In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

[EX Q]: We present a probabilistic generative model for inferring a description of coordinated, recursively structured group activities at multiple levels of temporal granularity based on observations of individuals’ trajectories. The model accommodates: (1) hierarchically structured groups, (2) activities that are temporally and compositionally recursive, (3) component roles assigning different subactivity dynamics to subgroups of participants, and (4) a nonparametric Gaussian Process model of trajectories. We present an MCMC sampling framework for performing joint inference over recursive activity descriptions and assignment of trajectories to groups, integrating out continuous parameters. We demonstrate the model’s expressive power in several simulated and complex real-world scenarios from the VIRAT and UCLA Aerial Event video data sets.
[EX A]: Bayesian Inference of Recursive Sequences of Group Activities from Tracks

[EX Q]: We consider the problem of repeatedly solving a variant of the same dynamic programming problem in successive trials. An instance of the type of problems we consider is to find the optimal binary search tree. At the beginning of each trial, the learner probabilistically chooses a tree with the n keys at the internal nodes and the n+ 1 gaps between keys at the leaves. It is then told the frequencies of the keys and gaps and is charged by the average search cost for the chosen tree. The problem is online because the frequencies can change between trials. The goal is to develop algorithms with the property that their total average search cost (loss) in all trials is close to the total loss of the best tree chosen in hind sight for all trials. The challenge, of course, is that the algorithm has to deal with exponential number of trees. We develop a methodology for tackling such problems for a wide class of dynamic programming algorithms. Our framework allows us to extend online learning algorithms like Hedge [9] and Component Hedge [15] to a significantly wider class of combinatorial objects than was possible before.
[EX A]: Online Dynamic Programming

[EX Q]: Deep residual learning (ResNet) (He et al., 2016) is a new method for training very deep neural networks using identity mapping for shortcut connections. ResNet has won the ImageNet ILSVRC 2015 classification task, and achieved state-of-theart performances in many computer vision tasks. However, the effect of residual learning on noisy natural language processing tasks is still not well understood. In this paper, we design a novel convolutional neural network (CNN) with residual learning, and investigate its impacts on the task of distantly supervised noisy relation extraction. In contradictory to popular beliefs that ResNet only works well for very deep networks, we found that even with 9 layers of CNNs, using identity mapping could significantly improve the performance for distantly-supervised relation extraction.
[EX A]:
Deep Residual Learning for Weakly-Supervised Relation Extraction