The input is taken from a negotiation between two participants who take the role of campsite neighbors and negotiate for Food, Water, and Firewood packages, based on their individual preferences and requirements. Given an utterance and recent dialogue context containing past 3 utterances (wherever available), output Yes if the utterance contains the self-need strategy, otherwise output No. self-need is a selfish negotiation strategy. It is used to create a personal need for an item in the negotiation, such as by pointing out that the participant sweats a lot to show preference towards water packages.

Ex Input:
Context: 'Hi there, how are you doing?' 'I am great. Excited to go camping. How much food do you need?' 'I could use some extra food, I'll be hosting a get-together at my campsite later and will need some to entertain the guests. I'd like 2.'
Utterance: 'That is fine. I can go fishing to get some extra food but I would still like one. Can I take two packages of firewood so I can cook them? '

Ex Output:
Yes


Ex Input:
Context: 'I'm thinking I'l get 2 firewood, and 2 water and 1 food. I'm not sure what you need, but we can figure it out. ' 'my highest priority is water, i need it to stay hydrated from the camping beers' 'Who doesn't? I need more wood. I'm skinny. I get cold easily. Beer hidrates dude 🙂'
Utterance: 'ha no prob on the wood, its out there in nature so i can do with less of it hows 3 water, 1 food, 0 wood sound'

Ex Output:
No


Ex Input:
Context: 'How are you enjoying the camping trip so far?'
Utterance: 'Hi. It’s great, but very cold here. How about you? '

Ex Output:

Yes