Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

Example Input: Why did you train the kitchen tapeworm, anyway?
Example Output: I was first so surprised that he responded to commands, and then I just wanted to see how far her could take it.

Example Input: If you've done your research, then you know that no place has been open in Shadow Grove for 45 years.
Example Output: That's right. I always make sure my electricity is pumped all the way up when I'm driving past Shadow Grove.

Example Input: We'll have a bus go to DC, pick a bunch of assholes up, bring them here and then you'll kill each and every one of them.
Example Output:
I've got no problem with that plan. It will be my pleasure.