Prompt: analog style, modelshoot style, photo of sks man with glasses and ((microphone in the hand)), bold, bright colours, short white haircut, <lyco:locon_perfecteyes_v1_from_v1_64_32:0.85> <lora:robbie:1>
Negative prompt: easyNegative, ((text, error, cropped, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, username, blurry, artist name)), (long body), bad anatomy , liquid body, malformed, mutated, bad proportions, disfigured, ugly, gross proportions, disfigured, deformed, (poorlydrawn) ( long body ), bad anatomy , liquid body, malformed, anatomical nonsense ,bad proportions, ugly, gross proportions, disfigured, (poorlydrawn) long neck, fused ears, bad ears, poorly drawn ears, extra ears, heavy ears, missing ears, fused animal ears, bad animal ears, poorly drawn animal ears, extra animal ears, animal ears, heavy animal ears, bad face, fused face, poorly drawn face, cloned face, big face, long face, bad eyes, fused eyes poorly drawn eyes, extra eyes, bad mouth, fused mouth, poorly drawn mouth, bad tongue, big mouth, huge thighs, huge calf,disappearing thigh, disappearing calf, disappearing legs, malformed feet, extra feet, bad feet, poorly drawn feet, fused feet, missing feet, extra shoes, bad shoes,fused shoes, more than two shoes, poorly drawn shoes, missing thighs, missing calf, missing legs, missing legs, extra thighs, more than 2 thighs, extra calf,fused calf, extra legs, bad knee, extra knee, more than 2 legs, bad thigh gap, missing thigh gap, fused thigh gap, liquid thigh gap, poorly drawn thigh gap, fused clothes, canvas frame, (high contrast:1.2), (over saturated:1.2), (glossy:1.1), cartoon, 3d, ((disfigured)), ((bad art)), ((b&w)), blurry, ((bad anatomy)), (((bad proportions))), ((extra limbs)), cloned face, (((disfigured))), extra limbs, (bad anatomy), gross proportions, (malformed limbs), ((missing arms)), ((missing legs)), (((extra arms))), (((extra legs))), mutated hands, (fused fingers), (too many fingers), (((long neck))), Photoshop, video game, ugly, tiling, poorly drawn hands, 3d render