The input is taken from a negotiation between two participants who take the role of campsite neighbors and negotiate for Food, Water, and Firewood packages, based on their individual preferences and requirements. Given an utterance and recent dialogue context containing past 3 utterances (wherever available), output Yes if the utterance contains the no-need strategy, otherwise output No. no-need is a cooperative negotiation strategy. It is used when a participant points out that they do not need an item based on personal context such as suggesting that they have ample water to spare. no-need can directly benefit the opponent since it implies that the item is up for grabs.
--------
Question: Context: 'Oh, that does change things a lot. Diabetes is a hard disease to have to deal with. So you want more firewood than water? And less food than water?' 'Well, I don't know.  I think I would like more water than firewood, but yes less food than water.  I'm a pretty easy going person though! 🙂' 'Ok, let me know what you think and we will go from there. I do prefer more food and firewood than water though.'
Utterance: 'Okay, it sounds like we are pretty agreeable here.  I will wait for you to make an offer if you would like to.'

Answer: No


Question: Context: 'That is fair as there is no showers or sinks at my campsite so I am looking to take water :) ' 'We will likely also need to take water too. Need to be able to wash up.' 'That is fair, I also will need a good bit of firewood to keep warm as the campsite is in a colder area.'
Utterance: 'We dont care much for campfires. Leaves your cloths smelling for days!'

Answer: Yes


Question: Context: 'I am doing good. How about yourself?' 'I am great, i am really excited about going camping, how about you?' 'Yeah, I want to make sure i am prepared. What do you think are the bests options?'
Utterance: 'Well i would really like to have extra firewood since i am afraid of the dark and i don't need extra water so i was hoping you would want to trade that'

Answer:
Yes