This task is about writing a correct answer for the reading comprehension task. Based on the information provided in a given passage, you should identify the shortest continuous text span from the passage that serves as an answer to the given question. Avoid answers that are incorrect or provides incomplete justification for the question.

[Q]: Passage: Whitehead pointed to the limitations of language as one of the main culprits in maintaining a materialistic way of thinking, and acknowledged that it may be difficult to ever wholly move past such ideas in everyday speech. After all, each moment of each person's life can hardly be given a different proper name, and it is easy and convenient to think of people and objects as remaining fundamentally the same things, rather than constantly keeping in mind that each thing is a different thing from what it was a moment ago. Yet the limitations of everyday living and everyday speech should not prevent people from realizing that "material substances" or "essences" are a convenient generalized description of a continuum of particular, concrete processes. No one questions that a ten-year-old person is quite different by the time he or she turns thirty years old, and in many ways is not the same person at all; Whitehead points out that it is not philosophically or ontologically sound to think that a person is the same from one second to the next. Question: Whitehead's main philosophy on humans changing is what?
[A]: each thing is a different thing from what it was a moment ago


[Q]: Passage: Aonuma had anticipated creating a Zelda game for what would later be called the Wii, but had assumed that he would need to complete Twilight Princess first. His team began work developing a pointing-based interface for the bow and arrow, and Aonuma found that aiming directly at the screen gave the game a new feel, just like the DS control scheme for Phantom Hourglass. Aonuma felt confident this was the only way to proceed, but worried about consumers who had been anticipating a GameCube release. Developing two versions would mean delaying the previously announced 2005 release, still disappointing the consumer. Satoru Iwata felt that having both versions would satisfy users in the end, even though they would have to wait for the finished product. Aonuma then started working on both versions in parallel.[o] Question: Which Nintendo employee was confident in the potential of developing two versions of Twilight Princess?
[A]: Satoru Iwata


[Q]: Passage: Throughout most of his career, Athanasius had many detractors. Classical scholar Timothy Barnes relates contemporary allegations against Athanasius: from defiling an altar, to selling Church grain that had been meant to feed the poor for his own personal gain, and even violence and murder to suppress dissent. Athanasius used "Arian" to describe both followers of Arius, and as a derogatory polemical term for Christians who disagreed with his formulation of the Trinity. Athanasius called many of his opponents "Arian", except for Miletus. Question: What did he call his detractors?
[A]:
Arian