You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Input: Consider Input: Event:PersonX leads PersonX's team. Intent: 1) to disturb the person who was going to office. XEmotion: 1) to have succeeded in his action

Output: protected


Input: Consider Input: Event:PersonX makes an offer. Intent: 1) to be helpful. XEmotion: 1) alert

Output: satisfied


Input: Consider Input: Event:PersonX creates PersonY system. Intent: 1) to have something to eat. XEmotion: 1) satisfied


Output: helped