In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

Deep reinforcement learning (DRL) algorithms have demonstrated progress in learning to find a goal in challenging environments. As the title of the paper by Mirowski et al. (2016) suggests, one might assume that DRL-based algorithms are able to “learn to navigate” and are thus ready to replace classical mapping and path-planning algorithms, at least in simulated environments. Yet, from experiments and analysis in this earlier work, it is not clear what strategies are used by these algorithms in navigating the mazes and finding the goal. In this paper, we pose and study this underlying question: are DRL algorithms doing some form of mapping and/or path-planning? Our experiments show that the algorithms are not memorizing the maps of mazes at the testing stage but, rather, at the training stage. Hence, the DRL algorithms fall short of qualifying as mapping or path-planning algorithms with any reasonable definition of mapping. We extend the experiments in Mirowski et al. (2016) by separating the set of training and testing maps and by a more ablative coverage of the space of experiments. Our systematic experiments show that the NavA3C-D1-D2-L algorithm, when trained and tested on the same maps, is able to choose the shorter paths to the goal. However, when tested on unseen maps the algorithm utilizes a wall-following strategy to find the goal without doing any mapping or path planning.
We quantitatively and qualitatively evaluate deep reinforcement learning based navigation methods under a variety of conditions to answer the question of how close they are to replacing classical path planners and mapping algorithms.

Neural networks can converge faster with help from a smarter batch selection strategy. In this regard, we propose Ada-Boundary, a novel adaptive-batch selection algorithm that constructs an effective mini-batch according to the learning progress of the model.Our key idea is to present confusing samples what the true label is. Thus, the samples near the current decision boundary are considered as the most effective to expedite convergence. Taking advantage of our design, Ada-Boundary maintains its dominance in various degrees of training difficulty. We demonstrate the advantage of Ada-Boundary by extensive experiments using two convolutional neural networks for three benchmark data sets. The experiment results show that Ada-Boundary improves the training time by up to 31.7% compared with the state-of-the-art strategy and by up to 33.5% compared with the baseline strategy.
We suggest a smart batch selection technique called Ada-Boundary.

The field of deep learning has been craving for an optimization method that shows outstanding property for both optimization and generalization.   We propose a method for mathematical optimization based on flows along geodesics, that is, the shortest paths between two points, with respect to the Riemannian metric induced by a non-linear function. In our method, the flows refer to Exponentially Decaying Flows (EDF), as they can be designed to converge on the local solutions exponentially. In this paper, we conduct experiments to show its high performance on optimization benchmarks (i.e., convergence properties), as well as its potential for producing good machine learning benchmarks (i.e., generalization properties).

Introduction of a new optimization method and its application to deep learning.