In this task, you will use your knowledge about language (and common sense) to determine what element the marked number refers to. The numbers are marked with two underlines around them, like: _ number _. There are several possible answers, you'll need to choose the proper one. Carefully read the given text, pay special attention to the marked number, think about what (unwritten) information the marked number holds inside, choose the most adequate word(s) from the optional answers. If none of them seems right to you, there's also an option for other. If your answer is "REFERENCE", also write the reference entity, otherwise write the implicit option name. Options to choose from are:
REFERENCE: Some object which is being mentioned in the text before or after the target number. The reference answer has a higher priority than any other. If both Reference and another answer are possible, prioritize the Reference.
YEAR: Describing a calendric year
AGE: Describing someone's age
CURRENCY: Reference to some monetary value e.g dollar, euro etc.
PEOPLE: Describing a single/plural persons
TIME: Describing a time of the day. Usually you can add the word o'clock after those numbers.
OTHER: Some other option, which isn't listed here.

Ex Input:
Henrietta 'Hetty' Lange:  I imagine you 're still smarting from where the Chief of Police just ripped you a new one .
Marty Deeks: How 'd you know that ?
Henrietta 'Hetty' Lange: Because I just experienced something similar from my Director . It seems we need to co - ordinate our operations a little better . My boss wants to assign a liason officer from LAPD . And your boss thinks it 's a good idea .
Marty Deeks: Yeah . You guys do n't need a liason officer .
Henrietta 'Hetty' Lange: I agree . I told him we already have _ one _ .

Ex Output:
REFERENCE officer


Ex Input:
Capt. Kirk:  The name of the game is called , uh ... fizzbin .
Kalo: Fizzbin ?
Capt. Kirk: Fizzbin . It 's , uh ... not too difficult .
Kalo: Mm - hmm .
Capt. Kirk: Each player gets six cards , except for the dealer , er , the player on the dealer 's right , who , er , gets _ seven _ .
Kalo: On the right ?
Capt. Kirk: Yes . The second card is turned up , except on Tuesday .
Kalo: On Tuesday .
Capt. Kirk: Mm - hmm .
Capt. Kirk: Ooh , look what you got , two jacks . You got a half fizzbin already !
Kalo: Hehe ! I need another jack .
Capt. Kirk: No , no . If you got another jack , why , you 'd have , er , a sralk .
Kalo: A sralk ?
Capt. Kirk: Yes . You 'd be disqualified .
Kalo: Oh .
Capt. Kirk: No , what you need now , is either a king and a deuce , except at night , of course , when you 'd need a queen and a , and a four .
Kalo: Except at night .
Capt. Kirk: Right . Oh , look at that . You 've got another jack !
Capt. Kirk: How
Capt. Kirk: lucky you are ! How wonderful for you . Now , if you did n't get another jack , if you 'd gotten a king , why , then you 'd get another card , except when it 's dark , when you 'd have to give it back .
Kalo: If it were dark on Tuesday .
Capt. Kirk: Yes , but what you 're after is a royal fizzbin , but the odds in getting a royal fizzbin are astron ... Spock , what are the odds in getting a royal fizzbin ?
Spock: I have never computed them , Captain .
Capt. Kirk: Well , they 're astronomical , believe me .

Ex Output:
REFERENCE cards


Ex Input:
Pam:  So how exactly does _ one _ become a stuntman ?
Stuntman Mike: Well , in Hollywood , anyone fool enough to throw themselves down a flight of stairs can usually find someone to pay them for it . But really , I got into the business the way most people get into the stunt business .
Pam: How 's that ?
Stuntman Mike: My brother got me in it .
Pam: Who 's your brother ?
Stuntman Mike: Stuntman Bob .

Ex Output:

PEOPLE