You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Ex Input:
Event:PersonX gets sicker. Intent:. XEmotion: 1) hungry 2) to try the new menu

Ex Output:
scared


Ex Input:
Event:PersonX overcomes ___ with good. Intent: 1) adapt to any adverse conditions.. XEmotion: 1) satisfied.

Ex Output:
happy too.


Ex Input:
Event:PersonX sees what PersonY could do. Intent: 1) to try again. 2) to stay in competition.. XEmotion: 1) eager.

Ex Output:

happy.