You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

[Q]: Event:PersonX takes ___ of the children. Intent: 1) to have the first one.. XEmotion: 1) elated.
[A]: thankful


[Q]: Event:PersonX takes PersonY to the game. Intent:. XEmotion: 1) miserable
[A]: happy


[Q]: Event:PersonX convinces PersonY otherwise. Intent: 1) person to be comfortable 2) person to be happy. XEmotion: 1) content 2) helpful
[A]:
unsmart