You are provided with an "Event" and it's "Intent" related to PersonX. Determine the sentiment value of the given input as either "Positive", "Negative", and "Unknown". 

Input: Consider Input: Event:PersonX performs better. Intent: 1) nice

Output: Unknown


Input: Consider Input: Event:PersonX is in the wrong class. Intent: 1) to bring it with them

Output: Unknown


Input: Consider Input: Event:PersonX gets grounded. Intent: 1) to follow the person to a destination 2) to show subservience/lower status (as a child/etc.) 3) to stalk someone 4) or to make them feel unsettled


Output: Negative