You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Ex Input:
Event:PersonX gives ___ a bonus. Intent: 1) to show kindness. XEmotion: 1) generous

Ex Output:
accomplished


Ex Input:
Event:PersonX tells scary stories. Intent: 1) to satisfy himself 2) accomplish something. XEmotion: 1) like he or she succeeded 2) attainment

Ex Output:
spooked


Ex Input:
Event:PersonX improves PersonY's quality. Intent: 1) financial security. XEmotion: 1) responsible for them self

Ex Output:

better than before