protocolSection identificationModule nctId: NCT06367439, orgStudyIdInfo id: FN-10984, briefTitle: Examining the Effects of Virtual Reality Exercise on Mental Health, acronym: UVIC VR Fit, statusModule overallStatus: RECRUITING, startDateStruct date: 2024-03-19, primaryCompletionDateStruct date: 2025-06, completionDateStruct date: 2025-06, studyFirstPostDateStruct date: 2024-04-16, lastUpdatePostDateStruct date: 2024-04-26, sponsorCollaboratorsModule leadSponsor name: University of Victoria, class: OTHER, collaborators name: Meta Platforms, Inc., descriptionModule briefSummary: The primary purpose of this investigation is to examine the effectiveness of virtual reality (VR) exercise (Supernatural exergaming via Meta Platforms Technologies, LLC) for improving mental health as indicated by (1) both short-term mood (one exercise bout) and long-term (10-weeks) mood (depression and anxiety symptoms), (2) well-being (i.e., vitality) over a 10-week period, and (3) perceived cognitive function over a 10-week period. The secondary purpose of this study is to examine the effectiveness of VR exercise for improving both physical activity behaviour and physical activity motivation (attitudes, capability, opportunity, behavioural regulation, habit, identity) over a 10-week period. The tertiary purpose is to examine whether key motivational variables (e.g., attitudes, capability, opportunity, behavioural regulation, habit, identity) regarding Supernatural use explain variability in Supernatural use over time., conditionsModule conditions: Mental Health, conditions: Mood, conditions: Well-Being, Psychological, conditions: Physical Activity, designModule studyType: INTERVENTIONAL, phases: NA, designInfo allocation: RANDOMIZED, interventionModel: PARALLEL, interventionModelDescription: The study will utilize a 10-week, two-arm, single-blinded, waitlist control, randomized controlled trial (RCT). Healthy adults (19-64 years) from the Victoria community participating in less than 75 minutes of vigorous physical activity per week will be randomized to either the Supernatural (SN) condition or the wait-list control (WLC) condition for a 10-week period., primaryPurpose: BASIC_SCIENCE, maskingInfo masking: SINGLE, maskingDescription: Single - Primary Investigator, whoMasked: INVESTIGATOR, enrollmentInfo count: 150, type: ESTIMATED, armsInterventionsModule interventions name: Supernatural Condition, interventions name: Supernatural Condition, outcomesModule primaryOutcomes measure: Depression and anxiety mood symptoms, primaryOutcomes measure: Well-being: subjective vitality, primaryOutcomes measure: Perceived cognitive function, secondaryOutcomes measure: Short-term Mood, secondaryOutcomes measure: Core Affect Measure - Feeling Scale, secondaryOutcomes measure: Core Affect Measure - Felt Arousal Scale, otherOutcomes measure: Perceived exertion, otherOutcomes measure: Supernatural Target Accuracy, otherOutcomes measure: Attitude towards physical activity, otherOutcomes measure: Attitude towards Supernatural physical activity, otherOutcomes measure: Perceived opportunity for physical activity, otherOutcomes measure: Perceived opportunity for Supernatural physical activity, otherOutcomes measure: Perceived capability for physical activity, otherOutcomes measure: Perceived capability for Supernatural physical activity, otherOutcomes measure: Intentions for physical activity behaviour, otherOutcomes measure: Intention for regular Supernatural physical activity behaviour, otherOutcomes measure: Behavioural regulation of physical activity behaviour, otherOutcomes measure: Behavioural regulation of Supernatural physical activity, otherOutcomes measure: Physical activity habit, otherOutcomes measure: Supernatural physical activity habit, otherOutcomes measure: Physical activity identity, otherOutcomes measure: Supernatural physical activity identity, otherOutcomes measure: Physical activity behaviour, otherOutcomes measure: Supernatural physical activity behaviour, otherOutcomes measure: Weekly Supernatural Physical Activity Behaviour, otherOutcomes measure: Direct assessment of Supernatural physical activity behaviour, otherOutcomes measure: Direct assessment of physical activity behaviour, otherOutcomes measure: Feasibility and Acceptability of Supernatural and the Meta Quest 3 headset, otherOutcomes measure: Supernatural usability, otherOutcomes measure: Meta Quest 3 headset usability, otherOutcomes measure: Personality, otherOutcomes measure: Physical Activity Environment, eligibilityModule sex: ALL, minimumAge: 19 Years, maximumAge: 64 Years, stdAges: ADULT, contactsLocationsModule locations facility: Behavioural Medicine Lab, status: RECRUITING, city: Victoria, state: British Columbia, zip: V8W3N4, country: Canada, contacts name: Colin Wierts, PhD, role: CONTACT, contacts name: Ryan Rhodes, PhD, role: PRINCIPAL_INVESTIGATOR, geoPoint lat: 48.43294, lon: -123.3693, hasResults: False