You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

[Q]: Event:PersonX takes the hint. Intent: 1) others to feel for what they've done. XEmotion: 1) irritated
[A]: relieved


[Q]: Event:PersonX assigns a ___ to a variable. Intent:. XEmotion: 1) childish
[A]: limited


[Q]: Event:PersonX gives you PersonY opinion. Intent: 1) to succeed.. XEmotion: 1) happy.
[A]:
satisfied