You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Event:PersonX leaves the ___ better. Intent: 1) persony to be happy 2) to see how it looks on someone. XEmotion: 1) happy 2) glad to know it fits
okay

Event:PersonX begins talking. Intent: 1) to enjoy game together. XEmotion: 1) happy 2) satisfied
interested

Event:PersonX gives PersonY money. Intent: 1) to make all eyes on him/her. XEmotion: 1) happy 2) frustated

happy