Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

[EX Q]: So, I'm afraid that Rita might come after the rest of us because, you know, once she realizes it's fine out here - which, I knew it would be by the way. I'm sorry I misled you.
[EX A]: You told us the zombies would be here for more than a year and a half and that we should use the full two years of the panic room. What's the matter, are you some kind of lonely weirdo who can't make friends and tried to create a zombie apocalypse to get strangers into his home?

[EX Q]: We have a new order for you. Eat the cat. If you eat the cat, we might be able to get you back in time. It might be enough calories to sustain you to get the spaceship back to Earth.
[EX A]: OK, but what about air? That seems to be a bigger problem.

[EX Q]: I noticed you keep backing out of the room, but holding eye contact with me.
[EX A]:
That's right, because we like to look at you, baby morgue man.