You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Ex Input:
Event:PersonX shows PersonX's moves. Intent: 1) cross the street 2) is waiting on the bus. XEmotion: 1) good 2) happy

Ex Output:
impressed


Ex Input:
Event:PersonX becomes PersonY agent. Intent: 1) to be nice. XEmotion: 1) that they did a good thing

Ex Output:
good


Ex Input:
Event:PersonX asks PersonY to tell. Intent: 1) to utilize their power to the good of the people. XEmotion: 1) they've leeched off a person's power

Ex Output:

relieved