You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Example Input: Event:PersonX prevents PersonY from seeing. Intent: 1) entertained 2) happy. XEmotion: 1) happy 2) content 3) playful
Example Output: the person also feels happy and thankful

Example Input: Event:PersonX tells PersonY's teacher. Intent: 1) to be entertained. XEmotion: 1) entertained
Example Output: angry

Example Input: Event:PersonX gives PersonY protection. Intent: 1) to please him. XEmotion: 1) happy to help
Example Output:
grateful to him