You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Input: Consider Input: Event:PersonX uses PersonY expression. Intent: 1) to get a boost. XEmotion: 1) energetic

Output: helped


Input: Consider Input: Event:PersonX shuts PersonY eyes. Intent:. XEmotion: 1) close 2) knowledgable

Output: dead


Input: Consider Input: Event:PersonX carries PersonY into execution. Intent: 1) to serve someone 2) to feed someone. XEmotion: 1) helpful


Output: mortified