You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Input: Consider Input: Event:PersonX scores a point. Intent: 1) to not be heard that he is unhappy. XEmotion: 1) annoyed at his situation

Output: good


Input: Consider Input: Event:It flies through the air. Intent: 1) personx dont want to live with persony. XEmotion: 1) relaxed

Output: interested


Input: Consider Input: Event:PersonX uses ___ as a tool. Intent: 1) to change someone's mind 2) to achieve an improbable result 3) doesn't know that the task is useless. XEmotion: 1) disappointed 2) satisfied that they tried everything 3) used


Output: satisfied