You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Event:PersonX calms PersonY's nerves. Intent: 1) to help his friends. XEmotion: 1) happy
more at ease

Event:PersonX helps PersonX's team win. Intent: 1) to hurt them. XEmotion: 1) angry 2) spiteful
happy

Event:PersonX writes PersonY answer. Intent: 1) to get a good grade. XEmotion: 1) determined

thankful