Given a paragraph about movies and a set of conversational questions and answers about the paragraph, say whether the passage contains sufficient information to answer the follow-up question. Say Yes if it is answerable; otherwise, say No. The paragraph has the prefix 'CONTEXT:'. Each conversation question has a prefix `Q:` followed by the answer prefix `A:`, and the follow-up question has a prefix `FOLLOWUP_Q:`.

Q: CONTEXT: To a strong movie fan, no, it cannot hurt - ever. An alternate (possibly revisionist) version of a movie cannot detract from the original viewing experience, it can only add an additional positive (or negative) experience. In the case of Ridley and Blade Runner, I have every version, and his “Final Cut” is my favorite, and I am pleased-giddy that he was able to get yet another version released. It is my opinion that, given 4+ versions, you have the luxury of choosing the one you enjoy most. You have nothing but upside! Any downside is for pessimists, or people who have undue hatred for capitalist who play their little games – while we are still free to play ours. In the case of his refusal to agree to a Director's Cut of Prometheus – that is cool too. I enjoy the fact that as an artist Ridley Scott wraps his arms fully around the meta concept of additional releases, and indeed incorporates that into the overall art – like Claude Monet's Water Lilies, or Haystacks – as long as HE is making the decisions. (You might argue the opposite for 99% of all other director/studio combos.)  <sep>  Q: Does Ridley Scott's Director's Cut releases hurt his movies? A: To a strong movie fan, no, it cannot hurt - ever  <sep> FOLLOWUP_Q: What was his first director's cut?

A: No
****
Q: CONTEXT: It is a common fact on TV that combat and injuries are stylized to make it look good rather than realistic. Have a look at pretty much any film fight where someone knows a martial art and compare that to someone who knows a martial art fighting for real. They are worlds apart. Even if you look at American Wrestling and BJJ you can see the difference. Knocking someone out with one punch is extremely difficult, especially if they are used to combat. I have taken an unpulled hit from a quarter staff on the top of my head which caused me to blackout later but I still didn't go down at the time. After almost 20 years of martial arts and living in rough areas I have only been knocked unconscious with one punch once, when I was 17 by the European Kickboxing champion. I was punched to the ground by a bouncer in Portsmouth when I was 20 but was still conscious until he stamped on my head. Most of the people in the Walking Dead would have starved or succumb to injuries by now if they were suffering this scenario for real. Not to mention being struck down by illness. It is just a convention of the media that people are routinely knocked out in one hit and recover completely when the plot demands it and don't when the plot demands that instead.  <sep>  Q: Are there a lot of head injuries in the Walking Dead? A: It is just a convention of the media that people are routinely knocked out in one hit and recover completely when the plot demands it and don't when the plot demands that instead  <sep> FOLLOWUP_Q: Who is one of the characters that has a lot of head injuries?

A: No
****
Q: CONTEXT: That's a regular Microsoft Natural Keyboard Elite. It's a split key format, for ergonomic purposes (read: prevents carpal tunnel or repetitive stress injuries of the wrist). It's considered one of the best split key keyboards, with nice heavy clicky action (for a membrane based keyboard). It (the whole series really) is consistently ranked as one of the best keyboards. It's an off the shelf product, not a specially designed prop. Source: looking at the one ten feet to my left.  <sep>  Q: What type of keyboard is Caden Cotard using?

A:
Yes
****