TASK DEFINITION: You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None
PROBLEM: Event:PersonX keeps PersonY's promise. Intent:. XEmotion: 1) excited.

SOLUTION: trusted

PROBLEM: Event:PersonX avoids PersonY appearance. Intent: 1) brother is being annoying 2) to get revenge 3) to make brother stop. XEmotion: 1) annoyed 2) angry 3) aggravated

SOLUTION: hurt

PROBLEM: Event:PersonX takes PersonY's truck. Intent:. XEmotion: 1) upset 2) scared

SOLUTION:
angry