Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

[EX Q]: Well, you're welcome to walk away,  but let's see how far you get without that.
[EX A]: How dare you! I'll never find a shoe that sumptuous or supple again! Please go find it.

[EX Q]: Well, I'm Jims. We made that wish that Freeport would be different, and now it seems to be. I think our wish came true, Gwyneth.
[EX A]: Either that or we're both dead.

[EX Q]: Is this about your wife that was stoned by the children and then ran away?
[EX A]:
Yes. She's alive. Your plan didn't work out, all you and your campers, so you can go fudge yourself because I don't need this ship.