In this task you will be given a passage and a yes/no question based on the passage. You should answer the question using the information from the passage.

[Q]: passage: The Boeing 747 Dreamlifter, also known as the Boeing 747-400 Large Cargo Freighter (LCF), is a wide-body cargo aircraft. At 65,000 cubic feet (1,840 cubic meters) the cargo hold is the largest in the world for an aircraft. It can hold three times the volume of a 747-400F freighter. Cargo is placed in the aircraft by the world's longest cargo loader. It is an extensively modified Boeing 747-400 that is used exclusively for transporting Boeing 787 Dreamliner aircraft components to Boeing's assembly plants from suppliers around the world.
 question: the largest cargo air freighter in the world is made by boeing?
[A]: Yes


[Q]: passage: The card security code is typically the last three or four digits printed, not embossed like the card number, on the signature strip on the back of the card. On American Express cards, the card security code is the four digits printed (not embossed) on the front towards the right. The card security code is not encoded on the magnetic stripe but is printed flat.
 question: does american express card have a security code?
[A]: Yes


[Q]: passage: Despite Sony's focus on the PS4 and mobile for the future, the Vita still continues to receive substantial third party company game support in the way of Japanese-style role-playing games and visual novels and Western-style indie video games. Minecraft in particular was successful for the platform, with it selling over 1.2 million physical copies in Japan alone as of September 2017. The device is considered to have sold fairly well in Japan, and still a crucial part of Sony's overall strategy in the region, while Sony has acknowledged that the device still has a very vocal and passionate user-base in the West as well, with the company still encouraging third party companies to create games for the device. At the 2016 Game Developers Conference, research analyst firm EEDAR estimated the sales of the Vita to be about at 10 million unit sold through the end of 2015. Multi-platform releases with the PS4 have also incidentally helped sustain the Vita's stream of software, even in the west, through 2016 and 2017; games receive a Vita version more to appeal to Japan's larger Vita user-base, and receive a PS4 version more to appeal to North America's larger user-base. The March 2017 launch of the Nintendo Switch, which operates on a similar concept of providing high budget video games on a portable unit, further overshadowed the Vita, though niche support through indie games and JRPGs continued into the year. In mid-2017, Glixel estimated the Vita userbase to be around 15 million.
 question: do they still make games for psp vita?
[A]:
Yes