-- Mathlib/Algebra/Homology/ShortComplex/ConcreteCategory.lean
/-- This lemma allows the computation of the connecting homomorphism
`D.δ` when `D : SnakeInput C` and `C` is a concrete category. -/
lemma δ_apply' (x₃ : (forget₂ C Ab).obj D.L₀.X₃)
    (x₂ : (forget₂ C Ab).obj D.L₁.X₂) (x₁ : (forget₂ C Ab).obj D.L₂.X₁)
    (h₂ : (forget₂ C Ab).map D.L₁.g x₂ = (forget₂ C Ab).map D.v₀₁.τ₃ x₃)
    (h₁ : (forget₂ C Ab).map D.L₂.f x₁ = (forget₂ C Ab).map D.v₁₂.τ₂ x₂) :
    (forget₂ C Ab).map D.δ x₃ = (forget₂ C Ab).map D.v₂₃.τ₁ x₁

Proof state:
case a
C : Type u
inst✝⁶ : Category.{v, u} C
FC : C → C → Type u_1
CC : C → Type v
inst✝⁵ : (X Y : C) → FunLike (FC X Y) (CC X) (CC Y)
inst✝⁴ : ConcreteCategory C FC
inst✝³ : HasForget₂ C Ab
inst✝² : Abelian C
inst✝¹ : (forget₂ C Ab).Additive
inst✝ : (forget₂ C Ab).PreservesHomology
D : SnakeInput C
x₃ : ↑((forget₂ C Ab).obj D.L₀.X₃)
x₂ : ↑((forget₂ C Ab).obj D.L₁.X₂)
x₁ : ↑((forget₂ C Ab).obj D.L₂.X₁)
h₂ : (ConcreteCategory.hom ((forget₂ C Ab).map D.L₁.g)) x₂ = (ConcreteCategory.hom ((forget₂ C Ab).map D.v₀₁.τ₃)) x₃
h₁ : (ConcreteCategory.hom ((forget₂ C Ab).map D.L₂.f)) x₁ = (ConcreteCategory.hom ((forget₂ C Ab).map D.v₁₂.τ₂)) x₂
e : forget₂ C Ab ⋙ forget Ab ≅ forget C
⊢ e.hom.app D.L₃.X₁ ((ConcreteCategory.hom ((forget₂ C Ab).map D.δ)) x₃) =
    e.hom.app D.L₃.X₁ ((ConcreteCategory.hom ((forget₂ C Ab).map D.v₂₃.τ₁)) x₁)

Tactic:
refine (congr_hom (e.hom.naturality D.δ) x₃).trans
  ((D.δ_apply (e.hom.app _ x₃) (e.hom.app _ x₂) (e.hom.app _ x₁) ?_ ?_ ).trans
  (congr_hom (e.hom.naturality D.v₂₃.τ₁).symm x₁))

Result:
case a.refine_1
C : Type u
inst✝⁶ : Category.{v, u} C
FC : C → C → Type u_1
CC : C → Type v
inst✝⁵ : (X Y : C) → FunLike (FC X Y) (CC X) (CC Y)
inst✝⁴ : ConcreteCategory C FC
inst✝³ : HasForget₂ C Ab
inst✝² : Abelian C
inst✝¹ : (forget₂ C Ab).Additive
inst✝ : (forget₂ C Ab).PreservesHomology
D : SnakeInput C
x₃ : ↑((forget₂ C Ab).obj D.L₀.X₃)
x₂ : ↑((forget₂ C Ab).obj D.L₁.X₂)
x₁ : ↑((forget₂ C Ab).obj D.L₂.X₁)
h₂ : (ConcreteCategory.hom ((forget₂ C Ab).map D.L₁.g)) x₂ = (ConcreteCategory.hom ((forget₂ C Ab).map D.v₀₁.τ₃)) x₃
h₁ : (ConcreteCategory.hom ((forget₂ C Ab).map D.L₂.f)) x₁ = (ConcreteCategory.hom ((forget₂ C Ab).map D.v₁₂.τ₂)) x₂
e : forget₂ C Ab ⋙ forget Ab ≅ forget C
⊢ (ConcreteCategory.hom D.L₁.g) (e.hom.app D.L₁.X₂ x₂) = (ConcreteCategory.hom D.v₀₁.τ₃) (e.hom.app D.L₀.X₃ x₃)

case a.refine_2
C : Type u
inst✝⁶ : Category.{v, u} C
FC : C → C → Type u_1
CC : C → Type v
inst✝⁵ : (X Y : C) → FunLike (FC X Y) (CC X) (CC Y)
inst✝⁴ : ConcreteCategory C FC
inst✝³ : HasForget₂ C Ab
inst✝² : Abelian C
inst✝¹ : (forget₂ C Ab).Additive
inst✝ : (forget₂ C Ab).PreservesHomology
D : SnakeInput C
x₃ : ↑((forget₂ C Ab).obj D.L₀.X₃)
x₂ : ↑((forget₂ C Ab).obj D.L₁.X₂)
x₁ : ↑((forget₂ C Ab).obj D.L₂.X₁)
h₂ : (ConcreteCategory.hom ((forget₂ C Ab).map D.L₁.g)) x₂ = (ConcreteCategory.hom ((forget₂ C Ab).map D.v₀₁.τ₃)) x₃
h₁ : (ConcreteCategory.hom ((forget₂ C Ab).map D.L₂.f)) x₁ = (ConcreteCategory.hom ((forget₂ C Ab).map D.v₁₂.τ₂)) x₂
e : forget₂ C Ab ⋙ forget Ab ≅ forget C
⊢ (ConcreteCategory.hom D.L₂.f) (e.hom.app D.L₂.X₁ x₁) = (ConcreteCategory.hom D.v₁₂.τ₂) (e.hom.app D.L₁.X₂ x₂)

Proof state:
C : Type u
inst✝⁶ : Category.{v, u} C
FC : C → C → Type u_1
CC : C → Type v
inst✝⁵ : (X Y : C) → FunLike (FC X Y) (CC X) (CC Y)
inst✝⁴ : ConcreteCategory C FC
inst✝³ : HasForget₂ C Ab
inst✝² : Abelian C
inst✝¹ : (forget₂ C Ab).Additive
inst✝ : (forget₂ C Ab).PreservesHomology
D : SnakeInput C
x₃ : ↑((forget₂ C Ab).obj D.L₀.X₃)
x₂ : ↑((forget₂ C Ab).obj D.L₁.X₂)
x₁ : ↑((forget₂ C Ab).obj D.L₂.X₁)
h₂ : (ConcreteCategory.hom ((forget₂ C Ab).map D.L₁.g)) x₂ = (ConcreteCategory.hom ((forget₂ C Ab).map D.v₀₁.τ₃)) x₃
h₁ : (ConcreteCategory.hom ((forget₂ C Ab).map D.L₂.f)) x₁ = (ConcreteCategory.hom ((forget₂ C Ab).map D.v₁₂.τ₂)) x₂
e : forget₂ C Ab ⋙ forget Ab ≅ forget C
⊢ (ConcreteCategory.hom ((forget₂ C Ab).map D.δ)) x₃ = (ConcreteCategory.hom ((forget₂ C Ab).map D.v₂₃.τ₁)) x₁

Tactic:
apply (mono_iff_injective (e.hom.app _)).1 inferInstance

Result:
case a
C : Type u
inst✝⁶ : Category.{v, u} C
FC : C → C → Type u_1
CC : C → Type v
inst✝⁵ : (X Y : C) → FunLike (FC X Y) (CC X) (CC Y)
inst✝⁴ : ConcreteCategory C FC
inst✝³ : HasForget₂ C Ab
inst✝² : Abelian C
inst✝¹ : (forget₂ C Ab).Additive
inst✝ : (forget₂ C Ab).PreservesHomology
D : SnakeInput C
x₃ : ↑((forget₂ C Ab).obj D.L₀.X₃)
x₂ : ↑((forget₂ C Ab).obj D.L₁.X₂)
x₁ : ↑((forget₂ C Ab).obj D.L₂.X₁)
h₂ : (ConcreteCategory.hom ((forget₂ C Ab).map D.L₁.g)) x₂ = (ConcreteCategory.hom ((forget₂ C Ab).map D.v₀₁.τ₃)) x₃
h₁ : (ConcreteCategory.hom ((forget₂ C Ab).map D.L₂.f)) x₁ = (ConcreteCategory.hom ((forget₂ C Ab).map D.v₁₂.τ₂)) x₂
e : forget₂ C Ab ⋙ forget Ab ≅ forget C
⊢ e.hom.app D.L₃.X₁ ((ConcreteCategory.hom ((forget₂ C Ab).map D.δ)) x₃) =
    e.hom.app D.L₃.X₁ ((ConcreteCategory.hom ((forget₂ C Ab).map D.v₂₃.τ₁)) x₁)

Proof state:
case a.refine_1
C : Type u
inst✝⁶ : Category.{v, u} C
FC : C → C → Type u_1
CC : C → Type v
inst✝⁵ : (X Y : C) → FunLike (FC X Y) (CC X) (CC Y)
inst✝⁴ : ConcreteCategory C FC
inst✝³ : HasForget₂ C Ab
inst✝² : Abelian C
inst✝¹ : (forget₂ C Ab).Additive
inst✝ : (forget₂ C Ab).PreservesHomology
D : SnakeInput C
x₃ : ↑((forget₂ C Ab).obj D.L₀.X₃)
x₂ : ↑((forget₂ C Ab).obj D.L₁.X₂)
x₁ : ↑((forget₂ C Ab).obj D.L₂.X₁)
h₂ : (ConcreteCategory.hom ((forget₂ C Ab).map D.L₁.g)) x₂ = (ConcreteCategory.hom ((forget₂ C Ab).map D.v₀₁.τ₃)) x₃
h₁ : (ConcreteCategory.hom ((forget₂ C Ab).map D.L₂.f)) x₁ = (ConcreteCategory.hom ((forget₂ C Ab).map D.v₁₂.τ₂)) x₂
e : forget₂ C Ab ⋙ forget Ab ≅ forget C
⊢ e.hom.app D.L₁.X₃ ((ConcreteCategory.hom ((forget₂ C Ab).map D.L₁.g)) x₂) =
    e.hom.app D.L₁.X₃ ((ConcreteCategory.hom ((forget₂ C Ab).map D.v₀₁.τ₃)) x₃)

Tactic:
rw [h₂]

Result:
no goals

Proof state:
C : Type u
inst✝⁶ : Category.{v, u} C
FC : C → C → Type u_1
CC : C → Type v
inst✝⁵ : (X Y : C) → FunLike (FC X Y) (CC X) (CC Y)
inst✝⁴ : ConcreteCategory C FC
inst✝³ : HasForget₂ C Ab
inst✝² : Abelian C
inst✝¹ : (forget₂ C Ab).Additive
inst✝ : (forget₂ C Ab).PreservesHomology
D : SnakeInput C
x₃ : ↑((forget₂ C Ab).obj D.L₀.X₃)
x₂ : ↑((forget₂ C Ab).obj D.L₁.X₂)
x₁ : ↑((forget₂ C Ab).obj D.L₂.X₁)
h₂ : (ConcreteCategory.hom ((forget₂ C Ab).map D.L₁.g)) x₂ = (ConcreteCategory.hom ((forget₂ C Ab).map D.v₀₁.τ₃)) x₃
h₁ : (ConcreteCategory.hom ((forget₂ C Ab).map D.L₂.f)) x₁ = (ConcreteCategory.hom ((forget₂ C Ab).map D.v₁₂.τ₂)) x₂
⊢ (ConcreteCategory.hom ((forget₂ C Ab).map D.δ)) x₃ = (ConcreteCategory.hom ((forget₂ C Ab).map D.v₂₃.τ₁)) x₁

Tactic:
have e : forget₂ C Ab ⋙ forget Ab ≅ forget C := eqToIso (HasForget₂.forget_comp)

Result:
C : Type u
inst✝⁶ : Category.{v, u} C
FC : C → C → Type u_1
CC : C → Type v
inst✝⁵ : (X Y : C) → FunLike (FC X Y) (CC X) (CC Y)
inst✝⁴ : ConcreteCategory C FC
inst✝³ : HasForget₂ C Ab
inst✝² : Abelian C
inst✝¹ : (forget₂ C Ab).Additive
inst✝ : (forget₂ C Ab).PreservesHomology
D : SnakeInput C
x₃ : ↑((forget₂ C Ab).obj D.L₀.X₃)
x₂ : ↑((forget₂ C Ab).obj D.L₁.X₂)
x₁ : ↑((forget₂ C Ab).obj D.L₂.X₁)
h₂ : (ConcreteCategory.hom ((forget₂ C Ab).map D.L₁.g)) x₂ = (ConcreteCategory.hom ((forget₂ C Ab).map D.v₀₁.τ₃)) x₃
h₁ : (ConcreteCategory.hom ((forget₂ C Ab).map D.L₂.f)) x₁ = (ConcreteCategory.hom ((forget₂ C Ab).map D.v₁₂.τ₂)) x₂
e : forget₂ C Ab ⋙ forget Ab ≅ forget C
⊢ (ConcreteCategory.hom ((forget₂ C Ab).map D.δ)) x₃ = (ConcreteCategory.hom ((forget₂ C Ab).map D.v₂₃.τ₁)) x₁