instruction:
In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.
question:
We explore deep reinforcement learning methods for multi-agent domains. We begin by analyzing the difficulty of traditional algorithms in the multi-agent case: Q-learning is challenged by an inherent non-stationarity of the environment, while policy gradient suffers from a variance that increases as the number of agents grows. We then present an adaptation of actor-critic methods that considers action policies of other agents and is able to successfully learn policies that require complex multiagent coordination. Additionally, we introduce a training regimen utilizing an ensemble of policies for each agent that leads to more robust multi-agent policies. We show the strength of our approach compared to existing methods in cooperative as well as competitive scenarios, where agent populations are able to discover various physical and informational coordination strategies.
answer:
Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments


question:
Recommender systems often use latent features to explain the behaviors of users and capture the properties of items. As users interact with different items over time, user and item features can influence each other, evolve and co-evolve over time. To accurately capture the fine grained nonlinear coevolution of these features, we propose a recurrent coevolutionary feature embedding process model, which combines recurrent neural network (RNN) with a multidimensional point process model. The RNN learns a nonlinear representation of user and item features which take into account mutual influence between user and item features, and the feature evolution over time. We also develop an efficient stochastic gradient algorithm for learning the model parameters, which can readily scale up to millions of events. Experiments on diverse real-world datasets demonstrate significant improvements in user behavior prediction compared to state-of-the-arts.
answer:
Recurrent Coevolutionary Feature Embedding Processes for Recommendation


question:
We consider linear models for stochastic dynamics. To any such model can be as-<lb>sociated a network (namely a directed graph) describing which degrees of freedom<lb>interact under the dynamics. We tackle the problem of learning such a network<lb>from observation of the system trajectory over a time interval T .<lb>We analyze the l1-regularized least squares algorithm and, in the setting in which<lb>the underlying network is sparse, we prove performance guarantees that are uni-<lb>form in the sampling rate as long as this is sufficiently high. This result substan-<lb>tiates the notion of a well defined ‘time complexity’ for the network inference<lb>problem. keywords: Gaussian processes, model selection and structure learning, graphical models, sparsity<lb>and feature selection.
answer:

Learning Networks of Stochastic Differential Equations