instruction:
You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None
question:
Event:PersonX holds the ___ open. Intent:. XEmotion: 1) friendly
answer:
thankful to have help as they have boxes in their hands.


question:
Event:PersonX takes PersonY to the game. Intent:. XEmotion: 1) miserable
answer:
happy


question:
Event:PersonX packs PersonY's things. Intent: 1) save money. XEmotion: 1) happy
answer:

powerless