In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

[Q]: Two important topics in deep learning both involve incorporating humans into the modeling process: Model priors transfer information from humans to a model by regularizing the model's parameters; Model attributions transfer information from a model to humans by explaining the model's behavior. Previous work has taken important steps to connect these topics through various forms of gradient regularization. We find, however, that existing methods that use attributions to align a model's behavior with human intuition are ineffective. We develop an efficient and theoretically grounded feature attribution method, expected gradients, and a novel framework, attribution priors, to enforce prior expectations about a model's behavior during training. We demonstrate that attribution priors are broadly applicable by instantiating them on three different types of data: image data, gene expression data, and health care data. Our experiments show that models trained with attribution priors are more intuitive and achieve better generalization performance than both equivalent baselines and existing methods to regularize model behavior.
[A]: A method for encouraging axiomatic feature attributions of a deep model to match human intuition.


[Q]: Developing agents that can learn to follow natural language instructions has been an emerging research direction. While being accessible and flexible, natural language instructions can sometimes be ambiguous even to humans. To address this, we propose to utilize programs, structured in a formal language, as a precise and expressive way to specify tasks. We then devise a modular framework that learns to perform a task specified by a program – as different circumstances give rise to diverse ways to accomplish the task, our framework can perceive which circumstance it is currently under, and instruct a multitask policy accordingly to fulfill each subtask of the overall task. Experimental results on a 2D Minecraft environment not only demonstrate that the proposed framework learns to reliably accomplish program instructions and achieves zero-shot generalization to more complex instructions but also verify the efficiency of the proposed modulation mechanism for learning the multitask policy. We also conduct an analysis comparing various models which learn from programs and natural language instructions in an end-to-end fashion.
[A]: We propose a modular framework that can accomplish tasks specified by programs and achieve zero-shot generalization to more complex tasks.


[Q]: This paper proposes a new actor-critic-style algorithm called Dual Actor-Critic or Dual-AC.   It is derived in a principled way from the Lagrangian dual form of the Bellman optimality equation, which can be viewed as a two-player game between the actor and a critic-like function, which is named as dual critic.   Compared to its actor-critic relatives, Dual-AC has the desired property that the actor and dual critic are updated cooperatively to optimize the same objective function, providing a more transparent way for learning the critic that is directly related to the objective function of the actor. We then provide a concrete algorithm that can effectively solve the minimax optimization problem, using techniques of multi-step bootstrapping, path regularization, and stochastic dual ascent algorithm. We demonstrate that the proposed algorithm achieves the state-of-the-art performances across several benchmarks.
[A]:
We propose Dual Actor-Critic algorithm, which is derived in a principled way from the Lagrangian dual form of the Bellman optimality equation. The algorithm achieves the state-of-the-art performances across several benchmarks.