Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 

Ex Input:
If you ask me one more time to play Settlers of Cataan I swear to god I will burn the house down.

Ex Output:
It is a good game. You know you love it. You even told me that you were cheating on me with a group of Cataan player.


Ex Input:
If you'll just open the door for me, I'll be on my way.

Ex Output:
Look at this ghostly door. We will open it for you.


Ex Input:
We couldn't tell if you said Marilyn or Mary Lynn from the TV show 24.

Ex Output:

Whichever keeps me alive. That's how you can call me.