Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

[EX Q]: Here ma'am, have a sip out of my flask. This is "kid juice."
[EX A]: Oh, that seems a little odd, but since you're with the park, I guess it's alright.

[EX Q]: I told myself that I wasn't going to cry because I'm already so dehydrated from all the drugs we've been doing.
[EX A]: Denise, please don't cry. You need to keep the moisture inside your body. I can't afford to get you a water.

[EX Q]: Oh, Captain, I'm so glad that you're home here in Downy. My wife is gone. Grandfather is gone.
[EX A]:
I'm so sorry for your loss, sir. My name is Albert, but you can just call me Anus.