You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Example Input: Event:PersonX uses PersonY's resources. Intent: 1) person to feel loved. XEmotion: 1) loving
Example Output: helpful

Example Input: Event:PersonX goes ___ with PersonX's friends. Intent: 1) to not have pain. XEmotion: 1) less hurt
Example Output: happy.

Example Input: Event:PersonX occupies PersonY area. Intent: 1) they need new ones. XEmotion: 1) happy
Example Output:
angry