In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

Example Input: Recurrent neural networks (RNNs) are an effective representation of control policies for a wide range of reinforcement and imitation learning problems. RNN policies, however, are particularly difficult to explain, understand, and analyze due to their use of continuous-valued memory vectors and observation features. In this paper, we introduce a new technique, Quantized Bottleneck Insertion, to learn finite representations of these vectors and features. The result is a quantized representation of the RNN that can be analyzed to improve our understanding of memory use and general behavior. We present results of this approach on synthetic environments and six Atari games. The resulting finite representations are surprisingly small in some cases, using as few as 3 discrete memory states and 10 observations for a perfect Pong policy. We also show that these finite policy representations lead to improved interpretability.
Example Output: Extracting a finite state machine from a recurrent neural network via quantization for the purpose of interpretability with experiments on Atari.

Example Input: We propose a new, multi-component energy function for energy-based Generative Adversarial Networks (GANs) based on methods from the image quality assessment literature. Our approach expands on the Boundary Equilibrium Generative Adversarial Network (BEGAN) by outlining some of the short-comings of the original energy and loss functions. We address these short-comings by incorporating an l1 score, the Gradient Magnitude Similarity score, and a chrominance score into the new energy function. We then provide a set of systematic experiments that explore its hyper-parameters. We show that each of the energy function's components is able to represent a slightly different set of features, which require their own evaluation criteria to assess whether they have been adequately learned. We show that models using the new energy function are able to produce better image representations than the BEGAN model in predicted ways.
Example Output: Image Quality Assessment Techniques Improve Training and Evaluation of Energy-Based Generative Adversarial Networks

Example Input: We propose to use a meta-learning objective that maximizes the speed of transfer on a modified distribution to learn how to modularize acquired knowledge. In particular, we focus on how to factor a joint distribution into appropriate conditionals, consistent with the causal directions. We explain when this can work, using the assumption that the changes in distributions are localized (e.g. to one of the marginals, for example due to an intervention on one of the variables). We prove that under this assumption of localized changes in causal mechanisms, the correct causal graph will tend to have only a few of its parameters with non-zero gradient, i.e. that need to be adapted (those of the modified variables). We argue and observe experimentally that this leads to faster adaptation, and use this property to define a meta-learning surrogate score which, in addition to a continuous parametrization of graphs, would favour correct causal graphs. Finally, motivated by the AI agent point of view (e.g. of a robot discovering its environment autonomously), we consider how the same objective can discover the causal variables themselves, as a transformation of observed low-level variables with no causal meaning. Experiments in the two-variable case validate the proposed ideas and theoretical results.
Example Output:
This paper proposes a meta-learning objective based on speed of adaptation to transfer distributions to discover a modular decomposition and causal variables.