You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Ex Input:
Event:PersonX sees an old friend. Intent:. XEmotion: 1) excited

Ex Output:
also happy


Ex Input:
Event:PersonX closes ranks. Intent: 1) the person to be a better one. XEmotion: 1) responsible

Ex Output:
joined


Ex Input:
Event:PersonX ducks PersonY's head. Intent: 1) to retrieve. XEmotion: 1) relief 2) better

Ex Output:

unhappy