In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

Example Input: Human interactions are characterized by explicit as well as implicit channels of communication. While the explicit channel transmits overt messages, the implicit ones transmit hidden messages about the communicator (e.g., his/her intentions and attitudes). There is a growing consensus that providing a computer with the ability to manipulate implicit affective cues should allow for a more meaningful and natural way of studying particular non-verbal signals of human-human communications by human-computer interactions [1], [2]. In this pilot study, we created a non-dynamic human-computer interaction while manipulating three specific non-verbal channels of communication: gaze pattern, facial expression, and gesture. Participants rated the virtual agent on affective dimensional scales (pleasure, arousal, and dominance) while their physiological signal (electrodermal activity, EDA) was captured during the interaction. Assessment of the behavioral data revealed a significant and complex three-way interaction between gaze, gesture, and facial configuration on the dimension of pleasure, as well as a main effect of gesture on the dimension of dominance. These results suggest a complex relationship between different non-verbal cues and the social context in which they are interpreted. Qualifying considerations as well as possible next steps are further discussed in light of these exploratory findings.
Example Output: Using Virtual Humans to Understand Real Ones

Example Input: The Internet of Things is arriving to our homes or cities through fields already known like Smart Homes, Smart Cities, or Smart Towns. The monitoring of environmental conditions of cities can help to adapt the indoor locations of the cities in order to be more comfortable for people who stay there. A way to improve the indoor conditions is an efficient temperature control, however, it depends on many factors like the different combinations of outdoor temperature and humidity. Therefore, adjusting the indoor temperature is not setting a value according to other value. There are many more factors to take into consideration, hence the traditional logic based in binary states cannot be used. Many problems cannot be solved with a set of binary solutions and we need a new way of development. Fuzzy logic is able to interpret many states, more than two states, giving to computers the capacity to react in a similar way to people. In this paper we will propose a new approach to control the temperature using the Internet of Things together its platforms and fuzzy logic regarding not only the indoor temperature but also the outdoor temperature and humidity in order to save energy and to set a more comfortable environment for their users. Finally, ∗Corresponding author Email addresses: danielmeanallorian@gmail.com (Daniel Meana-Llorián), gonzalezgarciacristian@hotmail.com (Cristian González Garćıa), crispelayo@uniovi.es (B. Cristina Pelayo G-Bustelo), cueva@uniovi.es (Juan Manuel Cueva Lovelle), nestor@uniovi.es (Nestor Garcia-Fernandez)
Example Output: IoFClime: The fuzzy logic and the Internet of Things to control indoor temperature regarding the outdoor ambient conditions

Example Input: Recurrent Neural Networks (RNN) have recently achieved the best performance in off-line Handwriting Text Recognition. At the same time, learning RNN by gradient descent leads to slow convergence, and training times are particularly long when the training database consists of full lines of text. In this paper, we propose an easy way to accelerate stochastic gradient descent in this set-up, and in the general context of learning to recognize sequences. The principle is called Curriculum Learning, or shaping. The idea is to first learn to recognize short sequences before training on all available training sequences. Experiments on three different handwritten text databases (Rimes, IAM, OpenHaRT) show that a simple implementation of this strategy can significantly speed up the training of RNN for Text Recognition, and even significantly improve performance in some cases.
Example Output:
Curriculum Learning for Handwritten Text Line Recognition