Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

[EX Q]: The only thing that makes me madder than having two port-o-potties instead of eight is hearing your dumb ass story about how it was lost.
[EX A]: Well, I thought that giving you a story would help you understand why you do not have eight and that would help you lessen your anger towards me.

[EX Q]: We are in New England in 1809. John Gooding Thadeous, you have accused Jane Gooding Thadeous of witchcraft.
[EX A]: Yeah, I've accused my wife of witchcraft. She sewed a poppet and caused me to go deaf.

[EX Q]: You know, I always thought it was cruel that your wife said you gotta make a choice. It's either you set up a hospital suite in her home for a dog who's gonna die anyway, or I leave.
[EX A]:
It's was like, no offense honey but I love you and the dog the same.