instruction:
In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.
question:
Limited angle CT reconstruction is an under-determined linear inverse problem that requires appropriate regularization techniques to be solved. In this work we study how pre-trained generative adversarial networks (GANs) can be used to clean noisy, highly artifact laden reconstructions from conventional techniques, by effectively projecting onto the inferred image manifold. In particular, we use a robust version of the popularly used GAN prior for inverse problems, based on a recent technique called corruption mimicking, that significantly improves the reconstruction quality. The proposed approach operates in the image space directly, as a result of which it does not need to be trained or require access to the measurement model, is scanner agnostic, and can work over a wide range of sensing scenarios.
answer:
We show that robust GAN priors work better than GAN priors for limited angle CT reconstruction which is a highly under-determined inverse problem.


question:
The interpretability of an AI agent's behavior is of utmost importance for effective human-AI interaction. To this end, there has been increasing interest in characterizing and generating interpretable behavior of the agent. An alternative approach to guarantee that the agent generates interpretable behavior would be to design the agent's environment such that uninterpretable behaviors are either prohibitively expensive or unavailable to the agent. To date, there has been work under the umbrella of goal or plan recognition design exploring this notion of environment redesign in some specific instances of interpretable of behavior. In this position paper, we scope the landscape of interpretable behavior and environment redesign in all its different flavors. Specifically, we focus on three specific types of interpretable behaviors -- explicability, legibility, and predictability -- and present a general framework for the problem of environment design that can be instantiated to achieve each of the three interpretable behaviors. We also discuss how specific instantiations of this framework correspond to prior works on environment design and identify exciting opportunities for future work.
answer:
We present an approach to redesign the environment such that uninterpretable agent behaviors are minimized or eliminated.


question:
Generative Adversarial Networks (GANs) have achieved remarkable results in the task of generating realistic natural images. In most applications, GAN models share two aspects in common. On the one hand, GANs training involves solving a challenging saddle point optimization problem, interpreted as an adversarial game between a generator and a discriminator functions. On the other hand, the generator and the discriminator are parametrized in terms of deep convolutional neural networks. The goal of this paper is to disentangle the contribution of these two factors to the success of GANs. In particular, we introduce Generative Latent Optimization (GLO), a framework to train deep convolutional generators without using discriminators, thus avoiding the instability of adversarial optimization problems. Throughout a variety of experiments, we show that GLO enjoys many of the desirable properties of GANs: learning from large data, synthesizing visually-appealing samples, interpolating meaningfully between samples, and performing linear arithmetic with noise vectors.
answer:

Are GANs successful because of adversarial training or the use of ConvNets? We show a ConvNet generator trained with a simple reconstruction loss and learnable noise vectors leads many of the desirable properties of a  GAN.