You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Event:PersonX takes care of it. Intent:. XEmotion:
beholden

Event:PersonX opens PersonY's own store. Intent: 1) to be secured. XEmotion: 1) grateful
happy

Event:PersonX gives ___ to one. Intent: 1) to fix the toy. XEmotion: 1) contented with his skills.

thankful