In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

Ex Input:
An RDF data shape is a description of the expected contents of an RDF document (aka graph) or dataset. A major part of this description is the set of constraints that the document or dataset is required to satisfy. W3C recently (2014) chartered the RDF Data Shapes Working Group to define SHACL, a standard RDF data shape language. We refer to the ability to name and reference shape language elements as recursion. This article provides a precise definition of the meaning of recursion as used in Resource Shape 2.0. The definition of recursion presented in this article is largely independent of language-specific details. We speculate that it also applies to ShEx and to all three of the current proposals for SHACL. In particular, recursion is not permitted in the SHACL-SPARQL proposal, but we conjecture that recursion could be added by using the definition proposed here as a top-level control structure.

Ex Output:
Recursion in RDF Data Shape Languages


Ex Input:
We introduce a novel training principle for probabilistic models that is an alternative to maximum likelihood. The proposed Generative Stochastic Networks (GSN) framework is based on learning the transition operator of a Markov chain whose stationary distribution estimates the data distribution. The transition distribution of the Markov chain is conditional on the previous state, generally involving a small move, so this conditional distribution has fewer dominant modes, being unimodal in the limit of small moves. Thus, it is easier to learn because it is easier to approximate its partition function, more like learning to perform supervised function approximation, with gradients that can be obtained by backprop. We provide theorems that generalize recent work on the probabilistic interpretation of denoising autoencoders and obtain along the way an interesting justification for dependency networks and generalized pseudolikelihood, along with a definition of an appropriate joint distribution and sampling mechanism even when the conditionals are not consistent. GSNs can be used with missing inputs and can be used to sample subsets of variables given the rest. We validate these theoretical results with experiments on two image datasets using an architecture that mimics the Deep Boltzmann Machine Gibbs sampler but allows training to proceed with simple backprop, without the need for layerwise pretraining. P(X)

Ex Output:
Deep Generative Stochastic Networks Trainable by Backprop


Ex Input:
Learning by observation can be of key importance whenever agents sharing similar features want to learn from each other. This paper presents an agent architecture that enables software agents to learn by direct observation of the actions executed by expert agents while they are performing a task. This is possible because the proposed architecture displays information that is essential for observation, making it possible for software agents to observe each other. The agent architecture supports a learning process that covers all aspects of learning by observation, such as discovering and observing experts, learning from the observed data, applying the acquired knowledge and evaluating the agent’s progress. The evaluation provides control over the decision to obtain new knowledge or apply the acquired knowledge to new problems. We combine two methods for learning from the observed information. The first one, the recall method, uses the sequence on which the actions were observed to solve new problems. The second one, the classification method, categorizes the information in the observed data and determines to which set of categories the new problems belong. Results show that agents are able to learn in conditions where common supervised learning algorithms fail, such as when agents do not know the results of their actions a priori or when not all the effects of the actions are visible. The results also show that our approach provides better results than other learning methods since it requires shorter learning periods.

Ex Output:

Learning by Observation of Agent Software Images