You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

[Q]: Event:PersonX improves the ___ and to reduce. Intent: 1) to take care of the mascot. XEmotion: 1) happy 2) worried
[A]: happy


[Q]: Event:PersonX returns to PersonY's land. Intent: 1) good place. XEmotion: 1) nature place
[A]: happy


[Q]: Event:PersonX uses PersonY expression. Intent: 1) to get a boost. XEmotion: 1) energetic
[A]:
helped