You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Example Input: Event:PersonX closes ranks. Intent: 1) the person to be a better one. XEmotion: 1) responsible
Example Output: joined

Example Input: Event:PersonX prevents PersonY from seeing. Intent: 1) entertained 2) happy. XEmotion: 1) happy 2) content 3) playful
Example Output: the person also feels happy and thankful

Example Input: Event:PersonX tells PersonY was going on. Intent: 1) to make sense of things around them. XEmotion: 1) smart
Example Output:
intrigued