Given a document, an entity and its sentiment towards the entity, verify if it is the correct sentiment towards the entity. Answer should be yes or no. Note that URLs in the text have been replaced with [Link].

Ex Input:
Verify if the sentiment of the following document towards the entity Behzad Mesri is Positive . Interested in Game of Thrones? Add Game of Thrones as an interest to stay up to date on the latest Game of Thrones news  video  and analysis from ABC News.  Add Interest
Behzad Mesri  was charged in a seven-count indictment with computer fraud  wire fraud and other crimes.  He  is believed to be in Iran and likely beyond the reach of American authorities  but federal prosecutors and the FBI scheduled a lunchtime news conference to discuss the case.
Bill Sweeney  assistant director in charge of the FBI's New York field office  said that  Mesri  "lurked in the alleyways of the Internet  identified the vulnerabilities of his victim  and pickpocketed their information from thousands of miles away. After he had successfully identified their proprietary secrets  he held their future for ransom. Today's charges show that international cybercriminals are never beyond the reach of U.S. laws."
 Mesri  was a self-professed expert in computer hacking  court records said.  He  had worked previously âon behalf of the Iranian militaryâ to hack military systems  nuclear software systems and Israeli infrastructure.
 He  was known online as Skote Vahshat  a hacker pseudonym federal prosecutors said  Mesri  used to deface hundreds of websites in the United States and elsewhere around the world.

Ex Output:
yes


Ex Input:
Verify if the sentiment of the following document towards the entity Mirai Nagasu is Neutral . But the most magical and pivotal contribution came from  Mirai Nagasu   and it was over in an instant. In the span of one glorious eyeblink  Nagasu  who had been snubbed by U.S. skating officials for a spot on the 2014 Olympic team  poured all she had worked toward these past four years into the opening jump of her free skate on the final day of the team competition.
And when she landed solidly on one foot  after making 3Â½ rotations in the air   Nagasu  made history  becoming the first American women to land the high-risk triple axel in Olympic competition.
âYou did it  girl!â screamed her teammate  pairs skater Alexa Scimeca-Knierim  from the U.S. teamâs rinkside seats  loud enough for  Nagasu  to hear as she went into her final jump. She giggled to herself  which made her smile even broader.
âItâs historical and something no one can take away from me â  Nagasu  said afterward. âI wanted to make America proud.â
The womenâs skate represented the moment  Nagasu  had waited for since  her  fourth-place finish at the 2010 Vancouver Games.
 She  awoke at 4 a.m.  nervous about shouldering such a responsibility for  her  teammates and  her  country. But  she  didnât give a thought to omitting the risky triple axel. That jump â and the prospect of becoming the first American and just the third woman in history to land it at the Olympics  after Japanâs Midori Ito and Mao Asada â was the sole reason  she  kept training after being passed over for the 2014 Olympic team. Even before  she  could do the triple axel   she  dreamed  she  could.  She  dreamed of landing it so much  in fact  that  she  thinks  she  may have taught it to  herself  subliminally.
The falls  the bruises and aches over the years attest otherwise. But Monday was  her  moment. It was  her  vindication.
âMidori Ito  Mao Asada and now  Mirai Nagasu  â all Japanese heritage â  Nagasu  said afterward  with a proud smile. âBut I am fortunate that I am American  so Iâll be the first U.S. lady to have landed the triple axel [in Olympic competition]. So today is a day of accomplishment for me.â

Ex Output:
no


Ex Input:
Verify if the sentiment of the following document towards the entity Brian Schrank is Negative . Brian Schrank   co-curator of the exhibit  "Hey! Play! Games in Modern Culture " describes its purpose at the Chicago Design Museum  Block 37  108 North State St.  on Oct. 31  2017  in Chicago. (John J. Kim / Chicago Tribune)  Brian Schrank   co-curator of the exhibit  "Hey! Play! Games in Modern Culture " describes its purpose at the Chicago Design Museum  Block 37  108 North State St.  on Oct. 31  2017  in Chicago. (John J. Kim / Chicago Tribune) SEE MORE VIDEOS
A common link between these two locals is  Brian Schrank   an associate professor in game development  theory  design at DePaul University. In addition to being on the VGA Gallery board   Schrank  co-curated âHey! Play!â calling on his connections in the indie gaming world to show âa very inclusive approach to games where it isnât just one niche celebrating itself â he said.
Typically   Schrank  said  there has been a division between people who approach games as art â and have managed to get some attention from the academy and museums â and those who make games for people to play.
âThereâs often some animosity from the games people toward the art people  who sort of dabble in games and get all the publicity â  Schrank  said  explaining a common sentiment.
Thereâs a VR game that visualizes the noises the headset wearer makes into a microphone. âItâs done very much in earnest â  Schrank  said. âThe artists wanted to make a game that would fit in at Burning Man.â

Ex Output:

no