The input is taken from a negotiation between two participants who take the role of campsite neighbors and negotiate for Food, Water, and Firewood packages, based on their individual preferences and requirements. Given an utterance and recent dialogue context containing past 3 utterances (wherever available), output Yes if the utterance contains the no-need strategy, otherwise output No. no-need is a cooperative negotiation strategy. It is used when a participant points out that they do not need an item based on personal context such as suggesting that they have ample water to spare. no-need can directly benefit the opponent since it implies that the item is up for grabs.

Input: Consider Input: Context: 
Utterance: 'Hello, how are you today?'

Output: No


Input: Consider Input: Context: 'What type of place are you thinking of going camping to? Like what is the climate/area? More desert or forest, etc?' 'Forest, for sure. Deserts have scorpions and tarantulas and I'm scared of those.' 'Amen! Me too! 🙂 I too was thinking of going to the forest. Is your forest going to be wet or pretty dry?'
Utterance: 'It'll be pretty dry. I don't want to catch a cold. '

Output: No


Input: Consider Input: Context: 'Okay so would 2 firewood for you and 1 for me work, and 2 food for me and 1 for you?' 'I can definitely agree to that.  What was your second preference?  Water was my third.' 'firewood is my second preference and water is my third'
Utterance: 'Well, water doesn't benefit either of us much, so you can have two. So you will take 2 food, 1 firewood and 2 water?'


Output: Yes