In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

Artistic style transfer is the problem of synthesizing an image with content similar to a given image and style similar to another. Although recent feed-forward neural networks can generate stylized images in real-time, these models produce a single stylization given a pair of style/content images, and the user doesn't have control over the synthesized output. Moreover, the style transfer depends on the hyper-parameters of the model with varying ``optimum" for different input images. Therefore, if the stylized output is not appealing to the user, she/he has to try multiple models or retrain one with different hyper-parameters to get a favorite stylization. In this paper, we address these issues by proposing a novel method which allows adjustment of crucial hyper-parameters, after the training and in real-time, through a set of manually adjustable parameters. These parameters enable the user to modify the synthesized outputs from the same pair of style/content images, in search of a favorite stylized image. Our quantitative and qualitative experiments indicate how adjusting these parameters is comparable to retraining the model with different hyper-parameters. We also demonstrate how these parameters can be randomized to generate results which are diverse but still very similar in style and content.
Stochastic style transfer with adjustable features. 

In this paper, we propose a differentiable adversarial grammar model for future prediction. The objective is to model a formal grammar in terms of differentiable functions and latent representations, so that their learning is possible through standard backpropagation. Learning a formal grammar represented with latent terminals, non-terminals, and productions rules allows capturing sequential structures with multiple possibilities from data.

 The adversarial grammar is designed so that it can learn stochastic production rules from the data distribution. Being able to select multiple production rules leads to different predicted outcomes, thus efficiently modeling many plausible futures.   We confirm the benefit of the adversarial grammar on two diverse tasks: future 3D human pose prediction and future activity prediction. For all settings, the proposed adversarial grammar outperforms the state-of-the-art approaches, being able to predict much more accurately and further in the future, than prior work.
We design a grammar that is learned in an adversarial setting and apply it to future prediction in video.

There is no consensus yet on the question whether adaptive gradient methods like Adam are easier to use than non-adaptive optimization methods like SGD. In this work, we fill in the important, yet ambiguous concept of ‘ease-of-use’ by defining an optimizer’s tunability:  How easy is it to find good hyperparameter configurations using automatic random hyperparameter search? We propose a practical and universal quantitative measure for optimizer tunability that can form the basis for a fair optimizer benchmark.   Evaluating a variety of optimizers on an extensive set of standard datasets and architectures, we find  that Adam is the most tunable for the majority of problems, especially with a low budget for hyperparameter tuning.

We provide a method to benchmark optimizers that is cognizant to the hyperparameter tuning process.