TASK DEFINITION: You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None
PROBLEM: Event:PersonX sells PersonY's collection. Intent: 1) to go to bed. XEmotion: 1) relaxed

SOLUTION: happy

PROBLEM: Event:PersonX returns to PersonY's village. Intent:. XEmotion: 1) exhausted.

SOLUTION: hospitable towards personx

PROBLEM: Event:PersonX puts PersonY's ___ into execution. Intent: 1) be involved. XEmotion: 1) contrite

SOLUTION:
happy