In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

Ex Input:
The development of high-dimensional generative models has recently gained a great surge of interest with the introduction of variational auto-encoders and generative adversarial neural networks. Different variants have been proposed where the underlying latent space is structured, for example, based on attributes describing the data to generate. We focus on a particular problem where one aims at generating samples corresponding to a number of objects under various views. We assume that the distribution of the data is driven by two independent latent factors: the content, which represents the intrinsic features of an object, and the view, which stands for the settings of a particular observation of that object. Therefore, we propose a generative model and a conditional variant built on such a disentangled latent space. This approach allows us to generate realistic samples corresponding to various objects in a high variety of views. Unlike many multi-view approaches, our model doesn't need any supervision on the views but only on the content. Compared to other conditional generation approaches that are mostly based on binary or categorical attributes, we make no such assumption about the factors of variations. Our model can be used on problems with a huge, potentially infinite, number of categories. We experiment it on four images datasets on which we demonstrate the effectiveness of the model and its ability to generalize.

Ex Output:
We describe a novel multi-view generative model that can generate multiple views of the same object, or multiple objects in the same view with no need of label on views.


Ex Input:
Deep networks often perform well on the data distribution on which they are trained, yet give incorrect (and often very confident) answers when evaluated on points from off of the training distribution. This is exemplified by the adversarial examples phenomenon but can also be seen in terms of model generalization and domain shift.   Ideally, a model would assign lower confidence to points unlike those from the training distribution.   We propose a regularizer which addresses this issue by training with interpolated hidden states and encouraging the classifier to be less confident at these points.   Because the hidden states are learned, this has an important effect of encouraging the hidden states for a class to be concentrated in such a way so that interpolations within the same class or between two different classes do not intersect with the real data points from other classes.   This has a major advantage in that it avoids the underfitting which can result from interpolating in the input space.   We prove that the exact condition for this problem of underfitting to be avoided by Manifold Mixup is that the dimensionality of the hidden states exceeds the number of classes, which is often the case in practice.   Additionally, this concentration can be seen as making the features in earlier layers more discriminative.   We show that despite requiring no significant additional computation, Manifold Mixup achieves large improvements over strong baselines in supervised learning, robustness to single-step adversarial attacks, semi-supervised learning, and Negative Log-Likelihood on held out samples.

Ex Output:
A method for learning better representations, that acts as a regularizer and despite its no significant additional computation cost , achieves improvements over strong baselines on Supervised and Semi-supervised Learning tasks.


Ex Input:
Neural network training depends on the structure of the underlying loss landscape, i.e. local minima, saddle points, flat plateaus, and loss barriers. In relation to the structure of the landscape, we study the permutation symmetry of neurons in each layer of a deep neural network, which gives rise not only to multiple equivalent global minima of the loss function but also to critical points in between partner minima. In a network of $d-1$ hidden layers with $n_k$ neurons in layers $k = 1, \ldots, d$, we construct continuous paths between equivalent global minima that lead through a `permutation point' where the input and output weight vectors of two neurons in the same hidden layer $k$ collide and interchange. We show that such permutation points are critical points which lie inside high-dimensional subspaces of equal loss, contributing to the global flatness of the landscape. We also find that a permutation point for the exchange of neurons $i$ and $j$ transits into a flat high-dimensional plateau that enables all $n_k!$ permutations of neurons in a given layer $k$ at the same loss value. Moreover , we introduce higher-order permutation points by exploiting the hierarchical structure in the loss landscapes of neural networks, and find that the number of $K$-th order permutation points is much larger than the (already huge) number of equivalent global minima -- at least by a polynomial factor of order $K$. In two tasks, we demonstrate numerically with our path finding method that continuous paths between partner minima exist: first, in a toy network with a single hidden layer on a function approximation task and, second, in a multilayer network on the MNIST task. Our geometric approach yields a lower bound on the number of critical points generated by weight-space symmetries and provides a simple intuitive link between previous theoretical results and numerical observations.

Ex Output:

Weight-space symmetry in neural network landscapes gives rise to numerous number of saddles and flat high-dimensional subspaces.