In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

Q: We study the problem of training sequential generative models for capturing coordinated multi-agent trajectory behavior, such as  offensive basketball gameplay.   When modeling such settings, it is often beneficial to design hierarchical models that can capture long-term coordination using intermediate variables.   Furthermore, these intermediate variables should capture interesting high-level behavioral semantics in an interpretable and manipulable way. We present a hierarchical framework that can effectively learn such sequential generative models.   Our approach is inspired by recent work on leveraging programmatically produced weak labels, which we extend to the spatiotemporal regime. In addition to synthetic settings, we show how to instantiate our framework to effectively model complex interactions between basketball players and generate realistic multi-agent trajectories of basketball gameplay over long time periods. We validate our approach using both quantitative and qualitative evaluations, including a user study comparison conducted with professional sports analysts.

A: We blend deep generative models with programmatic weak supervision to generate coordinated multi-agent trajectories of significantly higher quality than previous baselines.
****
Q: The paper explores a novel methodology in source code obfuscation through the application of text-based recurrent neural network network (RNN) encoder-decoder models in ciphertext generation and key generation. Sequence-to-sequence models
 are incorporated into the model architecture to generate obfuscated code, generate the deobfuscation key, and live execution. Quantitative benchmark comparison to existing obfuscation methods indicate significant improvement in stealth and execution cost for the proposed solution, and experiments regarding the model’s properties yield positive results regarding its character variation, dissimilarity to the original codebase, and consistent length of obfuscated code.

A: Obfuscate code using seq2seq networks, and execute using the obfuscated code and key pair
****
Q: Transfer reinforcement learning (RL) aims at improving learning efficiency of an agent by exploiting knowledge from other source agents trained on relevant tasks. However, it remains challenging to transfer knowledge between different environmental dynamics without having access to the source environments. In this work, we explore a new challenge in transfer RL, where only a set of source policies collected under unknown diverse dynamics is available for learning a target task efficiently. To address this problem, the proposed approach, MULTI-source POLicy AggRegation (MULTIPOLAR), comprises two key techniques. We learn to aggregate the actions provided by the source policies adaptively to maximize the target task performance. Meanwhile, we learn an auxiliary network that predicts residuals around the aggregated actions, which ensures the target policy's expressiveness even when some of the source policies perform poorly. We demonstrated the effectiveness of MULTIPOLAR through an extensive experimental evaluation across six simulated environments ranging from classic control problems to challenging robotics simulations, under both continuous and discrete action spaces.

A:
We propose MULTIPOLAR, a transfer RL method that leverages a set of source policies collected under unknown diverse environmental dynamics to efficiently learn a target policy in another dynamics.
****