GitHub repository: mohthorn/3DShading
Primary language: C
Created: 2019-03-15T04:32:46Z
Description: A 3D ray tracing demo written in C++. Basic imlementations of ray casting, specular highlight, texture mapping, relection/refraction and shadow casting. Objects covered: sphere/sky box, plane, triangular mesh obj files. For now there's no parallel programming, the whole program runs on a single thread with heavy loops.