In this task, five ordered key facts are given. All the given facts are expressed in natural language. Your job is to generate a story 100 to 1000 words long, that includes all the facts given as input in their order of appearance while expanding upon them to produce a broader, yet coherent, narrative.
--------
Question: Fact1: Alan Parrish escapes gang of bullies and retreats to shoe factory owned by father, Fact2: Alan After being attacked by follows sound of tribal drumbeats to construction site Jessup 's group, Fact3: Sarah Whittle arrives to return bicycle, Fact4: game piece moves by itself and cryptic message describing roll 's outcome appears in crystal ball at center of board, Fact5: Peter 's next roll releases lion and Alan

Answer: In 1869, near Brantford, New Hampshire, two brothers bury a chest and hope that no one will ever find it. A century later in 1969, Alan Parrish escapes a gang of bullies led by Billy Jessup and retreats to a shoe factory owned by his father, Sam. He meets Carl Bentley, an employee, who reveals a new shoe prototype he made by himself. Alan misplaces the shoe and damages a machine, but Carl takes responsibility and loses his job. After being attacked by Jessups group, who also steal his bicycle, Alan follows the sound of tribal drumbeats to a construction site. He finds the chest containing a board game called Jumanji and brings it home. At home, after an argument with Sam about attending a boarding school, Alan plans to run away. Sarah Whittle, his friend, arrives to return his bicycle, and Alan shows her Jumanji and invites her to play. With each roll of the dice, the game piece moves by itself and a cryptic message describing the rolls outcome appears in the crystal ball at the center of the board. Sarah reads the first message on the board and hears an eerie sound. Alan then unintentionally rolls the dice after being startled by the chiming clock; a message tells him to wait in a jungle until someone rolls a 5 or 8. Alan is sucked into the game, and a colony of bats chases Sarah out of the mansion. Twentysix years later in 1995, Judy and Peter Shepherd move into the vacant Parrish mansion with their aunt Nora, after their parents died in an accident on a ski trip in Canada, the winter before. Soon after, Judy and Peter find Jumanji in the attic and begin playing it. Their rolls release a swarm of big mosquitoes and a troop of monkeys. The game rules state that everything will be restored when the game ends, so they continue playing. Peters next roll releases a lion and an adult Alan. As Alan makes his way out, he meets Carl, who is now working as a police officer. Alan, Judy and Peter go to the now closed shoe factory, where a derelict tells Alan that after his disappearance, Sam abandoned the business and searched for Alan, until his death just four years earlier. Realizing they need Sarah to finish the game, the three locate her, now suffering posttraumatic stress disorder after Alans disappearance, and they persuade her to join them. Sarahs roll releases fastgrowing carnivorous plants, and Alans next roll releases a biggame hunter, Van Pelt. Judys next roll releases a stampede of various animals, and a pelican steals the game. Peter retrieves it, but Alan is arrested by Carl. Later, Van Pelt catches up to Alans friends and steals the game. Peter, Sarah, and Judy follow Van Pelt to a department store, where they fight him, retrieve the game, and reunite with Alan. When the four return to the mansion, it is now completely overrun by jungle wildlife. They release numerous calamities, until Van Pelt arrives. When Alan drops the dice, he wins the game which causes everything that happened as a result of the game to be reversed. Alan and Sarah return to 1969 as children, but have full memories of the future events. Alan reconciles with his father and admits that he was responsible for the shoe that damaged the factorys machine. Carl is rehired, and Sam tells his son that he does not have to attend boarding school. Alan and Sarah throw Jumanji into a river, and then share a kiss. Twentyfive years later, Alan and Sarah are married and expecting their first child. Alan runs the factory after his parents retired but are still alive. He and Sarah reunite with Judy and Peter who have no memories of the game, and meet their parents Jim and Martha during a Christmas party. The Parrishes offer Jim a job and convinces the Shepherds to cancel their upcoming ski trip, averting their deaths, before they strike up a friendship with them. On a beach, two young girls speaking French hear drumbeats while walking, as Jumanji lies partially buried in the sand.


Question: Fact1: Stan Ross is franchise player of Milwaukee Brewers baseball team, Fact2: Brewers retire Ross number, Fact3: top Brewers executive citing large attendance at agrees to bring Ross back during September roster expansion Ross number retirement ceremony and fact, Fact4: team 's know of Ross as self-centered player, Fact5: Manager Gus Panas refuses to speak to Ross because of abrupt retirement

Answer: Stan Ross is the franchise player of the Milwaukee Brewers baseball team. After recording his 3,000th hit, the selfish, narcissistic Ross immediately retires, leaving the team without one of its star players in the middle of the 1995 playoff race, showing every bit of disregard for his teammates feelings. During the next nine years, Ross uses his nickname as a business tool, owning several profitable properties under the name Mr. 3000 that make him increasingly wealthy. In 2004, the Brewers retire Ross number so they can get rid of Ross for good, and also draw a large crowd. Although many fans come to the ceremony, other players, including teammates and fellow stars Robin Yount, Cecil Cooper, and Paul Molitor, stay away. Only his best friend Anthony Boca Carter and a middle relief pitcher from his early days in the majors named Bill Big Horse Berelli attend, and the expitcher chastises Ross for his arrogant attitude. Ross learns that, due to a clerical error, he retired with 2,997 hits instead of 3,000. The error also partially contributes to Ross not being voted into the Baseball Hall of Fame and makes his Mr. 3000 marketing gimmick inaccurate. Ross seeks to return to the game at the age of 47 to get three more hits, secure his place in the record books, and keep his local postcareer marketing gimmick intact. A top Brewers executive, citing the large attendance at Ross number retirement ceremony and the fact that the Brewers are out of playoff contention, agrees to bring Ross back during the September roster expansion. The teams younger players only know of Ross as a selfcentered player, and team superstar Rex TRex Pennebaker, who is pompous and arrogant like Ross, sees him as unneeded and too old to play. Manager Gus Panas refuses to speak to Ross because of his abrupt retirement, and the sportswriters continually criticize him. Despite his predictions to the contrary Ross struggles to regain his baseball form. He goes hitless in his first 27 atbats. His comeback is reported by television sportscaster Maureen Mo Simmons, who resumes a former romantic relationship with Ross. He gets two hits, including a home run, to increase his career total to 2,999. Ross becomes a mentor to the younger players and urges Pennebaker to learn from his own mistakes as a baseball star and to be a team player, so that Pennebaker will not end up like him – all alone. This inspires the Brewers to a lateseason comeback and a respectable finish. Ross attempts to become serious with Simmons and make her a permanent part of his life, but she is reluctant to believe he is a changed man, particularly after he skips a team practice to go on national television with Jay Leno and begin boasting again. In his last atbat of the season, with a chance to be a hero, Ross has a vision of his earlier years, when he was considered always dependable for the team. It inspires him to sacrifice his last chance with a bunt instead so the team can win a game and finish third in its division. Although Ross never reaches the 3,000 milestone, his newfound generosity and attitude gets him inducted into the Hall of Fame. He renames his businesses Mr. 2,999.


Question: Fact1: financially strapped author travels from home in London to work with Walt Disney at urging of agent, Fact2: Disney has pursued film rights to Mary Poppins stories, Fact3: Travers In is irritated by what she perceives as city 's unreality and inhabitants intrusive friendliness Los Angeles, Fact4: Travers working relationship with Disney and team is difficult from outset, Fact5: Disneyland developing friendship with Ralph creative team 's revisions to George Banks character and addition of new song and different ending

Answer:
In 1961, the financially strapped author Pamela P. L. Travers reluctantly travels from her home in London to Los Angeles to work with Walt Disney at the urging of her agent, Diarmuid Russell. Disney has pursued the film rights to her Mary Poppins stories for twenty years, having promised his daughters that he would produce a film based on them. Travers has steadfastly resisted Disneys efforts because she fears what he would do to her character. However, she has not written anything in a while and her book royalties have dwindled to nothing, so she risks losing her house. Still, Russell has to remind her that Disney has agreed to two major stipulations—no animation and unprecedented script approval—before she agrees to go. Travers difficult childhood in Allora, Queensland, Australia, is depicted through flashbacks, and is the inspiration for much of Mary Poppins. Travers idolized her loving, imaginative father, Travers Robert Goff, but his chronic alcoholism resulted in his repeated firings, strained her parents marriage, and caused her distressed mother to attempt suicide. Goff died at an early age from tuberculosis when Travers was seven years old. In Los Angeles, Travers is irritated by what she perceives as the citys unreality and the inhabitants intrusive friendliness, personified by her limousine driver, Ralph. At the Walt Disney Studios in Burbank, Travers meets the creative team that are developing Mary Poppins for the screen: screenwriter Don DaGradi, and music composers Richard and Robert Sherman. She finds their presumptions and casual manners highly improper, a view she also holds of the jocular Disney. Travers working relationship with Disney and his team is difficult from the outset, with her insistence that Mary Poppins is the enemy of sentiment and whimsy. Disney and his people are puzzled by Travers disdain for fantasy, given the nature of the Mary Poppins story, as well as Travers own rich imagination. She particularly objects to how the character George Banks, the estranged father of the children in Mary Poppins charge, is depicted, insisting that he is neither cold nor cruel. Gradually, they grasp how deeply personal the Mary Poppins stories are to her and how many of the characters were inspired by her past. The team realize Travers has valid criticisms and make changes, though she becomes increasingly disengaged as painful childhood memories resurface. Seeking to understand what troubles her, Disney invites Travers to Disneyland, which, along with her developing friendship with Ralph, the creative teams revisions to the George Banks character, and the addition of a new song and a different ending, help dissolve Travers opposition. Her creativity reawakens, and she begins working with the team; however, when Travers discovers that there is to be an animation sequence, she confronts Disney over his broken promise and returns home. Disney learns that Travers is actually her pen name, taken from her fathers given name. Her real name is Helen Goff, and shes actually Australian, not British. This gives Disney new insight into Travers, and he follows her to London. Arriving unexpectedly at her door, Disney tells her that he also had a lessthanideal childhood, but stresses the healing value of his art. He urges Travers to not let deeplyrooted past disappointments dictate the present. Travers relents and grants Disney the film rights. Three years later, in 1964, Mary Poppins is to have its world premiere at Graumans Chinese Theatre in Hollywood. Disney has not invited Travers, fearing how she might react with the press watching. Prompted by Russell, Travers shows up unannounced at Disneys office; he reluctantly issues her an invitation. Initially, she watches Mary Poppins with a lack of enthusiasm, particularly during the animated sequences. She gradually warms to the rest of the film, however, becoming deeply moved by the depiction of George Banks personal crisis and redemption.