The input is taken from a negotiation between two participants who take the role of campsite neighbors and negotiate for Food, Water, and Firewood packages, based on their individual preferences and requirements. Given an utterance and recent dialogue context containing past 3 utterances (wherever available), output Yes if the utterance contains the no-need strategy, otherwise output No. no-need is a cooperative negotiation strategy. It is used when a participant points out that they do not need an item based on personal context such as suggesting that they have ample water to spare. no-need can directly benefit the opponent since it implies that the item is up for grabs.

[Q]: Context: 'Welcome to the camping trip Dude!' 'Welcome! I'm really concerned about our water supply, we are desperately low. We don't have much food, a few protein bars. how are things looking your way?' 'I haven't got too the site yet but I am almost there.  I can't wait to finally relax!  I have been going nonstop for days.  Good idea to check supplies!'
Utterance: 'We're nearly there and just realized that we must have missed picking up some of our stuff before leaving.'
[A]: No


[Q]: Context: 'That is fair as there is no showers or sinks at my campsite so I am looking to take water :) ' 'We will likely also need to take water too. Need to be able to wash up.' 'That is fair, I also will need a good bit of firewood to keep warm as the campsite is in a colder area.'
Utterance: 'We dont care much for campfires. Leaves your cloths smelling for days!'
[A]: Yes


[Q]: Context: 'That sounds pretty reasonable as I am in need of firewood the most. Would it be most reasonable to each take what we need most and split the water down the middle?' 'Yes, it would.' 'I think that sounds fair. The problem is that there are 3 waters and one of us would get two and the other one. How should we sort that?'
Utterance: 'You can take the two water. I am not that thirsty most days.'
[A]:
Yes