Question: Twilight Imperium and Battle Sheep, are which specific type of entertainment?

full_context: Document 1: Twilight Struggle: Twilight Struggle: The Cold War, 1945–1989 is a card-driven strategy game for two players, with its theme taken from the Cold War. One player plays the United States (US), and the other plays the Soviet Union (USSR). The game takes its title from John F. Kennedy's inaugural address:
Document 2: Bear games: Bear games is a category of board games of which many have historical roots in the Roman Empire. They were played in parts of the Empire as far away as Turkey and France and are still played today, especially in Italy. All of the games are two-player abstract strategy board games. Normally, the game is played with three hunters and one bear on a patterned board. It bears similarity to the hunt games such as the Fox games, Rimau-rimau, and Bagha-Chall, however, there are no captures involved. The three hunters are trying to hem in the bear, and block its movements.
Document 3: Camel Up: Camel Up is a board game for two to eight players. It was designed by Steffen Bogen and illustrated by Dennis Lohausen, and published in 2014 by Pegasus Spiele. Players place bets on a camel race in the desert; the player who wins the most money is the winner of the game. "Camel Up" won the Spiel des Jahres in 2014.
Document 4: Shards of the Throne: Shards of the Throne is the second expansion to the board game Twilight Imperium, both of which were designed and published by gaming company Fantasy Flight Games. It was released in May 2011.
Document 5: Squatter (game): Squatter is a board game that was launched at the Royal Melbourne Show in 1962, invented by Robert Crofton Lloyd. With more than 500,000 games sold in Australia alone, it became the most successful board game ever developed in Australia. Superficially, Squatter has the appearance of a "Monopoly"-type game. However, unlike Monopoly, all players remain in the game until the end. Players each start the game with their own sheep station and aim to be the first player to improve and irrigate their pastures and then fully stock their sheep station. Players run their sheep station as a business venture, to earn enough money to pay for the seasonal running expenses and to finance the improvements that are required to win the game. The Squatter game presents players with a mixture of strategy and luck that reflects the many challenges facing any form of livestock raising. These challenges include droughts, floods and bushfires, as well as disease, variable livestock prices, and luck. In 1999, a version became available on PC CD-ROM. However the PC version was not commercially successful and is no longer available.
Document 6: Mag Blast: Mag Blast is a spaceship-themed strategy card game, produced by gaming company Fantasy Flight Games. The first edition was set in the universe of "Twilight Imperium", a board game made by the same company. The game is playable for 2-8 players, and is described as "a game of screaming space battles"
Document 7: Sher-bakar: Sher-bakar is a two-player abstract strategy board game from Punjab, India. It is a hunt game. It uses an Alquerque board, and therefore, Sher-bakar is specifically a tiger hunt game (or tiger game). There are two tigers attempting to elude and capture as many of the other player's pieces which in other hunt games in this part of the world is often referred to as a goat, cows, lamb, or men. An interesting and uncommon feature in this game is that the goats, cows, lamb, or men are piled up on four points of the board at the beginning of the game. Piling up pieces is an unusual feature in hunt games or any board game in general. The only other hunt game that uses this feature is Bagh bandi, a game closely related to Sher-bakar. Hereinforth, the white pieces will be referred to as goats.
Document 8: Carcassonne (board game): Carcassonne is a tile-based German-style board game for two to five players, designed by Klaus-Jürgen Wrede and published in 2000 by Hans im Glück in German and by Rio Grande Games (until 2012) and Z-Man Games (currently) in English. It received the Spiel des Jahres and the Deutscher Spiele Preis awards in 2001.
Document 9: Twilight Imperium: Twilight Imperium is a strategy board game produced by Fantasy Flight Games. It was designed by Christian T. Petersen and was first released in 1998. The game is in its third edition (2005), which has large changes over previous editions. This edition also has two expansions – "Shattered Empire" released in 2006, and "Shards of the Throne" released in 2011. It is known for the length of its gameplay (typically greater than 6 hours), and its in-depth strategy (including military, political, technological and trade).
Document 10: Shattered Empire: Shattered Empire is the first expansion to the board game "Twilight Imperium", both of which were designed and published by gaming company Fantasy Flight Games. It was released in December 2006.
Document 11: Twilight Imperium: The Role-Playing Game: Twilight Imperium: The Role-Playing Game is a role-playing game published by Fantasy Flight Games in 1999.
Document 12: Battle Sheep: Battle Sheep is a 2010 board game developed by Francesco Rotta. It has been published by Blue Orange Games, HUCH! & friends and Lautapelit.fi.
Document 13: Barbarossa (board game): Barbarossa is a plasticine-shaping German-style board game for 3 to 6 players, designed by Klaus Teuber in and published in 1988 by Kosmos in German and by Rio Grande Games in English. "Barbarossa" won the 1988 Spiel des Jahres award.
Document 14: Titan (game): Titan is a fantasy board game for two to six players, designed by Jason B. McAllister and David A. Trampier. It was first published in 1980 by Gorgonstar, a small company created by the designers. Soon afterward, the rights were licensed to Avalon Hill, which made several minor revisions and published the game for many years. "Titan" went out of print in 1998, when Avalon Hill was sold and ceased operations. A new edition of "Titan", with artwork by Kurt Miller and Mike Doyle and produced by Canadian publisher Valley Games became available in late 2008. The Valley Games edition was adapted to the Apple iPad and released on December 21, 2011.
Document 15: Shaun the Sheep (video game): Shaun the Sheep is an adventure game developed by Art Co., Ltd and published by D3Publisher's America and Europe branches for the Nintendo DS handheld console. The game is based on the popular, Aardman Animations series, of the same name. The game was released on September 23, 2008 in the United States. In the game, Shaun must find and rescue the sheep before the farmer gets home.
ground_truth: board game