You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Example Input: Event:PersonX stabs in the back. Intent: 1) see who wins. XEmotion: 1) re leaved happy
Example Output: mistrust

Example Input: Event:PersonX calms PersonY's nerves. Intent: 1) to help his friends. XEmotion: 1) happy
Example Output: more at ease

Example Input: Event:PersonX breaks PersonY's heart. Intent:. XEmotion: 1) dependable.
Example Output:
rejected