In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

[Q]: Unsupervised classification algorithm based on clonal selection principle named Unsupervised Clonal Selection Classification (UCSC) is proposed in this paper. The new proposed algorithm is data driven and self-adaptive, it adjusts its parameters to the data to make the classification operation as fast as possible. The performance of UCSC is evaluated by comparing it with the well known K-means algorithm using several artificial and real-life data sets. The experiments show that the proposed UCSC algorithm is more reliable and has high classification precision comparing to traditional classification methods such as K-means. General Terms Pattern Recognition, Algorithms.
[A]: Unsupervised Classification Using Immune Algorithm


[Q]: <lb>Recent price-of-anarchy analyses of games of complete information suggest that coarse correlated<lb>equilibria, which characterize outcomes resulting from no-regret learning dynamics, have near-optimal<lb>welfare. This work provides two main technical results that lift this conclusion to games of incomplete<lb>information, a.k.a., Bayesian games. First, near-optimal welfare in Bayesian games follows directly from<lb>the smoothness-based proof of near-optimal welfare in the same game when the private information<lb>is public. Second, no-regret learning dynamics converge to Bayesian coarse correlated equilibrium in<lb>these incomplete information games. These results are enabled by interpretation of a Bayesian game<lb>as a stochastic game of complete information.
[A]: No-Regret Learning in Repeated Bayesian Games


[Q]: Studying characters plays a vital role in computationally representing and interpreting narratives. Unlike previous work, which has focused on inferring character roles, we focus on the problem of modeling their relationships. Rather than assuming a fixed relationship for a character pair, we hypothesize that relationships are dynamic and temporally evolve with the progress of the narrative, and formulate the problem of relationship modeling as a structured prediction problem. We propose a semisupervised framework to learn relationship sequences from fully as well as partially labeled data. We present a Markovian model capable of accumulating historical beliefs about the relationship and status changes. We use a set of rich linguistic and semantically motivated features that incorporate world knowledge to investigate the textual content of narrative. We empirically demonstrate that such a framework outperforms competitive baselines.
[A]:
Modeling Dynamic Relationships Between Characters in Literary Novels