In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

Input: Consider Input: In multiagent systems (MASs), each agent makes individual decisions but all of them contribute globally to the system evolution. Learning in MASs is difficult since each agent's selection of actions must take place in the presence of other co-learning agents. Moreover, the environmental stochasticity and uncertainties increase exponentially with the increase in the number of agents. Previous works borrow various multiagent coordination mechanisms into deep learning architecture to facilitate multiagent coordination. However, none of them explicitly consider action semantics between agents that different actions have different influences on other agents. In this paper, we propose a novel network architecture, named Action Semantics Network (ASN), that explicitly represents such action semantics between agents. ASN characterizes different actions' influence on other agents using neural networks based on the action semantics between them. ASN can be easily combined with existing deep reinforcement learning (DRL) algorithms to boost their performance. Experimental results on StarCraft II micromanagement and Neural MMO show ASN significantly improves the performance of state-of-the-art DRL approaches compared with several network architectures.

Output: Our proposed ASN characterizes different actions' influence on other agents using neural networks based on the action semantics between them.


Input: Consider Input: Deep latent variable models are powerful tools for representation learning. In this paper, we adopt the deep information bottleneck model, identify its shortcomings and propose a model that circumvents them. To this end, we apply a copula transformation which, by restoring the invariance properties of the information bottleneck method, leads to disentanglement of the features in the latent space. Building on that, we show how this transformation translates to sparsity of the latent space in the new model.   We evaluate our method on artificial and real data.

Output: We apply the copula transformation to the Deep Information Bottleneck which leads to restored invariance properties and a disentangled latent space with superior predictive capabilities.


Input: Consider Input: We study how, in generative adversarial networks, variance in the discriminator's output affects the generator's ability to learn the data distribution. In particular, we contrast the results from various well-known techniques for training GANs when the discriminator is near-optimal and updated multiple times per update to the generator. As an alternative, we propose an additional method to train GANs by explicitly modeling the discriminator's output as a bi-modal Gaussian distribution over the real/fake indicator variables. In order to do this, we train the Gaussian classifier to match the target bi-modal distribution implicitly through meta-adversarial training. We observe that our new method, when trained together with a strong discriminator, provides meaningful, non-vanishing gradients.


Output: We introduce meta-adversarial learning, a new technique to regularize GANs, and propose a training method by explicitly controlling the discriminator's output distribution.