In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

[EX Q]: Recently, the problem of local minima in very high dimensional non-convex optimization has been challenged and the problem of saddle points has been introduced. This paper introduces a dynamic type of normalization that forces the system to escape saddle points. Unlike other saddle point escaping algorithms, second order information is not utilized, and the system can be trained with an arbitrary gradient descent learner. The system drastically improves learning in a range of deep neural networks on various data-sets in comparison to non-CPN neural networks. 1 SADDLE POINT PROBLEM 1.
[EX A]: CHARGED POINT NORMALIZATION AN EFFICIENT SOLUTION TO THE SADDLE POINT PROBLEM

[EX Q]: We propose a framework grounded in Logic Programming for representing and reasoning about business processes from both the procedural and ontological point of views. In particular, our goal is threefold: (1) define a logical language and a formal semantics for process models enriched with ontology-based annotations; (2) provide an effective inference mechanism that supports the combination of reasoning services dealing with the structural definition of a process model, its behavior, and the domain knowledge related to the participating business entities; (3) implement such a theoretical framework into a process modeling and reasoning platform. To this end we define a process ontology coping with a relevant fragment of the popular BPMN modeling notation. The behavioral semantics of a process is defined as a state transition system by following an approach similar to the Fluent Calculus, and allows us to specify state change in terms of preconditions and effects of the enactment of activities. Then we show how the procedural process knowledge can be seamlessly integrated with the domain knowledge specified by using the OWL 2 RL rule-based ontology language. Our framework provides a wide range of reasoning services, including CTL model checking, which can be performed by using standard Logic Programming inference engines through a goal-oriented, efficient, sound and complete evaluation procedure. We also present a software environment implementing the proposed framework, and we report on an experimental evaluation of the system, whose results are encouraging and show the viability of the approach.
[EX A]: Ontology-based Representation and Reasoning on Process Models: A Logic Programming Approach

[EX Q]: As a step towards developing zero-shot task generalization capabilities in reinforcement learning (RL), we introduce a new RL problem where the agent should learn to execute sequences of instructions after learning useful skills that solve subtasks. In this problem, we consider two types of generalizations: to previously unseen instructions and to longer sequences of instructions. For generalization over unseen instructions, we propose a new objective which encourages learning correspondences between similar subtasks by making analogies. For generalization over sequential instructions, we present a hierarchical architecture where a meta controller learns to use the acquired skills for executing the instructions. To deal with delayed reward, we propose a new neural architecture in the meta controller that learns when to update the subtask, which makes learning more efficient. Experimental results on a stochastic 3D domain show that the proposed ideas are crucial for generalization to longer instructions as well as unseen instructions.
[EX A]:
Zero-Shot Task Generalization with Multi-Task Deep Reinforcement Learning