instruction:
You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None
question:
Event:PersonX turns PersonY's ___ around. Intent: 1) to have better chances 2) to fair better 3) to be happier. XEmotion: 1) thankful 2) appreciative 3) happy
answer:
grateful


question:
Event:PersonX knows ___ personally. Intent: 1) help with him. XEmotion: 1) explain to him
answer:
to be nice


question:
Event:PersonX stays another ___. Intent: 1) to be the first to throw. XEmotion: 1) relieved
answer:

happy they also get to spend more time with personx