You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Example Input: Event:PersonX holds PersonY's ___ in check. Intent: 1) to be with someone 2) wants to help someone. XEmotion: 1) happy 2) embarrassed
Example Output: helped

Example Input: Event:PersonX begins talking. Intent: 1) to enjoy game together. XEmotion: 1) happy 2) satisfied
Example Output: interested

Example Input: Event:PersonX stabs PersonY in the back. Intent: 1) person y out of their sights.. XEmotion: 1) nervous 2) don't know if it was right but pleased inside that person y's cornflakes are ruined.
Example Output:
sad