You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

[EX Q]: Event:It finds anything. Intent: 1) to make y feel better. XEmotion: 1) happy
[EX A]: relieved

[EX Q]: Event:PersonX wraps PersonY's arm around PersonY. Intent: 1) if gains the knowledge he can also. XEmotion: 1) getting knowledge
[EX A]: comforted

[EX Q]: Event:PersonX wants to be class president. Intent: 1) to drive 2) riding. XEmotion: 1) happy
[EX A]:
competitive