You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Event:PersonX returns to PersonY's land. Intent: 1) good place. XEmotion: 1) nature place
happy

Event:It finds anything. Intent: 1) to make y feel better. XEmotion: 1) happy
relieved

Event:PersonX pays PersonY homage. Intent: 1) to think of themself. XEmotion: 1) selfish

proud