'd prefer not to boil water either so want extra of that too. Food less so as I will go fishing and know wild vegetables, fruits and mushrooms I can pick. How about you?'
Utterance: 'Awesome.. it seems like we're kind of on the same page here then as I'm going to need food for my people since they're not real self-sufficient but I'm less neurotic about the water or the firewood.. we're from Florida so we actually kind of like the cooler weather anyway.. lol'
[A]: Yes


[Q]: Context: 'Hello, how are you?'
Utterance: 'Hello! I'm doing well, hope you are too 🙂 '
[A]:
No