Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

[EX Q]: Yes. That's also my middle name. Crystal. Carl Crystal Slider.
[EX A]: One day, after I'm gone, this bike shop's going to be called CC Sliders' Bike Shop instead of DM Sliders' Bike Shop.

[EX Q]: You're saying sleep fighting is one of the few sports without a paddle. It's not a sport, so that's a big problem. It's a weird thing you do in your sleep when you're hitting people.
[EX A]: When I'm dreaming, it's a sport though. You should see the professional boxers that I can knock out.

[EX Q]: I'm just noticing this now, uh, getting into my shoes.
[EX A]:
Well, you just should mop things up here, and then I'll see what's going on at the tank. All right? Can you handle that?