You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Ex Input:
Event:PersonX gets a message. Intent: 1) to believe in himself. XEmotion: 1) confident

Ex Output:
like the let him know


Ex Input:
Event:PersonX gets sicker. Intent:. XEmotion: 1) hungry 2) to try the new menu

Ex Output:
scared


Ex Input:
Event:PersonX produces PersonY results. Intent: 1) to look nice. XEmotion: 1) happy 2) excited

Ex Output:

motivated