instruction:
You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None
question:
Event:PersonX drops PersonY's hand. Intent: 1) satisfied. XEmotion: 1) good
answer:
sad and angry


question:
Event:PersonX begins talking. Intent: 1) to enjoy game together. XEmotion: 1) happy 2) satisfied
answer:
interested


question:
Event:PersonX sacrifices ___ for the sake. Intent: 1) to meet someone new. XEmotion: 1) excited
answer:

happys