You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Event:PersonX steals PersonY's purse. Intent: 1) to become a writer. XEmotion: 1) pleased
worried

Event:PersonX gets sicker. Intent:. XEmotion: 1) hungry 2) to try the new menu
scared

Event:PersonX severely injured. Intent: 1) to reward someone. XEmotion: 1) giving

sorry for him