You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

[Q]: Event:PersonX gives PersonY a time. Intent: 1) to be entertained 2) to be happy. XEmotion: 1) happy 2) conetent 3) entertained
[A]: happy with discussion


[Q]: Event:PersonX cries PersonY a river. Intent: 1) to see person that he miss 2) to talk personally 3) to catch up with person. XEmotion: 1) happy 2) energized 3) joyful
[A]: unheard


[Q]: Event:PersonX sends another ___. Intent: 1) to question authority. XEmotion: 1) curious 2) smart
[A]:
efficient