The input is taken from a negotiation between two participants who take the role of campsite neighbors and negotiate for Food, Water, and Firewood packages, based on their individual preferences and requirements. Given an utterance and recent dialogue context containing past 3 utterances (wherever available), output Yes if the utterance contains the self-need strategy, otherwise output No. self-need is a selfish negotiation strategy. It is used to create a personal need for an item in the negotiation, such as by pointing out that the participant sweats a lot to show preference towards water packages.

[EX Q]: Context: 'hello, how do you suggest we share the items?' 'Hi there! Well first I was wondering what item you think you'd like or need the most?' 'I like firewood and water most'
Utterance: 'Hmm okay, I am willing to give you three waters! I was hoping to get 3 firewood though, as it's going to be really cold where I am going.'
[EX A]: Yes

[EX Q]: Context: 'How many wood do you think you need?' 'I would like 2 of the firewood. What do you think? ' 'I don't need wood as I am usually warm so I think we can work out a deal. I like to have more water and I usually get thirsty.'
Utterance: 'That sounds good to me. 🙂 I think we can make a good deal.'
[EX A]: No

[EX Q]: Context: 'Hello my friend! Are you ready to go camping?'
Utterance: 'Getting there, just need some more supplies to be safe.'
[EX A]:
Yes