Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

[EX Q]: Yeah, you're right about that. Maybe we should ban together and create some kind of union or something.
[EX A]: You mean like a super group?

[EX Q]: Like cubism? Like, Picasso. Wasn't he the cube guy?
[EX A]: He made some cubes, yes. There was that movie Cubed - did you ever see it?

[EX Q]: Mr. Chanderson, I have an idea. It might fix everything. If you devour your bother, if you could just hang on for a second, I'll get you back to the Disney water park and then I'll squeeze you. And then can dispel the water you absorbed from him. It'll be like that book the Five Chinese Brothers. Was it five?
[EX A]:
I'm willing to let you try that, and if it doesn't work don't feel bad. I'm leaving the park to you. I think of you like a son.