You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Event:PersonX carries out PersonX's threat. Intent:. XEmotion: 1) sad about it
afraid

Event:PersonX gets a call ___. Intent:. XEmotion: 1) lesser
communicative

Event:PersonX tells PersonY would like. Intent: 1) to change the direction. XEmotion: 1) in charge

informed