You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

[Q]: Event:PersonX becomes PersonY agent. Intent: 1) to be nice. XEmotion: 1) that they did a good thing
[A]: good


[Q]: Event:PersonX left PersonZ's ___ behind PersonY. Intent: 1) to ply some baseball. XEmotion: 1) excited
[A]: upset


[Q]: Event:PersonX puts PersonX's foot down. Intent: 1) to entertain some friends.. XEmotion: 1) happy.
[A]:
afraid