In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.
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Question: Learning to imitate expert behavior from demonstrations can be challenging, especially in environments with high-dimensional, continuous observations and unknown dynamics. Supervised learning methods based on behavioral cloning (BC) suffer from distribution shift: because the agent greedily imitates demonstrated actions, it can drift away from demonstrated states due to error accumulation. Recent methods based on reinforcement learning (RL), such as inverse RL and generative adversarial imitation learning (GAIL), overcome this issue by training an RL agent to match the demonstrations over a long horizon. Since the true reward function for the task is unknown, these methods learn a reward function from the demonstrations, often using complex and brittle approximation techniques that involve adversarial training. We propose a simple alternative that still uses RL, but does not require learning a reward function. The key idea is to provide the agent with an incentive to match the demonstrations over a long horizon, by encouraging it to return to demonstrated states upon encountering new, out-of-distribution states. We accomplish this by giving the agent a constant reward of r=+1 for matching the demonstrated action in a demonstrated state, and a constant reward of r=0 for all other behavior. Our method, which we call soft Q imitation learning (SQIL), can be implemented with a handful of minor modifications to any standard Q-learning or off-policy actor-critic algorithm. Theoretically, we show that SQIL can be interpreted as a regularized variant of BC that uses a sparsity prior to encourage long-horizon imitation. Empirically, we show that SQIL outperforms BC and achieves competitive results compared to GAIL, on a variety of image-based and low-dimensional tasks in Box2D, Atari, and MuJoCo. This paper is a proof of concept that illustrates how a simple imitation method based on RL with constant rewards can be as effective as more complex methods that use learned rewards.

Answer: A simple and effective alternative to adversarial imitation learning: initialize experience replay buffer with demonstrations, set their reward to +1, set reward for all other data to 0, run Q-learning or soft actor-critic to train.


Question: We describe two end-to-end autoencoding models for semi-supervised graph-based dependency parsing. The first model is a Local Autoencoding Parser (LAP) encoding the input using continuous latent variables in a sequential manner; The second model is a Global Autoencoding Parser (GAP) encoding the input into dependency trees as latent variables, with exact inference. Both models consist of two parts: an encoder enhanced by deep neural networks (DNN) that can utilize the contextual information to encode the input into latent variables, and a decoder which is a generative model able to reconstruct the input. Both LAP and GAP admit a unified structure with different loss functions for labeled and unlabeled data with shared parameters. We conducted experiments on WSJ and UD dependency parsing data sets, showing that our models can exploit the unlabeled data to boost the performance given a limited amount of labeled data.

Answer: We describe two end-to-end autoencoding parsers for semi-supervised graph-based dependency parsing.


Question: Adversarial examples have been shown to be an effective way of assessing the robustness of neural sequence-to-sequence (seq2seq) models, by applying perturbations to the input of a model leading to large degradation in performance. However, these perturbations are only indicative of a weakness in the model if they do not change the semantics of the input in a way that would change the expected output. Using the example of machine translation (MT), we propose a new evaluation framework for adversarial attacks on seq2seq models taking meaning preservation into account and demonstrate that existing methods may not preserve meaning in general. Based on these findings, we propose new constraints for attacks on word-based MT systems and show, via human and automatic evaluation, that they produce more semantically similar adversarial inputs. Furthermore, we show that performing adversarial training with meaning-preserving attacks is beneficial to the model in terms of adversarial robustness without hurting test performance.

Answer:
How you should evaluate adversarial attacks on seq2seq