You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Event:PersonX reduces PersonY's risk. Intent:. XEmotion: 1) hurt pain
safer

Event:It finds anything. Intent: 1) to make y feel better. XEmotion: 1) happy
relieved

Event:PersonX meets PersonY friend. Intent:. XEmotion: 1) upset.

excited to introduce their friend