protocolSection identificationModule nctId: NCT06264375, orgStudyIdInfo id: E-SPORT, briefTitle: Effect of a Specific and General Physical Exercise Intervention on Gaming and E-Sport Performance, acronym: E-SPORT, statusModule overallStatus: ACTIVE_NOT_RECRUITING, startDateStruct date: 2024-01-19, primaryCompletionDateStruct date: 2024-04-19, completionDateStruct date: 2024-09-30, studyFirstPostDateStruct date: 2024-02-20, lastUpdatePostDateStruct date: 2024-04-23, sponsorCollaboratorsModule leadSponsor name: Universitaet Innsbruck, class: OTHER, descriptionModule briefSummary: The goal of this randomized control intervention study is to test the effect of i) a specific physical training for e-sport and ii) a general physical training on e-sport performance, compared to iii) not training physically at all.Participants are gamers and e-athletes who play at least \>2hours peer week. The main questions it aims to answer are:* Does physical training have an effect on e-sport related abilities (hand grip strength, reaction, anticipation)* Does the training of specific elements, which aim at these abilities "out-game", transfer on the actual skills needed using a keyboard and mouseParticipants will be randomly - but mediated by hours of playing per week - distributed in 1 of 3 groups.* Group 1 will 3 times per week for 30 minutes perform a specific physical training with focus on abilities needed in e-sport (grip strength, reaction, anticipation) over a timespan of 8 weeks.* Group 2 will perform a similar physical training (load, intensity) to Group 1, but without specific elements.* Group 3 will serve as control group without any training.Researchers will compare Group 1, Group 2 and Groups 3 to see if the different trainings (Group 1 and Group 2) have different effect on e-sport performance and if no training (Group 3) differs in e-sport performance development., conditionsModule conditions: Physical Activity, designModule studyType: INTERVENTIONAL, phases: NA, designInfo allocation: RANDOMIZED, interventionModel: PARALLEL, interventionModelDescription: 8 weeks of intervention, where Group 1 does a specific physical training, Group 2 a general physical training and Group 3 who does not train., primaryPurpose: BASIC_SCIENCE, maskingInfo masking: NONE, maskingDescription: Data is collected and afterwards anonymized during the pre- and post measurement and during the intervention using a weekly questionnaire (activity level, gaming time), enrollmentInfo count: 28, type: ACTUAL, armsInterventionsModule interventions name: Physical exercise, outcomesModule primaryOutcomes measure: Grip Strength (Out-Game), primaryOutcomes measure: Reaction Time (Out-Game), primaryOutcomes measure: Anticipation (Out-Game), primaryOutcomes measure: Whole Body Fitness, primaryOutcomes measure: Gaming Performance - Accuracy/Speed and Anticipation, secondaryOutcomes measure: Well-being after training, eligibilityModule sex: ALL, minimumAge: 10 Years, maximumAge: 50 Years, stdAges: CHILD, stdAges: ADULT, contactsLocationsModule locations facility: Department of Sport Science, city: Innsbruck, state: Tyrol, zip: 6020, country: Austria, geoPoint lat: 47.26266, lon: 11.39454, hasResults: False