Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

[Q]: That's kind of a bleak story.?
[A]: My mama kind of gave up the reigns real soon because she was a dreamer. She's a pretty woman.


[Q]: I think we should, I mean, we've got blood diamonds. I think we should get something even worse than a blood diamond. Takes some kid's soul and put it in a diamond, maybe.
[A]: Oh, you know what that makes me think of? It's a little bit of a jump. How about a bead? Like a clunky, awkward, large bead? We can make them sort of like charm bracelets.


[Q]: I thought you remembered everybody you ever met.
[A]:
Isn't that the proof? I just called you Charlie.