You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Event:PersonX runs down PersonY's cheeks. Intent: 1) to go around 2) to go a different way. XEmotion: 1) relieved
happy

Event:PersonX gives PersonY a big hug. Intent: 1) to be in close proximation to person. XEmotion: 1) good because x is near person.
good because they got to see someone they like and hadnt seen in awhile also

Event:PersonX changes the world. Intent:. XEmotion: 1) annoyed 2) perturbed

content