Gamba: Marry Gaussian Splatting with Mamba for single view 3D
  reconstruction
Authors: name: Qiuhong Shen, name: Xuanyu Yi, name: Zike Wu, name: Pan Zhou, name: Hanwang Zhang, name: Shuicheng Yan, name: Xinchao Wang

We tackle the challenge of efficiently reconstructing a 3D asset from a
single image with growing demands for automated 3D content creation pipelines.
Previous methods primarily rely on Score Distillation Sampling (SDS) and Neural
Radiance Fields (NeRF). Despite their significant success, these approaches
encounter practical limitations due to lengthy optimization and considerable
memory usage. In this report, we introduce Gamba, an end-to-end amortized 3D
reconstruction model from single-view images, emphasizing two main insights:
(1) 3D representation: leveraging a large number of 3D Gaussians for an
efficient 3D Gaussian splatting process; (2) Backbone design: introducing a
Mamba-based sequential network that facilitates context-dependent reasoning and
linear scalability with the sequence (token) length, accommodating a
substantial number of Gaussians. Gamba incorporates significant advancements in
data preprocessing, regularization design, and training methodologies. We
assessed Gamba against existing optimization-based and feed-forward 3D
generation approaches using the real-world scanned OmniObject3D dataset. Here,
Gamba demonstrates competitive generation capabilities, both qualitatively and
quantitatively, while achieving remarkable speed, approximately 0.6 second on a
single NVIDIA A100 GPU.