You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Ex Input:
Event:PersonX gives PersonY an allowance. Intent: 1) something new. XEmotion: 1) happy about their purchase

Ex Output:
glad


Ex Input:
Event:PersonX narrows PersonX's choices. Intent: 1) the disciple to be clean. XEmotion: 1) nan

Ex Output:
happy.


Ex Input:
Event:PersonX gives PersonY reason. Intent: 1) to make sure the job gets done 2) to makes someone happy. XEmotion: 1) proud 2) happy 3) relieved

Ex Output:

satisfied