The input is taken from a negotiation between two participants who take the role of campsite neighbors and negotiate for Food, Water, and Firewood packages, based on their individual preferences and requirements. Given an utterance and recent dialogue context containing past 3 utterances (wherever available), output Yes if the utterance contains the self-need strategy, otherwise output No. self-need is a selfish negotiation strategy. It is used to create a personal need for an item in the negotiation, such as by pointing out that the participant sweats a lot to show preference towards water packages.

Q: Context: 'Okay! Sounds fair! Where are you heading out to camp?' 'At a campground near where I live that is on a lake (although they call it a creek!).' 'That is convenient that it is so close 🙂'
Utterance: 'Yes-hope to have a good time. It has been fun dealing with you-hope you have a good camping trip as well.'

A: No
****
Q: Context: 'Hello my friend! Are you ready to go camping?' 'Getting there, just need some more supplies to be safe.' 'Got you! I really need firewood to make smores and I don't think we have enough to last the whole night!'
Utterance: 'I was hoping to pick up a lot of wood. It has rained around here and the wood is soggy in the forest.'

A: Yes
****
Q: Context: 'Good how are things?' 'yeah. going good.' 'good to hear'
Utterance: 'How about the deal? '

A:
No
****