In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

The machine learning and computer vision community is witnessing an unprecedented rate of new tasks being proposed and addressed, thanks to the power of deep convolutional networks to find complex mappings from X to Y. The advent of each task often accompanies the release of a large-scale human-labeled dataset, for supervised training of the deep network. However, it is expensive and time-consuming to manually label sufficient amount of training data. Therefore, it is important to develop algorithms that can leverage off-the-shelf labeled dataset to learn useful knowledge for the target task. While previous works mostly focus on transfer learning from a single source, we study multi-source transfer across domains and tasks (MS-DTT), in a semi-supervised setting. We propose GradMix, a model-agnostic method applicable to any model trained with gradient-based learning rule. GradMix transfers knowledge via gradient descent, by weighting and mixing the gradients from all sources during training. Our method follows a meta-learning objective, by assigning layer-wise weights to the source gradients, such that the combined gradient follows the direction that can minimize the loss for a small set of samples from the target dataset. In addition, we propose to adaptively adjust the learning rate for each mini-batch based on its importance to the target task, and a pseudo-labeling method to leverage the unlabeled samples in the target domain. We perform experiments on two MS-DTT tasks: digit recognition and action recognition, and demonstrate the advantageous performance of the proposed method against multiple baselines.
We propose a gradient-based method to transfer knowledge from multiple sources across different domains and tasks.

Vision-Language Navigation (VLN) is the task where an agent is commanded to navigate in photo-realistic unknown environments with natural language instructions. Previous research on VLN is primarily conducted on the Room-to-Room (R2R) dataset with only English instructions.   The ultimate goal of VLN, however, is to serve people speaking arbitrary languages. Towards multilingual VLN with numerous languages, we collect a cross-lingual R2R dataset, which extends the original benchmark with corresponding Chinese instructions. But it is time-consuming and expensive to collect large-scale human instructions for every existing language. Based on the newly introduced dataset, we propose a general cross-lingual VLN framework to enable instruction-following navigation for different languages. We first explore the possibility of building a cross-lingual agent when no training data of the target language is available. The cross-lingual agent is equipped with a meta-learner to aggregate cross-lingual representations and a visually grounded cross-lingual alignment module to align textual representations of different languages. Under the zero-shot learning scenario, our model shows competitive results even compared to a model trained with all target language instructions. In addition, we introduce an adversarial domain adaption loss to improve the transferring ability of our model when given a certain amount of target language data. Our methods and dataset demonstrate the potentials of building a cross-lingual agent to serve speakers with different languages.
We introduce a new task and dataset on cross-lingual vision-language navigation, and propose a general cross-lingual VLN framework for the task.

We introduce the open-ended, modular, self-improving Omega AI unification architecture which is a refinement of Solomonoff's Alpha architecture, as considered from first principles. The architecture embodies several crucial principles of general intelligence including diversity of representations, diversity of data types, integrated memory, modularity, and higher-order cognition. We retain the basic design of a fundamental algorithmic substrate called an ``AI kernel'' for problem solving and basic cognitive functions like memory, and a larger, modular architecture that re-uses the kernel in many ways. Omega includes eight representation languages and six classes of neural networks, which are briefly introduced. The architecture is intended to initially address data science automation, hence it includes many problem solving methods for statistical tasks. We review the broad software architecture, higher-order cognition, self-improvement, modular neural architectures, intelligent agents, the process and memory hierarchy, hardware abstraction, peer-to-peer computing, and data abstraction facility.

It's a new AGI architecture for trans-sapient performance.This is a high-level overview of the Omega AGI architecture which is the basis of a data science automation system. Submitted to a workshop.