cps: hearts & minds, the vietnam war 1965-75, boardgame, 3rd (2019) edition cps compass games this is a card-driven, area-based design with low counter density and a much simplified combat system. each scenario represents a year and players have the flexibility of starting in any year of the war and ending in any later year of the war. players choose either the allies (us, arvn, cambodian and laotian) or communist (nva, vc, cambodian and laotian) players engage in guerrilla warfare – vc units remain hidden until engaged. vc units may be simple units or reinforced units or simply false information. when determined to be false information, players roll on the bush events table which involve events from discovering chinese troops to the arrival of uso shows featuring john wayne and bob hope. this edition involves the use of three card decks, a red deck (communist), a blue deck (allied) and a black deck (interchangeable). prior to every game, half of the black deck is shuffled into each of the red and blue decks ensuring a different game every time. cards indicate the amount of rps (resource points) that may be spent or banked, a historic situation, and its game effects. certain cards are year specific. within each red and blue deck are a number of campaign cards that may be chosen by each player allowing increased abilities but only in a predetermined area.