You will be given a summary of a story. You need to create a question that can be answered from the story. You can create a question about characters, events, facts and beliefs, etc. Your question should be specific, try not to use pronouns instead of full names. As the stories are sometimes movie plots, they will contain actor names in parentheses. You should not use those names. Only use character names. Try to ask a question about all parts of the plot, not just the beginning.

[EX Q]:  The dialogue takes place in Socrates' prison cell, where he awaits execution. He is visited before dawn by his old friend Crito, who has made arrangements to smuggle Socrates out of prison to the safety of exile. Socrates seems quite willing to await his imminent execution, and so Crito presents as many arguments as he can to persuade Socrates to escape. On a practical level, Socrates' death will reflect badly on his friends--people will think they did nothing to try to save him. Also, Socrates should not worry about the risk or the financial cost to his friends; these they are willing to pay, and they have also arranged to find Socrates a pleasant life in exile. On a more ethical level, Crito presents two more pressing arguments: first, if he stayed, he would be aiding his enemies in wronging him unjustly, and would thus be acting unjustly himself; and second, that he would be abandoning his sons and leaving them without a father.
Socrates answers first that one should not worry about public opinion, but only listen to wise and expert advice. Crito should not worry about how his, Socrates', or others' reputations may fare in the general esteem: they should only concern themselves with behaving well. The only question at hand is whether or not it would be just for Socrates to attempt an escape. If it is just, he will go with Crito, if it is unjust, he must remain in prison and face death.
At this point, Socrates introduces the voice of the Laws of Athens, which speaks to him and proceeds to explain why it would be unjust for him to leave his cell. Since the Laws exist as one entity, to break one would be to break them all, and in doing so, Socrates would cause them great harm. The citizen is bound to the Laws like a child is bound to a parent, and so to go against the Laws would be like striking a parent. Rather than simply break the Laws and escape, Socrates should try to persuade the Laws to let him go. These Laws present the citizen's duty to them in the form of a kind of social contract. By choosing to live in Athens, a citizen is implicitly endorsing the Laws, and is willing to abide by them. Socrates, more than most, should be in accord with this contract, as he has lived a happy seventy years fully content with the Athenian way of life.
If Socrates were to break from prison now, having so consistently validated the social contract, he would be making himself an outlaw who would not be welcome in any other civilized state for the rest of his life. And when he dies, he will be harshly judged in the underworld for behaving unjustly toward his city's laws. Thus, Socrates convinces Crito that it would be better not to attempt an escape.
[EX A]: In the story, where does the dialogue take place?

[EX Q]:  This science fiction novel takes place in the year 2203, if we take literally the age of 250 years given for a Korean War identity bracelet that is dated 1953. A rogue planet, populated by strange machines known as Pyramids, has stolen the Earth from the Solar system, taking it off into interstellar space. The moon has been 'ignited' by alien technology to serve as a miniature sun around which both planets orbit. This new sun is rekindled every 5 years, though as the book opens, the rekindling is nearly overdue and there is fear among the populace that it may never happen again.
The global population has crashed to a hundred million, due largely to the radical climate changes that followed the arrival of the alien planet. Most of the surviving humans are 'Citizens,' passive people living lives bound up with elaborate social rituals, various styles of meditation, and carefully prescribed selflessness. This constraining lifestyle frequently causes Citizens to succumb to mental breakdowns and run 'amok,' attacking anyone within reach. Persons who commit this or any other crime face ritual execution.
A small minority of the population who retain their aggressive natures are referred to as 'Wolves.' They are considered to be a direct threat to the rest of society. These Wolves, however, generally see themselves as superior humans and refer to the Citizens as 'Sheep.' This labeling system is somewhat ironic, because the Wolves generally try to trick the Sheep into avoiding their settlements, while any Wolf who is caught by the Sheep is murdered.
The Pyramid aliens' motives are unknown, their only visible presence being a lone Pyramid perched atop a leveled-off Mount Everest and the transparent 'Eyes' which form over individuals who have supposedly attained or approached a state of meditative perfection or 'Nirvana.' Persons who reach this stage of meditation vanish from the world to an unknown destination.The story opens in the town of Wheeling, West Virginia. We first see Roget Germyn, a banker and model Citizen. An Eye forms over him while he is meditating, but he is interrupted and the Eye vanishes. He then returns to a more Earthly concern - whether or not the 'sun' will be regenerated, ending the current period of hunger and cold.
Attention then shifts to Glenn Tropile, who lives among the Citizens, but regards himself as one of the feared Wolves. He has even managed to slowly coach his wife, Gala, toward a more Wolfish outlook. Despite this rebellious attitude, he maintains a genuine interest in meditation.
Glenn Tropile is exposed as a Wolf while stealing bread. He escapes execution and is collected by a community of Wolves living in the town of Princeton. They find he doesn't entirely fit in there either, but hope he may get collected by an 'Eye', giving them a chance to measure this process in detail. This eventually happens and they find, as expected, that his disappearance was facilitated by the Pyramid on Everest. Glenn Tropile has been sent to the Pyramid's planet.
We then learn his fate. To the Pyramids, the human race is nothing more than a useful source of 'Components' for a complex world-machine devoted mostly to feeding these artificial and semi-organic beings. Tropile is suspended in a fluid-filled tank and 'wired in' to the vast computer system. Later, he is linked to seven other humans as a 'Snowflake' - eight minds joined together to facilitate more complex tasks than a single human Component could manage.
In this condition, Tropile wakes, manages to retain his sanity, and wakes the other humans. They eventually merge with one another to form a sophisticated collective mind. The freed Snowflake then spies on the Pyramids, finding that they have been traveling for some two million years, and have collected many species as Components, but seem locked in meaningless rituals surrounding an alien creature at the world's North Pole. They later realize that this is the last survivor of the race that created the Pyramids.
In the meantime, they have modified the collection process of human Components so that it selects persons known to at least one of the eight people composing the Snowflake (which has become almost as ruthless and inhuman as the alien Pyramids). These humans are intended as 'mice,' disrupters of the planet, and later as an army with which to fight the Pyramids. Roget Germyn is one of them, as is Tropile's wife.
Facing a philosophical dead-end, the 'Snowflake' decides to separate its component minds to study the problem. Restored to individual identity, Glenn Tropile becomes horrified at what he has done. However, the majority of the others want to carry on. While they are arguing, one of their number is taken over by the mind of the alien at the North Pole, who warns them that the Pyramids have noticed them and plan to wipe out half the planet to get rid of them.
They initially re-merge their personalities as the Snowflake and expedite their plans. Tropile decides he must physically disconnect himself from the Snowflake and leave to lead the humans. They manage to defeat the Pyramids, but not before the remainder of the Snowflake is also destroyed. The humans free many of the other Components and ship them back to Earth.
Tropile now finds he is a hero of sorts, but does not fit the role (though he never truly fit any role in which he was placed - Sheep, Wolf, or Component). He also sees that there is a need for someone to wire themselves back in to the alien planet's surviving systems, to re-kindle the 'sun' every five years and perhaps return the Earth to its original orbit. He doesn't want to do it alone, but most of the people he knows are either unwilling or unsuitable. On the last page, though, his wife agrees to join him. He expects that there will later be others, that "[t]he ring of fire [will] grow."
[EX A]: What war is the identification bracelet from?

[EX Q]:  Twelve-year-old Josh Baskin, who lives with his parents and infant sister in Cliffside Park, New Jersey, is told he is too short for a carnival ride called the Ring of Fire, while attempting to impress Cynthia Benson, an older girl. He puts a coin into an unusual antique arcade fortune teller machine called Zoltar Speaks, and makes a wish to be "big". It dispenses a card stating "Your wish is granted", but Josh is spooked to see it was unplugged the entire time.
The next morning, Josh has been transformed into a 30-year-old man. He tries to find the Zoltar machine, only to see an empty plaza, the carnival having moved on. Returning home, he tries to explain his predicament to his mother, who refuses to listen, thinking he is a stranger who kidnapped her son. Fleeing from her, he then finds his best friend, Billy Kopecki, and convinces him of his identity by singing a rap that only they know. With Billy's help, he learns that it will take a couple of months to find the machine, so Josh rents a flophouse room in New York City and gets a job as a data entry clerk at MacMillan Toy Company.
Josh runs into the company's owner, Mr. MacMillan, at FAO Schwarz, and impresses him with his insight into current toys and his childlike enthusiasm. They play a duet on a foot-operated electronic keyboard, performing "Heart and Soul" and "Chopsticks." This earns Josh a promotion to a dream job: getting paid to test toys as Vice President in Charge of Production. With his promotion, his larger salary enables him to move into a spacious luxury apartment, which he and Billy fill with toys, a rigged Pepsi vending machine dispensing free drinks, and a pinball machine. He soon attracts the attention of Susan Lawrence, a fellow McMillan executive. A romance begins to develop, to the annoyance of her ruthless boyfriend and coworker, Paul Davenport. Josh becomes increasingly entwined in his "adult" life by spending time with her, mingling with her friends, and being in a steady relationship. His ideas become valuable assets to MacMillan Toys; however, he begins to forget what it is like to be a child, and he never has time to hang out with his best friend Billy because of his busy schedule.
MacMillan asks Josh to come up with proposals for a new line of toys. He is intimidated by the need to formulate the business aspects of the proposal, but Susan says she will handle the business end while he comes up with ideas. Nonetheless, he feels pressured, and longs for his old life. When he expresses doubts to her and attempts to explain that he is really a child, she interprets this as fear of commitment on his part, and dismisses his explanation.
Josh learns from Billy that the Zoltar machine is now at Sea Point Park. He leaves in the middle of presenting their proposal to MacMillan and other executives. Susan also leaves, and encounters Billy, who tells her where Josh went. At the park, Josh finds the machine, unplugs it and makes a wish to become "a kid again." He is then confronted by Susan, who, seeing the machine and the fortune it gave him, realizes he was telling the truth. She becomes despondent at realizing their relationship is over. He tells her she was the one thing about his adult life he wishes would not end and suggests she use the machine to turn herself into a little girl. She declines, saying that being a child once was enough, and takes him home. After sharing an emotional goodbye with Susan, he becomes a child again. He waves goodbye to Susan one last time before reuniting with his family. The film ends with Josh and Billy hanging out together, with the song "Heart and Soul" playing over the credits.
[EX A]:
What has Josh been changed into?