In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.
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Question: Most deep reinforcement learning (RL) systems are not able to learn effectively from off-policy data, especially if they cannot explore online in the environment. This is a critical shortcoming for applying RL to real-world problems where collecting data is expensive, and models must be tested offline before being deployed to interact with the environment -- e.g. systems that learn from human interaction. Thus, we develop a novel class of off-policy batch RL algorithms which use KL-control to penalize divergence from a pre-trained prior model of probable actions. This KL-constraint reduces extrapolation error, enabling effective offline learning, without exploration, from a fixed batch of data. We also use dropout-based uncertainty estimates to lower bound the target Q-values as a more efficient alternative to Double Q-Learning. This Way Off-Policy (WOP) algorithm is tested on both traditional RL tasks from OpenAI Gym, and on the problem of open-domain dialog generation; a challenging reinforcement learning problem with a 20,000 dimensional action space. WOP allows for the extraction of multiple different reward functions post-hoc from collected human interaction data, and can learn effectively from all of these. We test real-world generalization by deploying dialog models live to converse with humans in an open-domain setting, and demonstrate that WOP achieves significant improvements over state-of-the-art prior methods in batch deep RL.


Answer: We show that KL-control from a pre-trained prior can allow RL models to learn from a static batch of collected data, without the ability to explore online in the environment.


Question: Many imaging tasks require global information about all pixels in an image. Conventional bottom-up classification networks globalize information by decreasing resolution; features are pooled and down-sampled into a single output. But for semantic segmentation and object detection tasks, a network must provide higher-resolution pixel-level outputs. To globalize information while preserving resolution, many researchers propose the inclusion of sophisticated auxiliary blocks, but these come at the cost of a considerable increase in network size and computational cost. This paper proposes stacked u-nets (SUNets), which iteratively combine features from different resolution scales while maintaining resolution. SUNets leverage the information globalization power of u-nets in a deeper net- work architectures that is capable of handling the complexity of natural images. SUNets perform extremely well on semantic segmentation tasks using a small number of parameters.

Answer: Presents new architecture which leverages information globalization power of u-nets in a deeper networks and performs well across tasks without any bells and whistles.


Question: Similar to humans and animals, deep artificial neural networks exhibit critical periods during which a temporary stimulus deficit can impair the development of a skill. The extent of the impairment depends on the onset and length of the deficit window, as in animal models, and on the size of the neural network. Deficits that do not affect low-level statistics, such as vertical flipping of the images, have no lasting effect on performance and can be overcome with further training.   To better understand this phenomenon, we use the Fisher Information of the weights to measure the effective connectivity between layers of a network during training.   Counterintuitively, information rises rapidly in the early phases of training, and then decreases, preventing redistribution of information resources in a phenomenon we refer to as a loss of "Information Plasticity".   Our analysis suggests that the first few epochs are critical for the creation of strong connections that are optimal relative to the input data distribution. Once such strong connections are created, they do not appear to change during additional training. These findings suggest that the initial learning transient, under-scrutinized compared to asymptotic behavior, plays a key role in determining the outcome of the training process. Our findings, combined with recent theoretical results in the literature, also suggest that forgetting (decrease of information in the weights) is critical to achieving invariance and disentanglement in representation learning. Finally, critical periods are not restricted to biological systems, but can emerge naturally in learning systems, whether biological or artificial, due to fundamental constrains arising from learning dynamics and information processing.

Answer:
Sensory deficits in early training phases can lead to irreversible performance loss in both artificial and neuronal networks, suggesting information phenomena as the common cause, and point to the importance of the initial transient and forgetting.