instruction:
You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None
question:
Event:PersonX turns PersonY's ___ around. Intent: 1) to have better chances 2) to fair better 3) to be happier. XEmotion: 1) thankful 2) appreciative 3) happy
answer:
grateful


question:
Event:PersonX runs PersonY's hand through PersonY's hair. Intent: 1) to be neat 2) to be clean. XEmotion: 1) clean 2) better
answer:
informed of their hair texture


question:
Event:PersonX causes PersonY explosion. Intent: 1) to hang out more often.. XEmotion: 1) happy.
answer:

super angry