You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

[Q]: Event:PersonX gives PersonY a big head. Intent: 1) to eat. XEmotion: 1) satisfied 2) full
[A]: flattered


[Q]: Event:PersonX draws PersonY aside. Intent: 1) to achieve something. XEmotion: 1) great 2) like a winner
[A]: probably okay


[Q]: Event:PersonX goes play. Intent: 1) good about themselves. XEmotion: 1) happy
[A]:
happy