In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

[Q]: Understanding a long document requires tracking how entities are introduced and evolve over time. We present a new type of language model, ENTITYNLM, that can explicitly model entities, dynamically update their representations, and contextually generate their mentions. Our model is generative and flexible; it can model an arbitrary number of entities in context while generating each entity mention at an arbitrary length. In addition, it can be used for several different tasks such as language modeling, coreference resolution, and entity prediction. Experimental results with all these tasks demonstrate that our model consistently outperforms strong baselines and prior work.
[A]: Dynamic Entity Representations in Neural Language Models


[Q]: Building on recent advances in image caption generation and optical character recognition (OCR), we present a generalpurpose, deep learning-based system to decompile an image into presentational markup. While this task is a wellstudied problem in OCR, our method takes an inherently different, data-driven approach. Our model does not require any knowledge of the underlying markup language, and is simply trained end-to-end on real-world example data. The model employs a convolutional network for text and layout recognition in tandem with an attention-based neural machine translation system. To train and evaluate the model, we introduce a new dataset of real-world rendered mathematical expressions paired with LaTeX markup, as well as a synthetic dataset of web pages paired with HTML snippets. Experimental results show that the system is surprisingly effective at generating accurate markup for both datasets. While a standard domainspecific LaTeX OCR system achieves around 25% accuracy, our model reproduces the exact rendered image on 75% of examples.
[A]: What You Get Is What You See: A Visual Markup Decompiler


[Q]: Reinforcement learning can acquire complex behaviors from high-level specifications. However, defining a cost function that can be optimized effectively and encodes the correct task is challenging in practice. We explore how inverse optimal control (IOC) can be used to learn behaviors from demonstrations, with applications to torque control of high-dimensional robotic systems. Our method addresses two key challenges in inverse optimal control: first, the need for informative features and effective regularization to impose structure on the cost, and second, the difficulty of learning the cost function under unknown dynamics for high-dimensional continuous systems. To address the former challenge, we present an algorithm capable of learning arbitrary nonlinear cost functions, such as neural networks, without meticulous feature engineering. To address the latter challenge, we formulate an efficient sample-based approximation for MaxEnt IOC. We evaluate our method on a series of simulated tasks and real-world robotic manipulation problems, demonstrating substantial improvement over prior methods both in terms of task complexity and sample efficiency.
[A]:
Guided Cost Learning: Deep Inverse Optimal Control via Policy Optimization