huashen218/convxai-cia-dataset huggingface dataset:
Stein Latent Optimization for Generative Adversarial Networks
Keywords: Generative Adversarial Networks, Unsupervised Conditional GANs

Generative adversarial networks (GANs) with clustered latent spaces can perform conditional generation in a completely unsupervised manner. In the real world, the salient attributes of unlabeled data can be imbalanced. However, most of existing unsupervised conditional GANs cannot cluster attributes of these data in their latent spaces properly because they assume uniform distributions of the attributes. To address this problem, we theoretically derive Stein latent optimization that provides reparameterizable gradient estimations of the latent distribution parameters assuming a Gaussian mixture prior in a continuous latent space. Structurally, we introduce an encoder network and novel unsupervised conditional contrastive loss to ensure that data generated from a single mixture component represent a single attribute. We confirm that the proposed method, named Stein Latent Optimization for GANs (SLOGAN), successfully learns balanced or imbalanced attributes and achieves state-of-the-art unsupervised conditional generation performance even in the absence of attribute information (e.g., the imbalance ratio). Moreover, we demonstrate that the attributes to be learned can be manipulated using a small amount of probe data.
Sparse DETR: Efficient End-to-End Object Detection with Learnable Sparsity
Keywords: Transformer Query Sparsification Mechanism, Efficient End-to-End Object Detection

DETR is the first end-to-end object detector using a transformer encoder-decoder architecture and demonstrates competitive performance but low computational efficiency. The subsequent work, Deformable DETR, enhances the efficiency of DETR by replacing dense attention with deformable attention, which achieves 10x faster convergence and improved performance. Using the multiscale feature to ameliorate performance, however, the number of encoder queries increases by 20x compared to DETR, and the computation cost of the encoder attention remains a bottleneck. We observe that the encoder queries referenced by the decoder account for only 45% of the total, and find out the detection accuracy does not deteriorate significantly even if only the referenced queries are polished in the encoder block. Inspired by this observation, we propose Sparse DETR that selectively updates only the queries expected to be referenced by the decoder, thus help the model effectively detect objects. In addition, we show that applying an auxiliary detection loss on the selected queries in the encoder improves the performance while minimizing computational overhead. We validate that Sparse DETR achieves better performance than Deformable DETR even with only 10% encoder queries on the COCO dataset. Albeit only the encoder queries are sparsified, the total computation cost decreases by 38% and the frames per second (FPS) increases by 42% compared to Deformable DETR. Code will be released.
Online Target Q-learning with Reverse Experience Replay: Efficiently finding the Optimal Policy for Linear MDPs
Keywords: Q Learning, RL with Function Approximation, Experience Replay, Online Target Learning

Q-learning is a popular Reinforcement Learning (RL) algorithm which is widely used in practice with function approximation (Mnih et al., 2015). In contrast, existing theoretical results are pessimistic about Q-learning. For example, (Baird, 1995) shows that Q-learning does not converge even with linear function approximation for linear MDPs. Furthermore, even for tabular MDPs with synchronous updates, Q-learning was shown to have sub-optimal sample complexity (Li et al., 2021, Azar et al., 2013). The goal of this work is to bridge the gap between practical success of Q-learning and the relatively pessimistic theoretical results. The starting point of our work is the observation that in practice, Q-learning is used with two important modifications: (i) training with two networks, called online network and target network simultaneously (online target learning, or OTL) , and (ii) experience replay (ER) (Mnih et al., 2015). While they have been observed to play a significant role in the practical success of Q-learning, a thorough theoretical understanding of how these two modifications improve the convergence behavior of Q-learning has been missing in literature. By carefully combining the Q-learning with OTL and reverse experience replay (RER) (a form of experience replay), we present novel methods Q-Rex and Q-RexDaRe (Q-Rex+data reuse). We show that Q-Rex efficiently finds the optimal policy for linear MDPs and provide non-asymptotic bounds on sample complexity -- the first such result for a Q-learning method with linear MDPs. Furthermore, we demonstrate that Q-RexDaRe in fact achieves near optimal sample complexity in the tabular setting, improving upon the existing results for vanilla Q-learning.
Differentially Private Fractional Frequency Moments Estimation with Polylogarithmic Space
Keywords: Differential Privacy, Fractional Frequency Moments

We prove that $\mathbb{F}_p$ sketch, a well-celebrated streaming algorithm for frequency moments estimation, is differentially private as is when $p\in(0, 1]$. $\mathbb{F}_p$ sketch uses only polylogarithmic space, exponentially better than existing DP baselines and only worse than the optimal non-private baseline by a logarithmic factor. The evaluation shows that $\mathbb{F}_p$ sketch can achieve reasonable accuracy with strong privacy guarantees. The code for evaluation is included in the supplementary material.
How Low Can We Go: Trading Memory for Error in Low-Precision Training
Keywords: low-precision training, meta-learning, Pareto frontier, error-memory tradeoff, active learning, matrix factorization

Low-precision arithmetic trains deep learning models using less energy, less memory and less time. However, we pay a price for the savings: lower precision may yield larger round-off error and hence larger prediction error. As applications proliferate, users must choose which precision to use to train a new model, and chip manufacturers must decide which precisions to manufacture. We view these precision choices as a hyperparameter tuning problem, and borrow ideas from meta-learning to learn the tradeoff between memory and error. In this paper, we introduce Pareto Estimation to Pick the Perfect Precision (PEPPP). We use matrix factorization to find non-dominated configurations (the Pareto frontier) with a limited number of network evaluations. For any given memory budget, the precision that minimizes error is a point on this frontier. Practitioners can use the frontier to trade memory for error and choose the best precision for their goals.
In a Nutshell, the Human Asked for This: Latent Goals for Following Temporal Specifications
Keywords: Deep Reinforcement Learning, Out-Of-Distribution Generalisation, Temporal Logic

We address the problem of building agents whose goal is to learn to execute out-of distribution (OOD) multi-task instructions expressed in temporal logic (TL) by using deep reinforcement learning (DRL). Recent works provided evidence that the agent's neural architecture is a key feature when DRL agents are learning to solve OOD tasks in TL. Yet, the studies on this topic are still in their infancy. In this work, we propose a new deep learning configuration with inductive biases that lead agents to generate latent representations of their current goal, yielding a stronger generalization performance. We use these latent-goal networks within a neuro-symbolic framework that executes multi-task formally-defined instructions and contrast the performance of the proposed neural networks against employing different state-of-the-art (SOTA) architectures when generalizing to unseen instructions in OOD environments.
Discrete Representations Strengthen Vision Transformer Robustness
Keywords: vision transformer, robustness, image recognition

Vision Transformer (ViT) is emerging as the state-of-the-art architecture for image recognition. While recent studies suggest that ViTs are more robust than their convolutional counterparts, our experiments find that ViTs are overly reliant on local features (\eg, nuisances and texture) and fail to make adequate use of global context (\eg, shape and structure). As a result, ViTs fail to generalize to out-of-distribution, real-world data. To address this deficiency, we present a simple and effective architecture modification to ViT's input layer by adding discrete tokens produced by a vector-quantized encoder. Different from the standard continuous pixel tokens, discrete tokens are invariant under small perturbations and contain less information individually, which promote ViTs to learn global information that is invariant. Experimental results demonstrate that adding discrete representation on four architecture variants strengthens ViT robustness by up to 12\% across seven ImageNet robustness benchmarks while maintaining the performance on ImageNet.
On the Convergence of the Monte Carlo Exploring Starts Algorithm for Reinforcement Learning
Keywords: reinforcement learning, convergence of reinforcement learning algorithm, monte carlo exploring starts

A simple and natural algorithm for reinforcement learning (RL) is Monte Carlo Exploring Starts (MCES), where the Q-function is estimated by averaging the Monte Carlo returns, and the policy is improved by choosing actions that maximize the current estimate of the Q-function. Exploration is performed by "exploring starts", that is, each episode begins with a randomly chosen state and action, and then follows the current policy to the terminal state. In the classic book on RL by Sutton & Barto (2018), it is stated that establishing convergence for the MCES algorithm is one of the most important remaining open theoretical problems in RL. However, the convergence question for MCES turns out to be quite nuanced. Bertsekas & Tsitsiklis (1996) provide a counter-example showing that the MCES algorithm does not necessarily converge. Tsitsiklis (2002) further shows that if the original MCES algorithm is modified so that the Q-function estimates are updated at the same rate for all state-action pairs, and the discount factor is strictly less than one, then the MCES algorithm converges. 
        In this paper we make headway with the original and more efficient MCES algorithm given in Sutton et al. (1998), establishing almost sure convergence for Optimal Policy Feed-Forward MDPs, which are MDPs whose states are not revisited within any episode when using an optimal policy. Such MDPs include a large class of environments such as all deterministic environments and all episodic environments with a timestep or any monotonically changing values as part of the state. Different from the previous proofs using stochastic approximations, we introduce a novel inductive approach, which is very simple and only makes use of the strong law of large numbers.
Concurrent Adversarial Learning for Large-Batch Training
Keywords: Distributed Machine Learnig, Large-Batch Training, Adversarial Learning

Large-batch training has become a commonly used technique when training neural networks with a large number of GPU/TPU processors. As batch size increases, stochastic optimizers tend to converge to sharp local minima, leading to degraded test performance. Current methods usually use extensive data augmentation to increase the batch size, but we found the performance gain with data augmentation decreases as batch size increases, and data augmentation will become insufficient after certain point. In this paper, we propose to use adversarial learning to increase the batch size in large-batch training. Despite being a natural choice for smoothing the decision surface and biasing towards a flat region, adversarial learning has not been successfully applied in large-batch training since it requires at least two sequential gradient computations at each step, which will at least double the running time compared with vanilla training even with a large number of processors. To overcome this issue, we propose a novel Concurrent Adversarial Learning (ConAdv) method that decouple the sequential gradient computations in adversarial learning by utilizing staled parameters. Experimental results demonstrate that ConAdv can successfully  increase the batch size on both ResNet-50 and EfficientNet training on ImageNet while maintaining high accuracy. In particular, we show ConAdv along can achieve 75.3\% top-1 accuracy on ImageNet ResNet-50 training with 96K batch size, and the accuracy can be further improved to 76.2\% when combining ConAdv with data augmentation. This is the first work successfully scales ResNet-50 training batch size to 96K.
Multiset-Equivariant Set Prediction with Approximate Implicit Differentiation
Keywords: set prediction, permutation equivariance, implicit differentiation

Most set prediction models in deep learning use set-equivariant operations, but they actually operate on multisets. We show that set-equivariant functions cannot represent certain functions on multisets, so we introduce the more appropriate notion of multiset-equivariance. We identify that the existing Deep Set Prediction Network (DSPN) can be multiset-equivariant without being hindered by set-equivariance and improve it with approximate implicit differentiation, allowing for better optimization while being faster and saving memory. In a range of toy experiments, we show that the perspective of multiset-equivariance is beneficial and that our changes to DSPN achieve better results in most cases. On CLEVR object property prediction, we substantially improve over the state-of-the-art Slot Attention from 8% to 77% in one of the strictest evaluation metrics because of the benefits made possible by implicit differentiation.
Learned Simulators for Turbulence
Keywords: learned simulation, turbulence

Turbulence simulation with classical numerical solvers requires  high-resolution grids to accurately resolve dynamics. Here we train learned simulators at low spatial and temporal resolutions to capture turbulent dynamics generated at high resolution. We show that our proposed model can simulate turbulent dynamics more accurately than classical numerical solvers at the comparably low resolutions across various scientifically relevant metrics. Our model is trained end-to-end from data and is capable of learning a range of challenging chaotic and turbulent dynamics at low resolution, including trajectories generated by the state-of-the-art Athena++ engine. We show that our simpler, general-purpose architecture outperforms various more specialized, turbulence-specific architectures from the learned turbulence simulation literature. In general, we see that learned simulators yield unstable trajectories; however, we show that tuning training noise and temporal downsampling solves this problem. We also find that while generalization beyond the training distribution is a challenge for learned models, training noise, added loss constraints, and dataset augmentation can help. Broadly, we conclude that our learned simulator outperforms traditional solvers run on coarser grids, and emphasize that simple design choices can offer stability and robust generalization.
Modular Lifelong Reinforcement Learning via Neural Composition
Keywords: lifelong learning, continual learning, reinforcement learning, composition, modularity, compositionality

Humans commonly solve complex problems by decomposing them into easier subproblems and then combining the subproblem solutions. This type of compositional reasoning permits reuse of the subproblem solutions when tackling future tasks that share part of the underlying compositional structure. In a continual or lifelong reinforcement learning (RL) setting, this ability to decompose knowledge into reusable components would enable agents to quickly learn new RL tasks by leveraging accumulated compositional structures. We explore a particular form of composition based on neural modules and present a set of RL problems that intuitively admit compositional solutions. Empirically, we demonstrate that neural composition indeed captures the underlying structure of this space of problems. We further propose a compositional lifelong RL method that leverages accumulated neural components to accelerate the learning of future tasks while retaining performance on previous tasks via off-line RL over replayed experiences.
Optimal ANN-SNN Conversion for High-accuracy and Ultra-low-latency Spiking Neural Networks
Keywords: Spiking Neural Networks, ANN-SNN Conversion, Ultra-low Latency, Quantization Clip-floor-shift Activation

Spiking Neural Networks (SNNs) have gained great attraction due to their distinctive properties of low power consumption and fast inference on neuromorphic hardware. As the most effective method to get deep SNNs, ANN-SNN conversion has achieved comparable performance as ANNs on large-scale datasets. Despite this, it requires long time-steps to match the firing rates of SNNs to the activation of ANNs. As a result, the converted SNN suffers severe performance degradation problems with short time-steps, which hamper the practical application of SNNs. In this paper, we theoretically analyze ANN-SNN conversion error and derive the estimated activation function of SNNs. Then we propose the quantization clip-floor-shift activation function to replace the ReLU activation function in source ANNs, which can better approximate the activation function of SNNs. We prove that the expected conversion error between SNNs and ANNs is zero, enabling us to achieve high-accuracy and ultra-low-latency SNNs. We evaluate our method on CIFAR-10/100 and ImageNet datasets, and show that it outperforms the state-of-the-art ANN-SNN and directly trained SNNs in both accuracy and time-steps. To the best of our knowledge, this is the first time to explore high-performance ANN-SNN conversion with ultra-low latency (4 time-steps). Code is available at https://github.com/putshua/SNN_conversion_QCFS
AS-MLP: An Axial Shifted MLP Architecture for Vision
Keywords: Architecture Design, MLP, Classification, Detection, Segmentation

An Axial Shifted MLP architecture (AS-MLP) is proposed in this paper. Different from MLP-Mixer, where the global spatial feature is encoded for information flow through matrix transposition and one token-mixing MLP, we pay more attention to the local features interaction. By axially shifting channels of the feature map, AS-MLP is able to obtain the information flow from different axial directions, which captures the local dependencies. Such an operation enables us to utilize a pure MLP architecture to achieve the same local receptive field as CNN-like architecture. We can also design the receptive field size and dilation of blocks of AS-MLP, \emph{etc}, in the same spirit of  convolutional neural networks. With the proposed AS-MLP architecture, our model obtains 83.3\% Top-1 accuracy with 88M parameters and 15.2 GFLOPs on the ImageNet-1K dataset. Such a simple yet effective architecture outperforms all MLP-based architectures and achieves competitive performance compared to the transformer-based architectures (\emph{e.g.}, Swin Transformer) even with slightly lower FLOPs. In addition, AS-MLP is also the first MLP-based architecture to be applied to the downstream tasks (\emph{e.g.}, object detection and semantic segmentation). The experimental results are also impressive. Our proposed AS-MLP obtains 51.5 mAP on the COCO validation set and 49.5 MS mIoU on the ADE20K dataset, which is competitive compared to the transformer-based architectures. Our AS-MLP establishes a strong baseline of MLP-based architecture. Code is available at \url{https://github.com/svip-lab/AS-MLP}.
Online Continual Learning on Class Incremental Blurry Task Configuration with Anytime Inference
Keywords: online, continual learning, task-free continual learning, any-time inference

Despite rapid advances in continual learning, a large body of research is devoted to improving performance in the existing setups.
        While a handful of work do propose new continual learning setups, they still lack practicality in certain aspects.
        For better practicality, we first propose a novel continual learning setup that is online, task-free, class-incremental, of blurry task boundaries and subject to inference queries at any moment.
        We additionally propose a new metric to better measure the performance of the continual learning methods subject to inference queries at any moment.
        To address the challenging setup and evaluation protocol, we propose an effective method that employs a new memory management scheme and novel learning techniques.
        Our empirical validation demonstrates that the proposed method outperforms prior arts by large margins. Code and data splits are available at https://github.com/naver-ai/i-Blurry.
Learning with Noisy Labels Revisited: A Study Using Real-World Human Annotations
Keywords: Learning with noisy labels, benchmark, real-world label noise, human annotations

Existing research on learning with noisy labels mainly focuses on synthetic label noise. The synthetic noise, though has clean structures which greatly enabled statistical analyses, often fails to model the real-world noise patterns. The recent literature has observed several efforts to offer real-world noisy datasets, e.g., Food-101N, WebVision, and Clothing1M. Yet the existing efforts suffer from two caveats: firstly, the lack of ground-truth verification makes it hard to theoretically study the property and treatment of real-world label noise. Secondly, these efforts are often of large scales, which may result in unfair comparisons of robust methods within reasonable and accessible computation power. To better understand real-world label noise, it is important to establish controllable, easy-to-use, and moderate-sized real-world noisy datasets with both ground-truth and noisy labels. This work presents two new benchmark datasets, which we name as CIFAR-10N, CIFAR-100N (jointly we call them CIFAR-N), equipping the training datasets of CIFAR-10 and CIFAR-100 with human-annotated real-world noisy labels we collected from Amazon Mechanical Turk. We quantitatively and qualitatively show that real-world noisy labels follow an instance-dependent pattern rather than the classically assumed and adopted ones (e.g.,  class-dependent label noise). We then initiate an effort to benchmarking a subset of the existing solutions using  CIFAR-10N and CIFAR-100N. We further proceed to study the memorization of correct and wrong predictions, which further illustrates the difference between human noise and class-dependent synthetic noise. We show indeed the real-world noise patterns impose new and outstanding challenges as compared to synthetic label noise. These observations require us to rethink the treatment of noisy labels, and we hope the availability of these two datasets would facilitate the development and evaluation of future learning with noisy label solutions. The corresponding datasets and the leaderboard are available at http://noisylabels.com.