In this task, you're given a question, along with a context passage. The passage will not have a direct answer to the question, but can include some information and a clue for the answer. Assuming you can only obtain information about one entity in the passage, your job is to determine whether information from the passage can be used to answer the question. Indicate your choice as `a` for Yes or `b` for No.

Ex Input:
Question: In what country is the Nikos Kazantzakis Stadium located? Passage:The «Nikos Kazantzakis» Stadium (), formerly known as Ergotelis Stadium and more commonly as Martinengo Stadium, is a football stadium located on the Martinengo bastion, part of the fortifications of Heraklion, on the island of Crete. It is named after Modern Greek literature giant Nikos Kazantzakis, whose grave is also located on the same bastion. It is part of the Ergotelis Athletic Centre, a sport facilities complex owned by Greek multi-sport club Ergotelis. Built in 1946, as Ergotelis Stadium (), it was the traditional home ground of Greek football club Ergotelis until 2004, when the club moved to the Pankritio Stadium, Heraklion's largest and most modern sports venue. The complex currently houses the Ergotelis Youth Academy, the largest youth sports academy on the island of Crete, and one of the largest in Greece, while the stadium itself is still used as the home ground of multiple Heraklion football clubs playing in the Heraklion Football Clubs Association amateur league system. It has a capacity of about 1,000 spectators, of which approximately 600 can be seated.


Ex Output:
b


Ex Input:
Question: Who is younger between the two creators of the South Park series? Passage:South Park is a first-person shooter adventure video game based on the American adult animated sitcom of the same name. The game was developed by Iguana Entertainment and published by Acclaim Entertainment for the Nintendo 64 in 1998 for North America and in 1999 for Europe. It was later ported to Microsoft Windows in 1999 and released in North America only. The PlayStation port was developed by Appaloosa Interactive in 1999. A Game Boy Color version developed by Crawfish Interactive was in development, but it was eventually cancelled due to South Park creators Matt Stone and Trey Parker stating that the game would not be fitting on the Game Boy Color as that console was marketed towards children. However, they did keep a few copies of the Game Boy Color version to commemorate what was originally started as the first South Park game. Despite the Nintendo 64 version's positive reception, the PC and PlayStation versions of South Park were panned by critics. A Sega Dreamcast version was planned for a 2000 release, but was cancelled during development for unknown reasons. In 2018, a ROM image of the Game Boy Color version was leaked online.


Ex Output:
b


Ex Input:
Question: When did Toyota first introduce the engine used in "Lumpy"?  Passage:In 1996, Toyota Motor Sports funded the development of an experimental Le Mans Prototype, which was officially known as the TOM'S Toyota LMP. As Toyota were primarily focusing on their Championship Auto Racing Teams (CART) engine, which first ran that year, the LMP project was run on a tight budget of approximately $500,000. Due to this tight budget, the car, christened the "Lumpy", reused Toyota's 3S-GT engine in the 88C Group C specification, which was a 2.1-litre turbocharged straight-four engine, producing ; this engine was coupled to an Xtrac gearbox from a Peugeot Group C car. The chassis tub was designed to be simple but strong, and the bodywork was also simple; the tight budget meant that the LMP never saw a wind tunnel. The bodywork was designed to minimize lift over the upper body of the car, and had much simpler brake cooling than on most Le Mans Prototypes; the radiator ducts were used, via a scoop, to cool the brakes. After the LMP was completed, Tom Kristensen tested it on at least one occasion, whilst project director Andy Thorby recalled it being tested a total of three times; he stated that the car was very reliable, had lower fuel consumption than the 88C Group C car had (with the same engine), and that it also appeared to be quick. Following the completion of the tests, the car was dispatched to Toyota Team Europe's Cologne workshop, stored under a tarpaulin and eventually destroyed. Toyota would return to sportscar racing in 1998, with the André de Cortanze-designed Toyota GT-One.


Ex Output:

b