In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

[Q]: In this article, how word embeddings can be used as features in Chinese sentiment classification is presented. Firstly, a Chinese opinion corpus is built with a million comments from hotel review websites. Then the word embeddings which represent each comment are used as input in different machine learning methods for sentiment classification, including SVM, Logistic Regression, Convolutional Neural Network (CNN) and ensemble methods. These methods get better performance compared with N-gram models using Naive Bayes (NB) and Maximum Entropy (ME). Finally, a combination of machine learning methods is proposed which presents an outstanding performance in precision, recall and F1 score. After selecting the most useful methods to construct the combinational model and testing over the corpus, the final F1 score is 0.920.
[A]: An Empirical Study on Sentiment Classification of Chinese Review using Word Embedding


[Q]: We seek decision rules for prediction-time cost reduction, where complete data is available for training, but during prediction-time, each feature can only be acquired for an additional cost. We propose a novel random forest algorithm to minimize prediction error for a user-specified average feature acquisition budget. While random forests yield strong generalization performance, they do not explicitly account for feature costs and furthermore require low correlation among trees, which amplifies costs. Our random forest grows trees with low acquisition cost and high strength based on greedy minimax cost-weighted-impurity splits. Theoretically, we establish near-optimal acquisition cost guarantees for our algorithm. Empirically, on a number of benchmark datasets we demonstrate superior accuracy-cost curves against state-of-the-art prediction-time algorithms.
[A]: Feature-Budgeted Random Forest


[Q]: We consider online content recommendation with implicit feedback through pairwise comparisons, formalized as the so-called dueling bandit problem. We study the dueling bandit problem in the Condorcet winner setting, and consider two notions of regret: the more well-studied strong regret, which is 0 only when both arms pulled are the Condorcet winner; and the less well-studied weak regret, which is 0 if either arm pulled is the Condorcet winner. We propose a new algorithm for this problem, Winner Stays (WS), with variations for each kind of regret: WS for weak regret (WS-W) has expected cumulative weak regret that is O(N), and O(N log(N)) if arms have a total order; WS for strong regret (WS-S) has expected cumulative strong regret of O(N + N log(T )), and O(N log(N) +N log(T )) if arms have a total order. WS-W is the first dueling bandit algorithm with weak regret that is constant in time. WS is simple to compute, even for problems with many arms, and we demonstrate through numerical experiments on simulated and real data that WS has significantly smaller regret than existing algorithms in both the weakand strong-regret settings.
[A]:
Dueling Bandits with Weak Regret