In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.
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Question: We introduce a simple, general strategy to manipulate the behavior of a neural decoder that enables it to generate outputs that have specific properties of interest (e.g., sequences of a pre-specified length). The model can be thought of as a simple version of the actor-critic model that uses an interpolation of the actor (the MLE-based token generation policy) and the critic (a value function that estimates the future values of the desired property) for decision making. We demonstrate that the approach is able to incorporate a variety of properties that cannot be handled by standard neural sequence decoders, such as sequence length and backward probability (probability of sources given targets), in addition to yielding consistent improvements in abstractive summarization and machine translation when the property to be optimized is BLEU or ROUGE scores.

Answer: Learning to Decode for Future Success


Question: The shortest path between two concepts in a taxonomic ontology is commonly used to represent the semantic distance between concepts in the edge-based semantic similarity measures. In the past, the edge counting is considered to be the default method for the path computation, which is simple, intuitive and has low computational complexity. However, a large lexical taxonomy of such as WordNet has the irregular densities of links between concepts due to its broad domain but. The edge counting-based path computation is powerless for this non-uniformity problem. In this paper, we advocate that the path computation is able to be separated from the edge-based similarity measures and form various general computing models. Therefore, in order to solve the problem of non-uniformity of concept density in a large taxonomic ontology, we propose a new path computing model based on the compensation of local area density of concepts, which is equal to the number of direct hyponyms of the subsumers of concepts in their shortest path. This path model considers the local area density of concepts as an extension of the edge-based path and converts the local area density divided by their depth into the compensation for edge-based path with an adjustable parameter, which idea has been proven to be consistent with the information theory. This model is a general path computing model and can be applied in various edge-based similarity algorithms. The experiment results show that the proposed path model improves the average correlation between edge-based measures with human judgments on Miller and Charles benchmark from less than 0.8 to more than 0.85, and has a big advantage in efficiency than information content (IC) computation in a dynamic ontology, thereby successfully solving the non-uniformity problem of taxonomic ontology.

Answer: A density compensation-based path computing model for measuring semantic similarity


Question: Deep Gaussian processes (DGPs) are multi-layer hierarchical generalisations of Gaussian processes (GPs) and are formally equivalent to neural networks with multiple, infinitely wide hidden layers. DGPs are nonparametric probabilistic models and as such are arguably more flexible, have a greater capacity to generalise, and provide better calibrated uncertainty estimates than alternative deep models. This paper develops a new approximate Bayesian learning scheme that enables DGPs to be applied to a range of medium to large scale regression problems for the first time. The new method uses an approximate Expectation Propagation procedure and a novel and efficient extension of the probabilistic backpropagation algorithm for learning. We evaluate the new method for non-linear regression on eleven real-world datasets, showing that it always outperforms GP regression and is almost always better than state-of-the-art deterministic and sampling-based approximate inference methods for Bayesian neural networks. As a by-product, this work provides a comprehensive analysis of six approximate Bayesian methods for training neural networks.

Answer:
Deep Gaussian Processes for Regression using Approximate Expectation Propagation