The input is taken from a negotiation between two participants who take the role of campsite neighbors and negotiate for Food, Water, and Firewood packages, based on their individual preferences and requirements. Given an utterance and recent dialogue context containing past 3 utterances (wherever available), output Yes if the utterance contains the self-need strategy, otherwise output No. self-need is a selfish negotiation strategy. It is used to create a personal need for an item in the negotiation, such as by pointing out that the participant sweats a lot to show preference towards water packages.

[EX Q]: Context: 'hi how are you' 'Hi, I am good. How about you? 🙂'
Utterance: 'same, can I get 3 food, 2 firewood and 0 water, I need 3 food because i need food to survive'
[EX A]: Yes

[EX Q]: Context: 'I have a big party with varying degrees of health and I'm going to need every bit of firewood and food I can get my hands on!  🙂' 'hi, we may be in luck then, i really would like water as i enjoy walking and hiking, i will require some firewood though so i can roast some s'mores' 'How many people are in your camping party?'
Utterance: 'i have 6, and 2 more could be joining us to make 8 '
[EX A]: No

[EX Q]: Context: 'Hi! How about I receive 3 food, 2 firewood, and 1 water?'
Utterance: 'I can't do that. It would leave me with no food at all. How about I take 2 food, and 1 firewood, and 1 water?'
[EX A]:
No