You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

[EX Q]: Event:PersonX leads PersonY's team. Intent: 1) to save persony from trouble. XEmotion: 1) like they owe persony
[EX A]: thankful

[EX Q]: Event:PersonX scores a point. Intent: 1) to not be heard that he is unhappy. XEmotion: 1) annoyed at his situation
[EX A]: good

[EX Q]: Event:PersonX reaches PersonY audience. Intent: 1) to expose the truth. XEmotion: 1) like a winner
[EX A]:
grateful