You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Example Input: Event:PersonX distinguishes ___ from fiction. Intent: 1) to stop wanting. XEmotion: 1) finalized
Example Output: satisfied

Example Input: Event:PersonX gets sicker. Intent:. XEmotion: 1) hungry 2) to try the new menu
Example Output: scared

Example Input: Event:PersonX sets PersonX's ___ in motion. Intent: 1) to dissent. XEmotion: 1) different
Example Output:
attacked