instruction:
You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None
question:
Event:It is completely ruined. Intent: 1) to be helpful. XEmotion: 1) useful 2) kind 3) helpful
answer:
frustrated


question:
Event:PersonX dies last year. Intent: 1) to be on the right track 2) doesn't want to fall behind. XEmotion: 1) informed 2) up to speed
answer:
grieved


question:
Event:PersonX gives it to PersonX's friend. Intent: 1) to experience the game 2) to have fun. XEmotion: 1) excited 2) addicted 3) happy
answer:

thankful for the gift