iVideoGPT: Interactive VideoGPTs are Scalable World Models
Authors: name: Jialong Wu, name: Shaofeng Yin, name: Ningya Feng, name: Xu He, name: Dong Li, name: Jianye Hao, name: Mingsheng Long

World models empower model-based agents to interactively explore, reason, and
plan within imagined environments for real-world decision-making. However, the
high demand for interactivity poses challenges in harnessing recent
advancements in video generative models for developing world models at scale.
This work introduces Interactive VideoGPT (iVideoGPT), a scalable
autoregressive transformer framework that integrates multimodal signals--visual
observations, actions, and rewards--into a sequence of tokens, facilitating an
interactive experience of agents via next-token prediction. iVideoGPT features
a novel compressive tokenization technique that efficiently discretizes
high-dimensional visual observations. Leveraging its scalable architecture, we
are able to pre-train iVideoGPT on millions of human and robotic manipulation
trajectories, establishing a versatile foundation that is adaptable to serve as
interactive world models for a wide range of downstream tasks. These include
action-conditioned video prediction, visual planning, and model-based
reinforcement learning, where iVideoGPT achieves competitive performance
compared with state-of-the-art methods. Our work advances the development of
interactive general world models, bridging the gap between generative video
models and practical model-based reinforcement learning applications.