In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

[Q]: Obtaining policies that can generalise to new environments in reinforcement learning is challenging. In this work, we demonstrate that language understanding via a reading policy learner is a promising vehicle for generalisation to new environments. We propose a grounded policy learning problem, Read to Fight Monsters (RTFM), in which the agent must jointly reason over a language goal, relevant dynamics described in a document, and environment observations. We procedurally generate environment dynamics and corresponding language descriptions of the dynamics, such that agents must read to understand new environment dynamics instead of memorising any particular information. In addition, we propose txt2π, a model that captures three-way interactions between the goal, document, and observations. On RTFM, txt2π generalises to new environments with dynamics not seen during training via reading. Furthermore, our model outperforms baselines such as FiLM and language-conditioned CNNs on RTFM. Through curriculum learning, txt2π produces policies that excel on complex RTFM tasks requiring several reasoning and coreference steps.
[A]: We show language understanding via reading is promising way to learn policies that generalise to new environments.


[Q]: In this paper, we propose a differentiable adversarial grammar model for future prediction. The objective is to model a formal grammar in terms of differentiable functions and latent representations, so that their learning is possible through standard backpropagation. Learning a formal grammar represented with latent terminals, non-terminals, and productions rules allows capturing sequential structures with multiple possibilities from data.

 The adversarial grammar is designed so that it can learn stochastic production rules from the data distribution. Being able to select multiple production rules leads to different predicted outcomes, thus efficiently modeling many plausible futures.   We confirm the benefit of the adversarial grammar on two diverse tasks: future 3D human pose prediction and future activity prediction. For all settings, the proposed adversarial grammar outperforms the state-of-the-art approaches, being able to predict much more accurately and further in the future, than prior work.
[A]: We design a grammar that is learned in an adversarial setting and apply it to future prediction in video.


[Q]: Which generative model is the most suitable for Continual Learning? This paper aims at evaluating and comparing generative models on disjoint sequential image generation tasks. We investigate how several models learn and forget, considering various strategies: rehearsal, regularization, generative replay and fine-tuning. We used two quantitative metrics to estimate the generation quality and memory ability. We experiment with sequential tasks on three commonly used benchmarks for Continual Learning (MNIST, Fashion MNIST and CIFAR10). We found that among all models, the original GAN performs best and among Continual Learning strategies, generative replay outperforms all other methods. Even if we found satisfactory combinations on MNIST and Fashion MNIST, training generative models sequentially on CIFAR10 is particularly instable, and remains a challenge.
[A]:
A comparative study of generative models on Continual Learning scenarios.