Given a paragraph about movies, and a set of conversational question answers about the paragraph, generate a relevant question to the topic of the paragraph. The paragraph has the prefix 'CONTEXT:'. Each conversation question has a prefix `Q:` followed by the answer prefix `A:`.

[EX Q]: CONTEXT: It appears to be a stylistic decision on the part of Andy Serkis and Steven Spielberg, and is in keeping with Hollywood's fascination for Scottish accents (see the Vikings in How to Train Your Dragon, Shrek, the lack of a Welsh Smurf). Naturally, fans are up in arms about this, especially those who think he should have an English accent (specifically Cornish), but this is also wrong as Herge wrote him as a Belgian, like his young friend, Tintin. Haddock is thought to be descended from the Chevalier François de Hadoque , a French sea captain.  <sep>  Q: Is Captain Haddock Scottish? A: t appears to be a stylistic decision on the part of Andy Serkis and Steven Spielberg, and is in keeping with Hollywood's fascination for Scottish accents  Q: Is there a particular reason for this? A: see the Vikings in How to Train Your Dragon, Shrek, the lack of a Welsh Smurf  Q: Shouldn't Captain Haddock have a different accent? A: Naturally, fans are up in arms about this, especially those who think he should have an English accent  Q: Is Captain Haddock the main character? A: Haddock is thought to be descended from the Chevalier François de Hadoque , a French sea captain 
[EX A]: I don't recollect any reference made in the original series by Herge about Captain Haddock's Scottish heritage. Is there a reason for this?

[EX Q]: CONTEXT: It is a common fact on TV that combat and injuries are stylized to make it look good rather than realistic. Have a look at pretty much any film fight where someone knows a martial art and compare that to someone who knows a martial art fighting for real. They are worlds apart. Even if you look at American Wrestling and BJJ you can see the difference. Knocking someone out with one punch is extremely difficult, especially if they are used to combat. I have taken an unpulled hit from a quarter staff on the top of my head which caused me to blackout later but I still didn't go down at the time. After almost 20 years of martial arts and living in rough areas I have only been knocked unconscious with one punch once, when I was 17 by the European Kickboxing champion. I was punched to the ground by a bouncer in Portsmouth when I was 20 but was still conscious until he stamped on my head. Most of the people in the Walking Dead would have starved or succumb to injuries by now if they were suffering this scenario for real. Not to mention being struck down by illness. It is just a convention of the media that people are routinely knocked out in one hit and recover completely when the plot demands it and don't when the plot demands that instead.  <sep>  Q: Are there a lot of head injuries in the Walking Dead? A: It is just a convention of the media that people are routinely knocked out in one hit and recover completely when the plot demands it and don't when the plot demands that instead 
[EX A]: Who is one of the characters that has a lot of head injuries?

[EX Q]: CONTEXT: The plot by MI 6 and the CIA is to give Le Chiffre no choice but to turn himself in. They had no legal right to arrest him, lack of evidence and all. Once he lost the money, both organizations hoped the pressure by the real criminal contacts would force Chiffre to turn evidence over, instead of being killed. Both organizations are playing a long game in this. There was no expected immediate payout in the plan. If they arrest him, they would reveal their hand in the events and blow the operation. Additionally, Leiter was playing this by ear. The only reason the CIA could arrange this was because MI-6 decided it got too expensive and Bond was willing to work with them. It was a field decision that wasn't part of the actual CIA plan (Leiter was expected to win).  <sep>  Q: Why didn't Felix Leiter catch Le Chiffre after the game was done? A: Leiter was playing this by ear 
[EX A]:
What happened at the end of the game?