You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Ex Input:
Event:PersonX speeds past PersonY. Intent: 1) persony become more responsible. XEmotion: 1) expectant

Ex Output:
disappointed


Ex Input:
Event:PersonX fulfils PersonX's obligations. Intent: 1) visit family. XEmotion: 1) happy

Ex Output:
grateful


Ex Input:
Event:PersonX renders every ___. Intent:. XEmotion: 1) better

Ex Output:

defeated