Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

Q: Hold on Jared and Joseph, you've disrupted this science fair and Linda's presenting her experiment and OK, yeah, I guess in order to show that the experiment works, we can take two students and put them in here and see what happens.

A: Well, Heidi, it's a classic fold by Mrs. White. She almost took control of the situation as an adult supervising science fair, but then she let herself be bowled over by 2 kids.
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Q: You need to take your coins and buy some tickets.

A: You know what, I'm sick of this amusement park. The churro man has been ignoring me all day.
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Q: That's right, you won a trip to the lake. Old Whale Lake.

A:
I sort of recall that name. Is that where we are now?
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