Prompt: a (wide cinematic action scifi scene) of a car chase through the downtown metro city streets.
AND a cybernetic van drifting around a corner with terrorist shooting back with gun's and rockets, against the police and their air support from high tech drones.
AND towering (mega cities:skyscrappers) casting shade, sheltering the pedestrians from the rain as they dodge the police car chase weaving through them.
BREAK <('Cyberpunk':(('Cybernetics'+'High Tech'+'Science Fiction:Scifi')+('Dystopian'+'Fantasy')+'Upper Echelon'+'NightCity Skyline'+'Opulence'):1.5)> aesthetic,
AND <(Quality:('Masterpiece'+'Best'+'High'):1.2)>,
AND <('Inspirations':(('Role Playing Game':('ShadowRun'+'Cyberpunk 2077'):5)+('Anime':('A.D. Police'+'Ghost in the Shell'):3)+('Movies':('Blade Runner'+'Fast and Furious'):3)):1.5)>,
BREAK <('Framing':(('from behind'):1.4+('ducth angle'+'ground perspective'+'power shot')):1)>,
AND <('Scene':(('Photo':('graphic'+'realism'+'graphy'):1.2)+('Frame Alignment':(('Rule of Thirds')+('Golden Ratio')+('Depth of Field')):2)+('Resolution':('HDR'+'8K'+'UHD'):2)):1)>;
BREAK <('Exif':('Camera':('Nikon D4s')+'ISO (100)'+'Fnumber (2.8)'+'Focal Length (24 mm)'+'0x11092075'+'ColorSpace (Adobe RGB)'+'0x92089'+'0xa4030'+('RAWfile')):1.25)>;
BREAK Car chase, cyborgs, motion blur, (high tech), (futuristic dystopia), highly detailed, volumetric, dramatic lighting, scifi, (science fiction, unsettling, dark, grim), eerie, mysterious, (dystopian fantasy), realistic, military ground vehicle, hover, drones, high budget, epic.
BREAK
(ImageEnhancement:
(a matrix within the <frame> of blank <image>.
<var(W):(axis[x],(Width=((1344) px)))>;
<var(H):(axis[y],(Height=((768) px)))>;
<var(D):(axis[z],(Depth=((300) ft)))>;
<seg(S):(S=(4915200))>;
<var(n):(iterate[n]=[0..(S-1)])>;
<var(VanishingPoint[x,y,z]:(x:(Vx=((1/7) S)W),y:(Vy=((1/2) S)H),z:(Vz=((2) S)/D)))>;
<framing(seg[x,y,z]):((rule of thirds):(golden ratio):(depth of field):perspective):2>
<image(size[x,y]):(x=(W),y=(H))>;<image(frame[x,y]):(left side(bottom[x0,y0],top[x0,y(H)]),right side(top[x(W),y(H)],bottom[x(W),y0])):1>;
<imageMatrix(frame[x,y,z]:[iterate(n)]):(left side(bottom[x(W/n),y(H/n)],top[x(W/n),y(H/(S-n))]),right side(top[x(W/(S-n)),y(H/(S-n))],bottom[x(W/(S-n)),y(H/n)]),imagedepth(D/n))>;
<horizon[y]:(Vy)>;
<VanishingPoint[x,y:z]:([x=Vx,y=Vy]:(z=depthmap gradient'Vz))>;
Depthmap matrix, <depth> used to enhance the scene and creating a grid within a <image>, based on <seg> as guides for dynamic perspective inside a <(image)>))
Negative prompt: <(Quality:('worst'+'low'+'poor'+'normal'):1.2)>,
AND <(Resolution:(('low'+'poor'+('blurry')+'hazy')+('JPEG artefacts')+('interlaced')):1.2)>,
AND <('Tag':(('ugly')+'noisy'+('sloppy')+'grainy'+('crayon')+('abstract')+('out of frame')+'impressionist'+'jewellery'+'tattoo'+'earrings'+'glasses'):1)>;
Uncanny, (Close Up:2), (CU shot), deformed, black and white, illustration, 3d art, render, drawing, painting, crayon, sketch, graphite, impressionist,