You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Event:PersonX lets PersonY keep it. Intent: 1) to be helpful 2) to hand me something. XEmotion: 1) supportive
nervous

Event:PersonX kisses the gunners daughter. Intent: 1) to fulfill hunger. XEmotion: 1) guilty
pleased

Event:PersonX takes two hours. Intent: 1) to make a new friend.. XEmotion: 1) nervous.

angry