You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Event:PersonX takes PersonY on a hike. Intent:. XEmotion: 1) unhappy 2) annoyed
accomplished

Event:PersonX enlightens every ___. Intent: 1) to communicate 2) to get attention 3) to inform. XEmotion: 1) confident 2) accepted 3) sure
knowing

Event:PersonX begins talking. Intent: 1) to enjoy game together. XEmotion: 1) happy 2) satisfied

interested