You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Event:PersonX helps PersonX's team win. Intent: 1) to hurt them. XEmotion: 1) angry 2) spiteful
happy

Event:PersonX invites PersonY's friends and family. Intent: 1) to share his knowledge. XEmotion: 1) knowledgeable 2) contended
happy

Event:PersonX takes it to the vet. Intent: 1) to be liked 2) to have fun. XEmotion: 1) liked 2) enjoyable

competent