You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Example Input: Event:PersonX immediately told. Intent: 1) to save their own life 2) to kill persony. XEmotion: 1) regretful
Example Output: grateful

Example Input: Event:PersonX bursts upon PersonY. Intent: 1) to talk to someone 2) get something done. XEmotion: 1) accomplished 2) less lonely
Example Output: surprised frightened

Example Input: Event:PersonX gets PersonY's tree. Intent:. XEmotion: 1) satisfied
Example Output:
happy