Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

Example Input: Being in love with someone doesn't mean you want to be exactly like them. Just talk about what you like about Trumpet Davis.
Example Output: Trumpet Davis, I like the way you play saxophone, but your name's Trumpet. I like the way you make me want to be a more mysterious, more multi-leveled person.

Example Input: Mr. Crimp, this is the most you've ever talked to me.
Example Output: Right, because you're making me do it.

Example Input: So, this is Narnia. I came all the way from Alabama.
Example Output:
Wow. I came all the way from Antarctica or the Arctic.