You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

[EX Q]: Event:PersonX returns to PersonY's land. Intent: 1) good place. XEmotion: 1) nature place
[EX A]: happy

[EX Q]: Event:It is completely ruined. Intent: 1) to be helpful. XEmotion: 1) useful 2) kind 3) helpful
[EX A]: frustrated

[EX Q]: Event:PersonX is driving home one night. Intent: 1) to have fun. XEmotion: 1) entertained 2) amused
[EX A]:
happy.