You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

[Q]: Event:PersonX smells strange. Intent: 1) to be in control. XEmotion: 1) like the boss
[A]: annoyed


[Q]: Event:PersonX avoids PersonY appearance. Intent: 1) brother is being annoying 2) to get revenge 3) to make brother stop. XEmotion: 1) annoyed 2) angry 3) aggravated
[A]: hurt


[Q]: Event:PersonX invites PersonY to a party. Intent: 1) to work. XEmotion: 1) accomplished
[A]:
welcomed