The input is taken from a negotiation between two participants who take the role of campsite neighbors and negotiate for Food, Water, and Firewood packages, based on their individual preferences and requirements. Given an utterance and recent dialogue context containing past 3 utterances (wherever available), output Yes if the utterance contains the vouch-fair strategy, otherwise output No. vouch-fair is a selfish negotiation strategy. It is used to call out fairness for personal benefit, either when acknowledging a fair deal or when the opponent offers a deal that benefits them. This can be through an explicit call out or can be implied.

Q: Context: 'There could be.  However, I think that if we are both reasonable, we should be able to come to an agreement.' 'I think so too. I have a medical condition - type 1 diabetes - that makes it important to bring extra water and food. I'd like to request more of those two items.' 'I don't have a problem with you having extra water.  I'll give you all the water, if I can have all of the firewood.'
Utterance: 'I think that's more than fair. That only brings up the food to be divided. One of us is going to have to take less.'

A: Yes
****
Q: Context: 'I would be open to that if you could give me three packages of water 🙂' 'Hmmm...I'm pretty muddy due to clumsiness, so I may need one extra. I could give you two waters and all of the firewood. What do you think? 🙂' 'So are you suggesting that I would get 2 waters, 3 firewood, and no food?'
Utterance: 'Right! Well, beyond the food you already have. '

A: No
****
Q: Context: 'you can have 3 food' 'Alright🙂 From what I understand, that means that you would take 3 firewood, and I would take 3 water and 3 food. Is this your understanding as well?' 'Can we split the water? You can have 2'
Utterance: 'I would prefer to have all 3 water, but I think I can make an exception since you have offered me all 3 food 🙂 Just to confirm, this means that you get 3 firewood and 1 water and I get 2 water and 3 food. Correct?'

A:
Yes
****