In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

[Q]: Federated learning, where a global model is trained by iterative parameter averaging of locally-computed updates, is a promising approach for distributed training of deep networks; it provides high communication-efficiency and privacy-preservability, which allows to fit well into decentralized data environments, e.g., mobile-cloud ecosystems. However, despite the advantages, the federated learning-based methods still have a challenge in dealing with non-IID training data of local devices (i.e., learners). In this regard, we study the effects of a variety of hyperparametric conditions under the non-IID environments, to answer important concerns in practical implementations: (i) We first investigate parameter divergence of local updates to explain performance degradation from non-IID data. The origin of the parameter divergence is also found both empirically and theoretically. (ii) We then revisit the effects of optimizers, network depth/width, and regularization techniques; our observations show that the well-known advantages of the hyperparameter optimization strategies could rather yield diminishing returns with non-IID data. (iii) We finally provide the reasons of the failure cases in a categorized way, mainly based on metrics of the parameter divergence.
[A]: We investigate the internal reasons of our observations, the diminishing effects of the well-known hyperparameter optimization methods on federated learning from decentralized non-IID data.


[Q]: Generative adversarial networks are a learning framework that rely on training a discriminator to estimate a measure of difference between a target and generated distributions. GANs, as normally formulated, rely on the generated samples being completely differentiable w.r.t. the generative parameters, and thus do not work for discrete data. We introduce a method for training GANs with discrete data that uses the estimated difference measure from the discriminator to compute importance weights for generated samples, thus providing a policy gradient for training the generator. The importance weights have a strong connection to the decision boundary of the discriminator, and we call our method boundary-seeking GANs (BGANs). We demonstrate the effectiveness of the proposed algorithm with discrete image and character-based natural language generation.   In addition, the boundary-seeking objective extends to continuous data, which can be used to improve stability of training, and we demonstrate this on Celeba, Large-scale Scene Understanding (LSUN) bedrooms, and Imagenet without conditioning.
[A]: We address training GANs with discrete data by formulating a policy gradient that generalizes across f-divergences


[Q]: As Artificial Intelligence (AI) becomes an integral part of our life, the development of explainable AI, embodied in the decision-making process of an AI or robotic agent, becomes imperative.   For a robotic teammate, the ability to generate explanations to explain its behavior is one of the key requirements of an explainable agency. Prior work on explanation generation focuses on supporting the reasoning behind the robot's behavior. These approaches, however, fail to consider the mental workload needed to understand the received explanation. In other words, the human teammate is expected to understand any explanation provided, often before the task execution, no matter how much information is presented in the explanation.
 In this work, we argue that an explanation, especially complex ones, should be made in an online fashion during the execution, which helps spread out the information to be explained and thus reducing the mental workload of humans. However, a challenge here is that the different parts of an explanation are dependent on each other, which must be taken into account when generating online explanations. To this end, a general formulation of online explanation generation is presented along with three different implementations satisfying different online properties. We base our explanation generation method on a model reconciliation setting introduced in our prior work. Our approaches are evaluated both with human subjects in a standard planning competition (IPC) domain, using NASA Task Load Index (TLX), as well as in simulation with ten different problems across two IPC domains.

[A]:
We introduce online explanation to consider the cognitive requirement of the human for understanding the generated explanation by the agent.