The input is taken from a negotiation between two participants who take the role of campsite neighbors and negotiate for Food, Water, and Firewood packages, based on their individual preferences and requirements. Given an utterance and recent dialogue context containing past 3 utterances (wherever available), output Yes if the utterance contains the self-need strategy, otherwise output No. self-need is a selfish negotiation strategy. It is used to create a personal need for an item in the negotiation, such as by pointing out that the participant sweats a lot to show preference towards water packages.

Input: Consider Input: Context: 
Utterance: 'Hi, I'm hoping we can come to a nice deal. 🙂 I'm most interested in firewood, because it always helps to have extra if your fire goes out.'

Output: Yes


Input: Consider Input: Context: 'Hello, I would like to take all of the firewood and two of the water packages. You can take all of the food and the other water package. ' 'I am not a fan of that deal'
Utterance: 'That's alright. Do you have anything you need in particular? '

Output: No


Input: Consider Input: Context: 'Hello! how are you? hoping today is finding you well. I was wondering if I can get all 3 of your Firewood, I am willing to trade for all 3 waters. I am camping with 40 kids, its our annual youth camp. its rainy season too, I really want to ensure I have enough dried wood with us. need lots of firewood for the amount of cooking I will be doing, keep the camp warm, and specially to keep those pesky bugs away. what do you think?' 'I could really use the firewood too, it will be very cold where we are going. Since it will be cold, we will not be drinking much water. How about 2 firewood for you, 3 food for me?, ' 'May I ask how many are going camping with you, i would agree, but the needs of children are different than adults. I will need at least 1 food, to ensure I have enough for the kids. '
Utterance: 'We will have 50 adults with us. How about 2 firewood, 1 food, 1 water for you?🙂'


Output: Yes