In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

Input: Consider Input: Reinforcement learning algorithms rely on carefully engineered rewards from the environment that are extrinsic to the agent. However, annotating each environment with hand-designed, dense rewards is difficult and not scalable, motivating the need for developing reward functions that are intrinsic to the agent. 
 Curiosity is such intrinsic reward function which uses prediction error as a reward signal. In this paper: (a) We perform the first large-scale study of purely curiosity-driven learning, i.e. {\em without any extrinsic rewards}, across $54$ standard benchmark environments, including the Atari game suite. Our results show surprisingly good performance as well as a high degree of alignment between the intrinsic curiosity objective and the hand-designed extrinsic rewards of many games. (b) We investigate the effect of using different feature spaces for computing prediction error and show that random features are sufficient for many popular RL game benchmarks, but learned features appear to generalize better (e.g. to novel game levels in Super Mario Bros.). (c) We demonstrate limitations of the prediction-based rewards in stochastic setups. Game-play videos and code are at https://doubleblindsupplementary.github.io/large-curiosity/.

Output: An agent trained only with curiosity, and no extrinsic reward, does surprisingly well on 54 popular environments, including the suite of Atari games, Mario etc.


Input: Consider Input: It can be challenging to train multi-task neural networks that outperform or even match their single-task counterparts. To help address this, we propose using knowledge distillation where single-task models teach a multi-task model. We enhance this training with teacher annealing, a novel method that gradually transitions the model from distillation to supervised learning, helping the multi-task model surpass its single-task teachers. We evaluate our approach by multi-task fine-tuning BERT on the GLUE benchmark. Our method consistently improves over standard single-task and multi-task training.

Output: distilling single-task models into a multi-task model improves natural language understanding performance


Input: Consider Input: The paper, interested in unsupervised feature selection, aims to retain the features best accounting for the local patterns in the data. The proposed approach, called Locally Linear Unsupervised Feature Selection, relies on a dimensionality reduction method to characterize such patterns; each feature is thereafter assessed according to its compliance w.r.t. the local patterns, taking inspiration from Locally Linear Embedding (Roweis and Saul, 2000). The experimental validation of the approach on the scikit-feature benchmark suite demonstrates its effectiveness compared to the state of the art.


Output: Unsupervised feature selection through capturing the local linear structure of the data