You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Ex Input:
Event:PersonX reduces PersonY's risk. Intent:. XEmotion: 1) hurt pain

Ex Output:
safer


Ex Input:
Event:PersonX is a lot of work. Intent:. XEmotion: 1) sad 2) defeated

Ex Output:
tired


Ex Input:
Event:PersonX casts PersonY's vote. Intent: 1) to sleep well. XEmotion: 1) refreshed 2) sleepy

Ex Output:

glad of the assistance