You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Ex Input:
Event:PersonX calls PersonY back. Intent: 1) to earn money. XEmotion: 1) busy 2) stressed

Ex Output:
cared about


Ex Input:
Event:PersonX runs off at the mouth. Intent: 1) to help 2) to practice. XEmotion: 1) active 2) helpful

Ex Output:
a little annoyed


Ex Input:
Event:PersonX turns the enemy 's ___. Intent:. XEmotion: 1) restless 2) tired

Ex Output:

angry and unhappy