You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Event:PersonX takes ___ in the campaign. Intent: 1) to find something. XEmotion: 1) curious
partnership

Event:PersonX feels sorry for PersonY. Intent: 1) to get some rest. XEmotion: 1) refreshed
sad

Event:PersonX looks the other way. Intent: 1) to have fun 2) to make something pretty 3) to get in the holiday spirit. XEmotion: 1) joyous 2) festive

relieved.