You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

[EX Q]: Event:PersonX calls ___ today. Intent: 1) to earn some money. XEmotion: 1) happy to have a job
[EX A]: like they will make up the slack

[EX Q]: Event:PersonX is going to throw up. Intent: 1) have fun. XEmotion: 1) happy
[EX A]: disgusted

[EX Q]: Event:PersonX eases PersonY's nerves. Intent: 1) to win a game against persony. XEmotion: 1) eager 2) energized
[EX A]:
calm