instruction:
You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None
question:
Event:PersonX plays PersonX's new game. Intent: 1) to catch personx's dog. XEmotion: 1) relieved
answer:
happy.


question:
Event:PersonX lets PersonY keep it. Intent: 1) to be helpful 2) to hand me something. XEmotion: 1) supportive
answer:
nervous


question:
Event:PersonX gets PersonX's gun. Intent: 1) to have company. XEmotion: 1) happy to have a friend along.
answer:

stolen from