In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

Input: Consider Input: Generative adversarial networks are a learning framework that rely on training a discriminator to estimate a measure of difference between a target and generated distributions. GANs, as normally formulated, rely on the generated samples being completely differentiable w.r.t. the generative parameters, and thus do not work for discrete data. We introduce a method for training GANs with discrete data that uses the estimated difference measure from the discriminator to compute importance weights for generated samples, thus providing a policy gradient for training the generator. The importance weights have a strong connection to the decision boundary of the discriminator, and we call our method boundary-seeking GANs (BGANs). We demonstrate the effectiveness of the proposed algorithm with discrete image and character-based natural language generation.   In addition, the boundary-seeking objective extends to continuous data, which can be used to improve stability of training, and we demonstrate this on Celeba, Large-scale Scene Understanding (LSUN) bedrooms, and Imagenet without conditioning.

Output: We address training GANs with discrete data by formulating a policy gradient that generalizes across f-divergences


Input: Consider Input: Reinforcement learning in multi-agent scenarios is important for real-world applications but presents challenges beyond those seen in single-agent settings. We present an actor-critic algorithm that trains decentralized policies in multi-agent settings, using centrally computed critics that share an attention mechanism which selects relevant information for each agent at every timestep. This attention mechanism enables more effective and scalable learning in complex multi-agent environments, when compared to recent approaches. Our approach is applicable not only to cooperative settings with shared rewards, but also individualized reward settings, including adversarial settings, and it makes no assumptions about the action spaces of the agents. As such, it is flexible enough to be applied to most multi-agent learning problems

Output: We propose an approach to learn decentralized policies in multi-agent settings using attention-based critics and demonstrate promising results in environments with complex interactions.


Input: Consider Input: Magnitude-based pruning is one of the simplest methods for pruning neural networks. Despite its simplicity, magnitude-based pruning and its variants demonstrated remarkable performances for pruning modern architectures. Based on the observation that the magnitude-based pruning indeed minimizes the Frobenius distortion of a linear operator corresponding to a single layer, we develop a simple pruning method, coined lookahead pruning, by extending the single layer optimization to a multi-layer optimization. Our experimental results demonstrate that the proposed method consistently outperforms the magnitude pruning on various networks including VGG and ResNet, particularly in the high-sparsity regime.


Output: We study a multi-layer generalization of the magnitude-based pruning.