TASK DEFINITION: Based on the given context, craft a common-sense question, especially those that are LONG, INTERESTING, and COMPLEX. The goal is to write questions that are easy for humans and hard for AI machines! To create such questions, here are some suggestions: A. What may (or may not) be the plausible reason for an event? B. What may (or may not) happen before (or after, or during) an event? C. What may (or may not) be a plausible fact about someone (or something)? D. What may (or may not) happen if an event happens (or did not happen)? You can also create other types of questions. DO NOT make your question answerable without looking at the context, or question of which the correct answer can be directly extracted from the context. DO NOT ask a question that requires very specialized knowledge that is not common sense. DO NOT ask too simple or too short questions. Your question must be related to the context and answerable with common sense. Try to add more variations and complexity to the questions.
PROBLEM: Context: With many a wind - ing turn .... Not so much looking forward to my upcoming drive . I do n't know if it 's the drive itself or the fact that I ' m not that excited about going down there ... either way , it does n't seem fun . And Troy 's aunt is going to be out of town , so we ca n't stay the night with them - that 's the only part I was really looking forward to .

SOLUTION: What may happen after taking the drive ?

PROBLEM: Context: There was very little wind when we left , and what there was once again was on our nose . So we motored for the 1st 24 hours . About all that is good for is sleeping on off - watch since the drone of the engine blocks out other annoying sounds and puts me right to sleep .

SOLUTION: How does it seem I am feeling about our trip so far ?

PROBLEM: Context: Does anyone have a link to that video showing off the old Marauder mutation animation ? It was the slower animation that showed his arm bubbling out into a giant mass and then finally materializing into the mutation . It 's different than the animation that has been in the game recently up to and including the preview weekend , so I ' m not looking for the one that is currently in the game ( just the purple cloud animation around the arm ) . I was n't sure if I saw it linked here or on another forum , but , regardless , I forgot to bookmark it .

SOLUTION:
What may be some traits of the old Marauder mutation animation ?