You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Input: Consider Input: Event:PersonX takes the hint. Intent: 1) others to feel for what they've done. XEmotion: 1) irritated

Output: relieved


Input: Consider Input: Event:PersonX gives ___ a bonus. Intent: 1) to show kindness. XEmotion: 1) generous

Output: accomplished


Input: Consider Input: Event:PersonX stirs within PersonY. Intent: 1) to not hurt himself.. XEmotion: 1) pleased.


Output: good