TASK DEFINITION: You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None
PROBLEM: Event:PersonX smells strange. Intent: 1) to be in control. XEmotion: 1) like the boss

SOLUTION: annoyed

PROBLEM: Event:PersonX takes PersonY to the game. Intent:. XEmotion: 1) miserable

SOLUTION: happy

PROBLEM: Event:PersonX puts ___ in the dryer. Intent:. XEmotion: 1) compliant

SOLUTION:
very sad and angry on x