You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Ex Input:
Event:PersonX turns PersonX's ___ toward PersonY. Intent: 1) to show affection 2) to show kindness 3) to demonstrate apprecation. XEmotion: 1) happy 2) appreciative

Ex Output:
receptive


Ex Input:
Event:PersonX immediately purchased. Intent:. XEmotion: 1) rich

Ex Output:
envious


Ex Input:
Event:PersonX tries to catch PersonY. Intent: 1) to be connected. XEmotion: 1) happy

Ex Output:

chased