In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

Q: Synthesizing user-intended programs from a small number of input-output exam-
 ples is a challenging problem with several important applications like spreadsheet
 manipulation, data wrangling and code refactoring. Existing synthesis systems
 either completely rely on deductive logic techniques that are extensively hand-
 engineered or on purely statistical models that need massive amounts of data, and in
 general fail to provide real-time synthesis on challenging benchmarks. In this work,
 we propose Neural Guided Deductive Search (NGDS), a hybrid synthesis technique
 that combines the best of both symbolic logic techniques and statistical models.
 Thus, it produces programs that satisfy the provided specifications by construction
 and generalize well on unseen examples, similar to data-driven systems. Our
 technique effectively utilizes the deductive search framework to reduce the learning
 problem of the neural component to a simple supervised learning setup. Further,
 this allows us to both train on sparingly available real-world data and still leverage
 powerful recurrent neural network encoders. We demonstrate the effectiveness
 of our method by evaluating on real-world customer scenarios by synthesizing
 accurate programs with up to 12× speed-up compared to state-of-the-art systems.

A: We integrate symbolic (deductive) and statistical (neural-based) methods to enable real-time program synthesis with almost perfect generalization from 1 input-output example.
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Q: In recent years we have seen fast progress on a number of benchmark problems in AI, with modern methods achieving near or super human performance in Go, Poker and Dota. One common aspect of all of these challenges is that they are by design adversarial or, technically speaking, zero-sum. In contrast to these settings, success in the real world commonly requires humans to collaborate and communicate with others, in settings that are, at least partially, cooperative. In the last year, the card game Hanabi has been established as a new benchmark environment for AI to fill this gap. In particular, Hanabi is interesting to humans since it is entirely focused on theory of mind, i.e. the ability to effectively reason over the intentions, beliefs and point of view of other agents when observing their actions. Learning to be informative when observed by others is an interesting challenge for Reinforcement Learning (RL): Fundamentally, RL requires agents to explore in order to discover good policies. However, when done naively, this randomness will inherently make their actions less informative to others during training. We present a new deep multi-agent RL method, the Simplified Action Decoder (SAD), which resolves this contradiction exploiting the centralized training phase. During training SAD allows other agents to not only observe the (exploratory) action chosen, but agents instead also observe the greedy action of their team mates. By combining this simple intuition with an auxiliary task for state prediction and best practices for multi-agent learning, SAD establishes a new state of the art for 2-5 players on the self-play part of the Hanabi challenge.

A: We develop Simplified Action Decoder, a simple MARL algorithm that beats previous SOTA on Hanabi by a big margin across 2- to 5-player games.
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Q: We present Spectral Inference Networks, a framework for learning eigenfunctions of linear operators by stochastic optimization. Spectral Inference Networks generalize Slow Feature Analysis to generic symmetric operators, and are closely related to Variational Monte Carlo methods from computational physics. As such, they can be a powerful tool for unsupervised representation learning from video or graph-structured data. We cast training Spectral Inference Networks as a bilevel optimization problem, which allows for online learning of multiple eigenfunctions. We show results of training Spectral Inference Networks on problems in quantum mechanics and feature learning for videos on synthetic datasets. Our results demonstrate that Spectral Inference Networks accurately recover eigenfunctions of linear operators and can discover interpretable representations from video in a fully unsupervised manner.

A:
We show how to learn spectral decompositions of linear operators with deep learning, and use it for unsupervised learning without a generative model.
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