Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

Example Input: Stop making fun of me, my name is exotic.
Example Output: Your name ends in a t so you're probably from that backwards country called Country.

Example Input: Well, you're welcome to walk away,  but let's see how far you get without that.
Example Output: How dare you! I'll never find a shoe that sumptuous or supple again! Please go find it.

Example Input: That's what this has been about the whole time? You want to be Bass Fishing and Jackpot King?
Example Output:
Of course, I want to be Bass Fishing and Jackpot King, but it hasn't been about that the whole time.