TASK DEFINITION: The input is taken from a negotiation between two participants who take the role of campsite neighbors and negotiate for Food, Water, and Firewood packages, based on their individual preferences and requirements. Given an utterance and recent dialogue context containing past 3 utterances (wherever available), output Yes if the utterance contains the self-need strategy, otherwise output No. self-need is a selfish negotiation strategy. It is used to create a personal need for an item in the negotiation, such as by pointing out that the participant sweats a lot to show preference towards water packages.
PROBLEM: Context: 'That's amazing!!!  So here is the deal...I'll give you the 2 firewood packages so you can sleep under the stars tonight.  In return I'll have to keep 2 water packages and 2 food packages since I won't be able to cook all of this fish and I still have a family to feed.  ' 'I'm glad you understand my problem. But I really need those 3 firewood packages. I'd be happy to give you 2 water packages and all the food in exchange.' 'Initially you were willing to take the 2 packages of firewood. If you have all three I won't be able to cook any of this fish and it will all go to waste. ☹️'
Utterance: 'Didn't you bring any firewood at all with you?'

SOLUTION: No

PROBLEM: Context: 'That sounds good but I need two foods please.' 'Hmm. :( How about I get 2 food and you get 1? That way it'll be slightly more equal' 'Since you are getting two firewoods I need two foods Let's deal on this.'
Utterance: 'Ok. Then how about I get two waters. I need the food, too. I got four mouths to feed. '

SOLUTION: No

PROBLEM: Context: 'I know we need extra food too and some firewood. Maybe a little water but we shouldn't need too much' 'It sounds like we are looking for the same things. I think there are some extra we can share. Do you have an idea about how it can be the most fair? ' 'how about I'll give you 2 food if you give me 2 firewood and 2 of the water?'
Utterance: 'I think that is a fair deal! '

SOLUTION:
No