You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Example Input: Event:PersonX keeps PersonY account. Intent: 1) to help person out.. XEmotion: 1) helpful
Example Output: happy

Example Input: Event:PersonX turns PersonY's ___ to things. Intent: 1) y to keep on living. XEmotion: 1) like they did something important
Example Output: happy and satisfied

Example Input: Event:PersonX tells the joke. Intent: 1) see who wins 2) watch sports. XEmotion: 1) competitive 2) happy
Example Output:
entertained