You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

[Q]: Event:PersonX turns PersonY's ___ around. Intent: 1) to have better chances 2) to fair better 3) to be happier. XEmotion: 1) thankful 2) appreciative 3) happy
[A]: grateful


[Q]: Event:PersonX holds PersonY's ___ in check. Intent: 1) to be with someone 2) wants to help someone. XEmotion: 1) happy 2) embarrassed
[A]: helped


[Q]: Event:PersonX gives ___ another chance. Intent: 1) another branch. XEmotion: 1) satisfied
[A]:
hopeful