You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Ex Input:
Event:PersonX prevents PersonY from seeing. Intent: 1) entertained 2) happy. XEmotion: 1) happy 2) content 3) playful

Ex Output:
the person also feels happy and thankful


Ex Input:
Event:It knocks unconscious. Intent: 1) to avoid races. XEmotion: 1) like a coward

Ex Output:
miserable


Ex Input:
Event:PersonX blows PersonY out of the water. Intent: 1) to be a hardworker. XEmotion: 1) motivated

Ex Output:

defeated