Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

[EX Q]: Mr. Nelson saw the snake too.
[EX A]: But it did not talk. It just said s'es.

[EX Q]: Are you comfortable if I set this baton aside. Or does it make you feel safer if I'm holding it in case somebody comes in to scare you?
[EX A]: Actually, yeah. Maybe if you could hold it like in a defense thing. You kind of look like a Street Fighter character.

[EX Q]: Aren't you gonna be late for the whale watching boat? Honey, you'd better hurry. They're going to leave without you.  I want you to see a whale.
[EX A]:
Mom, I gotta put everything in my backpack, OK? I'll be able to see the whale.