In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

[Q]: Recurrent neural network(RNN) is an effective neural network in solving very complex supervised and unsupervised tasks.There has been a significant improvement in RNN field such as natural language processing, speech processing, computer vision and other multiple domains. This paper deals with RNN application on different use cases like Incident Detection , Fraud Detection , and Android Malware Classification. The best performing neural network architecture is chosen
 by conducting different chain of experiments for different network parameters and structures.The network is run up to 1000 epochs with learning rate set in the range of 0.01 to 0.5.Obviously, RNN performed very well when compared to classical machine learning algorithms. This is mainly possible because RNNs implicitly extracts the underlying features and also identifies the characteristics of the data. This lead to better accuracy.

[A]: Recurrent neural networks for Cybersecurity use-cases


[Q]: We present Line-Storm, an interactive computer system for creative performance. The context we investigated was writing on paper using Line-Storm. We used self-report questionnaires as part of research involving human participants, to evaluate Line-Storm. Line-Storm consisted of a writing stylus and writing pad, augmented with electronics. The writing pad was connected to a contact microphone, and the writing stylus had a small micro-controller board and peripherals attached to it. The signals from these electronic augmentations were fed into the audio-synthesis environment Max/MSP to produce an interactive soundscape. We attempted to discover whether Line-Storm enhanced a self-reported sense of being present and engaged during a writing task, and we compared Line-Storm to a non-interactive control condition. After performing statistical analysis in SPSS, we were unable to support our research hypothesis, that presence and engagement were enhanced by Line-Storm. Participants reported they were, on average, no more present and engaged during the experimental condition than during the control condition. As creativity is subtle, and varies with person, time, context,  space and so many other factors, this result was somewhat expected by us. A statistically significant result of our study is that some participants responded to Line-Storm more positively than others. These Preservers of Line-Storm were a group, distinct from other participants, who reported greater presence and engagement and who wrote more words with Line-Storm and during the control condition. We discuss the results of our research and place Line-Storm in an artistic-technological context, drawing upon writings by Martin Heidegger when considering the nature of Line-Storm. Future work includes modifying interactive components, improving aesthetics and using more miniaturized electronics, experimenting with a drawing task instead of a writing task, and collaborating with a composer of electronic music to make a more interesting, immersive, and engaging interactive soundscape for writing or drawing performance.
[A]: Interactive stylus based sound incorporating writing system


[Q]: Adaptive regularization methods pre-multiply a descent direction by a preconditioning matrix. Due to the large number of parameters of machine learning problems, full-matrix preconditioning methods are prohibitively expensive. We show how to modify full-matrix adaptive regularization in order to make it practical and effective. We also provide novel theoretical analysis
 for adaptive regularization in non-convex optimization settings. The core of our algorithm, termed GGT, consists of efficient inverse computation of square roots of low-rank matrices. Our preliminary experiments underscore improved convergence rate of GGT across a variety of synthetic tasks and standard deep learning benchmarks.
[A]:
fast, truly scalable full-matrix AdaGrad/Adam, with theory for adaptive stochastic non-convex optimization