Player Insight Analyst
Location: GB, LND, London
Department: Analytics
Employment type: Full-time
Required experience: Mid-Senior level
Required education: Bachelor's Degree
Industry: Computer Games
Function: Business Analyst

Company profile:
Space Ape Games is an Award Winning Mobile/Social Gaming startup founded in 2012. We’re a small, high-performing team with big aspirations to make the highest quality and most successful games on your smart phone and tablet.We believe that the trait nearly all of the most successful games on mobile and tablet have in common is that they were made by talented teams with lots of experience working together. There are tens of thousands of app developers, but only a handful of really good, really experienced, well gelled teams out there.Accordingly, everyone on our team is an “A-player” with deep gaming experience. We are some of the key guys and gals behind the biggest games on Facebook and on the internet. Our team is behind a #1 game on Facebook, two #2 games on facebook, and one of the biggest virtual worlds for kids on the planet. And now with Samurai Siege we have a US top 50 grossing app (top 10 in some countries) played by more than 7m people in it’s first few months since launch.We love great tech. Not for its own sake but because we make games for big audiences and that means it’s got to work all the time. Because we are in a competitive space and that means we need to be fast and efficient. We are serious about sprint management. It’s good for our game, and keeps us focused.We are a creative company tempered by great analytics. Smart analytics can make a good game even better. But we think analytics alone makes soulless products. Why choose just one?

Job description:
Space Ape is a “San Francisco Style” tech startup in the heart of Soho, London. We are committed to building a company of world class engineering and world class game craftsmanship – a place where the best engineers love to work and the best game designers and developers love to create the future of play. We think the best teams will inevitably make the best products.Our culture is centered around empowerment, passion, commitment, and fun. We’re a small team because we believe small teams can change the world. And one day when we are bigger, we’ll be a bigger company full of small teams.We believe that happiness is important. We strive to create a happy and productive working environment. Our studio is really cool. It is nice, bright, and open, the kitchen is stocked and the Foosball table is wifi-enabled.We seek individuals who, in addition to being amazing analysts, also enjoy the other aspects of building a new company such as designing features, making decisions, multi-stack programming, recruiting, finding users; you name it. And foosball.You areRelentless curious: Questions the status quo, continually asks why/why not and persistently digs deep into information sources available to them to find the answers.Skilled analyst: Understands business problems and provides the correct analysis with clear recommendations for actions.Passion: Passionate about doing the right thing and taking a data driven approach.Customer centric: Empathizes with the customer and naturally relates analysis outcomes back to the customer experience.Values data integrity: Good attention to detail and takes responsibility for the accuracy of their work.Great collaborator: No own agenda, collaborates effectively at all levels of the organization.Player-focused: Above all else you are a gamer and you use your gaming experience to help identify the kind of data, and questions that provide the insights needed to make the best games in the world.

Requirements:
You willLead the development of game usability services within the company: including definingmethodologies, deliverables and processes, running multiple projects and recruiting a team of insights experts to meet growing demands of the game teams.Organise and run user research: including usability research and testing, stakeholder and customer interviews, player behaviour studies as appropriate.Analyse research data: find the pertinent findings and communicate to the product and design teams, including specific actions to resolve discovered issues.Know when our internal biases justify outsourcing work, but be pragmatic and cost conscious enough to know when a rough and ready approach is justified.Be ROI driven in your methodologies and recommendations. You will develop an acute awareness of what product changes cost and the trade-offs that need to be made to action your recommendations.Run training courses for internal employees on usability, user testing, information architecture/user centered design, and help maintain our relentless focus on the player.We are looking for a motivated, sociable and enthusiastic individual who loves everything about gaming and wants to build something awesome with us.If you have relevant mobile game analysis experience and feel like you are a good match for us, we want to hear from you!

Benefits: