Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

[EX Q]: It sounds like finding these parrots is the only way to redeem yourself for these kids.
[EX A]: Oh, boy. I've got to keep looking for these parrots. I almost forgot.

[EX Q]: Valarie, you're spending too much time with the customers. I need you to hit those tables you can't stay at one table forever.
[EX A]: I want to tell somebody my van story. I've heard it makes people hungry.

[EX Q]: Does anyone have a problem with flashing lights? At one point during the maze, there is a fucking ton of flashing lights.
[EX A]:
I do have severe epilepsy. Will that be a problem?