In this task, you will be presented with a context from an academic paper and a question based on the context. You have to classify the questions into "Extractive", "Abstractive", or "Yes-no" questions. Extractive questions can be answered by concatenating extracts taken from a context into a summary while answering abstractive questions involves paraphrasing the context using novel sentences. Yes-no question is a question whose expected answer is one of two choices, one that affirms the question and one that denies the question. Typically, the choices are either yes or no.

Ex Input:
The results show that NCEL consistently outperforms various baselines with a favorable generalization ability. 
 Question: How effective is their NCEL approach overall?

Ex Output:
Extractive


Ex Input:
Irony Classifier: We implement a CNN classifier trained with our irony dataset. Sentiment Classifier for Irony: We first implement a one-layer LSTM network to classify ironic sentences in our dataset into positive and negative ironies. Sentiment Classifier for Non-irony: Similar to the training process of the sentiment classifier for irony, we first implement a one-layer LSTM network trained with the dataset for the sentiment analysis of common twitters to classify the non-ironies into positive and negative non-ironies. In this section, we describe some additional experiments on the transformation from ironic sentences to non-ironic sentences. 
 Question: What experiments are conducted?

Ex Output:
Extractive


Ex Input:
In Table TABREF15 we measure BLEU BIBREF19, NIST BIBREF20, METEOR BIBREF21, ROUGE-L BIBREF22 and CIDEr BIBREF23 metrics on the 2018 E2E NLG Challenge test data using the evaluation script provided by the organizers.  We use the gold standard selection during training and validation of the text generation model, as well as the automatic evaluation. As we deploy our text generation model for manual evaluation, we use a Conditional Random Field (CRF) model to predict which events to mention. The second human evaluation aimed at judging the acceptability of the output for production use in a news agency.  In the minimum edit evaluation, carried out by the annotator who created the news corpus, only factual mistakes and grammatical errors are corrected, resulting in text which may remain awkward or unfluent. The word error rate (WER) of the generated text compared to its corrected variant as a reference is 5.6% (6.2% disregarding punctuation).  The factual errors and their types are summarized in Table TABREF23. From the total of 510 game events generated by the system, 78 of these contained a factual error, i.e. 84.7% were generated without factual errors. Most fluency issues relate to the overall flow and structure of the report. Addressing these issues would require the model to take into account multiple events in a game, and combine the information more flexibly to avoid repetition.  The second human evaluation aimed at judging the acceptability of the output for production use in a news agency. The output is evaluated in terms of its usability for a news channel labelled as being machine-generated, i.e. not aiming at the level of a human journalist equipped with substantial background information. The evaluation was carried out by two journalists from the STT agency, who split the 59 games among themselves approximately evenly. 
 Question: What evaluation criteria and metrics were used to evaluate the generated text?

Ex Output:

Extractive