In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

Input: Consider Input: It can be challenging to train multi-task neural networks that outperform or even match their single-task counterparts. To help address this, we propose using knowledge distillation where single-task models teach a multi-task model. We enhance this training with teacher annealing, a novel method that gradually transitions the model from distillation to supervised learning, helping the multi-task model surpass its single-task teachers. We evaluate our approach by multi-task fine-tuning BERT on the GLUE benchmark. Our method consistently improves over standard single-task and multi-task training.

Output: distilling single-task models into a multi-task model improves natural language understanding performance


Input: Consider Input: Adversarial examples can be defined as inputs to a model which induce a mistake -- where the model output is different than that of an oracle, perhaps in surprising or malicious ways. Original models of adversarial attacks are primarily studied in the context of classification and computer vision tasks. While several attacks have been proposed in natural language processing (NLP) settings, they often vary in defining the parameters of an attack and what a successful attack would look like. The goal of this work is to propose a unifying model of adversarial examples suitable for NLP tasks in both generative and classification settings. We define the notion of adversarial gain: based in control theory, it is a measure of the change in the output of a system relative to the perturbation of the input (caused by the so-called adversary) presented to the learner. This definition, as we show, can be used under different feature spaces and distance conditions to determine attack or defense effectiveness across different intuitive manifolds. This notion of adversarial gain not only provides a useful way for evaluating adversaries and defenses, but can act as a building block for future work in robustness under adversaries due to its rooted nature in stability and manifold theory.

Output: We propose an alternative measure for determining effectiveness of adversarial attacks in NLP models according to a distance measure-based method like incremental L2-gain in control theory.


Input: Consider Input: In this paper, we consider the problem of autonomous lane changing for self driving vehicles in a multi-lane, multi-agent setting. We present a framework that demonstrates a more structured and data efficient alternative to end-to-end complete policy learning on problems where the high-level policy is hard to formulate using traditional optimization or rule based methods but well designed low-level controllers are available. Our framework uses deep reinforcement learning solely to obtain a high-level policy for tactical decision making, while still maintaining a tight integration with the low-level controller, thus getting the best of both worlds. We accomplish this with Q-masking, a technique with which we are able to incorporate prior knowledge, constraints, and information from a low-level controller, directly in to the learning process thereby simplifying the reward function and making learning faster and data efficient. We provide preliminary results in a simulator and show our approach to be more efficient than a greedy baseline, and more successful and safer than human driving.


Output: A framework that provides a policy for autonomous lane changing by learning to make high-level tactical decisions with deep reinforcement learning, and maintaining a tight integration with a low-level controller to take low-level actions.