You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None
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Question: Event:PersonX plays PersonX's new game. Intent: 1) to catch personx's dog. XEmotion: 1) relieved

Answer: happy.


Question: Event:PersonX gives PersonY an allowance. Intent: 1) something new. XEmotion: 1) happy about their purchase

Answer: glad


Question: Event:PersonX burns PersonY's hand. Intent: 1) its very urgent. XEmotion: 1) good

Answer:
upset