In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

Ex Input:
Deep models are state-of-the-art for many computer vision tasks including image classification and object detection. However, it has been shown that deep models are vulnerable to adversarial examples. We highlight how one-hot encoding directly contributes to this vulnerability and propose breaking away from this widely-used, but highly-vulnerable mapping. We demonstrate that by leveraging a different output encoding, multi-way encoding, we can make models more robust. Our approach makes it more difficult for adversaries to find useful gradients for generating adversarial attacks. We present state-of-the-art robustness results for black-box, white-box attacks, and achieve higher clean accuracy on four benchmark datasets: MNIST, CIFAR-10, CIFAR-100, and SVHN when combined with adversarial training. The strength of our approach is also presented in the form of an attack for model watermarking, raising challenges in detecting stolen models.

Ex Output:
We demonstrate that by leveraging a multi-way output encoding, rather than the widely used one-hot encoding, we can make deep models more robust to adversarial attacks.


Ex Input:
Spiking neural networks are being investigated both as biologically plausible models of neural computation and also as a potentially more efficient type of neural network. While convolutional spiking neural networks have been demonstrated to achieve near state-of-the-art performance, only one solution has been proposed to convert gated recurrent neural networks, so far.
 Recurrent neural networks in the form of networks of gating memory cells have been central in state-of-the-art solutions in problem domains that involve sequence recognition or generation. Here, we design an analog gated LSTM cell where its neurons can be substituted for efficient stochastic spiking neurons. These adaptive spiking neurons implement an adaptive form of sigma-delta coding to convert internally computed analog activation values to spike-trains. For such neurons, we approximate the effective activation function, which resembles a sigmoid. We show how analog neurons with such activation functions can be used to create an analog LSTM cell; networks of these cells can then be trained with standard backpropagation. We train these LSTM networks on a noisy and noiseless version of the original sequence prediction task from Hochreiter & Schmidhuber (1997), and also on a noisy and noiseless version of a classical working memory reinforcement learning task, the T-Maze. Substituting the analog neurons for corresponding adaptive spiking neurons, we then show that almost all resulting spiking neural network equivalents correctly compute the original tasks.

Ex Output:
 We demonstrate a gated recurrent asynchronous spiking neural network that corresponds to an LSTM unit.


Ex Input:
When autonomous agents interact in the same environment, they must often cooperate to achieve their goals. One way for agents to cooperate effectively is to form a team, make a binding agreement on a joint plan, and execute it. However, when agents are self-interested, the gains from team formation must be allocated appropriately to incentivize agreement. Various approaches for multi-agent negotiation have been proposed, but typically only work for particular negotiation protocols. More general methods usually require human input or domain-specific data, and so do not scale. To address this, we propose a framework for training agents to negotiate and form teams using deep reinforcement learning. Importantly, our method makes no assumptions about the specific negotiation protocol, and is instead completely experience driven. We evaluate our approach on both non-spatial and spatially extended team-formation negotiation environments, demonstrating that our agents beat hand-crafted bots and reach negotiation outcomes consistent with fair solutions predicted by cooperative game theory. Additionally, we investigate how the physical location of agents influences negotiation outcomes.

Ex Output:

Reinforcement learning can be used to train agents to negotiate team formation across many negotiation protocols