TASK DEFINITION: You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None
PROBLEM: Event:PersonX scores a point. Intent: 1) to not be heard that he is unhappy. XEmotion: 1) annoyed at his situation

SOLUTION: good

PROBLEM: Event:PersonX increases PersonX's speed. Intent: 1) to have more money. XEmotion: 1) glad to get away with it

SOLUTION: faster

PROBLEM: Event:PersonX delivers to PersonY's house. Intent: 1) to be proactive. 2) to get things done. 3) to get ownership.. XEmotion: 1) ahead of the curve. 2) productive.

SOLUTION:
thankful