TASK DEFINITION: You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None
PROBLEM: Event:PersonX assigns a ___ to a variable. Intent:. XEmotion: 1) childish

SOLUTION: limited

PROBLEM: Event:PersonX gets a call ___. Intent:. XEmotion: 1) lesser

SOLUTION: communicative

PROBLEM: Event:PersonX leaves the rest to PersonY. Intent: 1) a revenge for persony. XEmotion: 1) vengeful

SOLUTION:
responsible