In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.
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Question: Modern federated networks, such as those comprised of wearable devices, mobile phones, or autonomous vehicles, generate massive amounts of data each day. This wealth of data can help to learn models that can improve the user experience on each device. However, the scale and heterogeneity of federated data presents new challenges in research areas such as federated learning, meta-learning, and multi-task learning. As the machine learning community begins to tackle these challenges, we are at a critical time to ensure that developments made in these areas are grounded with realistic benchmarks. To this end, we propose Leaf, a modular benchmarking framework for learning in federated settings. Leaf includes a suite of open-source federated datasets, a rigorous evaluation framework, and a set of reference implementations, all geared towards capturing the obstacles and intricacies of practical federated environments.

Answer: We present Leaf, a modular benchmarking framework for learning in federated data, with applications to learning paradigms such as federated learning, meta-learning, and multi-task learning.


Question: We introduce an attention mechanism to improve feature extraction for deep active learning (AL) in the semi-supervised setting. The proposed attention mechanism is based on recent methods to visually explain predictions made by DNNs. We apply the proposed explanation-based attention to MNIST and SVHN classification. The conducted experiments show accuracy improvements for the original and class-imbalanced datasets with the same number of training examples and faster long-tail convergence compared to uncertainty-based methods.

Answer: We introduce an attention mechanism to improve feature extraction for deep active learning (AL) in the semi-supervised setting.


Question: Neural network-based classifiers parallel or exceed human-level accuracy on many common tasks and are used in practical systems. Yet, neural networks are susceptible to adversarial examples, carefully perturbed inputs that cause networks to misbehave in arbitrarily chosen ways. When generated with standard methods, these examples do not consistently fool a classifier in the physical world due to a combination of viewpoint shifts, camera noise, and other natural transformations. Adversarial examples generated using standard techniques require complete control over direct input to the classifier, which is impossible in many real-world systems.

 We introduce the first method for constructing real-world 3D objects that consistently fool a neural network across a wide distribution of angles and viewpoints. We present a general-purpose algorithm for generating adversarial examples that are robust across any chosen distribution of transformations. We demonstrate its application in two dimensions, producing adversarial images that are robust to noise, distortion, and affine transformation. Finally, we apply the algorithm to produce arbitrary physical 3D-printed adversarial objects, demonstrating that our approach works end-to-end in the real world. Our results show that adversarial examples are a practical concern for real-world systems.


Answer:
We introduce a new method for synthesizing adversarial examples robust in the physical world and use it to fabricate the first 3D adversarial objects.