Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

[EX Q]: Demetrius, I am getting nervous. I don't know where chuck has gone. Ever since he went to that haunted house last night, I haven't seen him anywhere.
[EX A]: I wish you would stop asking about him. You're married to me now.

[EX Q]: There will be no picnics today. The lake is closed until we find out where this water is going.
[EX A]: Hey! I paid fifty bucks for this tour!

[EX Q]: Are you sure you don't want one. The blue kid looks good.
[EX A]:
I don't think that's an option anymore. It looks like the blue one kicked the bucket, look.