In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

The Deep Image Prior (DIP, Ulyanov et al., 2017) is a fascinating recent approach for recovering images which appear natural, yet is not fully understood. This work aims at shedding some further light on this approach by investigating the properties of the early outputs of the DIP. First, we show that these early iterations demonstrate invariance to adversarial perturbations by classifying progressive DIP outputs and using a novel saliency map approach. Next we explore using DIP as a defence against adversaries, showing good potential. Finally, we examine the adversarial invariancy of the early DIP outputs, and hypothesize that these outputs may remove non-robust image features. By comparing classification confidence values we show some evidence confirming this hypothesis.
We investigate properties of the recently introduced Deep Image Prior (Ulyanov et al, 2017)

Flow-based generative models are powerful exact likelihood models with efficient sampling and inference. 
 Despite their computational efficiency, flow-based models generally have much worse density modeling performance compared to state-of-the-art autoregressive models. In this paper, we investigate and improve upon three limiting design choices employed by flow-based models in prior work: the use of uniform noise for dequantization, the use of inexpressive affine flows, and the use of purely convolutional conditioning networks in coupling layers. Based on our findings, we propose Flow++, a new flow-based model that is now the state-of-the-art non-autoregressive model for unconditional density estimation on standard image benchmarks. Our work has begun to close the significant performance gap that has so far existed between autoregressive models and flow-based models.
Improved training of current flow-based generative models (Glow and RealNVP) on density estimation benchmarks

Recent studies have shown the vulnerability of reinforcement learning (RL) models in noisy settings. The sources of noises differ across scenarios. For instance, in practice, the observed reward channel is often subject to noise (e.g., when observed rewards are collected through sensors), and thus observed rewards may not be credible as a result. Also, in applications such as robotics, a deep reinforcement learning (DRL) algorithm can be manipulated to produce arbitrary errors. In this paper, we consider noisy RL problems where observed rewards by RL agents are generated with a reward confusion matrix. We call such observed rewards as perturbed rewards. We develop an unbiased reward estimator aided robust RL framework that enables RL agents to learn in noisy environments while observing only perturbed rewards. Our framework draws upon approaches for supervised learning with noisy data. The core ideas of our solution include estimating a reward confusion matrix and defining a set of unbiased surrogate rewards. We prove the convergence and sample complexity of our approach. Extensive experiments on different DRL platforms show that policies based on our estimated surrogate reward can achieve higher expected rewards, and converge faster than existing baselines. For instance, the state-of-the-art PPO algorithm is able to obtain 67.5% and 46.7% improvements in average on five Atari games, when the error rates are 10% and 30% respectively.

A new approach for learning with noisy rewards in reinforcement learning