In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

Ex Input:
Recently, resources and tasks were proposed to go beyond state tracking in dialogue systems. An example is the frame tracking task, which requires recording multiple frames, one for each user goal set during the dialogue. This allows a user, for instance, to compare items corresponding to different goals. This paper proposes a model which takes as input the list of frames created so far during the dialogue, the current user utterance as well as the dialogue acts, slot types, and slot values associated with this utterance. The model then outputs the frame being referenced by each triple of dialogue act, slot type, and slot value. We show that on the recently published Frames dataset, this model significantly outperforms a previously proposed rule-based baseline. In addition, we propose an extensive analysis of the frame tracking task by dividing it into sub-tasks and assessing their difficulty with respect to our model.

Ex Output:
A Frame Tracking Model for Memory-Enhanced Dialogue Systems


Ex Input:
Distortion of the underlying speech is a common problem for single-channel speech enhancement algorithms, and hinders such methods from being used more extensively. A dictionary based speech enhancement method that emphasizes preserving the underlying speech is proposed. Spectral patches of clean speech are sampled and clustered to train a dictionary. Given a noisy speech spectral patch, the best matching dictionary entry is selected and used to estimate the noise power at each time-frequency bin. The noise estimation step is formulated as an outlier detection problem, where the noise at each bin is assumed present only if it is an outlier to the corresponding bin of the best matching dictionary entry. This framework assigns higher priority in removing spectral elements that strongly deviate from a typical spoken unit stored in the trained dictionary. Even without the aid of a separate noise model, this method can achieve significant noise reduction for various non-stationary noises, while effectively preserving the underlying speech in more challenging noisy environments.

Ex Output:
SINGLE CHANNEL SPEECH ENHANCEMENT USING OUTLIER DETECTION


Ex Input:
Deep Reinforcement Learning (RL) recently emerged as one of the most competitive approaches for learning in sequential decision making problems with fully observable environments, e.g., computer Go. However, very little work has been done in deep RL to handle partially observable environments. We propose a new architecture called Action-specific Deep Recurrent Q-Network (ADRQN) to enhance learning performance in partially observable domains. Actions are encoded by a fully connected layer and coupled with a convolutional observation to form an action-observation pair. The time series of action-observation pairs are then integrated by an LSTM layer that learns latent states based on which a fully connected layer computes Q-values as in conventional Deep QNetworks (DQNs). We demonstrate the effectiveness of our new architecture in several partially observable domains, including flickering Atari games.

Ex Output:

On Improving Deep Reinforcement Learning for POMDPs