You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Input: Consider Input: Event:PersonX fires upon PersonY. Intent: 1) to around the other person.. XEmotion: 1) neutral.

Output: scared of dying


Input: Consider Input: Event:PersonX gives PersonX's mother. Intent: 1) to smarten them up. 2) to make peace.. XEmotion: 1) productive. 2) like a mediator.

Output: happy


Input: Consider Input: Event:PersonX arches PersonY back. Intent: 1) clean up. XEmotion: 1) happy


Output: back relief