In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

[EX Q]: The deep Boltzmann machine (DBM) has been an important development in the quest for powerful “deep” probabilistic models. To date, simultaneous or joint training of all layers of the DBM has been largely unsuccessful with existing training methods. We introduce a simple regularization scheme that encourages the weight vectors associated with each hidden unit to have similar norms. We demonstrate that this regularization can be easily combined with standard stochastic maximum likelihood to yield an effective training strategy for the simultaneous training of all layers of the deep Boltzmann machine.
[EX A]: On Training Deep Boltzmann Machines

[EX Q]: This paper concerns the probabilistic evalu­ ation of the effects of actions in the presence of unmeasured variables. We show that the identification of causal effect between a sin­ gleton variable X and a set of variables Y can be accomplished systematically, in time polynomial in the number of variables in the graph. When the causal effect is identifiable, a closed-form expression can be obtained for the probability that the action will achieve a specified goal, or a set of goals.
[EX A]: Testing Identifiability of Causal Effects

[EX Q]: We present a method for solving implicit (factored) Markov decision processes (MDPs) with very large state spaces. We intro­ duce a property of state space partitions which we call f-homogeneity. Intuitively, an f-homogeneous partition groups together states that behave approximately the same under all or some subset of policies. Borrow­ ing from recent work on model minimization in computer-aided software verification, we present an algorithm that takes a factored representation of an MDP and an 0 � f � I and computes a factored f-homogeneous par­ tition of the state space. This partition defines a family of related MOPs-those MOP's with state space equal to the blocks of the partition, and transition probabilities "appro:X:imately" like those of any (original MDP) state in the source block. To formally study such families of MDPs, we introduce the new notion of a "bounded parameter MDP" (BMDP), which is a fam­ ily of (traditional) MOPs defined by speci­ fying upper and lower bounds on the transi­ tion probabilities and rewards. We describe algorithms that operate on BMDPs to find policies that are approximately optimal with respect to the original MDP. In combination, our method for reducing a large implicit MDP to a possibly much smaller BMDP using an f-homogeneous par­ tition, and our methods for selecting actions in BMDP's constitute a new approach for an­ alyzing large implicit MOP's. Among its ad­ vantages, this new approach provides insight into existing algorithms to solving implicit MDPs, provides useful connections to work in automata theory and model minimization, and suggests methods, which involve vary­ ing f, to trade time and space (specifically in terms of the size of the corresponding state space) for solution quality.
[EX A]:
Model Reduction Techniques for Computing Approximately Optimal Solutions for Markov Decision Processes