TASK DEFINITION: The input is taken from a negotiation between two participants who take the role of campsite neighbors and negotiate for Food, Water, and Firewood packages, based on their individual preferences and requirements. Given an utterance and recent dialogue context containing past 3 utterances (wherever available), output Yes if the utterance contains the self-need strategy, otherwise output No. self-need is a selfish negotiation strategy. It is used to create a personal need for an item in the negotiation, such as by pointing out that the participant sweats a lot to show preference towards water packages.
PROBLEM: Context: 'Hi there.  I'm hoping we can make a deal about me getting firewood.  I get really cold at night and I'd love to have my fire still going in the morning for coffee - I'd gladly share some if you pop by my campsite.' 'I am in dire need of firewood myself. I was planning on bringing food that needed to be cooked over flame. 😮' 'Well maybe we can find a way to split it!  This isn't a problem we can't solve.  Are you in need of food too, then?'
Utterance: 'That would be great! I don't need food as much as I am in need of firewood, to be honest.'

SOLUTION: No

PROBLEM: Context: 'ME as well! we are a group of big eaters, and are looking to take lots of food.' 'That is fair as there is no showers or sinks at my campsite so I am looking to take water :) ' 'We will likely also need to take water too. Need to be able to wash up.'
Utterance: 'That is fair, I also will need a good bit of firewood to keep warm as the campsite is in a colder area.'

SOLUTION: Yes

PROBLEM: Context: 'That is good, is it possible that I could get some firewood as well? I may be suffering from hypothermia.' 'Oh wow! I don't want you to be that cold! :o  If I can have 3 food, I'd be happy for you to have 2 firewood.' 'That would be great, I'm not real hungry, so I can spare some food.'
Utterance: 'That sounds fair to me! So we've got 2 water and 2 firewood for you, 3 food and 1 each water and firewood for me.'

SOLUTION:
No