You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Event:PersonX lets PersonY go. Intent:. XEmotion: 1) surprised 2) lucky
upset

Event:PersonX lets PersonY keep it. Intent: 1) to be helpful 2) to hand me something. XEmotion: 1) supportive
nervous

Event:PersonX cleans PersonY's clock. Intent: 1) to exercise and to socialize.. XEmotion: 1) happy.

appreciative