You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Example Input: Event:PersonX runs down PersonY's cheeks. Intent: 1) to go around 2) to go a different way. XEmotion: 1) relieved
Example Output: happy

Example Input: Event:PersonX gives a ticket. Intent: 1) to make their home beautiful 2) to feel cozy at home. XEmotion: 1) satisfied 2) good about themselves 3) happy
Example Output: lucky

Example Input: Event:PersonX wants to lose PersonY. Intent: 1) the nation to be safe 2) the animals to survive 3) the environment to be preserved. XEmotion: 1) happy 2) hopeful
Example Output:
scared