Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

[EX Q]: Well, if you like getting things monogrammed, maybe you want to look at my sky mile catalog.
[EX A]: I'd love it. Do they have the sodoku game inside?

[EX Q]: Oh, you took the pin out there.
[EX A]: Yeah, I did. So just keep holding that grenade.

[EX Q]: You know, I tried to be a fireguy one time. That might have been the main problem, that I kept calling it fireguys.
[EX A]:
I like it. You're real folksy. That's cool.