In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

Input: Consider Input: The ability to simultaneously leverage multiple modes of sensor information is critical for perception of an automated vehicle’s physical surroundings. Spatio-temporal alignment of registration of the incoming information is often a prerequisite to analyzing the fused data. The persistence and reliability of multi-modal registration is therefore the key to the stability of decision support systems ingesting the fused information. LiDAR-video systems like on those many driverless cars are a common example of where keeping the LiDAR and video channels registered to common physical features is important. We develop a deep learning method that takes multiple channels of heterogeneous data, to detect the misalignment of the LiDARvideo inputs. A number of variations were tested on the Ford LiDAR-video driving test data set and will be discussed. To the best of our knowledge the use of multi-modal deep convolutional neural networks for dynamic real-time LiDAR-video registration has not been presented.

Output: Multi-modal Sensor Registration for Vehicle Perception via Deep Neural Networks


Input: Consider Input: The approach described here allows to use the fuzzy Object Based Representation of imprecise and uncertain knowledge. This representation has a great practical interest due to the possibility to realize reasoning on classification with a fuzzy semantic network based system. For instance, the distinction between necessary, possible and user classes allows to take into account exceptions that may appear on fuzzy knowledge-base and facilitates integration of user's Objects in the base. This approach describes the theoretical aspects of the architecture of the whole experimental A.I. system we built in order to provide effective on-line assistance to users of new technological systems: the understanding of "how it works" and "how to complete tasks" from queries in quite natural languages. In our model, procedural semantic networks are used to describe the knowledge of an "ideal" expert while fuzzy sets are used both to describe the approximative and uncertain knowledge of novice users in fuzzy semantic networks which intervene to match fuzzy labels of a query with categories from our "ideal" expert.

Output: Uncertain and Approximative Knowledge Representation to Reasoning on Classification with a Fuzzy Networks Based System


Input: Consider Input: <lb>Recent price-of-anarchy analyses of games of complete information suggest that coarse correlated<lb>equilibria, which characterize outcomes resulting from no-regret learning dynamics, have near-optimal<lb>welfare. This work provides two main technical results that lift this conclusion to games of incomplete<lb>information, a.k.a., Bayesian games. First, near-optimal welfare in Bayesian games follows directly from<lb>the smoothness-based proof of near-optimal welfare in the same game when the private information<lb>is public. Second, no-regret learning dynamics converge to Bayesian coarse correlated equilibrium in<lb>these incomplete information games. These results are enabled by interpretation of a Bayesian game<lb>as a stochastic game of complete information.


Output: No-Regret Learning in Repeated Bayesian Games