You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

[Q]: Event:PersonX finishes in time. Intent: 1) to have dessert. XEmotion: 1) accomplished
[A]: happy.


[Q]: Event:PersonX goes fishing with PersonX's friends. Intent:. XEmotion: 1) embarrassed.
[A]: happy.


[Q]: Event:PersonX does n't help much. Intent: 1) to hurt the other person 2) to save the other person 3) to make a prank. XEmotion: 1) happy 2) sad 3) enjoyment
[A]:
unhappy that personx wouldnt help