GitHub repository: BenStadnick/Intersection-of-Polygon-and-Interior-Ray
Primary language: C
Created: 2019-08-07T02:18:10Z
Description: Given a ray (point+direction) and polygon coordinates (e.g. a rotated rectangle ),  this will calculate an intersection of the ray with the polygon. Note, if the origin is  on the edge (within error) we don't count it as not an intersection. This way, when the  user is positioned by the stage limits, they cannot move further into the limits  *originally written for OriginC compiler