The input is taken from a negotiation between two participants who take the role of campsite neighbors and negotiate for Food, Water, and Firewood packages, based on their individual preferences and requirements. Given an utterance and recent dialogue context containing past 3 utterances (wherever available), output Yes if the utterance contains the self-need strategy, otherwise output No. self-need is a selfish negotiation strategy. It is used to create a personal need for an item in the negotiation, such as by pointing out that the participant sweats a lot to show preference towards water packages.

Ex Input:
Context: 'Well that is a little promising but I would really like some firewood as it makes me nice and warm and keeps the camp going 🙂.' 'I can do 2 firewood for 3 water if that is better for you?' 'Actually that does sound a lot better I would be willing to do that. So 2 firewood for 3 water?'
Utterance: 'Yea but what about the food?'

Ex Output:
No


Ex Input:
Context: 'Hey there how are you?' 'I am fine friend. I need a lot of firewood though. It is freezing'
Utterance: 'I definitely need firewood as well. We didn't anticipate it being as freezing cold as it is at night. There isn't much around us. We've also been using a lot of water, which we could use more of since we've been looking for firewood.'

Ex Output:
Yes


Ex Input:
Context: 'Hello, how are you doing today?'
Utterance: 'Very good. How about you?'

Ex Output:

No