TASK DEFINITION: You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None
PROBLEM: Event:PersonX sets PersonY's ___ on fire. Intent: 1) to be alone.. XEmotion: 1) lonely.

SOLUTION: broken

PROBLEM: Event:PersonX gives PersonY the advantage. Intent:. XEmotion: 1) satisfied

SOLUTION: happy.

PROBLEM: Event:PersonX becomes an artist. Intent:. XEmotion: 1) tired 2) loud 3) annoying

SOLUTION:
like they get to enjoy his art