TASK DEFINITION: You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None
PROBLEM: Event:PersonX plays board games. Intent: 1) to help person.. XEmotion: 1) helpful.

SOLUTION: entertained

PROBLEM: Event:PersonX injures badly. Intent: 1) excited. XEmotion: 1) happy

SOLUTION: hurt

PROBLEM: Event:PersonX makes PersonY's mom. Intent: 1) to play something new. XEmotion: 1) interested

SOLUTION:
dependent