The input is taken from a negotiation between two participants who take the role of campsite neighbors and negotiate for Food, Water, and Firewood packages, based on their individual preferences and requirements. Given an utterance and recent dialogue context containing past 3 utterances (wherever available), output Yes if the utterance contains the self-need strategy, otherwise output No. self-need is a selfish negotiation strategy. It is used to create a personal need for an item in the negotiation, such as by pointing out that the participant sweats a lot to show preference towards water packages.

[EX Q]: Context: 'That sounds fair to me! So we've got 2 water and 2 firewood for you, 3 food and 1 each water and firewood for me.' 'Yes, you're very kind. I desperately need some more water and firewood.' 'I'm glad we were able to work out something for both of us! I hope you have a great camping trip!'
Utterance: 'Sorry, just adjusting the numbers to what we agreed above! '
[EX A]: No

[EX Q]: Context: 'Hello, I'd like to get all of the water, an extra firewood and 2 of the food'
Utterance: 'Hi there.  That hardly leaves me with anything and doesn't really work for me.  I was hoping to make a campsite feast and get the extra food.  If we can do that, I'd be happy to give you all the water and that extra firewood.'
[EX A]: Yes

[EX Q]: Context: 'Yeah same here. The kids are really looking forward to it.' 'Same, my kids are as well! They have not been camping before. They are super excited about the campfires. I'm worried I don't have near enough firewood though. I just found out you can't cut any trees down where we are staying. ' 'oh no I'm so sorry to hear that. My kid are looking forward to the ghost stories around the campfire.'
Utterance: 'My kids will enjoy that as well. I'm hoping I can pack several extra things of firewood. If I could get 3 more packages I would feel better about having enough firewood to have campfires during the evening and to cook on. '
[EX A]:
Yes