TASK DEFINITION: You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None
PROBLEM: Event:PersonX finally beat ___. Intent:. XEmotion: 1) sorry

SOLUTION: unhappy to lose

PROBLEM: Event:PersonX feels sorry for PersonY. Intent: 1) to get some rest. XEmotion: 1) refreshed

SOLUTION: sad

PROBLEM: Event:PersonX soft shoes. Intent: 1) to help. XEmotion: 1) satisfied

SOLUTION:
annoyed