You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

[Q]: Event:PersonX gives PersonY a clue. Intent: 1) to be dirty. XEmotion: 1) disgusting 2) dirty 3) like trash
[A]: appreciative


[Q]: Event:PersonX looks disgusting. Intent: 1) to help persony. XEmotion: 1) he did something right 2) good
[A]: uncomfortable


[Q]: Event:PersonX brings PersonY's hand. Intent: 1) allow someone entrance. XEmotion: 1) either good or bad.hard to say
[A]:
loved also.