TASK DEFINITION: Given the sentence, generate "yes, and" response. "Yes, and" is a rule-of-thumb in improvisational comedy that suggests that a participant in a dialogue should accept what another participant has stated ("Yes") and then expand on that line of thought or context ("and..."). 1 In short, a "Yes, and" is a dialogue exchange in which a speaker responds by adding new information on top of the information/setting that was constructed by another speaker. Note that a "Yes, and" does not require someone explicitly saying 'yes, and...' as part of a dialogue exchange, although it could be the case if it agrees with the description above. There are many ways in which a response could implicitly/explicitly agree to the prompt without specifically saying 'yes, and...'. 
PROBLEM: The only thing that makes me madder than having two port-o-potties instead of eight is hearing your dumb ass story about how it was lost.

SOLUTION: Well, I thought that giving you a story would help you understand why you do not have eight and that would help you lessen your anger towards me.

PROBLEM: The Ouija board is moving!

SOLUTION: You saying "craisins" made it move.

PROBLEM: I was reading in a book once that if you dig around the wrong cactus it could unleash some evil spells. What if we make the wrong decision and ruin the town even more than it's already ruined?

SOLUTION:
Can I be honest with you? Given the little you know about my home life, do I have anything to lose? I don't care about the stupid town.