In this task, five ordered key facts are given. All the given facts are expressed in natural language. Your job is to generate a story 100 to 1000 words long, that includes all the facts given as input in their order of appearance while expanding upon them to produce a broader, yet coherent, narrative.
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Question: Fact1: film is set in 11th century, Fact2: Edward wants Leofric to marry Norman woman, Fact3: Godiva proves militant bride, Fact4: unrest between Anglo-Saxon populace and increasingly influential Norman French led to famous ride, Fact5: plot is notable by striking leadership qualities of Maureen O'Hara role

Answer: The film is set in 11th century England. King Edward the Confessor Eduard Franz wants the Saxon Lord Leofric George Nader, who rules Coventry, to marry a Norman woman, Yolanda. When he refuses, he is sentenced to jail, where he meets Godiva Maureen OHara, the sheriffs sister. The two fall in love and soon they are wed. The times are turbulent and Godiva proves a militant bride; unhistorically, unrest between the AngloSaxon populace and the increasingly influential Norman French led to her famous ride. The plot is quite notable by the striking leadership qualities of the Maureen OHara role. Released in 1955, late in the epoch of this style of historical adventure there are some playful subtleties, a touching opportunity to see the 69yearold McLaglen in a competent action role, and a very striking example of an archery trickshot.


Question: Fact1: Alan Parrish escapes gang of bullies and retreats to shoe factory owned by father, Fact2: Alan After being attacked by follows sound of tribal drumbeats to construction site Jessup 's group, Fact3: Sarah Whittle arrives to return bicycle, Fact4: game piece moves by itself and cryptic message describing roll 's outcome appears in crystal ball at center of board, Fact5: Peter 's next roll releases lion and Alan

Answer: In 1869, near Brantford, New Hampshire, two brothers bury a chest and hope that no one will ever find it. A century later in 1969, Alan Parrish escapes a gang of bullies led by Billy Jessup and retreats to a shoe factory owned by his father, Sam. He meets Carl Bentley, an employee, who reveals a new shoe prototype he made by himself. Alan misplaces the shoe and damages a machine, but Carl takes responsibility and loses his job. After being attacked by Jessups group, who also steal his bicycle, Alan follows the sound of tribal drumbeats to a construction site. He finds the chest containing a board game called Jumanji and brings it home. At home, after an argument with Sam about attending a boarding school, Alan plans to run away. Sarah Whittle, his friend, arrives to return his bicycle, and Alan shows her Jumanji and invites her to play. With each roll of the dice, the game piece moves by itself and a cryptic message describing the rolls outcome appears in the crystal ball at the center of the board. Sarah reads the first message on the board and hears an eerie sound. Alan then unintentionally rolls the dice after being startled by the chiming clock; a message tells him to wait in a jungle until someone rolls a 5 or 8. Alan is sucked into the game, and a colony of bats chases Sarah out of the mansion. Twentysix years later in 1995, Judy and Peter Shepherd move into the vacant Parrish mansion with their aunt Nora, after their parents died in an accident on a ski trip in Canada, the winter before. Soon after, Judy and Peter find Jumanji in the attic and begin playing it. Their rolls release a swarm of big mosquitoes and a troop of monkeys. The game rules state that everything will be restored when the game ends, so they continue playing. Peters next roll releases a lion and an adult Alan. As Alan makes his way out, he meets Carl, who is now working as a police officer. Alan, Judy and Peter go to the now closed shoe factory, where a derelict tells Alan that after his disappearance, Sam abandoned the business and searched for Alan, until his death just four years earlier. Realizing they need Sarah to finish the game, the three locate her, now suffering posttraumatic stress disorder after Alans disappearance, and they persuade her to join them. Sarahs roll releases fastgrowing carnivorous plants, and Alans next roll releases a biggame hunter, Van Pelt. Judys next roll releases a stampede of various animals, and a pelican steals the game. Peter retrieves it, but Alan is arrested by Carl. Later, Van Pelt catches up to Alans friends and steals the game. Peter, Sarah, and Judy follow Van Pelt to a department store, where they fight him, retrieve the game, and reunite with Alan. When the four return to the mansion, it is now completely overrun by jungle wildlife. They release numerous calamities, until Van Pelt arrives. When Alan drops the dice, he wins the game which causes everything that happened as a result of the game to be reversed. Alan and Sarah return to 1969 as children, but have full memories of the future events. Alan reconciles with his father and admits that he was responsible for the shoe that damaged the factorys machine. Carl is rehired, and Sam tells his son that he does not have to attend boarding school. Alan and Sarah throw Jumanji into a river, and then share a kiss. Twentyfive years later, Alan and Sarah are married and expecting their first child. Alan runs the factory after his parents retired but are still alive. He and Sarah reunite with Judy and Peter who have no memories of the game, and meet their parents Jim and Martha during a Christmas party. The Parrishes offer Jim a job and convinces the Shepherds to cancel their upcoming ski trip, averting their deaths, before they strike up a friendship with them. On a beach, two young girls speaking French hear drumbeats while walking, as Jumanji lies partially buried in the sand.


Question: Fact1: John Kent goes to Paris with friend Huck Haines and latter 's dance band, Fact2: John turns to only person, Fact3: Countess Scharwenka turns out to be hometown sweetheart, Fact4: doorman seems interested in Stephanie, Fact5: aunt intended for Stephanie to inherit business

Answer:
John Kent Randolph Scott, a former star football player at Harvard, goes to Paris with his friend Huck Haines Fred Astaire and the latters dance band, the Wabash Indianians. Alexander Voyda Luis Alberni has booked the band, but refuses to let them play when he finds the musicians are not the Indians he expected, but merely from Indiana Huck Haines and his Indianians Band. John turns to the only person he knows in Paris for help, his Aunt Minnie Helen Westley, who owns the fashionable Roberta gown shop. While there, he meets her chief assistant and secretly the head designer, Stephanie Irene Dunne. John is quickly smitten with her. Meanwhile, Huck unexpectedly stumbles upon someone he knows very well. Countess Scharwenka, a temperamental customer at Robertas, turns out to be his hometown sweetheart Lizzie Gatz Ginger Rogers. She gets Hucks band an engagement at the nightclub where she is a featured entertainer, and Huck agrees to keep her true identity a secret. Two things trouble John. One is Ladislaw Victor Varconi, the handsome Russian deposed prince and doorman who seems too interested in Stephanie. The other is the memory of Sophie Claire Dodd, the snobbish, conceited girlfriend he left behind after a quarrel over his lack of sophistication and polish. When Aunt Minnie dies unexpectedly without leaving a will, John inherits the shop. Knowing nothing about womens fashion and aware that his aunt intended for Stephanie to inherit the business, he persuades Stephanie to remain as his partner. Correspondents flock to hear what a football player has to say about feminine fashions. Huck gives the answers, making a lot of weird statements about the innovations John is planning to introduce. Sophie arrives in Paris, attracted by Johns good fortune. She enters the shop, looking for a dress, but is dissatisfied with everything Stephanie shows her. Huck persuades her to choose a gown that John had ordered to be discarded as too vulgar. When John sees her in it, they quarrel for the final time. John reproaches Stephanie for selling Sophie the gown. Terribly hurt, Stephanie quits the shop. With Robertas putting on a fashion show in a week, Huck takes over the design work, with predictably bad results. When Stephanie sees his awful creations, she is persuaded to return to save Robertas reputation. The show is a triumph, helped by the entertainment provided by Huck, Countess Scharwenka, and the band. A prestardom Lucille Ball, with platinum blond hair, appears uncredited in her first RKO film as a model wearing an elaborate feather cape, after the vocal by Dunne, in the fashion show. The closing sensation is a gown modeled by Stephanie herself. At the show, John overhears that she and Ladislaw are leaving Paris and mistakenly assumes that they have married. Later, he congratulates her for becoming a princess. When she informs him that Ladislaw is merely her cousin and that the title has been hers since birth, the lovers are reunited. Huck and Lizzie, who decide to get married, do a final tap dance sequel.