You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Example Input: Event:PersonX has had it. Intent: 1) to hurry up 2) to be fast. XEmotion: 1) hurried 2) stressed 3) efficient
Example Output: cautious

Example Input: Event:PersonX builds ___ in PersonY's backyard. Intent: 1) to have clean backyard 2) to have clear land. XEmotion: 1) happy 2) satisfied
Example Output: happy

Example Input: Event:PersonX goes anyways. Intent: 1) to help an animal. XEmotion: 1) alturistic
Example Output:
obliged