You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Example Input: Event:PersonX takes ___ in the campaign. Intent: 1) to find something. XEmotion: 1) curious
Example Output: partnership

Example Input: Event:PersonX overcomes ___ with good. Intent: 1) adapt to any adverse conditions.. XEmotion: 1) satisfied.
Example Output: happy too.

Example Input: Event:PersonX helps PersonY's look. Intent: 1) to make something. XEmotion: 1) prepaired 2) ready
Example Output:
grateful.