In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

Q: Federated learning, where a global model is trained by iterative parameter averaging of locally-computed updates, is a promising approach for distributed training of deep networks; it provides high communication-efficiency and privacy-preservability, which allows to fit well into decentralized data environments, e.g., mobile-cloud ecosystems. However, despite the advantages, the federated learning-based methods still have a challenge in dealing with non-IID training data of local devices (i.e., learners). In this regard, we study the effects of a variety of hyperparametric conditions under the non-IID environments, to answer important concerns in practical implementations: (i) We first investigate parameter divergence of local updates to explain performance degradation from non-IID data. The origin of the parameter divergence is also found both empirically and theoretically. (ii) We then revisit the effects of optimizers, network depth/width, and regularization techniques; our observations show that the well-known advantages of the hyperparameter optimization strategies could rather yield diminishing returns with non-IID data. (iii) We finally provide the reasons of the failure cases in a categorized way, mainly based on metrics of the parameter divergence.

A: We investigate the internal reasons of our observations, the diminishing effects of the well-known hyperparameter optimization methods on federated learning from decentralized non-IID data.
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Q: Recurrent neural networks (RNNs) are an effective representation of control policies for a wide range of reinforcement and imitation learning problems. RNN policies, however, are particularly difficult to explain, understand, and analyze due to their use of continuous-valued memory vectors and observation features. In this paper, we introduce a new technique, Quantized Bottleneck Insertion, to learn finite representations of these vectors and features. The result is a quantized representation of the RNN that can be analyzed to improve our understanding of memory use and general behavior. We present results of this approach on synthetic environments and six Atari games. The resulting finite representations are surprisingly small in some cases, using as few as 3 discrete memory states and 10 observations for a perfect Pong policy. We also show that these finite policy representations lead to improved interpretability.

A: Extracting a finite state machine from a recurrent neural network via quantization for the purpose of interpretability with experiments on Atari.
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Q: Neural networks in the brain and in neuromorphic chips confer systems with the ability to perform multiple cognitive tasks. However, both kinds of networks experience a wide range of physical perturbations, ranging from damage to edges of the network to complete node deletions, that ultimately could lead to network failure. A critical question is to understand how the computational properties of neural networks change in response to node-damage and whether there exist strategies to repair these networks in order to compensate for performance degradation. Here, we study the damage-response characteristics of two classes of neural networks, namely multilayer perceptrons (MLPs) and convolutional neural networks (CNNs) trained to classify images from MNIST and CIFAR-10 datasets respectively. We also propose a new framework to discover efficient repair strategies to rescue damaged neural networks. The framework involves defining damage and repair operators for dynamically traversing the neural networks loss landscape, with the goal of mapping its salient geometric features. Using this strategy, we discover features that resemble path-connected attractor sets in the loss landscape. We also identify that a dynamic recovery scheme, where networks are constantly damaged and repaired, produces a group of networks resilient to damage as it can be quickly rescued. Broadly, our work shows that we can design fault-tolerant networks by applying on-line retraining consistently during damage for real-time applications in biology and machine learning.

A:
strategy to repair damaged neural networks
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