You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Q: Event:PersonX represents PersonY's interests. Intent: 1) to continue enjoying his time. XEmotion: 1) fulfilled

A: grateful
****
Q: Event:PersonX gives PersonX's wife. Intent:. XEmotion: 1) get information

A: happy
****
Q: Event:PersonX makes it extra special. Intent: 1) to create a game. XEmotion: 1) excited 2) pleased

A:
impressed
****