instruction:
In this task, you will be presented with a context from an academic paper and a question based on the context. You have to classify the questions into "Extractive", "Abstractive", or "Yes-no" questions. Extractive questions can be answered by concatenating extracts taken from a context into a summary while answering abstractive questions involves paraphrasing the context using novel sentences. Yes-no question is a question whose expected answer is one of two choices, one that affirms the question and one that denies the question. Typically, the choices are either yes or no.
question:
SIGHAN Bakeoff defines two types of evaluation settings, closed test limits all the data for learning should not be beyond the given training set, while open test does not take this limitation BIBREF21. 
 Question: What is meant by closed test setting?
answer:
Extractive


question:
Work on VAE in BIBREF17 to learn acoustic embeddings conducted experiments using the TIMIT data set. The baseline performance for VAE based phone classification experiments in BIBREF17 report an accuracy of 72.2%. The re-implementation forming the basis for our work gave an accuracy of 72.0%, a result that was considered to provide a credible basis for further work. 
 Question: What classification baselines are used for comparison?
answer:
Extractive


question:
CoinCollector BIBREF8 is a class of text-based games where the objective is to find and collect a coin from a specific location in a given set of connected rooms . The agent wins the game after it collects the coin, at which point (for the first and only time) a reward of +1 is received by the agent. The environment parses only five admissible commands (go north, go east, go south, go west, and take coin) made by two worlds; CookingWorld BIBREF14 in this challenge, there are 4,440 games with 222 different levels of difficulty, with 20 games per level of difficulty, each with different entities and maps. The goal of each game is to cook and eat food from a given recipe, which includes the task of collecting ingredients (e.g. tomato, potato, etc.), objects (e.g. knife), and processing them according to the recipe (e.g. cook potato, slice tomato, etc.). The parser of each game accepts 18 verbs and 51 entities with a predefined grammar, but the overall size of the vocabulary of the observations is 20,000. In Appendix SECREF36 we provide more details about the levels and the games' grammar. 
 Question: On what Text-Based Games are experiments performed?
answer:

Extractive