In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

[Q]: Deep learning and reinforcement learning methods have recently been used to solve a variety of problems in continuous control domains. An obvious application of these techniques is dexterous manipulation tasks in robotics which are difficult to solve using traditional control theory or hand-engineered approaches. One example of such a task is to grasp an object and precisely stack it on another. Solving this difficult and practically relevant problem in the real world is an important long-term goal for the field of robotics. Here we take a step towards this goal by examining the problem in simulation and providing models and techniques aimed at solving it. We introduce two extensions to the Deep Deterministic Policy Gradient algorithm (DDPG), a model-free Q-learning based method, which make it significantly more data-efficient and scalable. Our results show that by making extensive use of off-policy data and replay, it is possible to find control policies that robustly grasp objects and stack them. Further, our results hint that it may soon be feasible to train successful stacking policies by collecting interactions on real robots.
[A]: Data-efficient Deep Reinforcement Learning for Dexterous Manipulation


[Q]: Collaborative data consist of ratings relating two distinct sets of objects: users and items. Much of the work with such data focuses on filtering: predicting unknown ratings for pairs of users and items. In this paper we focus on the problem of visualizing the information. Given all of the ratings, our task is to embed all of the users and items as points in the same Euclidean space. We would like to place users near items that they have rated (or would rate) high, and far away from those they would give low ratings. We pose this problem as a real-valued non-linear Bayesian network and employ Markov chain Monte Carlo and expectation maximization to find an embedding. We present a metric by which to judge the quality of a visualization and compare our results to Eigentaste, locally linear embedding and cooccurrence data embedding on three real-world datasets.
[A]: Visualization of Collaborative Data


[Q]: We propose an approximation method for thresholding of singular values using Chebyshev polynomial approximation (CPA). Many signal processing problems require iterative application of singular value decomposition (SVD) for minimizing the rank of a given data matrix with other cost functions and/or constraints, which is called matrix rank minimization. In matrix rank minimization, singular values of a matrix are shrunk by hard-thresholding, softthresholding, or weighted soft-thresholding. However, the computational cost of SVD is generally too expensive to handle high dimensional signals such as images; hence, in this case, matrix rank minimization requires enormous computation time. In this paper, we leverage CPA to (approximately) manipulate singular values without computing singular values and vectors. The thresholding of singular values is expressed by a multiplication of certain matrices, which is derived from a characteristic of CPA. The multiplication is also efficiently computed using the sparsity of signals. As a result, the computational cost is significantly reduced. Experimental results suggest the effectiveness of our method through several image processing applications based on matrix rank minimization with nuclear norm relaxation in terms of computation time and approximation precision.
[A]:
Fast Singular Value Shrinkage with Chebyshev Polynomial Approximation Based on Signal Sparsity