You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Input: Consider Input: Event:PersonX plays well. Intent:. XEmotion: 1) creative

Output: good they are appreciated


Input: Consider Input: Event:PersonX turns toward PersonY. Intent: 1) to get person y alone 2) to talk to person y 3) is worried about person y. XEmotion: 1) nervous 2) worried 3) concerned

Output: addressed


Input: Consider Input: Event:PersonX says anything. Intent:. XEmotion: 1) like they belong to a family.


Output: annoyed