In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

Input: Consider Input: Deep learning algorithms are increasingly used in modeling chemical processes. However, black box predictions without rationales have limited used in practical applications, such as drug design. To this end, we learn to identify molecular substructures -- rationales -- that are associated with the target chemical property (e.g., toxicity). The rationales are learned in an unsupervised fashion, requiring no additional information beyond the end-to-end task. We formulate this problem as a reinforcement learning problem over the molecular graph, parametrized by two convolution networks corresponding to the rationale selection and prediction based on it, where the latter induces the reward function. We evaluate the approach on two benchmark toxicity datasets. We demonstrate that our model sustains high performance under the additional constraint that predictions strictly follow the rationales. Additionally, we validate the extracted rationales through comparison against those described in chemical literature and through synthetic experiments.

Output: We use a reinforcement learning over molecular graphs to generate rationales for interpretable molecular property prediction.


Input: Consider Input: The vast majority of natural sensory data is temporally redundant. For instance, video frames or audio samples which are sampled at nearby points in time tend to have similar values.   Typically, deep learning algorithms take no advantage of this redundancy to reduce computations.   This can be an obscene waste of energy.   We present a variant on backpropagation for neural networks in which computation scales with the rate of change of the data - not the rate at which we process the data.   We do this by implementing a form of Predictive Coding wherein neurons communicate a combination of their state, and their temporal change in state, and quantize this signal using Sigma-Delta modulation.   Intriguingly, this simple communication rule give rise to units that resemble biologically-inspired leaky integrate-and-fire neurons, and to a spike-timing-dependent weight-update similar to Spike-Timing Dependent Plasticity (STDP), a synaptic learning rule observed in the brain.   We demonstrate that on MNIST, on a temporal variant of MNIST, and on Youtube-BB, a dataset with videos in the wild, our algorithm performs about as well as a standard deep network trained with backpropagation, despite only communicating discrete values between layers.  

Output: An algorithm for training neural networks efficiently on temporally redundant data.


Input: Consider Input: In many environments only a tiny subset of all states yield high reward.   In these cases, few of the interactions with the environment provide a relevant learning signal. Hence, we may want to preferentially train on those high-reward states and the probable trajectories leading to them. 
 To this end, we advocate for the use of a \textit{backtracking model} that predicts the preceding states that terminate at a given high-reward state.   We can train a model which, starting from a high value state (or one that is estimated to have high value), predicts and samples which (state, action)-tuples may have led to that high value state. These traces of (state, action) pairs, which we refer to as Recall Traces, sampled from this backtracking model starting from a high value state, are informative as they terminate in good states, and hence we can use these traces to improve a policy. We provide a variational interpretation for this idea and a practical algorithm in which the backtracking model samples from an approximate posterior distribution over trajectories which lead to large rewards. Our method improves the sample efficiency of both on- and off-policy RL algorithms across several environments and tasks.  


Output: A backward model of previous (state, action) given the next state, i.e. P(s_t, a_t | s_{t+1}), can be used to simulate additional trajectories terminating at states of interest! Improves RL learning efficiency.