In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

[Q]: Topic models provide a useful method for dimensionality reduction and exploratory data<lb>analysis in large text corpora. Most approaches to topic model inference have been based on<lb>a maximum likelihood objective. Efficient algorithms exist that approximate this objective,<lb>but they have no provable guarantees. Recently, algorithms have been introduced that provide<lb>provable bounds, but these algorithms are not practical because they are inefficient and not ro-<lb>bust to violations of model assumptions. In this paper we present an algorithm for topic model<lb>inference that is both provable and practical. The algorithm produces results comparable to the<lb>best MCMC implementations while running orders of magnitude faster.
[A]: A Practical Algorithm for Topic Modeling with Provable Guarantees


[Q]: In this paper, we present a transfer learning approach for music classification and regression tasks. We propose to use a pre-trained convnet feature, a concatenated feature vector using the activations of feature maps of multiple layers in a trained convolutional network. We show how this convnet feature can serve as general-purpose music representation. In the experiments, a convnet is trained for music tagging and then transferred to other music-related classification and regression tasks. The convnet feature outperforms the baseline MFCC feature in all the considered tasks and several previous approaches that are aggregating MFCCs as well as lowand high-level music features.
[A]: TRANSFER LEARNING FOR MUSIC CLASSIFICATION AND REGRESSION TASKS


[Q]: We are proposing a tool able to gather information on social networks from narrative texts. Its name is CHAPLIN, CHAracters and PLaces Interaction Network, implemented in VB.NET. Characters and places of the narrative works are extracted in a list of raw words. Aided by the interface, the user selects names out of them. After this choice, the tool allows the user to enter some parameters, and, according to them, creates a network where the nodes are the characters and places, and the edges their interactions. Edges are labelled by performances. The output is a GV file, written in the DOT graph scripting language, which is rendered by means of the free open source software Graphviz.
[A]:
Extracting Networks of Characters and Places from Written Works with CHAPLIN Extracting Networks of Characters and Places from Written Works with CHAPLIN