You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

[Q]: Event:PersonX makes an offer. Intent: 1) to be helpful. XEmotion: 1) alert
[A]: satisfied


[Q]: Event:PersonX sends a quick message back. Intent:. XEmotion: 1) good
[A]: neutral


[Q]: Event:PersonX sends PersonY packing. Intent: 1) to let people know what he wants.. XEmotion: 1) powerful
[A]:
sad