You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

[EX Q]: Event:PersonX is going to throw up. Intent: 1) have fun. XEmotion: 1) happy
[EX A]: disgusted

[EX Q]: Event:PersonX elects every ___. Intent:. XEmotion: 1) sorry for missing  the previous one
[EX A]: happy

[EX Q]: Event:PersonX escapes PersonY's mouth. Intent:. XEmotion: 1) like they are still functioning after an event
[EX A]:
empty