In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

[EX Q]: We investigate crowdsourcing algorithms for finding the top-quality item within a large collection of objects with unknown intrinsic quality values. This is an important problem with many relevant applications, for example in networked recommendation systems. The core of the algorithms is that objects are distributed to crowd workers, who return a noisy evaluation. All received evaluations are then combined, to identify the top-quality object. We first present a simple probabilistic model for the system under investigation. Then, we devise and study a class of efficient adaptive algorithms to assign in an effective way objects to workers. We compare the performance of several algorithms, which correspond to different choices of the design parameters/metrics. We finally compare our approach based on scoring object qualities against traditional proposals based on comparisons and tournaments.
[EX A]: Selecting the top-quality item through crowd scoring

[EX Q]: The deep Boltzmann machine (DBM) has been an important development in the quest for powerful “deep” probabilistic models. To date, simultaneous or joint training of all layers of the DBM has been largely unsuccessful with existing training methods. We introduce a simple regularization scheme that encourages the weight vectors associated with each hidden unit to have similar norms. We demonstrate that this regularization can be easily combined with standard stochastic maximum likelihood to yield an effective training strategy for the simultaneous training of all layers of the deep Boltzmann machine.
[EX A]: On Training Deep Boltzmann Machines

[EX Q]: This paper studies the trade-off between two different kinds of pure exploration: breadth versus depth. The most biased coin problem asks how many total coin flips are required to identify a “heavy” coin from an infinite bag containing both “heavy” coins with mean θ1 ∈ (0, 1), and “light” coins with mean θ0 ∈ (0, θ1), where heavy coins are drawn from the bag with probability α ∈ (0, 1/2). The key difficulty of this problem lies in distinguishing whether the two kinds of coins have very similar means, or whether heavy coins are just extremely rare. This problem has applications in crowdsourcing, anomaly detection, and radio spectrum search. Chandrasekaran and Karp (2014) recently introduced a solution to this problem but it required perfect knowledge of θ0, θ1, α. In contrast, we derive algorithms that are adaptive to partial or absent knowledge of the problem parameters. Moreover, our techniques generalize beyond coins to more general instances of infinitely many armed bandit problems. We also prove lower bounds that show our algorithm’s upper bounds are tight up to log factors, and on the way characterize the sample complexity of differentiating between a single parametric distribution and a mixture of two such distributions. As a result, these bounds have surprising implications both for solutions to the most biased coin problem and for anomaly detection when only partial information about the parameters is known.
[EX A]:
On the Detection of Mixture Distributions with applications to the Most Biased Coin Problem