TASK DEFINITION: You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None
PROBLEM: Event:PersonX gives PersonY a clue. Intent: 1) to be dirty. XEmotion: 1) disgusting 2) dirty 3) like trash

SOLUTION: appreciative

PROBLEM: Event:PersonX lets PersonY keep it. Intent: 1) to be helpful 2) to hand me something. XEmotion: 1) supportive

SOLUTION: nervous

PROBLEM: Event:PersonX suits to PersonY's needs. Intent: 1) to be nice. XEmotion: 1) pleased to help

SOLUTION:
appreciative