Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

Example Input: I was thinking about bludgeoning each and every one of you with a mace, you know it has the spikes? It's like a club with spikes. You just hit someone 'til they're a pulp.
Example Output: You're a terrible girl. Put your clothes back on and get out of my classroom.

Example Input: Jim, is it allowed for Mr. Takei to bring in polaroid photos for the contest, since they are already developed?
Example Output: Yeah, sure. Why not? I'll grandfather it in. Good work, Mr. Takei. We are honored that you're participating in our contest.

Example Input: Stan, you're saying the marketing could be improved.
Example Output:
Yeah, we need better marketing. We should put out more fliers and maybe have a better presence online.