In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

[EX Q]: Kinect skeleton tracker is able to achieve considerable human body tracking performance in convenient and a low-cost manner. However, The tracker often captures unnatural human poses such as discontinuous and vibrated motions when self-occlusions occur. A majority of approaches tackle this problem by using multiple Kinect sensors in a workspace. Combination of the measurements from different sensors is then conducted in Kalman filter framework or optimization problem is formulated for sensor fusion. However, these methods usually require heuristics to measure reliability of measurements observed from each Kinect sensor. In this paper, we developed a method to improve Kinect skeleton using single Kinect sensor, in which supervised learning technique was employed to correct unnatural tracking motions. Specifically, deep recurrent neural networks were used for improving joint positions and velocities of Kinect skeleton, and three methods were proposed to integrate the refined positions and velocities for further enhancement. Moreover, we suggested a novel measure to evaluate naturalness of captured motions. We evaluated the proposed approach by comparison with the ground truth obtained using a commercial optical maker-based motion capture system.
[EX A]: Tracking Human-like Natural Motion Using Deep Recurrent Neural Networks

[EX Q]: We develop a worst-case analysis of aggregation of binary classifier ensembles in a transductive setting, for a broad class of losses including but not limited to all convex surrogates. The result is a family of parameter-free ensemble aggregation algorithms, which are as efficient as linear learning and prediction for convex risk minimization but work without any relaxations whatsoever on many nonconvex losses like the 0-1 loss. The prediction algorithms take a familiar form, applying “link functions" to a generalized notion of ensemble margin, but without the assumptions typically made in margin-based learning – all this structure follows from a minimax interpretation of loss minimization.
[EX A]: Minimax Binary Classifier Aggregation with General Losses

[EX Q]: Vector Symbolic Architectures (VSAs) are high-dimensional vector representations of objects (eg., words, image parts), relations (eg., sentence structures), and sequences for use with machine learning algorithms. They consist of a vector addition operator for representing a collection of unordered objects, a Binding operator for associating groups of objects, and a methodology for encoding complex structures. We first develop Constraints that machine learning imposes upon VSAs: for example, similar structures must be represented by similar vectors. The constraints suggest that current VSAs should represent phrases (“The smart Brazilian girl”) by binding sums of terms, in addition to simply binding the terms directly. We show that matrix multiplication can be used as the binding operator for a VSA, and that matrix elements can be chosen at random. A consequence for living systems is that binding is mathematically possible without the need to specify, in advance, precise neuron-to-neuron connection properties for large numbers of synapses. A VSA that incorporates these ideas, MBAT (Matrix Binding of Additive Terms), is described that satisfies all Constraints. With respect to machine learning, for some types of problems appropriate VSA representations permit us to prove learnability, rather than relying on simulations. We also propose dividing machine (and neural) learning and representation into three Stages, with differing roles for learning in each stage. For neural modeling, we give “representational reasons” for nervous systems to have many recurrent connections, as well as for the importance of phrases in language processing. Sizing simulations and analyses suggest that VSAs in general, and MBAT in particular, are ready for real-world applications.
[EX A]:
Representing Objects, Relations, and Sequences