instruction:
In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.
question:
Deep ensembles have been empirically shown to be a promising approach for improving accuracy, uncertainty  and out-of-distribution robustness of deep learning models. While deep ensembles were theoretically motivated by the bootstrap, non-bootstrap ensembles trained with just random initialization also perform well in practice, which suggests that there could be other explanations for why deep ensembles work well. Bayesian neural networks, which learn distributions over the parameters of the network, are theoretically well-motivated by Bayesian principles, but do not perform as well as deep ensembles in practice, particularly under dataset shift. One possible explanation for this gap between theory and practice is that popular scalable approximate Bayesian methods tend to focus on a single mode, whereas deep ensembles tend to explore diverse modes in function space. We investigate this hypothesis by building on recent work on understanding the loss landscape of neural networks and adding our own exploration to measure the similarity of functions in the space of predictions. Our results show that random initializations explore entirely different modes, while functions along an optimization trajectory or sampled from the subspace thereof cluster within a single mode predictions-wise, while often deviating significantly in the weight space. We demonstrate that while low-loss connectors between modes exist, they are not connected in the space of predictions. Developing the concept of the diversity--accuracy plane, we show that the decorrelation power of random initializations is unmatched by popular subspace sampling methods.
answer:
We study deep ensembles through the lens of loss landscape and the space of predictions, demonstrating that the decorrelation power of random initializations is unmatched by subspace sampling that only explores a single mode.


question:
Rewards are sparse in the real world and most of today's reinforcement learning algorithms struggle with such sparsity. One solution to this problem is to allow the agent to create rewards for itself - thus making rewards dense and more suitable for learning. In particular, inspired by curious behaviour in animals, observing something novel could be rewarded with a bonus. Such bonus is summed up with the real task reward - making it possible for RL algorithms to learn from the combined reward. We propose a new curiosity method which uses episodic memory to form the novelty bonus. To determine the bonus, the current observation is compared with the observations in memory. Crucially, the comparison is done based on how many environment steps it takes to reach the current observation from those in memory - which incorporates rich information about environment dynamics. This allows us to overcome the known "couch-potato" issues of prior work - when the agent finds a way to instantly gratify itself by exploiting actions which lead to hardly predictable consequences. We test our approach in visually rich 3D environments in ViZDoom, DMLab and MuJoCo. In navigational tasks from ViZDoom and DMLab, our agent outperforms the state-of-the-art curiosity method ICM. In MuJoCo, an ant equipped with our curiosity module learns locomotion out of the first-person-view curiosity only. The code is available at https://github.com/google-research/episodic-curiosity/.
answer:
We propose a novel model of curiosity based on episodic memory and the ideas of reachability which allows us to overcome the known "couch-potato" issues of prior work.


question:
We build a theoretical framework for understanding practical meta-learning methods that enables the integration of sophisticated formalizations of task-similarity with the extensive literature on online convex optimization and sequential prediction algorithms in order to provide within-task performance guarantees. Our approach improves upon recent analyses of parameter-transfer by enabling the task-similarity to be learned adaptively and by improving transfer-risk bounds in the setting of statistical learning-to-learn. It also leads to straightforward derivations of average-case regret bounds for efficient algorithms in settings where the task-environment changes dynamically or the tasks share a certain geometric structure.
answer:

Practical adaptive algorithms for gradient-based meta-learning with provable guarantees.