You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Event:PersonX hits the deer. Intent: 1) to be creative 2) to be productive. XEmotion: 1) productive 2) useful
sad

Event:PersonX buys my ticket. Intent: 1) to go to the store. XEmotion: 1) responsible 2) thankful
grateful for the ticket

Event:PersonX tells PersonY hoped. Intent:. XEmotion: 1) intrigued

friendly