In this task, you're given a question, along with a context passage. The passage will not have a direct answer to the question, but can include some information and a clue for the answer. Assuming you can only obtain information about one entity in the passage, your job is to determine whether information from the passage can be used to answer the question. Indicate your choice as `a` for Yes or `b` for No.

Q: Question: How many years were there between the release of the Super Famicom and the beginning of Mother 3 development? Passage:Mother 3 was originally developed for the Super Famicom (Super Nintendo Entertainment System) beginning in 1994. Shigeru Miyamoto, head of Nintendo Entertainment Analysis & Development and Mother 3 producer, said that Mother 3 was "a commercial decision", since Mother 2 (EarthBound outside Japan) had sold well. By this point, Mother series creator Shigesato Itoi had worked on the series' earlier games and Itoi Shigesato no Bass Tsuri No. 1 and was experienced at pitching video games, so Miyamoto provided a team willingly. The Mother 2 development team carried over to the new game's development, though several people left and the team grew in size. They forewent the usual prototyping phase and went straight into development expecting to create something unprecedented. Itoi said he wanted to make the game like a Hollywood film. In September 1994, he predicted that Mother 3 development would end around 1996 with a release on Nintendo's then-upcoming console. The team was inspired by Super Mario 64 and felt that they too could creatively flourish by making a 3D world without restrictions. Their early technical specifications exceeded the capabilities and memory limits of the platform. About halfway through development, the team attempted to scale back its large scope and changed its development platform to the 64DD, a Nintendo 64 expansion peripheral. At E3 in June 1997, Miyamoto speculated that Mother 3 would be one of the four titles for the then-expected 1998 launch of the Japan-only peripheral, but the game was instead converted to a Nintendo 64 cartridge-only format upon the commercial failure of the repeatedly delayed 64DD.


A: b
****
Q: Question: Did Eric Ashton win his first game against New Zealand? Passage:In 1954, Ashton was spotted playing rugby union during his national service in the Royal Artillery and was subsequently invited for a trial with Wigan. He attended the trial and was seen by the directors of the club as being a player with exceptional talent, after Wigan offered him a spot in their top level side he offered his home town club St. Helens the chance to sign him but they passed and he then signed for Wigan in 1955 for £150. He made his first representative later that year, appearing for Lancashire against New Zealand. He represented Rest of the World in the 11-20 defeat by Australia at Sydney Cricket Ground on 29 June 1957, and represented Great Britain & France in the 37-31 victory over New Zealand at Carlaw Park, Auckland on 3 July 1957. After signing for Wigan he quickly linked up with Welsh Billy Boston, and formed one of the most devastating right-hand side threequarters partnerships of modern times. Ashton played right-, i.e. number 3, in the 8-13 defeat by Oldham in the 1956–57 Lancashire County Cup Final during the 1957–58 season at Station Road, Swinton on Saturday 19 October 1957. He played and was captain in the 13–9 victory over Workington Town in the 1957–58 Challenge Cup Final during the 1957–58 season at Wembley Stadium, London on Saturday 10 May 1958, in front of a crowd of 66,109, such was the impact of both Ashton and Boston it led to Ashton being promoted as captain of the Wigan side after just two years at the club at the age of 22. It was a position he would go on to hold for the next twelve years. He made his international début at the age of 22 for the Great Britain side against France in 1957. He would go on to collect a total of 26 caps for the Great Britain side with his first Southern Hemisphere tour coming in 1957 as the British side competed in the World Cup. He was a true professional in every sense, being sent off just twice in his whole career and due to his professionalism, talent and intelligence he would go on to achieve a long and distinguished footballing career. Ashton's honours and achievements are nothing short of impressive, with 3 victorious Wembley Stadium Challenge Cup finals (out of a possible six), a Championship in 1960, a Lancashire Challenge Cup and two Lancashire League Championships as well as a BBC Floodlit trophy. He played , and was captain in Wigan's 30-13 victory over Hull F.C. in the 1958–59 Challenge Cup Final during the 1958–59 season at Wembley Stadium, London on Saturday 9 May 1959, in front of a crowd of 79,811.


A: a
****
Q: Question: In which pennant winning year did the Philadelphia Athletics win the most games? Passage:By the start of the 1926 season, Cochrane was already considered the best catcher in the major leagues. He won the American League Most Valuable Player Award, mostly for his leadership and defensive skills, when he led the American League in putouts and hit .293 along with 10 home runs and 58 runs batted in. Cochrane was a catalyst in the Athletics' pennant-winning years of 1929, 1930 and 1931, during which he hit .331, .357 and .349 respectively. He played in those three World Series, winning the first two, but was sometimes blamed for the loss of the 1931 World Series, when the St. Louis Cardinals, led by Pepper Martin, stole eight bases and the Series. However, in his book The Life of a Baseball Hall of Fame Catcher, author Charlie Bevis cites the Philadelphia pitching staff's carelessness in holding runners as a contributing factor. Notwithstanding this, the blame for the 1931 World Series loss dogged Cochrane for the rest of his life.


A:
b
****