You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Input: Consider Input: Event:PersonX executes ___ upon PersonY doeth evil. Intent:. XEmotion: 1) responsible

Output: frustrated


Input: Consider Input: Event:PersonX gives PersonY a clue. Intent: 1) to be dirty. XEmotion: 1) disgusting 2) dirty 3) like trash

Output: appreciative


Input: Consider Input: Event:PersonX invites several friends. Intent: 1) to split things evenly. XEmotion: 1) equalitarian


Output: excitement too