Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

Q: If you ask me one more time to play Settlers of Cataan I swear to god I will burn the house down.

A: It is a good game. You know you love it. You even told me that you were cheating on me with a group of Cataan player.
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Q: Forgive me,  Ma'am. What's your name?

A: Murnice. My mother was going to call me Bernice, but she was humming when they got the gift certificate, I mean birth certificate.
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Q: Okay. My name is Jonathan and I'm here for the R-star repair segment.

A:
Absolutely. Absolutely. We're going to just get you in this dressing room right here, down the hall. It's got your name on it.
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