In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

[EX Q]: Reinforcement learning in multi-agent scenarios is important for real-world applications but presents challenges beyond those seen in single-agent settings. We present an actor-critic algorithm that trains decentralized policies in multi-agent settings, using centrally computed critics that share an attention mechanism which selects relevant information for each agent at every timestep. This attention mechanism enables more effective and scalable learning in complex multi-agent environments, when compared to recent approaches. Our approach is applicable not only to cooperative settings with shared rewards, but also individualized reward settings, including adversarial settings, and it makes no assumptions about the action spaces of the agents. As such, it is flexible enough to be applied to most multi-agent learning problems
[EX A]: We propose an approach to learn decentralized policies in multi-agent settings using attention-based critics and demonstrate promising results in environments with complex interactions.

[EX Q]: Value iteration networks are an approximation of the value iteration (VI) algorithm implemented with convolutional neural networks to make VI fully differentiable. In this work, we study these networks in the context of robot motion planning, with a focus on applications to planetary rovers. The key challenging task in learning-based motion planning is to learn a transformation from terrain observations to a suitable navigation reward function. In order to deal with complex terrain observations and policy learning, we propose a value iteration recurrence, referred to as the soft value iteration network (SVIN). SVIN is designed to produce more effective training gradients through the value iteration network. It relies on a soft policy model, where the policy is represented with a probability distribution over all possible actions, rather than a deterministic policy that returns only the best action. We demonstrate the effectiveness of the proposed method in robot motion planning scenarios. In particular, we study the application of SVIN to very challenging problems in planetary rover navigation and present early training results on data gathered by the  Curiosity rover that is currently operating on Mars.
[EX A]: We propose an improvement to value iteration networks, with applications to planetary rover path planning.

[EX Q]: Gaussian processes are the leading class of distributions on random functions, but they suffer from well known issues including difficulty scaling and inflexibility with respect to certain shape constraints (such as nonnegativity). Here we propose Deep Random Splines, a flexible class of random functions obtained by transforming Gaussian noise through a deep neural network whose output are the parameters of a spline. Unlike Gaussian processes, Deep Random Splines allow us to readily enforce shape constraints while inheriting the richness and tractability of deep generative models. We also present an observational model for point process data which uses Deep Random Splines to model the intensity function of each point process and apply it to neuroscience data to obtain a low-dimensional representation of spiking activity. Inference is performed via a variational autoencoder that uses a novel recurrent encoder architecture that can handle multiple point processes as input.
[EX A]:
We combine splines with neural networks to obtain a novel distribution over functions and use it to model intensity functions of point processes.