huashen218/convxai-cia-dataset huggingface dataset:
Title: Social, Cultural and Systematic Frustrations Motivating the Formation of a DIY Hearing Loss Hacking Community
Authors: family: O'Kane
given: Aisling Ann; family: Aliomar
given: Abdinasir; family: Zheng
given: Rebecca; family: Schulte
given: Britta; family: Trombetta
given: Gianluca
Venue: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
Keywords: health, assistive technology, social, hacking, hearing loss, diy

Abstract: Research on attitudes to assistive technology (AT) has shown both the positive and negative impact of these technologies on quality of life. Building on this research, we examine the sociocultural and technological frustrations with hearing loss (HL) technologies that motivate personal approaches to solving these issues. Drawing on meet-up observations and contextual interview data, we detail participants' experiences of and attitudes towards hearing AT that influences hacking hearing loss. Hearing AT is misunderstood as a solution to the impairment, influencing one-to-one interactions, cultural norms, and systematic frustrations. Participants' exasperation with the slow development of top-down solutions has led some members to design and develop their own personalised solutions. Beyond capturing a segment of the growing DIY health and wellbeing phenomenon, our findings extend beyond implications for design to present recommendations for the hearing loss industry, policy makers, and importantly, for researchers engaging with grassroots DIY health movements.
Title: My Naturewatch Camera: Disseminating Practice Research with a Cheap and Easy DIY Design
Authors: family: Gaver
given: William; family: Boucher
given: Andy; family: Vanis
given: Michail; family: Sheen
given: Andy; family: Brown
given: Dean; family: Ovalle
given: Liliana; family: Matsuda
given: Naho; family: Abbas-Nazari
given: Amina; family: Phillips
given: Robert
Venue: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
Keywords: nature, design research, wildlife, research through design, camera, diy design, open-source product

Abstract: My Naturewatch Camera is an inexpensive wildlife camera that we designed for people to make themselves as a way of promoting engagement with nature and digital making. We aligned its development to the interests of the BBC's Natural History Unit as part of an orchestrated engagement strategy also involving our project website and outreach to social media. Since June 2018, when the BBC featured the camera on one of their Springwatch 2018 broadcasts, over 1000 My Naturewatch Cameras have been constructed using instructions and software from our project website and commercially available components, without direct contact with our studio. In this paper, we describe the project and outcomes with a focus on its success in promoting engagement with nature, engagement with digital making, and the effectiveness of this strategy for sharing research products outside traditional commercial channels.
Title: Social Media TestDrive: Real-World Social Media Education for the Next Generation
Authors: family: DiFranzo
given: Dominic; family: Choi
given: Yoon Hyung; family: Purington
given: Amanda; family: Taft
given: Jessie G.; family: Whitlock
given: Janis; family: Bazarova
given: Natalya N.
Venue: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
Keywords: youth development, education, digital citizen, social media

Abstract: Social media sites are where life happens for many of today's young people, so it is important to teach them to use these sites safely and effectively. Many youth receive classroom education on digital literacy topics, but have few chances to build actual skills. Social Media TestDrive, an interactive social media simulation, fills a gap in digital literacy education by combining experiential learning in a realistic and safe social media environment with educator-facilitated classroom lessons. The tool was piloted with 12 educators and over 200 students, and formative evaluation data suggest that TestDrive achieved high levels of engagement with both groups. Students reported the modules enhanced their understanding of digital citizenship issues, and educators noted that students were engaging in meaningful classroom conversations. Finally, we discuss the importance of involving multiple stakeholder groups (e.g., researchers, youth, educators, curriculum developers) in designing educational technology.
Title: Investigating the Impact of a Real-time, Multimodal Student Engagement Analytics Technology in Authentic Classrooms
Authors: family: Aslan
given: Sinem; family: Alyuz
given: Nese; family: Tanriover
given: Cagri; family: Mete
given: Sinem E.; family: Okur
given: Eda; family: D'Mello
given: Sidney K.; family: Arslan Esme
given: Asli
Venue: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
Keywords: dashboards, affective computing, real-time, learning analytics, student engagement

Abstract: We developed a real-time, multimodal Student Engagement Analytics Technology so that teachers can provide just-in-time personalized support to students who risk disengagement. To investigate the impact of the technology, we ran an exploratory semester-long study with a teacher in two classrooms. We used a multi-method approach consisting of a quasi-experimental design to evaluate the impact of the technology and a case study design to understand the environmental and social factors surrounding the classroom setting. The results show that the technology had a significant impact on the teacher's classroom practices (i.e., increased scaffolding to the students) and student engagement (i.e., less boredom). These results suggest that the technology has the potential to support teachers' role of being a coach in technology-mediated learning environments.
Title: How do People Sort by Ratings?
Authors: family: Talton
given: Jerry O.; family: Dusad
given: Krishna; family: Koiliaris
given: Konstantinos; family: Kumar
given: Ranjitha S.
Venue: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
Keywords: ranking, uncertainty, user ratings

Abstract: Sorting items by user rating is a fundamental interaction pattern of the modern Web, used to rank products (Amazon), posts (Reddit), businesses (Yelp), movies (YouTube), and more. To implement this pattern, designers must take in a distribution of ratings for each item and define a sensible total ordering over them. This is a challenging problem, since each distribution is drawn from a distinct sample population, rendering the most straightforward method of sorting --- comparing averages --- unreliable when the samples are small or of different sizes. Several statistical orderings for binary ratings have been proposed in the literature (e.g., based on the Wilson score, or Laplace smoothing), each attempting to account for the uncertainty introduced by sampling. In this paper, we study this uncertainty through the lens of human perception, and ask "How do people sort by ratings?" In an online study, we collected 48,000 item-ranking pairs from 4,000 crowd workers along with 4,800 rationales, and analyzed the results to understand how users make decisions when comparing rated items. Our results shed light on the cognitive models users employ to choose between rating distributions, which sorts of comparisons are most contentious, and how the presentation of rating information affects users' preferences.
Title: The Smartphone as a Pacifier and its Consequences: Young adults' smartphone usage in moments of solitude and correlations to self-reflection
Authors: family: Diefenbach
given: Sarah; family: Borrmann
given: Kim
Venue: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
Keywords: attachment object, smartphone usage, self-reflection, positive technology design, proneness to boredom, capacity for solitude, alone time, self-insight, need to belong

Abstract: The smartphone plays a dominant role in everyday life. Among young adults, the average daily usage time is almost four hours. The present study [N=399] examines the specific psychological role of smartphone usage during alone time (e.g. in the subway, waiting, in bed). Particularly, we explore its role in coping with negative emotions in the sense of an "attachment object", providing comfort like a pacifier for infants. Results underlined the pacifying role of smartphone usage to cope with negative emotions in moments of alone time. Moreover, particular personality dispositions (e.g., high need to belong, high proneness to boredom) were associated with more extensive self-reported smartphone usage and mediated by the perception of the smartphone as an attachment object. Finally, smartphone usage was negatively correlated to self-insight, possibly substituting intense inner debates or self-realizations during alone time. Implications for HCI research and practice are discussed.
Title: Relations are more than Bytes: Re-thinking the Benefits of Smart Services through People and Things
Authors: family: Heath
given: Claude P. R.; family: Crivellaro
given: Clara; family: Coles-Kemp
given: Lizzie
Venue: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
Keywords: security theory, iot, smart cities, shared space, participatory design, digital civics, lego

Abstract: Critical approaches to smart technologies have emerged in HCI that question the conditions necessary for smart technologies to benefit people. Smart services rely on a relation of trust and sense of security between people and technology requiring a more expansive definition of security. Using established design methods, we worked with two residents' groups to critically explore and rethink smart services in the home and city. From our data analysis, we derive insights about perceptions and understandings of trust, privacy and security of smart devices, and identify how technological security needs to work in concert with social and relational forms of security for smart services to be effective. We conclude with an orientation for HCI that focuses on designing services for and with smart people and things.
Title: VoiceAssist: Guiding Users to High-Quality Voice Recordings
Authors: family: Seetharaman
given: Prem; family: Mysore
given: Gautham; family: Pardo
given: Bryan; family: Smaragdis
given: Paris; family: Gomes
given: Celso
Venue: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
Keywords: narration, creativity support tools, voice recording, interfaces, active capture, audio quality, feedback, speech

Abstract: Voice recording is a challenging task with many pitfalls due to sub-par recording environments, mistakes in recording setup, microphone quality, etc. Newcomers to voice recording often have difficulty recording their voice, leading to recordings with low sound quality. Many amateur recordings of poor quality have two key problems: too much reverberation (echo), and too much background noise (e.g. fans, electronics, street noise). We present VoiceAssist, a system that helps inexperienced users produce high quality recordings by providing real-time visual feedback on audio quality. We integrate modern audio quality measures into an interactive human-machine feedback loop, so that the audio quality can be maximized at capture-time. We demonstrate the utility of this feedback for improving the recording quality with a user study. When presented with visual feedback about recording quality, users produced recordings that were strongly preferred by third-party listeners, when compared to recordings made without this feedback.
Title: On the Usability of HTTPS Deployment
Authors: family: Bernhard
given: Matthew; family: Sharman
given: Jonathan; family: Acemyan
given: Claudia Ziegler; family: Kortum
given: Philip; family: Wallach
given: Dan S.; family: Halderman
given: J. Alex
Venue: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
Keywords: technology use, online risk, let's encrypt, tls, https

Abstract: HTTPS and TLS are the backbone of Internet security, however setting up web servers to run these protocols is a notoriously difficult process. In this paper, we perform two live subjects usability studies on the deployment of HTTPS in a real-world setting. Study 1 is a within subjects comparison between traditional HTTPS configuration (purchasing a certificate and installing it on a server) and Let's Encrypt, which automates much of the process. Study 2 is a between subjects study looking at the same two systems, examining why users encounter usability issues. Overall we confirm past results that HTTPS is difficult to deploy, and we find some evidence that suggests Let's Encrypt is an easier, more efficient method for deploying HTTPS.
Title: PledgeWork: Online Volunteering through Crowdwork
Authors: family: Katsuragawa
given: Keiko; family: Shu
given: Qi; family: Lank
given: Edward
Venue: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
Keywords: crowdsourcing, volunteering, controlled experiments

Abstract: In this paper, we explore an alternative form of volunteer work, PledgeWork, where individuals, rather than working directly for a charity, make indirect donations by completing tasks provided by a third party task provider. PledgeWork poses novel research questions on issues of user acceptance of on-line volunteerism, on quality and quantity of work performed as a volunteer, and on the benefits low-barrier volunteerism might provide to charities. To evaluate these questions, we conduct a mixed methods study that compares the quality and quantity of work between volunteer workers and paid workers and user attitudes toward PledgeWork, including perceived benefits and drawbacks. We find that PledgeWork can improve the quality of simple tasks and that the vast majority of our participants expressed interest in using our PledgeWork platform to contribute to a charity. Our interview also reveals current problems with volunteering and online donations, thus highlighting additional strengths of PledgeWork.
Title: Modeling the Engagement-Disengagement Cycle of Compulsive Phone Use
Authors: family: Tran
given: Jonathan A.; family: Yang
given: Katie S.; family: Davis
given: Katie; family: Hiniker
given: Alexis
Venue: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
Keywords: habits, compulsive phone use, smartphone, interview, self-regulation

Abstract: Many smartphone users engage in compulsive and habitual phone checking they find frustrating, yet our understanding of how this phenomenon is experienced is limited. We conducted a semi-structured interview, a think-aloud phone-use demonstration, and a sketching exercise with 39 smartphone users (ages 14-64) to probe their experiences with compulsive phone checking. Their insights revealed a small taxonomy of common triggers that lead up to instances of compulsive phone use and a second set that end compulsive phone use sessions. Though participants expressed frustration with their lack of self-control, they also reported that the activities they engage in during these sessions can be meaningful, which they defined as transcending the current instance of use. Participants said they periodically reflect on their compulsive use and delete apps that drive compulsive checking without providing sufficient meaning. We use these findings to create a descriptive model of the cycle of compulsive checking, and we call on designers to craft experiences that meet users' definition of meaningfulness rather than creating lock-out mechanisms to help them police their own use.
Title: Social Reflections on Fitness Tracking Data: A Study with Families in Low-SES Neighborhoods
Authors: family: Saksono
given: Herman; family: Castaneda-Sceppa
given: Carmen; family: Hoffman
given: Jessica; family: Seif El-Nasr
given: Magy; family: Morris
given: Vivien; family: Parker
given: Andrea G.
Venue: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
Keywords: family, physical activity, experiential learning, personal health informatics, fitness tracking data, children, low-ses, wearables, self-monitoring, reflection

Abstract: Wearable activity trackers can encourage physical activity (PA)-a behavior critical for preventing obesity and reducing the risks of chronic diseases. However, prior work has rarely explored how these tools can leverage family support or help people think about strategies for being active-wo factors necessary for achieving regular PA. In this 2-month qualitative study, we investigated PA tracking practices amongst 14 families living in low-income neighborhoods, where obesity is prevalent. We characterize how social discussions of PA data rarely extended beyond the early stages of experiential learning, thus limiting the utility of PA trackers. Caregivers and children rarely analyzed their experiences to derive insights about the meaning of their PA data for their wellbeing. Those who engaged in these higher-order learning processes were often influenced by parenting beliefs shaped by personal health experiences. We contribute recommendations for how technology can more effectively support family experiential learning using PA tracking data.
Title: "Occupational Therapy is Making": Clinical Rapid Prototyping and Digital Fabrication
Authors: family: Hofmann
given: Megan; family: Williams
given: Kristin; family: Kaplan
given: Toni; family: Valencia
given: Stephanie; family: Hann
given: Gabriella; family: Hudson
given: Scott E.; family: Mankoff
given: Jennifer; family: Carrington
given: Patrick
Venue: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
Keywords: occupational therapy, digital fabrication, 3d printing, rapid prototyping, adaptive design

Abstract: Consumer-fabrication technologies potentially improve the effectiveness and adoption of assistive technology (AT) by engaging AT users in AT creation. However, little is known about the role of clinicians in this revolution. We investigate clinical AT fabrication by working as expert fabricators for clinicians over a four-month period. We observed and co-designed AT with four occupational therapists at two clinics: a free clinic for uninsured clients, and a Veteran's Affairs Hospital. We find that existing fabrication processes, particularly with respect to rapid prototyping, do not align with clinical practice and itsdo-no-harm ethos. We recommend software solutions that would integrate into client care by: amplifying clinicians' expertise, revealing appropriate fabrication opportunities, and supporting adaptable fabrication.
Title: Communicating Hurricane Risks: Multi-Method Examination of Risk Imagery Diffusion
Authors: family: Bica
given: Melissa; family: Demuth
given: Julie L.; family: Dykes
given: James E.; family: Palen
given: Leysia
Venue: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
Keywords: information diffusion, images, risk communication

Abstract: Conveying uncertainty in information artifacts is difficult; the challenge only grows as the demand for mass communication through multiple channels expands. In particular, as natural hazards increase with changing global conditions, including hurricanes which threaten coastal areas, we need better means of communicating uncertainty around risks that empower people to make good decisions. We examine how people share and respond to a range of visual representations of risk from authoritative sources during hurricane events. Because these images are now shared widely on social media platforms, Twitter provides the means to study them on a large scale as close to in vivo as possible. Using mixed methods, this study analyzes diffusion of and reactions to forecast and other risk imagery during the highly damaging 2017 Atlantic hurricane season to describe the collective response to visual representations of risk.
Title: "Collective Wisdom": Inquiring into Collective Homes as a Site for HCI Design
Authors: family: Shin
given: Jo; family: Aceves Sepúlveda
given: Gabriela; family: Odom
given: William
Venue: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
Keywords: domestic computing, collective homes, ownership

Abstract: The home has been a major focus of the HCI community for over two decades. Despite this body of research, nascent works have argued that HCI's characterization of 'the home' remains narrow and requires more diverse accounts of domestic configurations. Our work contributes to this area through a four-month ethnography of three collective homes in Vancouver, Canada. Collective homes represent an alternative housing model that offers agency to individual members and the collective group by sharing values, resources, labour, space and memory. Our paper offers two contributions. First, we offer an in-depth design ethnography of three collective homes, attending to the values, ownership models, practices, and everyday interactions observed in the ongoing making of these domestic settings. Second, we interpret and synthesize our findings to provide new opportunities for expanding the way we conceptualize and design for 'the home' in HCI.
Title: Symbiotic Encounters: HCI and Sustainable Agriculture
Authors: family: Liu
given: Szu-Yu (Cyn); family: Bardzell
given: Shaowen; family: Bardzell
given: Jeffrey
Venue: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
Keywords: companion species, assemblages, farming, noticing differently, anthropocene, sustainable hci, posthumanism

Abstract: Recent sustainable HCI research has advocated "working with nature" as a potentially efficacious alternative to human efforts to control it: yet it is less clear how to do so. We contribute to the theoretical aspect of this research by presenting an ethnographic study on alternative farming practices, in which the farm is not so much a system but an assemblage characterized by multiple systems or rationalities always evolving and changing. In them, relationships among species alternate between mutually beneficial in one moment (or season), and harmful in the next. If HCI is to participate in and to support working with nature, we believe that it will have to situate itself within such assemblages and temporalities. In this work, we look into nontraditional users (e.g., nonhumans) and emerging forms of uses (e.g., interactions between human and other species) to help open a design space for technological interventions. We offer three ethnographic accounts in which farmers-and ourselves as researchers-learn to notice, respond, and engage in symbiotic encounters with companion species and the living soil itself.
Title: Freedom to Personalize My Digital Classroom: Understanding Teachers' Practices and Motivations
Authors: family: Vermette
given: Laton; family: McGrenere
given: Joanna; family: Birge
given: Colin; family: Kelly
given: Adam; family: Chilana
given: Parmit K.
Venue: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
Keywords: educational technology, personalization, digital classroom tools

Abstract: Although modern classrooms are increasingly moving towards digital immersion and personalized learning, we have few insights into K-12 teachers' current practices, motivations, and barriers in setting up their digital classroom ecosystems. We interviewed 20 teachers on their process of discovering and integrating a vast range of productivity software and educational platforms in their classrooms, with a particular focus on how they personalize the UI and content of these tools (e.g., with plugins, templates, or option menus). We found that teachers largely depended on their own experimentation and professional circles to find, personalize, and troubleshoot software tools to support student needs or their own preferences. Teachers were often hesitant to attempt more advanced personalizations due to concerns over student confusion and increased troubleshooting load. We derive several design implications for HCI to better support teachers in sharing their personalized setups and helping their students benefit from digital immersion.