Search query: agitator balls for miniature paints
Product: The Army Painter Paint Mixing Balls - Rust-proof Stainless Steel Paint Mixing Balls for Mixing Model Paints - Stainless Steel Mixing Agitator Balls and Paint Balls, 5.5mm/apr. 0.22”, 100 Pcs
Brand: The Army Painter
Description: MIXING PAINTS CAN BE FUN

We believe that the 124 different paints in the color palette of The Army Painter are enough to complete even the most complex miniature painting project. But we know that customizing your models may be very important to you and you may want to create your own colors. That's why we designed The Army Painter Paint Mixing Empty Bottles and The Army Painter Mixing Balls to support your creativity. Now, you have the freedom to make your own colors.

NO MORE LONG AND BORING SHAKING

And no more risky metal ball bearings that have not been manufactured to stay in the paint. The Army Painter agitator balls are made of high-quality stainless steel and won’t leave rust in your paint. You can wash and use them as many times as you want.

HOW TO MIX PAINTS USING THE ARMY PAINTER MIXING BALLS

1. Carefully remove the dropper using flat tweezers or a sculpting tool.

2. Pour in any colors you want to mix and add 1-2 balls. If you just want to refresh or invigorate an old paint, add 2-3 balls to its dropper bottle.

3. Snap the dropper and screw-on the lid. Shake.

USEFUL TIP

Refrain from placing only one or too many balls in the bottle as they may clog the dropper system.

Warning: Keep away from little children!
Highlights: PAINTS NEED MIXING- Get the best results for your paints when you use these paint mixing balls
EFFORTLESS MIXING-Our stainless steel paint mixing balls makes paint mixing even easier & thorough.
RUSTPROOF - Premium grade stainless steel paint agitator balls that will not rust in your paints
EASY TO USE - Simply pop off the dropper and lid from your bottle, add 1 or 2 stainless steel balls
MIX PAINTS TO COVER WELL- Acrylic medium & pigments need to be mixed well for pigments to bind
ESCI relevance label: E