You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Ex Input:
Event:PersonX leads PersonY's team. Intent: 1) to save persony from trouble. XEmotion: 1) like they owe persony

Ex Output:
thankful


Ex Input:
Event:PersonX avoids PersonY appearance. Intent: 1) brother is being annoying 2) to get revenge 3) to make brother stop. XEmotion: 1) annoyed 2) angry 3) aggravated

Ex Output:
hurt


Ex Input:
Event:It always said. Intent: 1) to win. XEmotion: 1) proud 2) happy 3) strong

Ex Output:

satisfied