battlefields in miniature: making realistic and effective terrain for wargames  <b>“for the modeller and wargamer . . . looking for something more when recreating their battles in a table-top game or exhibiting their work.” —josé manuél rico cortés (“mister jm”), miniaturas jm</b><br /> <br /> like a good general, a good wargamer should have an eye for the ground. just as the nature of the battlefield plays a central role in real warfare, so miniature wargames are greatly enhanced by realistic terrain. besides, when you’ve spent hundreds of hours collecting and painting your miniature armies, they surely deserve ground worth fighting for.<br /> <br /> master terrain modeler paul davies takes the reader through the process of creating a visually appealing yet practical terrain system. first the techniques of making the basic landscape are explained, then a series of projects show how this can be adapted to suit different periods or geographic locations, from european farmland to sudanese desert. there are then detailed chapters on adding vegetation, buildings, roadways, trench systems, and more. the clear, step-by-step instructions are clearly illustrated by numerous specially-taken photographs of the work in progress and paul’s inspirational finished pieces.<br /> <br /> “takes the reader through the process of creating a visually appealing yet practical terrain over which miniature battles may be fought . . . the book should be well received by wargamers and diorama builders alike. recommended.” —<i>military modelling</i><br /> <br /> “inspiring . . . it’s the detailed ‘build projects’ and the huge number of images that really serve to make this book such a valuable resource for those who don’t quite know where to start, or those who would like some inspiration and guidance to serve as a catalyst for their own research and modelling projects.” —tabletop gaming