You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Q: Event:PersonX loses sight of PersonY. Intent: 1) to get the job done.. XEmotion: 1) happy it's finished.

A: sad
****
Q: Event:PersonX begins talking. Intent: 1) to enjoy game together. XEmotion: 1) happy 2) satisfied

A: interested
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Q: Event:PersonX makes PersonY sad. Intent:. XEmotion: 1) knowledgable 2) informed

A:
rejected by x.
****