You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Event:PersonX looks disgusting. Intent: 1) to help persony. XEmotion: 1) he did something right 2) good
uncomfortable

Event:PersonX sends a quick message back. Intent:. XEmotion: 1) good
neutral

Event:PersonX is always good. Intent: 1) to fool his attackers by changing his direction 2) to change his destination. XEmotion: 1) more diplomatic

joyful