夢幻飛機場
，為一款模擬飛行類的PC電腦遊戲，由日本遊戲製造商TechnoBrain（）開發。第一代的中文版由華義國際代理發行，第二代則為美商藝電代理發行。
在遊戲中，玩家成為一名航空管制員，須管理機場中飛機降落與離陸業務。玩家需要安排飛機的飛行間隔、地面滑行甚至機場內的特殊車輛走動。
另有在攜帶型遊樂器上推出移植版本
在第四代空管遊戲中，福岡篇和東京羽田國際機場2在飛機引擎聲音起飛與降落作出很大的改善，併且與時並進加入廉航品牌飛機，如日本廉航Star Flyer和 Peach Aviation(樂桃航空)等，讓此遊戲更具真實感；另外在東京羽田國際機場2加入A321-200和A321 neo機型。日本以外地區可以在amazon.co.jp訂講此遊戲(空管4)，在Windows 10用 Locale emulator運行此遊戲，運行此遊戲前在Locale emulator空格欄輸入TITLE\ATC4TITLE.axa就不會形成亂碼進行遊戲。
此外，於2018年3月22號開始，TechnoBrain與G-cluster合作推出手機版應用程式，在日本地區配布於iOS/Android平台，羽田2、中央二作有額外配布在日本Amazon平台上。本作使用了雲端遊戲的技術，讓玩家不必耗費大量的儲存空間，也可以進行遊戲，缺點是需要穩定網路連線、且會消耗大量的網路流量，因此官方在說明中有提到盡量不要使用行動數據進行連線。
收錄的作品有: 福岡、羽田2、中央、那霸、新千歲、伊丹、仙台
每作的價格皆為￥8000(税込)，羽田2、中央機場的追加關卡價格皆為￥2320(税込)
第一代作品共收錄六個機場。遊戲中玩家飾演離場和進場的角色，而其他的席位則尚未提供。其後的擴充包將機場數目增至共十二個。
第二代作品作出了許多改善。遊戲從2D升級成3D，並增加至五個航空交通管制席位，包括放行、地面、控制塔、進場及離場。玩家需要控制飛機在地的調動，給予正確的標準儀表離場程序、進場指示，以及轉換頻道等。此外，上一代玩家需要依賴速度協調飛機間的距離；而到了第二代，玩家可以利用標準進場程序協調距離。
遊戲中有幾種情況會使遊戲即時結束。這些包括飛機相撞，近似差錯，機師的壓力錶達到了100%，或者累積不夠積分過關。積分是以發出指令的速度𨤳定。若玩家太遲或忘記發出指令，或者玩家要求飛機順風降落，機師的壓力錶就會上升。當遊戲在完結時，壓力錶維持在低處甚至是0%，遊戲就會給予奬分。
TechnoBrain 於2005年推出了更新版，反映了日本航空與日本佳速航空的合併。
This sequel provides more camera angles with higher flexibility. The aircraft are now to scale with real aircraft. Arrivals and departures are now combined into a single box with strips outlining details of each flight. The strips can be ordered according to user preferences. Even more gates are added in this version. Planes taxiing can now choose any taxiway, instead of limited by up to 4 routes in previous version. Rules are identical to previous version. It also features first non-Japan airport, Kai Tak Airport in Hong Kong. Additionally, a fictional airline called "TechnoBrain Airlines" (based on the company's name, abbreviated TBA) features here as it did in ATC2, presenting problems that the player has to solve or work around. TBA does not make any appearance in Kai Tak. Later, it featured the second non-Japan airport, Honolulu International Airport.Air Traffic Controller 4 is an air traffic control simulation game developed by TechnoBrain as a successor to the Air Traffic Controller 3. The game is compatible with Windows 7, Windows 8, Windows 8.1 and tested on Windows 10. The first installment, ATC4 - Tokyo Haneda was originally released on July 15, 2015, but the developers delayed the release of the game to August 28, 2015. TechnoBrain delayed again to September 17, 2015 for testing the Windows 10 compatibility. Airport and airplanes are more realistically scaled. In-game time are now progressing at the same speed as real time. There are now even more gates than the previous games. There are also stages based on the actual schedule of the airports of which the players can select the time frame and channels they wish to take charge. Players can't choose runway for the plane to takeoff, landing or even go-around except the runway section (e.g. 16L, 16R. etc.) are opened (only for ATC4 - Tokyo Haneda). Unlike the previous games, if the planes are to line up to each other, the game will not result in a head-on game over (only in Normal Mode) unless the planes are heading to each other. The player can select planes at the top of it or at the flight control selection bar (bottom-right during gameplay). Technoair also appears here like in ATC3, occasionally presenting problems for players to solve or work around (for the main stages of the game) as well as replacing airlines not included in game. Similar to previous games, the game consists of two modes (Normal Mode and Game Mode). Game Mode is more challenging because player needs to pay attention to the planes on the ground to prevent head-on game over. The game consists of five installments as of April 18, 2018.