GitHub repository: Garsondee/IlluminationBuffer
Primary language: JavaScript
Description: Using a low-level WebGL intercept and a direct GPU-to-GPU copy (blit), this module provides a persistent, scene-sized PIXI.RenderTexture updated on each lighting refresh with minimal performance overhead. The resulting texture is exposed via a simple API, designed to be fed directly into custom PIXI.Filters and shaders as a sampler2D uniform.