TASK DEFINITION: You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None
PROBLEM: Event:PersonX tells PersonY wife. Intent: 1) to pat peerson shoulder. XEmotion: 1) unhappy

SOLUTION: suspicious.

PROBLEM: Event:PersonX takes PersonY to the game. Intent:. XEmotion: 1) miserable

SOLUTION: happy

PROBLEM: Event:PersonX gets a medal. Intent: 1) another beer.. XEmotion: 1) happy.

SOLUTION:
proud