You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Event:PersonX points a gun at PersonY. Intent: 1) company 2) to be fed. XEmotion: 1) happy 2) full
scared

Event:PersonX is an hour late. Intent:. XEmotion: 1) pain
angry

Event:PersonX fills PersonY's pipe. Intent: 1) to be productive. XEmotion: 1) useful

happy