In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

Example Input: Understanding how people represent categories is a core problem in cognitive science, with the flexibility of human learning remaining a gold standard to which modern artificial intelligence and machine learning aspire. Decades of psychological research have yielded a variety of formal theories of categories, yet validating these theories with naturalistic stimuli remains a challenge. The problem is that human category representations cannot be directly observed and running informative experiments with naturalistic stimuli such as images requires having a workable representation of these stimuli. Deep neural networks have recently been successful in a range of computer vision tasks and provide a way to represent the features of images. In this paper, we introduce a method for estimating the structure of human categories that draws on ideas from both cognitive science and machine learning, blending human-based algorithms with state-of-the-art deep representation learners. We provide qualitative and quantitative results as a proof of concept for the feasibility of the method. Samples drawn from human distributions rival the quality of current state-of-the-art generative models and outperform alternative methods for estimating the structure of human categories.
Example Output: using deep neural networks and clever algorithms to capture human mental visual concepts

Example Input: In this paper, we propose a differentiable adversarial grammar model for future prediction. The objective is to model a formal grammar in terms of differentiable functions and latent representations, so that their learning is possible through standard backpropagation. Learning a formal grammar represented with latent terminals, non-terminals, and productions rules allows capturing sequential structures with multiple possibilities from data.

 The adversarial grammar is designed so that it can learn stochastic production rules from the data distribution. Being able to select multiple production rules leads to different predicted outcomes, thus efficiently modeling many plausible futures.   We confirm the benefit of the adversarial grammar on two diverse tasks: future 3D human pose prediction and future activity prediction. For all settings, the proposed adversarial grammar outperforms the state-of-the-art approaches, being able to predict much more accurately and further in the future, than prior work.
Example Output: We design a grammar that is learned in an adversarial setting and apply it to future prediction in video.

Example Input: Learning to learn is a powerful paradigm for enabling models to learn from data more effectively and efficiently. A popular approach to meta-learning is to train a recurrent model to read in a training dataset as input and output the parameters of a learned model, or output predictions for new test inputs. Alternatively, a more recent approach to meta-learning aims to acquire deep representations that can be effectively fine-tuned, via standard gradient descent, to new tasks. In this paper, we consider the meta-learning problem from the perspective of universality, formalizing the notion of learning algorithm approximation and comparing the expressive power of the aforementioned recurrent models to the more recent approaches that embed gradient descent into the meta-learner. In particular, we seek to answer the following question: does deep representation combined with standard gradient descent have sufficient capacity to approximate any learning algorithm? We find that this is indeed true, and further find, in our experiments, that gradient-based meta-learning consistently leads to learning strategies that generalize more widely compared to those represented by recurrent models.
Example Output:
Deep representations combined with gradient descent can approximate any learning algorithm.