instruction:
You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None
question:
Event:PersonX lets PersonY go. Intent:. XEmotion: 1) surprised 2) lucky
answer:
upset


question:
Event:PersonX gives PersonY a piece. Intent: 1) to be sad. XEmotion: 1) good
answer:
grateful


question:
Event:PersonX gets all PersonY's friends together. Intent: 1) make a choice 2) decide. XEmotion: 1) decisive 2) powerful
answer:

good for being together