In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

Example Input: Recently, bidirectional recurrent network language models (biRNNLMs) have been shown to outperform standard, unidirectional, recurrent neural network language models (uni-RNNLMs) on a range of speech recognition tasks. This indicates that future word context information beyond the word history can be useful. However, bi-RNNLMs pose a number of challenges as they make use of the complete previous and future word context information. This impacts both training efficiency and their use within a lattice rescoring framework. In this paper these issues are addressed by proposing a novel neural network structure, succeeding word RNNLMs (suRNNLMs). Instead of using a recurrent unit to capture the complete future word contexts, a feedforward unit is used to model a finite number of succeeding, future, words. This model can be trained much more efficiently than bi-RNNLMs and can also be used for lattice rescoring. Experimental results on a meeting transcription task (AMI) show the proposed model consistently outperformed uni-RNNLMs and yield only a slight degradation compared to bi-RNNLMs in N-best rescoring. Additionally, performance improvements can be obtained using lattice rescoring and subsequent confusion network decoding.
Example Output: FUTURE WORD CONTEXTS IN NEURAL NETWORK LANGUAGE MODELS

Example Input: In this information technology age, a convenient and user friendly interface is required to operate the computer system on very fast rate. In human being, speech being a natural mode of communication has potential to being a fast and convenient mode of interaction with computer. Speech recognition will play an important role in taking technology to them. It is the need of this era to access the information with in seconds. This paper describes the design and development of speaker independent and English command interpreted system for computer. HMM model is used to represent the phoneme like speech commands. Experiments have been done on real world data and system has been trained in normal condition for real world subject.
Example Output: CONATION: English Command Input/Output System for Computers

Example Input: We propose a method to construct finite-state reactive controllers for systems whose interactions with their adversarial environment are modeled by infinite-duration twoplayer games over (possibly) infinite graphs. The proposed method targets safety games with infinitely many states or with such a large number of states that it would be impractical— if not impossible—for conventional synthesis techniques that work on the entire state space. We resort to constructing finitestate controllers for such systems through an automata learning approach, utilizing a symbolic representation of the underlying game that is based on finite automata. Throughout the learning process, the learner maintains an approximation of the winning region (represented as a finite automaton) and refines it using different types of counterexamples provided by the teacher until a satisfactory controller can be derived (if one exists). We present a symbolic representation of safety games (inspired by regular model checking), propose implementations of the learner and teacher, and evaluate their performance on examples motivated by robotic motion planning in dynamic environments.
Example Output:
An Automaton Learning Approach to Solving Safety Games over Infinite Graphs