In this task, you will be shown an extract from a movie plot and a question. You need to provide the correct answer for it. Short answers containing words that are present in the passage are preferred.

In the year 2046, a heavily populated research facility on Mars is suddenly attacked by an unknown assailant. Following a distress call sent by Dr. Todd Carmack, a group of marines, led by Asher "Sarge" Mahonin, is sent on a search-and-rescue mission. One of the marines, John "Reaper" Grimm, accompanies his sister, Dr. Samantha Grimm, to one of the labs within the devastated sector to retrieve data; here he learns that the dig site where their parents were accidentally killed was re-opened and ancient skeletons of a genetically enhanced race were discovered.While searching for survivors in the facility, the marines find Dr. Carmack, who is taken to a medical room for examination, but later disappears. The marines find a creature that leads them down to the facility's sewer. Marine Eric "Goat" Fantom is killed during their pursuit, along with the creature. The corpses of Goat and the creature are taken to the medical room. Marine Gregory "Duke" Schofield stays with Sam as she starts an autopsy, when they are attacked by a second creature. After trapping it, Sam continues the autopsy on the first creature, finding that its organs are human. Goat suddenly revives, and then kills himself by slamming his head against a glass window.The squad tracks a third creature down into the dig site, where it kills three more marines. Sam and Reaper try to convince Sarge that the creatures are humans from the facility, mutated by the addition of a Martian chromosome (called C24) they found and synthesized from the bones discovered, and that not all of those infected will fully transform into creatures. Regardless, Sarge orders his team to sanitize the entire facility. Sarge kills the creature in the medical lab (revealed to be a mutated Dr. Carmack) and executes one of his marines for defying his commands. Sam and the surviving marines are then flanked by the infected, partly mutated, humans. Only Sam and a wounded Reaper escape. Sam injects Reaper with the C24 serum, enhancing his abilities so that he is able to kill the infected humans and fully mutated creatures. Reaper then battles an infected Sarge and kills him. Having survived, Sam and Reaper enter the elevator to leave the facility., Question: Where is the research facility?
Answer: Mars

Michael "Mike" Wazowski, a young monster, gets inspired to become a scarer (a monster who enters the human world at night to scare children and harvest their screams for energy) when he grows up after visiting Monsters Inc., Monstropolis' most profitable scaring company, on a school field trip. Eleven years later, Mike is a first-year scare major at Monsters University, where he meets fellow monster James P. "Sulley" Sullivan. Mike studies hard, while the privileged Sulley, coming from a family of talented scarers, relies only on his natural ability and begins to falter. As the semester progresses, Mike and Sulley attempt to join a fraternity, but only Sulley is accepted into Roar Omega Roar, the strongest fraternity on campus. At the semester's final exam, a fight between the two causes them to accidentally break Dean Abigail Hardscrabble's cherished Scream Can. Hardscrabble promptly fails both of them immediately, stating that Sulley does not study enough, and Mike is not scary enough.Wanting to prove himself, Mike enters the university's "Scare Games" and makes a wager with Hardscrabble to reinstate him and his team to the scare program if they win, but Mike must leave the university if they lose. He joins a group of misfits named Oozma Kappa, the weakest fraternity on campus, but they are denied entry to the Games for being one team member short. Sulley subsequently joins them, seeing the competition as his ticket back into the scare program. Oozma Kappa finish last in the first challenge, but are saved from elimination after another team is disqualified for cheating. Oozma Kappa subsequently improve gradually due to Mike's training and intricate knowledge of scaring, and they advance through each following challenge, finishing just behind competition favourites Roar Omega Roar. In the final round, they defeat Roar Omega Roar with a decisive final scare by Mike in the simulation bedroom. However, Mike soon discovers that he only won because Sulley secretly rigged the machine to improve his score.Determined to prove he can become a scarer, Mike breaks into the school's door lab and enters a door to the human world leading to a summer camp, but he is unable to scare a cabin full of children and runs off into the woods. Meanwhile, Roar Omega Roar offers to reinstate Sulley, but he refuses, instead confessing to Hardscrabble that he cheated, just as she is alerted of Mike's break-in. Realizing what happened, Sulley defies Hardscrabble and enters the same door to find Mike. After reconciling, they try to return, but are unable to exit after Hardscrabble deactivates the door while waiting for the authorities to arrive. Pursued by camp rangers, Mike realizes that the only way to escape is to generate enough scream energy to power the door from their side. Working together, Sulley and Mike terrify the camp rangers and generate an overwhelming amount of scream energy to return to the lab seconds before the device overloads and explodes in front of Hardscrabble.Mike and Sulley are led away by the CDA and are expelled from the university as a result of their actions, but the other members of Oozma Kappa are accepted into the scare program the next semester, as Hardscrabble was impressed by their performances in the scare games. As Mike leaves on the bus, Sulley runs after him to raise his spirits. Hardscrabble then appears and wishes the two luck, claiming they were the first students to have surprised her. The two take jobs in the mail room of Monsters, Inc., eventually working their way up to join the Scarer Team and setting the events of Monsters, Inc. in motion., Question: Upon their expulsion from the university, Mike and Sulley go to work in what department of Monsters, Inc.?
Answer: mail room

The film begins in Kansas, which is depicted in a sepia tone. Dorothy Gale lives with her dog Toto on the farm of her Aunt Em and Uncle Henry. Dorothy gets in trouble with a mean neighbor, Miss Almira Gulch, when Toto bites her. However, Dorothy's family and the farmhands are all too busy to pay attention to her. Miss Gulch arrives with permission from the sheriff to have Toto euthanized. She takes him away, but he escapes and returns to Dorothy, who then decides to run away from home, fearing that Gulch will return.They meet Professor Marvel, a phony but kindly fortune teller, who realizes Dorothy has run away and tricks her via his crystal ball into believing that Aunt Em is ill so that she must return home. She races home just as a powerful tornado strikes. Unable to get into her family's storm cellar, she seeks safety in her bedroom. A wind-blown window sash hits her in the head, knocking her out. She begins dreaming. The house is picked up and sent spinning in the air by the twister. Inside the storm outside the window, she awakens and sees an elderly lady in a chair, several farm animals, two men rowing a boat, and Miss Gulch (still pedaling her bicycle), who transforms into a cackling witch flying on a broomstick.Dorothy (Judy Garland, right) with Glinda the Good Witch of the North (Billie Burke)The farmhouse crashes in Munchkinland in the Land of Oz, where the film changes to Technicolor. Glinda the Good Witch of the North and the Munchkins welcome her as their heroine, as the house has landed on and killed the Wicked Witch of the East, leaving only her stocking feet exposed. The Wicked Witch of the West, arrives to claim her sister's ruby slippers, but Glinda transports them onto Dorothy's feet first. The Wicked Witch of the West swears revenge on Dorothy for her sister's death. Glinda tells Dorothy to follow the yellow brick road to the Emerald City, where the Wizard of Oz might be able to help her get back home.On her way, Dorothy meets and befriends the Scarecrow, who wants a brain, the Tin Woodman, who desires a heart, and the Cowardly Lion, who is in need of courage. Dorothy invites each of them to accompany her. After encountering the Witch, who attempts to stop them, they finally reach the Emerald City. Inside, after being initially rejected, they are permitted to see the Wizard (who appears as a large head surrounded by fire). He agrees to grant their wishes when they bring him the Witch of the West's broomstick.On their journey to the Witch's castle, the group passes through the Haunted Forest, while the Witch views their progress through a crystal ball. She sends her winged monkeys to ambush the four; they capture Dorothy and Toto. At the castle, the Witch receives a magical shock when she tries to get the slippers off Dorothy, then remembers that Dorothy must first be killed. Toto escapes and leads her friends to the castle. After ambushing three Winkie guards, they march inside wearing the stolen uniforms and free her, but the Witch and her guards chase them across the battlements and finally surround them. When the Witch sets fire to the Scarecrow, Dorothy puts out the flames with a bucket of water; the Witch is splashed and melts away. The guards rejoice that she is dead and give Dorothy the charred broomstick in gratitude.Ray Bolger, who plays the scarecrowRay Bolger in costume as the scarecrowBack at the Emerald City, the Wizard delays granting their requests. Then Toto pulls back a curtain and exposes the "Wizard" as a normal middle-aged man who has been projecting the fearsome image; he denies Dorothy's accusation that he is a bad man, but admits to being a humbug. He then gives the Scarecrow a diploma, the Lion a medal, and the Tin Man a ticking heart-shaped watch, granting their wishes and convincing them that they have received what they sought. He then prepares to launch his hot air balloon to take Dorothy home, but Toto chases a cat, Dorothy follows, and the balloon leaves without them. Glinda arrives and tells her that she can still return home by tapping her heels together three times and repeating, "There's no place like home". At the end of the film, Dorothy taps her heels together and awakens from her dream, surrounded by her family, the farmhands, Professor Marvel, and Toto., Question: How does the Witch view the groups progress?

Answer: A crystal ball