You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Event:PersonX bats PersonY eye. Intent: 1) to be heroic 2) to save her. XEmotion: 1) heroic 2) kind
bad

Event:PersonX draws PersonY aside. Intent: 1) to achieve something. XEmotion: 1) great 2) like a winner
probably okay

Event:It would never end. Intent:. XEmotion: 1) bad

mad