Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

Example Input: Alright, just keep this ticket on your windshield and you're free to drive into the park. Oh, it's just you and a dummy in your car?
Example Output: That's right. It's Michael Jackson, the ventriloquist dummy made out of mummies.

Example Input: Well, if you like getting things monogrammed, maybe you want to look at my sky mile catalog.
Example Output: I'd love it. Do they have the sodoku game inside?

Example Input: Yeah, on planes. I'm always getting yelled at by the stewards.
Example Output:
It's got to be a really tight circle that you're walking in.