In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

Q: In recent years we have made significant progress identifying computational principles that underlie neural function. While not yet complete, we have sufficient evidence that a synthesis of these ideas could result in an understanding of how neural computation emerges from a combination of innate dynamics and plasticity, and which could potentially be used to construct new AI technologies with unique capabilities. I discuss the relevant principles, the advantages they have for computation, and how they can benefit AI. Limitations of current AI are generally recognized, but fewer people are aware that we understand enough about the brain to immediately offer novel AI formulations.


A: Limitations of current AI are generally recognized, but fewer people are aware that we understand enough about the brain to immediately offer novel AI formulations.
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Q: We consider the problem of generating plausible and diverse video sequences, when we are only given a start and an end frame. This task is also known as inbetweening, and it belongs to the broader area of stochastic video generation, which is generally approached by means of recurrent neural networks (RNN). In this paper, we propose instead a fully convolutional model to generate video sequences directly in the pixel domain. We first obtain a latent video representation using a stochastic fusion mechanism that learns how to incorporate information from the start and end frames. Our model learns to produce such latent representation by progressively increasing the temporal resolution, and then decode in the spatiotemporal domain using 3D convolutions. The model is trained end-to-end by minimizing an adversarial loss. Experiments on several widely-used benchmark datasets show that it is able to generate meaningful and diverse in-between video sequences, according to both quantitative and qualitative evaluations.

A: This paper presents method for stochastically generating in-between video frames from given key frames, using direct 3D convolutions.
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Q: In this paper we show strategies to easily identify fake samples generated with the Generative Adversarial Network framework. One strategy is based on the statistical analysis and comparison of raw pixel values and features extracted from them. The other strategy learns formal specifications from the real data and shows that fake samples violate the specifications of the real data. We show that fake samples produced with GANs have a universal signature that can be used to identify fake samples. We provide results on MNIST, CIFAR10, music and speech data.

A:
We show strategies to easily identify fake samples generated with the Generative Adversarial Network framework.
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