The input is taken from a negotiation between two participants who take the role of campsite neighbors and negotiate for Food, Water, and Firewood packages, based on their individual preferences and requirements. Given an utterance and recent dialogue context containing past 3 utterances (wherever available), output Yes if the utterance contains the self-need strategy, otherwise output No. self-need is a selfish negotiation strategy. It is used to create a personal need for an item in the negotiation, such as by pointing out that the participant sweats a lot to show preference towards water packages.

Ex Input:
Context: 'Hey, how are you doing today? are you excited to go camping?' 'I am good. How about you?  Yes, I love camping!' 'I am doing great! camping is super enjoyable'
Utterance: 'Do you bring enough stuff?'

Ex Output:
No


Ex Input:
Context: 'Firewood, how about you?' 'Oh, firewood as well! It's not a camping trip if you run out of firewood in just a few nights! I would hate to be cold ' 'I was thinking S’mores!  I will start off....2 firewood, 2 water, 1 food'
Utterance: 'I was thinking smores too! Well I can settle for 1 firewood, but I think I would need more food to keep busy. How about (for me to recieve): 1 firewood, 3 food, 1 water?'

Ex Output:
Yes


Ex Input:
Context: 'I could really use some extra firewood!' 'So could I. How about we split the firewood?' 'How about I take 2 firewood but you can have 2 waters? Water is pretty important and I have a little extra.'
Utterance: 'That sounds fair.'

Ex Output:

No