You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Ex Input:
Event:PersonX gives PersonY a piece. Intent: 1) to be sad. XEmotion: 1) good

Ex Output:
grateful


Ex Input:
Event:PersonX returns to PersonX's village. Intent: 1) something from my parents 2) my parents to allow something. XEmotion: 1) ashamed 2) pathetic

Ex Output:
reunited.


Ex Input:
Event:PersonX builds PersonY's houses. Intent: 1) to make persony's guitar work. XEmotion: 1) inquisitive

Ex Output:

happy