TASK DEFINITION: You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None
PROBLEM: Event:PersonX plays PersonX's new game. Intent: 1) to catch personx's dog. XEmotion: 1) relieved

SOLUTION: happy.

PROBLEM: Event:PersonX sets PersonY's ___ on fire. Intent: 1) to be alone.. XEmotion: 1) lonely.

SOLUTION: broken

PROBLEM: Event:PersonX opens PersonX's legs. Intent: 1) to show his love 2) to give joy. XEmotion: 1) enjoyable and happy

SOLUTION:
attracted