GitHub repository: Azure-Samples/gaming-in-editor-telemetry
Primary language: C#
Created: 2019-03-27T00:47:12Z
Description: This reference architecture focuses on the development phase and a small number of users, gathering data from gameplay sessions and displaying it directly within the game engine - Unreal Engine in this case. It provides the fastest response time so your development and QA teams don't have to wait to get results from testing sessions.