In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

Q: Kronecker-factor Approximate Curvature (Martens & Grosse, 2015) (K-FAC) is a 2nd-order optimization method which has been shown to give state-of-the-art performance on large-scale neural network optimization tasks (Ba et al., 2017).   It is based on an approximation to the Fisher information matrix (FIM) that makes assumptions about the particular structure of the network and the way it is parameterized. The original K-FAC method was applicable only to fully-connected networks, although it has been recently extended by Grosse & Martens (2016) to handle convolutional networks as well. In this work we extend the method to handle RNNs by introducing a novel approximation to the FIM for RNNs. This approximation works by modelling the covariance structure between the gradient contributions at different time-steps using a chain-structured linear Gaussian graphical model, summing the various cross-covariances, and computing the inverse in closed form. We demonstrate in experiments that our method significantly outperforms general purpose state-of-the-art optimizers like SGD with momentum and Adam on several challenging RNN training tasks.

A: We extend the K-FAC method to RNNs by developing a new family of Fisher approximations.
****
Q: This work adopts the very successful distributional perspective on reinforcement learning and adapts it to the continuous control setting. We combine this within a distributed framework for off-policy learning in order to develop what we call the Distributed Distributional Deep Deterministic Policy Gradient algorithm, D4PG. We also combine this technique with a number of additional, simple improvements such as the use of N-step returns and prioritized experience replay. Experimentally we examine the contribution of each of these individual components, and show how they interact, as well as their combined contributions. Our results show that across a wide variety of simple control tasks, difficult manipulation tasks, and a set of hard obstacle-based locomotion tasks the D4PG algorithm achieves state of the art performance.

A: We develop an agent that we call the Distributional Deterministic Deep Policy Gradient algorithm, which achieves state of the art performance on a number of challenging continuous control problems.
****
Q: Graphs are fundamental data structures required to model many important real-world data, from knowledge graphs, physical and social interactions to molecules and proteins. In this paper, we study the problem of learning generative models of graphs from a dataset of graphs of interest. After learning, these models can be used to generate samples with similar properties as the ones in the dataset.   Such models can be useful in a lot of applications, e.g. drug discovery and knowledge graph construction. The task of learning generative models of graphs, however, has its unique challenges. In particular, how to handle symmetries in graphs and ordering of its elements during the generation process are important issues. We propose a generic graph neural net based model that is capable of generating any arbitrary graph.   We study its performance on a few graph generation tasks compared to baselines that exploit domain knowledge.   We discuss potential issues and open problems for such generative models going forward.

A:
We study the graph generation problem and propose a powerful deep generative model capable of generating arbitrary graphs.
****