In this task, you are given a question and a context passage. You have to answer the question based on the given passage.

Q: What isn't good enough?, Context: A third type of solution to the problem of the direction of time, although much less represented, argues that the laws are not time-reversal symmetric. For example, certain processes in quantum mechanics, relating to the weak nuclear force, are not time-reversible, keeping in mind that when dealing with quantum mechanics time-reversibility comprises a more complex definition. But this type of solution is insufficient because 1) the time-asymmetric phenomena in quantum mechanics are too few to account for the uniformity of macroscopic time-asymmetry and 2) it relies on the assumption that quantum mechanics is the final or correct description of physical processes.[citation needed]

A: A third type of solution to the problem of the direction of time, although much less represented, argues that the laws are not time-reversal symmetric
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Q: Al-Battani's beliefs made him a?, Context: In astronomy, Al-Battani improved the measurements of Hipparchus, preserved in the translation of Ptolemy's Hè Megalè Syntaxis (The great treatise) translated as Almagest. Al-Battani also improved the precision of the measurement of the precession of the Earth's axis. The corrections made to the geocentric model by al-Battani, Ibn al-Haytham, Averroes and the Maragha astronomers such as Nasir al-Din al-Tusi, Mo'ayyeduddin Urdi and Ibn al-Shatir are similar to Copernican heliocentric model. Heliocentric theories may have also been discussed by several other Muslim astronomers such as Ja'far ibn Muhammad Abu Ma'shar al-Balkhi, Abu-Rayhan Biruni, Abu Said al-Sijzi, Qutb al-Din al-Shirazi, and Najm al-Dīn al-Qazwīnī al-Kātibī.

A: Muslim
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Q: Cartridges stored the information for?, Context: Nintendo was not as restrictive as Sega, which did not permit third-party publishing until Mediagenic in late summer 1988. Nintendo's intention, however, was to reserve a large part of NES game revenue for itself. Nintendo required that they be the sole manufacturer of all cartridges, and that the publisher had to pay in full before the cartridges for that game be produced. Cartridges could not be returned to Nintendo, so publishers assumed all the risk. As a result, some publishers lost more money due to distress sales of remaining inventory at the end of the NES era than they ever earned in profits from sales of the games. Because Nintendo controlled the production of all cartridges, it was able to enforce strict rules on its third-party developers, which were required to sign a contract by Nintendo that would obligate these parties to develop exclusively for the system, order at least 10,000 cartridges, and only make five games per year. A 1988 shortage of DRAM and ROM chips also reportedly caused Nintendo to only permit 25% of publishers' requests for cartridges. This was an average figure, with some publishers receiving much higher amounts and others almost none. GameSpy noted that Nintendo's "iron-clad terms" made the company many enemies during the 1980s. Some developers tried to circumvent the five game limit by creating additional company brands like Konami's Ultra Games label; others tried circumventing the 10NES chip.

A:
games
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