GitHub repository: Kinyarasam/Raycasting-C
Primary language: Makefile
Created: 2024-05-28T07:20:11Z
Description: This project implements a simple raycasting engine in C, inspired by early 3D games like Wolfenstein 3D. Raycasting is a rendering technique used to create a 3D perspective in a 2D map by casting rays from the player's viewpoint and calculating intersections with the environment.