You are provided with an "Event" and it's "Intent" related to PersonX. Determine the sentiment value of the given input as either "Positive", "Negative", and "Unknown". 

[Q]: Event:PersonX sets PersonY free. Intent: 1) to win the problem definitely
[A]: Positive


[Q]: Event:PersonX performs better. Intent: 1) nice
[A]: Unknown


[Q]: Event:PersonX makes a break for it. Intent: 1) to reward him for his help
[A]:
Negative