You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

[EX Q]: Event:PersonX narrows PersonX's choices. Intent: 1) the disciple to be clean. XEmotion: 1) nan
[EX A]: happy.

[EX Q]: Event:PersonX plays well. Intent:. XEmotion: 1) creative
[EX A]: good they are appreciated

[EX Q]: Event:PersonX shows PersonY how to play. Intent: 1) to reveal information about himself.. XEmotion: 1) inquisitive.
[EX A]:
thankful