You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Ex Input:
Event:PersonX kills PersonY father. Intent: 1) to be productive.. XEmotion: 1) good.

Ex Output:
sorrow


Ex Input:
Event:PersonX sends a quick message back. Intent:. XEmotion: 1) good

Ex Output:
neutral


Ex Input:
Event:PersonX keeps PersonY in the loop. Intent: 1) to get to the destination 2) to get back on track. XEmotion: 1) no longer lost 2) focused

Ex Output:

important