In this task, you are given a set of context paragraph and some supporting facts to answer a question. Your task is to generate answer for given question based on set of context paragraphs and supporting facts.
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Question: Context_1 : Anne of Green Gables is a 1934 film directed by George Nicholls, Jr., based upon the novel, "Anne of Green Gables" by Lucy Maud Montgomery. The actress Dawn O'Day who portrayed the title character of Anne Shirley changed her stage name to "Anne Shirley" after making this film. There was also a sequel; "Anne of Windy Poplars". Context_2 : T*Witches is an American children's fantasy novel series by H. B. Gilmour and Randi Reisfeld published between 2001 and 2004. The cover art and design is by David Loew and Joyce White. The books were published by Scholastic Press, a subsidiary of the Scholastic Corporation, who also published the British Harry Potter series by J.K. Rowling and the Canadian Anne of Green Gables series by Lucy Maud Montgomery. Context_3 : Looking for Anne of Green Gables: The Story of L. M. Montgomery and her Literary Classic is a dual biography of Anne Shirley and her creator L. M. Montgomery. "Anne of Green Gables" is a 1908 children’s novel which has been read by over fifty million readers and translated into over thirty-five languages. The author reconstructs the development of Anne Shirley, the main character in Montgomery's novel. Context_4 : The Florida Scholastic Press Association (FSPA) is a not-for-profit organization founded in 1946. It is the scholastic press association for the state of Florida and its members consist of more than 300 student publications, online media teams and broadcast programs from the state. The main mission of the organization is to educate, train and support scholastic journalists and their advisers. Context_5 : Before Green Gables is the title of a prequel to the Anne Shirley series. The book was published in 2008 by Puffin, a division of Penguin Books, as part of Puffin's celebration of Anne Shirley's centennial anniversary, which will also see the Anne Shirley series re-released to commemorate the event. The first book in the Anne Shirley series was "Anne of Green Gables", which was published in 1908. Context_6 : Anne of Green Gables is a 1908 novel by Canadian author Lucy Maud Montgomery (published as L. M. Montgomery). Written for all ages, it has been considered a children's novel since the mid-twentieth century. It recounts the adventures of Anne Shirley, an 11-year-old orphan girl who is mistakenly sent to Matthew and Marilla Cuthbert, a middle-aged brother and sister who had intended to adopt a boy to help them on their farm in the fictional town of Avonlea on Prince Edward Island. The novel recounts how Anne makes her way with the Cuthberts, in school, and within the town. Context_7 : Anne Shirley is a fictional character introduced in the 1908 novel "Anne of Green Gables" by Lucy Maud Montgomery. Montgomery wrote in her journal that the idea for Anne's story came from relatives who, planning to adopt an orphaned boy, received a girl instead. Anne Shirley's appearance was inspired by a photograph which Montgomery clipped from the Metropolitan Magazine and kept, unaware of the model's identity as the 1900s Gibson Girl Evelyn Nesbit. Context_8 : Victoria Scott is an American writer of young adult fiction novels. She’s the author of "Titans" and the "Fire & Flood" series published by Scholastic Press, as well as the "Dante Walker" trilogy published by Entangled Teen. Victoria’s novels have been bought and translated in eleven foreign markets. Victoria was born in New Braunfels, Texas and currently resides in Dallas, Texas with her husband and daughter. Context_9 : Amanda is a novel written by Candice F. Ransom. It is the first in the Sunfire series of thirty-two books. It was published by Scholastic Press in 1984, and is 346 pages long. It is currently an out-of-print book, though the trademark is still held by Scholastic Press. Context_10 : Oviedo High School is a grade 9-12 public secondary school set on a 52 acre campus in Oviedo, Florida, a community situated in southeastern Seminole County operated by Seminole County Public Schools. The “Oviedo School” was established in 1932 as a comprehensive K-through-12 educational facility; members of the first graduating class received their diplomas in 1935. The secondary grades separated from the elementary in 1948, and the upper level, which moved to the current site in 1969, became Oviedo High School, now one of the oldest schools in Central Florida. The school recently underwent a $50 million renovation project. The school newspaper is the "Lion's Tale", an award-winning paper recognized by the National Scholastic Press Association, the Columbia Scholastic Press Association, and the Florida Scholastic Press Association. fact_1 :  The books were published by Scholastic Press, a subsidiary of the Scholastic Corporation, who also published the British Harry Potter series by J.K. Rowling and the Canadian Anne of Green Gables series by Lucy Maud Montgomery. fact_2 : Anne of Green Gables is a 1908 novel by Canadian author Lucy Maud Montgomery (published as L. M. Montgomery). Question: What year was the series published that recounts the adventures of Anne Shirley and published by Scholastic Press?

Answer: 1908


Question: Context_1 : In computing, a hardware random number generator (true random number generator, TRNG) is a device that generates random numbers from a physical process, rather than a computer program. Such devices are often based on microscopic phenomena that generate low-level, statistically random "noise" signals, such as thermal noise, the photoelectric effect, involving a beam splitter, and other quantum phenomena. These stochastic processes are, in theory, completely unpredictable, and the theory's assertions of unpredictability are subject to experimental test. A hardware random number generator typically consists of a transducer to convert some aspect of the physical phenomena to an electrical signal, an amplifier and other electronic circuitry to increase the amplitude of the random fluctuations to a measurable level, and some type of analog to digital converter to convert the output into a digital number, often a simple binary digit 0 or 1. By repeatedly sampling the randomly varying signal, a series of random numbers is attained. Context_2 : Bernard A Yurash (February 17, 1921 – January 25, 2007) was a significant contributor to the creation of the first commercially viable CMOS integrated circuits by finding the sources of mobile sodium ions coming from the manufacturing process. Today, virtually all digital electronics use CMOS circuitry. Bernard worked at Fairchild Semiconductor in Silicon Valley from 1958 ( he was employee number 158 ), through the buyouts of the company by Schlumberger and National Semiconductor, and finally retiring in 1990. In the 1960s Fairchild Semiconductor, a division of Fairchild Camera and Instrument Corp., and Texas Instruments, revolutionized electronics by employing the first integrated circuit technology. Fairchild's Robert Noyce filed for this patent using deposited (printed) metal lines and Jean Hoerni's Planar Process ( patent also filed by Jack Kilby of Texas Instruments but with using bonding wires ). At the time virtually all the devices were of the bipolar type which were used to construct RTL and DTL type circuits ( Resistor-Transistor-Logic, Diode-Transistor-Logic), which unfortunately drew more power than was desired, and eventually lost ground to Texas Instruments' TTL (Transistor-Transistor-logic). The next great technological leap in computer chips would be CMOS transistors, which promised significantly lower power and greater circuit density than the Bipolar circuitry. Although Frank Wanlass first filed for the CMOS patent in 1963, Fairchild could not produce the devices for commercial output for many years because of the mystery of the mobile ions degrading their performance. Much research time and money was expended in 1967 and 1968 at Fairchild on trying to manufacture the highly promising technology, the MOS SGT ( Metal Oxide Semiconductor Silicon Gate Technology ) circuits utilizing the field effect from the "gate" on the conducting "channel" from source to drain. Context_3 : Ruth White (born 1925) is an American composer known for her electronic music compositions. While most of her career was dedicated to educational recordings, she is best known for being an electronic music pioneer, owing to her early explorations of sound using the Moog synthesizer. The back cover of her 1971 release "Short Circuits" stated that “Ruth White is considered among today’s most gifted arbiters of what is termed ‘the new music’". Context_4 : An electronic musical instrument is a musical instrument that produces sound using electronic circuitry and/or digital devices. Such an instrument sounds by outputting an electrical, electronic or digital audio signal that ultimately is plugged into a power amplifier which drives a loudspeaker, creating the sound heard by the performer and/or listener. Context_5 : This is a list of electronic music genres, consisting of genres of electronic music, primarily created with electronic musical instruments or electronic music technology. A distinction has been made between sound produced using electromechanical means and that produced using electronic technology. Examples of electromechanical sound producing devices include the telharmonium, Hammond organ, and the electric guitar. Purely electronic sound production can be achieved using devices such as the Theremin, sound synthesizer, and computer. Genre however is not always dependent on instrumentation. Context_6 : Multielectrode arrays (MEAs) or microelectrode arrays are devices that contain multiple plates or shanks through which neural signals are obtained or delivered, essentially serving as neural interfaces that connect neurons to electronic circuitry. There are two general classes of MEAs: implantable MEAs, used "in vivo", and non-implantable MEAs, used "in vitro". Context_7 : A vision chip is an integrated circuit having both image sensing circuitry and image processing circuitry on the same die. The image sensing circuitry may be implemented using charge-coupled devices, active pixel sensor circuits, or any other light sensing mechanism. The image processing circuitry may be implemented using analog, digital, or mixed signal (analog and digital) circuitry. One area of research is the use of neuromorphic engineering techniques to implement processing circuits inspired by biological neural systems. The output of a vision chip is generally a partially processed image or a high level information signal revealing something about the observed scene. Although there is no standard definition of a vision chip, the processing performed may comprise anything from processing individual pixel values to performing complex image processing functions and outputting a single value or yes/no signal based on the scene. Context_8 : Electronic music is music that employs electronic musical instruments, digital instruments and circuitry-based music technology. An electronic musician is a musician who composes or performs such music. In general, a distinction can be made between sound produced using electromechanical means, such as violins and drums, and that produced using electronic technology. Electromechanical instruments include mechanical elements, such as strings, hammers, and so on, and electric elements, such as magnetic pickups, power amplifiers and loudspeakers. Examples of electromechanical sound producing devices include the telharmonium, Hammond organ, and the electric guitar, which are typically made loud enough for performers and audiences to hear with an instrument amplifier and speaker cabinet. Pure electronic instruments do not have vibrating strings, hammers, or other sound-producing mechanisms. Devices such as the theremin, sound synthesizer, and computer can produce electronic sounds. Context_9 : Moog is a 2004 documentary film by Hans Fjellestad about electronic instrument pioneer Dr. Robert Moog. The film features scenes of Dr. Moog interacting with various musical artists who view Moog as an influential figure in the history of electronic music. Context_10 : In mathematics and digital electronics, a binary number is a number expressed in the binary numeral system or base-2 numeral system which represents numeric values using two different symbols: typically 0 (zero) and 1 (one). The base-2 system is a positional notation with a radix of 2. Because of its straightforward implementation in digital electronic circuitry using logic gates, the binary system is used internally by almost all modern computers and computer-based devices. Each digit is referred to as a bit. fact_1 : Moog is a 2004 documentary film by Hans Fjellestad about electronic instrument pioneer Dr. Robert Moog. fact_2 : An electronic musical instrument is a musical instrument that produces sound using electronic circuitry and/or digital devices. Question: Who produced the documentary film Moog in 2004, about a pioneer of sound using electronic circuitry and digital devices?

Answer: Hans Fjellestad


Question: Context_1 : A game integrated development environment (game IDE or game environment) is a specialized integrated development environment for creating video games. The features one provides depends on the type and the granularity of control allowed by the underlying framework. Some may provide diagrams, a windowing environment and debugging facilities. Users build the game with the game IDE, which may incorporate a game engine or call it externally. Game IDEs are typically specialized and tailored to work with one specific game engine. Context_2 : Penumbra is the name of an episodic survival horror video game series developed by Frictional Games and published by Paradox Interactive and Lexicon Entertainment. The games use the HPL Engine 1, initially developed as a tech demo. "Penumbra" is notable for its horror styling and for allowing advanced physical interaction with the game environment. Context_3 : Lost in Shadow, known as A Shadow's Tale in Australia and Europe and as Kage no Tō (影の塔 , lit. "Tower of Shadows") in Japan, is a puzzle platforming video game developed for Nintendo's Wii console by Hudson Soft. It was released in Japan in July 2010, in Australia and Europe in October 2010, and in North America in January 2011. "Lost in Shadow" is played largely in the background of the game environment as the player controls a boy's shadow, which must climb the shadows of a tall tower, rife with puzzles and enemies. He is accompanied by a sylph that can alter the direction of the foreground light sources, altering the alignment of shadows upon which he climbs. There are times in the game when the boy is able to materialize into the 3D world and briefly interact with the objects themselves as opposed to simply their shadows. Context_4 : video game in which more than one person can play in the same game environment at the same time. Video games are often single-player activities, putting the player against preprogrammed challenges or AI-controlled opponents (which lack the flexibility of human thought). Multiplayer games allow players interaction with other individuals in partnership, competition or rivalry, providing them with social communication absent from single-player games. In multiplayer games, players may compete against two (or more) human contestants, work cooperatively with a human partner to achieve a common goal, supervise other players' activity, co-op, and objective-based modes assaulting (or defending) a control point. Multiplayer games typically require players to share the resources of a single game system or use networking technology to play together over a greater distance. Context_5 : Euphoria is a game animation engine created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion's proprietary technology for animating 3D characters on-the-fly "based on a full simulation of the 3D character, including body, muscles and motor nervous system". Instead of using predefined animations, the characters' actions and reactions are synthesized in real-time; they are different every time, even when replaying the same scene. While it is common for current video games to use limp "ragdolls" for animations generated on the fly, Euphoria employs a more complex method to animate the entirety of physically bound objects within the game environment. The engine was to be used in an Indiana Jones game that has since been cancelled. According to its web site, Euphoria runs on the Microsoft Windows, OS X, Linux, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, iOS and Android platforms and is compatible with all commercial physics engines. Context_6 : Video game design is the process of designing the content and rules of a video game in the pre-production stage and designing the gameplay, environment, storyline, and characters in the production stage. The designer of a game is very much like the director of a film; the designer is the visionary of the game and controls the artistic and technical elements of the game in fulfillment of their vision. Video game design requires artistic and technical competence as well as writing skills. As the industry has aged and embraced alternative production methodologies such as agile, the role of a principal game designer has begun to separate - some studios emphasising the auteur model while others emphasising a more team oriented model. Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. Context_7 : Sean O’Neal (born November 29, 1977) is an American actor. He is best known for portraying Sam Anders in the television show "Clarissa Explains It All". O'Neal appeared in the popular long-running French comedy theater show, "Au théâtre ce soir" as Monsieur Bennett at the age of 5 long before he worked on Clarissa. After Clarissa, he also starred in some TV series such as Development Hell and Penumbra. Context_8 : In video games and pixel art, "isometric" refers to some form of axonometric projection (commonly, the form of dimetric projection with a 2:1 pixel ratio) where the viewpoint is angled to reveal other facets of the game environment than are typically visible from a purely top-down perspective or side view, thereby producing a three-dimensional effect. In almost all cases, however, the term "isometric" is misapplied; in true isometric projection, the representations of the "x", "y" and "z" axes are strictly oriented 120° to each other, whereas in other projections the angles vary. The terms "3/4 perspective", "2.5D" and "pseudo-3D" are also frequently applied, though these terms can possess slightly different meanings in different contexts. Context_9 : The Montreal International Games Summit (MIGS), also known as le Sommet International du jeu de Montréal (SIJM), is a conference on video games. The first edition was held in 2004 and usually takes place in November at le Palais des Congrès de Montréal. The summit was founded in order to meet the needs of the rough 9000 video game workers in Quebec. The mission of the summit is to expand the exposure of the video game community and industry in Quebec as well as develop the expertise of the Quebec video game industry. MIGS is currently the leading professional gaming summit of the East Coast, and is arguably the largest game development event in Canada. The overall aims of MIGS are to promote, train, network, and hire potential players in the gaming industry. Professionals attending the summit partake in lectures and presentations largely oriented around how to better specific aspects of the industry, such as art and VFX, business, and design. Currently, MIGS has partnered with many of the leading electronic and game development companies in Canada, including Ubisoft and Warner Bros. Games. The Montreal International Gaming Summit is networked similarly to the Electronic Entertainment Expo, using the same application in order to facilitate interaction between industry players and their associates. It was only in 2008, during the fifth summit, did MIGS become an event that was open to the public. 2013 marked the tenth annual Montreal International Gaming Summit. Context_10 : In video gaming parlance, an achievement, also sometimes known as a trophy, badge, award, stamp, medal or challenge, is a meta-goal defined outside of a game's parameters. Unlike the in-game systems of quests, tasks, and/or levels that usually define the goals of a video game and have a direct effect on further gameplay, the management of achievements usually takes place outside the confines of the game environment and architecture. Meeting the fulfillment conditions, and receiving recognition of fulfillment by the game, is referred to as unlocking the achievement. fact_1 : Sean O’Neal (born November 29, 1977) is an American actor. fact_2 :  After Clarissa, he also starred in some TV series such as Development Hell and Penumbra. fact_3 : Penumbra is the name of an episodic survival horror video game series developed by Frictional Games and published by Paradox Interactive and Lexicon Entertainment. fact_4 :  "Penumbra" is notable for its horror styling and for allowing advanced physical interaction with the game environment. Question: Sean O’Neal starred on which video game that was noted for its advanced interaction with its game environment?

Answer:
Penumbra