You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Example Input: Event:PersonX gives PersonY the advantage. Intent:. XEmotion: 1) satisfied
Example Output: happy.

Example Input: Event:PersonX calls ___ at home. Intent: 1) a nice story about person y. XEmotion: 1) feels good about the interaction
Example Output: happy

Example Input: Event:PersonX comes and get ___. Intent: 1) to mount a defence. XEmotion: 1) good about themselves
Example Output:
okay