instruction:
Given a document, generate a short title of the document. The title should convey the main idea/event/topic about which the document is being written. Note that URLs in the text have been replaced with [Link].
question:
The company denies it did anything wrong  insisting it was acting legally at the time. The settlement did not require an admission of liability   Attorney General Lori Swanson  said.
"We're pleased with the settlement. We think the settlement will help solve a problem in Minnesota. It's been a problem that has been a long time in the making for many decades "  Swanson  said. "These chemicals  as I mentioned  were put into the ground. And we are very hopeful the settlement can help fix that."
The settlement was announced Tuesday after jury selection was halted as the trial was set to begin.  Swanson  said  she  believes it is the largest environmental case in state history.
 Swanson  said 3M will pay the state in one lump sum within the next 15 days. It will go into a fund dedicated to projects that will clean up and safeguard drinking water in the eastern suburbs of St. Paul. Details on how the money will be used are still being worked out  but it could go to help homeowners with contaminated wells  or help municipalities with sustainable drinking water and treatment plans.
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3M to pay $850 million to settle suit over chemical disposal


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Related Inside  Geoff Keighley's  Ever-Growing Game Awards Empire Former Spike TV presenter wants nothing less than to create an Oscars for video games  and  he 's well on  his  way
And  Geoff Keighley  who created the show in 2014   knows full well both the power and the potential of what  he  and  his  team put together each year. Thatâs why they spend the months leading up to the show doing everything from working on the diversity of the panel of judges (Glixel is among that panel) that select award nominees  to ensuring that the future games to be highlighted on the show wonât overpromise on what they can deliver. On top of all of that  the Game Awards team is still trying to find the right voice for the game industry.
âIâm proud we have gamers win awards â  Keighley  says. âYouâd never see a music-listener or movie-goer win an award. I think this award is important because gaming is interactive and the players are a part of the experience. So why not award the player?â
Four years in   Keighley  says  he  believes the show is still finding itâs success  searching for ways to increase the prestige of the show in an effort to create what  he  calls the gold standard for gaming award shows.
âWe are a little more consumer-focused  while other shows are more peer-based â  he  says. âI think there are a bunch of ways to approach it.â
âThe challenge is that there are all of these games that come out today that are unfinished â  Keighley  says. âWhat is a finished game anymore? Thatâs kind of an open debate.â
âWhen we looked at the most important games this year  we asked  'Do our rules accurately represent the industry and how games are being made'?â  Keighley  said. âAnd we realized that no  they didnât. Some of the most creative works and inspiring game design happens on the existing base of a game that came out previously. Look at No Manâs Sky. Last year that wasnât the game it should have been  but this year it has been improved a lot.â
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An Evolving Game Award Show For an Evolving Industry


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Campillo  and  his  co-writer Philippe Mangeot were both involved with ACT UP Paris in the early 1990s  when the film is set  and they drew on their experiences in scripting the movie. That authenticity shines through constantlyâthis is a film that operates on a granular level and finds real tension in debates over the meaning and manner of dissent. As an ode to the gay community  Beats Per Minute is necessarily insular and sometimes claustrophobic  a reminder of a time not long ago when the AIDS crisis was both roundly ignored and deeply stigmatized.
All of the most riveting human drama in Robin Campilloâs Beats Per Minute takes place in a cramped lecture hall somewhere in Paris  at the site of a weekly meeting of the cityâs chapter of the HIV-AIDS advocacy group ACT UP. This is an epic period film about that small room  filled with dozens of activists who helped shape a global conversation  and their story is heartbreakingly relevant to the ways people think about protest to this day. Beats Per Minute is 140 minutes long  and the majority of that running time is devoted to those crowded discussionsâbut every second is full of life.
The first meeting in the film starts with the ACT UP member Eva (AloÃ¯se Sauvage) giving a straightforward eulogy for a founding member of the chapter who recently died of AIDS-related complications. Her tone is not without emotion  nor is it resigned  but you get the impression itâs the sort of speech sheâs had to give many times before. That hint of realism turns even mundane  clerical exchanges into something riveting. Rather than simply using these organizing meetings to deliver blank expositional dialogue   Campillo  lets them run on and on  forcing viewers to engage with the nitty-gritty of the issue rather than concentrate on its lurid aspects.
Not that the director shies away from more sensational moments. The scenes of direct action are surprising  enervating  and occasionally shocking as the group finds what lines theyâre willing to push up against and others theyâre prepared to fully cross.  Campillo  also shows  his  heroes dancing at clubs  marching in pride parades  and falling in love with each other. But whether  he âs focusing on the political or the personal   he  never zooms out  giving an impression of just how isolated the gay-rights activist community might have felt in the early â90s.
answer:

'Beats Per Minute' Movie Review: A Rousing French AIDS Drama