Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

Example Input: Alright, just keep this ticket on your windshield and you're free to drive into the park. Oh, it's just you and a dummy in your car?
Example Output: That's right. It's Michael Jackson, the ventriloquist dummy made out of mummies.

Example Input: We have a new order for you. Eat the cat. If you eat the cat, we might be able to get you back in time. It might be enough calories to sustain you to get the spaceship back to Earth.
Example Output: OK, but what about air? That seems to be a bigger problem.

Example Input: Girls, I brought you to Van Nuys to sort of show you life outside of Malibu. But I feel like you're showing me a whole other world I had no idea existed. I mean, I went to cooking school and apparently suffer some kind of deep, instant narcolepsy. But my eyes are being open for the first time.
Example Output:
A lot of that comes from Auntie Cher. She takes a lot of pictures.