You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

[Q]: Event:It is completely ruined. Intent: 1) to be helpful. XEmotion: 1) useful 2) kind 3) helpful
[A]: frustrated


[Q]: Event:PersonX lets PersonY go. Intent:. XEmotion: 1) surprised 2) lucky
[A]: upset


[Q]: Event:PersonX restores the ___ to PersonY's state. Intent:. XEmotion: 1) envious
[A]:
thankful