Question: Overload is an upcoming video game being developed by Revival Productions, the game has been described as a 'spiritual successor' to the video games "Descent" and which 1996 first-person shooter video game developed by Parallax Software and published by Interplay Productions?

full_context: Document 1: Overload (video game): Overload is an upcoming video game being developed by Revival Productions. The game has been described as a 'spiritual successor' to the video games "Descent" and "Descent II". Members of Revival Productions include founders Matt Toschlog and Mike Kulas, who started Parallax Software, the company behind the first two "Descent" titles, as well as Luke Schneider from Radian Games.
Document 2: Return to Castle Wolfenstein: Return to Castle Wolfenstein is a first-person shooter video game published by Activision, released on November 19, 2001 for Microsoft Windows and subsequently for PlayStation 2, Xbox, Linux and Macintosh. The game serves as both a remake and a reboot to the "Wolfenstein series". This single player game was developed by Gray Matter Interactive and Nerve Software developed its multiplayer mode. id Software, the creators of "Wolfenstein 3D", oversaw the development and were credited as executive producers. The multiplayer side eventually became the most popular part of the game, and was influential in the genre. Splash Damage created some of the maps for the Game of the Year edition. A loose sequel, titled "Wolfenstein", was released on August 18, 2009.
Document 3: Heavy Gear II: Heavy Gear II is a mecha based first-person shooter video game. Set in Dream Pod 9's Heavy Gear universe, the game was developed and published by Activision in 1999 for Microsoft Windows, it was ported to Linux in 2000 by Loki Software. It is a sequel to the 1997 video game "Heavy Gear".
Document 4: Wings of Power II: WWII Fighters: Wings of Power II WWII Fighters is a video game of the flight simulation genre released in 2006 as an add on to enhance Microsoft Flight Simulator 2004 and Flight Simulator X.Wings of Power II adds vintage historical military aircraft to Microsoft's flight simulator series.This simulation add on package is similar to Shockwave Productions earlier in functionality except that the cockpit graphics and the view controls have been greatly improved.
Document 5: Reloaded (warez): Reloaded (stylized as RELOADED and RLD) is a warez group founded in June 2004 from the ex-members of DEViANCE. They released and cracked Spore 4 days before its release date and a beta version of The Sims 3 15 days before its release date. On February 29, 2008, Reloaded released a cracked version of Assassin's Creed, a month before its release on March 28. However, this release was later nuked for not being the final retail version as well as having crashing issues. The retail version was released by them more than a month later.
Document 6: Total Overdose: Total Overdose (also known as Total Overdose: A Gunslinger's Tale in Mexico; abbreviated as TOD) is an open world action/adventure third-person shooter video game that was developed by Deadline Games and Square Enix, published by Sci Entertainment in Europe and by Eidos Interactive in North America. It contains a demo for "" on the PlayStation 2 and Xbox versions. "Chili Con Carnage", a PlayStation Portable game using some of the original characters but following a different plotline than "Total Overdose", was released on February 13, 2007. A sequel was originally planned named Total Overdose 2: Tequila Gunrise. It would have featured the entire map of Mexico, but it was cancelled after Eidos pulled out of it.
Document 7: Parallax Software: Parallax Software was a video game developer best known for creating the "Descent" series of computer games. Parallax Software was started in 1993 by Matt Toschlog and Mike Kulas. After the release of "Descent II" in 1997, the company was split to form Volition (Mike Kulas) in Champaign, Illinois, and Outrage Entertainment (Matt Toschlog) in Ann Arbor, Michigan. Both companies were later bought by publisher THQ. In July 2003, Outrage was shut down, but Volition continues to develop video games.
Document 8: Codo Technologies: Codo Technologies was a video game developer founded by Julian Gollop and others, including brother Nick Gollop, continuing the line of sophisticated strategy war games started at their previous company Mythos Games. Gollop is especially known for his role in the creation of the "X-COM" video game series. Codo Technologies has released two games: "Laser Squad Nemesis", a PC turn-based tactics game and "", a Game Boy Advance turn-based tactical role-playing game. In late 2010, Codo Technologies closed up shop, shortly after negotiating turning control of the "Laser Squad Nemesis" servers and maintenance to the long term fans of the game.
Document 9: Descent (video game): Descent is a 3D first-person shooter video game developed by Parallax Software and released by Interplay in Europe in 1995. The game features six degrees of freedom gameplay and was followed by several expansion packs, as well as a 1996 port to the PlayStation. Ports were also announced for the Sega Saturn and Panasonic M2, but these were later cancelled. The game is set out in the Solar System where the player is cast as the Material Defender, a mercenary hired by the PTMC.
Document 10: Descent: FreeSpace – The Great War: Descent: FreeSpace – The Great War, also known as Conflict: FreeSpace – The Great War in Europe, is a 1998 space combat simulation IBM PC compatible computer game developed by Volition, when it was split off from Parallax Software, and published by Interplay Productions. In 2001, it was ported to the Amiga platform as FreeSpace: The Great War by Hyperion Entertainment. The game places players in the role of a human pilot, who operates in several classes of starfighter and combats against opposing forces, either human or alien, in various space-faring environments, such as in orbit above a planet or within an asteroid belt. The story of the game's single player campaign focuses on a war in the 24th century between two factions, one human and the other alien, that is interrupted in its fourteenth year by the arrival of an enigmatic and militant alien race, whose genocidal advance forces the two sides into a ceasefire in order to work together to halt the threat.
Document 11: Chili Con Carnage: Chili Con Carnage is an action/adventure third-person shooter video game. It was developed by Deadline Games and published by Sci Entertainment in Europe and by Eidos in North America. Its predecessor "Total Overdose" was released September 27, 2005. "Chili Con Carnage" is not actually a true sequel to "Total Overdose", as it goes by a different title and has a story that has nothing to do with "Total Overdose". Many reviews of the game classify it as a remake of "Total Overdose" for the PlayStation Portable.
Document 12: Hexen II: Hexen II is a dark fantasy first-person shooter video game developed by Raven Software from 1996 to 1997, published by id Software and distributed by Activision. It was the third game in the ""/"Heretic" series, and the last in the Serpent Riders trilogy. It was made available on Steam on August 3, 2007. Using a modified "Quake" engine, it featured single-player and multiplayer game modes, as well as four character classes to choose from, each with different abilities. These included the offensive Paladin, the defensive Crusader, the spell-casting Necromancer, and the stealthy Assassin.
Document 13: Loadout: Loadout is a free-to-play multiplayer third-person shooter developed by Edge of Reality, originally made for Microsoft Windows then ported to PlayStation 4, "Loadout" focuses on arcade-style multiplayer firefights across a variety of modes and uses an over-the-top cartoon gore and wealth of character customization options. Players can alter the appearance of their in-game avatar as well as the properties of their weapons at the cost of some premium in-game currency. The development of Loadout has since been abandoned and many main developers have been initially thought to be laid off for unknown reasons, though it has been clarified by the CEO of Edge of Reality, Rob Cohen, that the layoffs was due to the lack of budget for further developments, with the current budget only enough to just maintain the servers.
Document 14: Descent II: Descent II is a 1996 first-person shooter video game developed by Parallax Software and published by Interplay Productions. It is the second game in the "Descent" video game series and a sequel to the original "Descent". Unlike standard first-person shooters, the player must control a flying ship that has a six degrees of freedom movement scheme, allowing the player to move in any 3D direction. The original soundtrack features industrial metal contributed by notable musicians such as Type O Negative, Ogre and Mark Walk of Skinny Puppy, and Brian Luzietti. The game received very positive reviews from video game critics. A sequel, "Descent 3", was released in 1999.
Document 15: Descent 3: Descent 3 (stylized as Descent³) is a first-person shooter video game developed by Outrage Entertainment and published by Interplay Productions. It was originally released for Microsoft Windows in North America on June 17, 1999. "Descent 3" is the third game in the "Descent" video game series and a sequel to "Descent II". The game takes place in a science fiction setting of the Solar System where the player is cast as Material Defender, a mercenary who must help an organization known as the Red Acropolis Research Team to stop robots infected by an alien virus.
ground_truth: Descent II