You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Q: Event:PersonX takes ___ in the campaign. Intent: 1) to find something. XEmotion: 1) curious

A: partnership
****
Q: Event:PersonX forces PersonZ's ___ upon PersonY. Intent: 1) help. XEmotion: 1) thankful

A: upset
****
Q: Event:PersonX always tries. Intent: 1) to hang person's head. XEmotion: 1) bad that x had to do it

A:
inspired
****