Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

Input: Consider Input: Yes. That's also my middle name. Crystal. Carl Crystal Slider.

Output: One day, after I'm gone, this bike shop's going to be called CC Sliders' Bike Shop instead of DM Sliders' Bike Shop.


Input: Consider Input: That was quick!  You found the prostitute mother that I may or may not have murdered with my fangs.

Output: Uh huh.  She lives in Pacoima.


Input: Consider Input: I still don't know if Arthur was a villain or a knight.


Output: I think he was like a knight who turned into a villain, you know what I mean?