Prompt: (masterpiece), (best quality:1.2), ((vibrant colors)), natural lighting, RTX, (fcDetailPortrait), smooth skin, perfect skin, BREAK
<lora:dekomori:0.9>, sanae dekomori, ((blonde twintails)), ((blue eyes)), ((small breasts)), BREAK ((is wearing a ripped and torn)) ((white school swimsuit, <lyco:white_school_swimsuit:0.9>)), ((detailed background)), ((intricate background)), ((beside a highly detailed swimming pool, sunny day, holding beachball)), BREAK BREAK
<lora:GoodHands-beta2:1.2> <lora:copax_bokeh_v1:0.6> <lora:hairdetailer:1.2> <lora:add_detail:0.25> 
<lora:more_details:0.25>
unity cg, 8k wallpaper, amazing, ((ultra-detailed) illustration), film grain, octane render, hdr, hyperdetailed, soft light, ultra detailed eyes, splashes of colour, absolutely eye-catching, glowing eyes, ambient occlusion,  ambient light, cinematic light
Negative prompt: ((Asian)), (worst quality:2), (low quality:2), (normal quality:2), (fcNeg), ((wrinkles)), (extra legs), (((freckles:1.8))), ((blush)), EasyNegative, ((bad-hands-5:1.7)), by bad-artist, (bad eyes:1.2), (misfigured pupils:1.2), (bad clothing:1.3), (undetailed clothing:1.3), ng_deepnegative_v1_75t, ((verybadimagenegative_v1.3)), (((nonsensical backrounds:1.8))), (((bad backrounds:1.8))), (bad shadows:1.2), ((bad anatomy:1.5)), (face moles), ((freckles)), (low quality, worst quality), (missing fingers, missing hands, missing legs:1.4) (extra fingers, extra hands, extra legs:1.4), (mutate fingers, mutated hands, mutated legs:1.4), (malformed fingers:1.4), (blurry, depth of field:2.0), (poorly drawn hands, poorly drawn face), (((signature))), (((watermark))), malformed pupils, strange eyes, ugly, malformed face, (((text)))
__char-SanaeDekomori__ BREAK
<lora:GoodHands-beta2:1.2> <lora:copax_bokeh_v1:0.6> <lora:hairdetailer:1.2> <lora:add_detail:0.25> 
<lora:more_details:0.25>
unity cg, 8k wallpaper, amazing, ((ultra-detailed) illustration), film grain, octane render, hdr, hyperdetailed, soft light, ultra detailed eyes, splashes of colour, absolutely eye-catching, glowing eyes, ambient occlusion,  ambient light, cinematic light