In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

Example Input: The Kaldi 1 toolkit is becoming popular for constructing automated speech recognition (ASR) systems. Meanwhile, in recent years, deep neural networks (DNNs) have shown state-of-the-art performance on various ASR tasks. This document describes our recipes to implement fully-fledged DNN acoustic modeling using Kaldi and PDNN. PDNN is a lightweight deep learning toolkit developed under the Theano environment. Using these recipes, we can build up multiple systems including DNN hybrid systems, convolutional neural network (CNN) systems and bottleneck feature systems. These recipes are directly based on the Kaldi Switchboard 110-hour setup. However, adapting them to new datasets is easy to achieve.
Example Output: Kaldi+PDNN: Building DNN-based ASR Systems with Kaldi and PDNN

Example Input: While the optimization problem behind deep neural networks is highly non-convex, it is frequently observed in practice that training deep networks seems possible without getting stuck in suboptimal points. It has been argued that this is the case as all local minima are close to being globally optimal. We show that this is (almost) true, in fact almost all local minima are globally optimal, for a fully connected network with squared loss and analytic activation function given that the number of hidden units of one layer of the network is larger than the number of training points and the network structure from this layer on is pyramidal.
Example Output: The Loss Surface of Deep and Wide Neural Networks

Example Input: The paucity of videos in current action classification datasets (UCF-101 and HMDB-51) has made it difficult to identify good video architectures, as most methods obtain similar performance on existing small-scale benchmarks. This paper re-evaluates state-of-the-art architectures in light of the new Kinetics Human Action Video dataset. Kinetics has two orders of magnitude more data, with 400 human action classes and over 400 clips per class, and is collected from realistic, challenging YouTube videos. We provide an analysis on how current architectures fare on the task of action classification on this dataset and how much performance improves on the smaller benchmark datasets after pre-training on Kinetics. We also introduce a new Two-Stream Inflated 3D ConvNet (I3D) that is based on 2D ConvNet inflation: filters and pooling kernels of very deep image classification ConvNets are expanded into 3D, making it possible to learn seamless spatio-temporal feature extractors from video while leveraging successful ImageNet architecture designs and even their parameters. We show that, after pre-training on Kinetics, I3D models considerably improve upon the state-of-the-art in action classification, reaching 80.7% on HMDB-51 and 98.0% on UCF-101.
Example Output:
Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset