You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Example Input: Event:PersonX becomes PersonY agent. Intent: 1) to be nice. XEmotion: 1) that they did a good thing
Example Output: good

Example Input: Event:PersonX is an hour late. Intent:. XEmotion: 1) pain
Example Output: angry

Example Input: Event:PersonX hears every ___. Intent:. XEmotion: 1) hungry 2) uncomfortable
Example Output:
betrayed.