You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Event:PersonX becomes PersonY agent. Intent: 1) to be nice. XEmotion: 1) that they did a good thing
good

Event:PersonX shuts PersonY eyes. Intent:. XEmotion: 1) close 2) knowledgable
dead

Event:PersonX loses another ___. Intent: 1) to be included 2) to see what's happening. XEmotion: 1) happy 2) observant

sad