Prompt: pokemon, nessa, looking at viewer, extremely long purple hair, (bright cyan eyes:1.3), next to a pool, (short biking shorts:1.2), white small biking top, laughing, blue and white, white bracelets, light makeup, blue and white sandals, day at the pool, photoreal, photo, masterpiece, high quality, 8k ,  subsurface scattering, detailed skin texture, 45mm, soft bokeh, <lora:more_details:0.4>, <lora:fitgirl_v10:0.45>, waving hand, light from camera flash, smile, camel toes, dark skin, (tanlines:1.1), sun tan, biking outfit, numbers on the short, cyan design on the top, (yellow details on clothes:1.1), holding yellow floater, gold earings, sandals, sweat, detailed skin texture, (blush:0.5), (goosebumps:0.5), subsurface scattering, Photorealistic, Hyperrealistic, Hyperdetailed, analog style, detailed skin, matte skin, soft lighting, subsurface scattering, realistic, heavy shadow, masterpiece, best quality, ultra realistic, 8k, golden ratio, Intricate, High Detail, film photography, soft focus
Negative prompt: painted, painting, digital painting, concept,, canvas frame, (high contrast:1.2), (over saturated:1.2), (glossy:1.1), cartoon, 3d, ((disfigured)), ((bad art)), ((b&w)), blurry, ((bad anatomy)), (((bad proportions))), ((extra limbs)), cloned face, (((disfigured))), extra limbs, (bad anatomy), gross proportions, (malformed limbs), ((missing arms)), ((missing legs)), (((extra arms))), (((extra legs))), mutated hands, (fused fingers), (too many fingers), (((long neck))), Photoshop, video game, ugly, tiling, poorly drawn hands, 3d render, asian, canvas frame, (high contrast:1.2), (over saturated:1.2), (glossy:1.1), cartoon, 3d, ((disfigured)), ((bad art)), ((b&w)), blurry, ((bad anatomy)), (((bad proportions))), ((extra limbs)), cloned face, (((disfigured))), extra limbs, (bad anatomy), gross proportions, (malformed limbs), ((missing arms)), ((missing legs)), (((extra arms))), (((extra legs))), mutated hands, (fused fingers), (too many fingers), (((long neck))), Photoshop, video game, ugly, tiling, poorly drawn hands, 3d render