instruction:
You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None
question:
Event:PersonX finally make ___. Intent: 1) to get somewhere quickly.. XEmotion: 1) anxious
answer:
happy


question:
Event:PersonX uses PersonY expression. Intent: 1) to get a boost. XEmotion: 1) energetic
answer:
helped


question:
Event:PersonX serves PersonY's needs. Intent: 1) to stop playing. XEmotion: 1) satisfied
answer:

grateful