You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Input: Consider Input: Event:PersonX lets PersonY keep it. Intent: 1) to be helpful 2) to hand me something. XEmotion: 1) supportive

Output: nervous


Input: Consider Input: Event:PersonX feels the same way. Intent:. XEmotion: 1) successful 2) well-liked

Output: togetherness


Input: Consider Input: Event:PersonX knows PersonY was ready. Intent: 1) to start a farm 2) to grow food. XEmotion: 1) enjoyment 2) happy 3) worked up


Output: ready