You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Ex Input:
Event:PersonX takes the hint. Intent: 1) others to feel for what they've done. XEmotion: 1) irritated

Ex Output:
relieved


Ex Input:
Event:PersonX reduces PersonY's risk. Intent:. XEmotion: 1) hurt pain

Ex Output:
safer


Ex Input:
Event:PersonX renders PersonY every ___. Intent: 1) to continue his names importance. XEmotion: 1) like they'll be remembered 2) self-important

Ex Output:

loved