In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

[Q]: In the field of Generative Adversarial Networks (GANs), how to design a stable training strategy remains an open problem. Wasserstein GANs have largely promoted the stability over the original GANs by introducing Wasserstein distance, but still remain unstable and are prone to a variety of failure modes. In this paper, we present a general framework named Wasserstein-Bounded GAN (WBGAN), which improves a large family of WGAN-based approaches by simply adding an upper-bound constraint to the Wasserstein term. Furthermore, we show that WBGAN can reasonably measure the difference of distributions which almost have no intersection. Experiments demonstrate that WBGAN can stabilize as well as accelerate convergence in the training processes of a series of WGAN-based variants.
[A]: Propose an improved framework for WGANs and demonstrate its better performance in theory and practice.


[Q]: Training methods for deep networks are primarily variants on stochastic gradient descent.   Techniques that use (approximate) second-order information are rarely used because of the computational cost and noise associated with those approaches in deep learning contexts.   However, in this paper, we show how feedforward deep networks exhibit a low-rank derivative structure.   This low-rank structure makes it possible to use second-order information without needing approximations and without incurring a significantly greater computational cost than gradient descent.   To demonstrate this capability, we implement Cubic Regularization (CR) on a feedforward deep network with stochastic gradient descent and two of its variants.   There, we use CR to calculate learning rates on a per-iteration basis while training on the MNIST and CIFAR-10 datasets.   CR proved particularly successful in escaping plateau regions of the objective function.   We also found that this approach requires less problem-specific information (e.g. an optimal initial learning rate) than other first-order methods in order to perform well.
[A]: We show that deep learning network derivatives have a low-rank structure, and this structure allows us to use second-order derivative information to calculate learning rates adaptively and in a computationally feasible manner.


[Q]: The task of visually grounded dialog involves learning goal-oriented cooperative dialog between autonomous agents who exchange information about a scene through several rounds of questions and answers. We posit that requiring agents to adhere to rules of human language while also maximizing information exchange is an ill-posed problem, and observe that humans do not stray from a common language, because they are social creatures and have to communicate with many people everyday, and it is far easier to stick to a common language even at the cost of some efficiency loss. Using this as inspiration, we propose and evaluate a multi-agent dialog framework where each agent interacts with, and learns from, multiple agents, and show that this results in more relevant and coherent dialog (as judged by human evaluators) without sacrificing task performance (as judged by quantitative metrics).
[A]:
Social agents learn to talk to each other in natural language towards a goal