Question: Jack Wall worked on which 2005 action role-playing game developed by Bioware?

full_context: Document 1: Two Worlds II: Two Worlds II is an action role-playing game developed by Polish video game developer Reality Pump and published by TopWare Interactive as a sequel to 2007's "Two Worlds". It was released on November 9, 2010 in Europe for Microsoft Windows, Mac OS X, Xbox 360 and PlayStation 3. The game was released on January 25, 2011 in North America for the same platforms. "Two Worlds II" is a real-time role-playing game that takes place in an open fantasy world where players take the role of a single character with whom they can explore and undertake quests.
Document 2: Marvel: Ultimate Alliance: Marvel: Ultimate Alliance is an action role-playing video game developed for PlayStation 2, PlayStation 3, Xbox and Xbox 360 by Raven Software and published by Activision. The game was simultaneously ported to the PlayStation Portable and Wii by Vicarious Visions, and to Microsoft Windows by Beenox. A significantly different Game Boy Advance version was also created, developed by Barking Lizards Technologies. The game was initially released on October 24, 2006 in North America for most platforms, with PlayStation 3 and Wii ports following shortly thereafter, as well as international releases. Japan was only able to see a Wii and PS3 release. It was released on July 26, 2016 for PlayStation 4 and Microsoft Windows, and on July 28, 2016 on Xbox One by Zoë Mode.
Document 3: James Dooley (composer): James Michael "Jim" Dooley (born August 22, 1976 in New York City, New York) is an American film score composer. Dooley studied music at New York University, majoring in music composition. After finishing the university he moved to Los Angeles, where he studied music with prolific film score composers Christopher Young, Elmer Bernstein and Leonard Rosenman. In 1999, he started working for Hans Zimmer as his chief technical assistant. He works in Santa Monica, in Hans Zimmer's film music studio Remote Control Productions (formerly "Media Ventures"). He composed, arranged, and orchestrated music for films like "" and "The Da Vinci Code". He also composed music for "inFAMOUS 2", the Epic Mickey series and worked with Celldweller and Tarja Turunen. He released his debut album, "Veiled Nation", in 2013.
Document 4: Music of Mass Effect 2: "Mass Effect 2" is an action role-playing video game developed by BioWare and published by Electronic Arts. It was released for Microsoft Windows and Xbox 360 on January 26, 2010, and for PlayStation 3 on January 18, 2011. The music of the game was primarily composed by Jack Wall. His previous work with BioWare was as the main composer for "Jade Empire" and the original "Mass Effect". Music from the game has been released in several albums. The main soundtrack album, "Mass Effect 2: Original Videogame Score", was released on January 19, 2010 and spans two discs and 27 tracks, covering a duration of 1:55:43. Reception of the soundtrack was generally positive from critics.
Document 5: Jade Empire: Jade Empire is a 2005 action role-playing game developed by BioWare and published by Microsoft Game Studios, originally released worldwide for the Xbox. A Microsoft Windows version, developed by LTI Gray Matter and published by 2K Games, was released in North America on February 26, 2007, as a "Special Edition". "Jade Empire" was released as an Xbox Original on Microsoft's Xbox 360 on July 21, 2008. The "Special Edition" became available for macOS on August 18, 2008, on iOS on October 6, 2016 and on Android on November 15, 2016.
Document 6: Jake Kaufman: Jacob "Jake" Kaufman (also known as virt or virtjk) (born April 3, 1981) is an American video game music composer. After starting out creating arrangements and remixes of video game soundtracks, he began his commercial composing career in 2000 with the score to the Game Boy Color port of "Q*bert". He continued to compose music for games for the next couple of years, working primarily with handheld video games. In 2002, he set up the website VGMix, which hosts video game music remixes, and continues to administrate it. His career began to take off over the next few years, resulting in him transitioning jobs into a full-time freelance composer by 2005. Since then he has worked on several big-name projects such as "Contra 4", "," "", and "Shovel Knight". In early 2015, he and Jessie Seely formed CSP Industries, and launched a Kickstarter for "[NUREN] The New Renaissance", a project that they call "the world's first virtual reality rock opera." In late 2015, Kaufman composed and wrote lyrics for "Power Overwhelming", the debut album of parody supergroup Big Bad Bosses.
Document 7: Deus Ex: Invisible War: Deus Ex: Invisible War is an action role-playing video game developed by Ion Storm and published by Eidos Interactive for Microsoft Windows personal computers (PC) and the Xbox home console. The game released in 2003 in North America and 2004 in other regions. It is the second game in the "Deus Ex" series, and a direct sequel to the original game. The gameplay—combining first-person shooter, stealth and role-playing elements—features exploration and combat in environments connected to multiple city-based hubs, in addition to quests that can be completed in a variety of ways and flexible character customization. Conversations between characters feature a variety of responses, with options in conversations at crucial story points affecting how some events play out.
Document 8: Andy Wallace (producer): Andy Wallace is an American music studio engineer with a long track record of successful productions, beginning with the 1986 production of the Run-DMC/Aerosmith collaboration on "Walk This Way" with Rick Rubin. Following this breakout success, Wallace went on to work with Feeder, Sum 41, The Cult, Slayer, Prince, Bruce Springsteen, Sepultura, Soulfly, Nirvana, The Misfits, White Zombie, Jeff Buckley, Ben Folds Five, Faith No More, Rollins Band, Rush, Alice Cooper, Bernard Butler, Bad Religion, Sonic Youth, L7, Guns N' Roses, Rage Against the Machine, Front 242, Alabama 3, Linkin Park, Trapt, Foo Fighters, Silverchair, At the Drive-In, Staind, Sevendust, Blind Melon, System of a Down, Phish, Skunk Anansie, A Perfect Circle, Limp Bizkit, 3 Doors Down, Fuel, Chevelle, Disturbed, Paul McCartney, The Cribs, Atreyu, Young Astronauts Club, Avenged Sevenfold, Dream Theater, Ghost (Swedish band), A Day to Remember and many others. As of October 2005, over 80 million album units had been sold worldwide that contained a credit to Andy Wallace.
Document 9: Game Dev Story: Game Dev Story is a simulation video game developed and published by Kairosoft for Microsoft Windows, iOS, and Android. It was released for Windows in April of 1997 , for iOS and Android on October 9, 2010, and for Windows Phone on July 6, 2015. The game follows a player-controlled video game company and its attempts to expand into a sales powerhouse over time. As a simulation, the game and the direction of the company is controlled by the player, following a parallel timeline of the video game industry and its history. The game was released to positive reviews, with many reviewers focusing on "Game Dev Story"' s addictive aspects and its witty references to video game pop culture.
Document 10: Xanadu Next: Xanadu Next (ザナドゥ・ネクスト , Zanadu Nekusuto ) is an action role-playing game developed and published by Nihon Falcom for Microsoft Windows on 27 October 2005. Before that, on 20 June 2005 Nokia published ScriptArts' two-player-capable adaptation of the game for the Nokia N-Gage. The game is a spin-off of the 1985 action role-playing game "". A worldwide release of the Microsoft Windows version was published by XSEED Games on November 3, 2016.
Document 11: Vlado Meller: Vlado Meller is an audio mastering engineer, currently mastering at Vlado Meller Mastering in Charleston, South Carolina. Vlado masters across multiple genres of music, with credits on rock, hip-hop, pop, jazz, metal, dance, opera, Broadway, and classical albums. Over his 43-year career, Vlado has worked on many hit records and has worked with such artists as: Beastie Boys, Andrea Bocelli, Johnny Cash, Charlotte Church, Celine Dion, Duran Duran, Kenny G, Kenny Loggins, Julio Iglesias, Michael Jackson, Lil Wayne, Limp Bizkit, Linkin Park, Paul McCartney, Metallica, George Michael, Oasis, Pink Floyd, Public Enemy, Rage Against The Machine, Red Hot Chili Peppers, Shakira, Barbra Streisand, System Of A Down, A Tribe Called Quest, Weezer, Kanye West, Jack White, and many more. Vlado currently holds the position of senior mastering engineer at Vlado Meller Mastering in Charleston, South Carolina. He has won two Grammy awards.
Document 12: Garry Schyman: Garry Schyman (born 1954) is an American film, television, and video game music composer. He graduated from the University of Southern California with a degree in music composition in 1978, and began work in the television industry, writing music for such television series as "Magnum, P.I." and "The A-Team". By 1986, he was composing for movies such as "Judgement" and "Hit List". At the request of a friend in 1993, he composed the music for the video game "Voyeur", but after creating the music for two more games he left the industry, citing the low budgets and poor quality of video game music at the time. He continued to compose for film and television, only to return to video games for 2005's "Destroy All Humans!". Finding that in his absence the quality and perceived importance of video game music had risen substantially, he has since composed for several games, writing the scores to "BioShock" and "Dante's Inferno" among others. He still composes for film however, his latest being "Brush with Danger" directed by young "Indonesian" director "Livi Zheng". He has won numerous awards for his video game scores, including several "soundtrack of the year" awards. Throughout his career, he has worked on over 25 television shows, 10 films, and 13 video games.
Document 13: Mass Effect 3 downloadable content: "Mass Effect 3" is an action role-playing video game developed by BioWare and published by Electronic Arts. It was released for Microsoft Windows, PlayStation 3 and Xbox 360 on March 6, 2012, and for Wii U on November 18, 2012. The game features a variety of downloadable content packs that were released from March 2012 to April 2013 on Xbox Live, PlayStation Network, and BioWare's Social Network. The Wii U version of the game does not support downloadable content but includes several packs. The content listed as promotional content was only available to the Microsoft Windows, PlayStation 3 and Xbox 360 versions of the game through limited promotional opportunities.
Document 14: Mass Effect (video game): Mass Effect is an action role-playing video game developed by BioWare and originally released for the Xbox 360 video game console in 2007. It is the first game of the "Mass Effect" series, taking place within the Milky Way galaxy in the year 2183. The player assumes the role of Commander Shepard, an elite human soldier who must stop a rogue agent from opening a portal for a highly advanced machine race of synthetic-organic starships that are believed to eradicate all organic civilization every 50,000 years. The gameplay requires the player to explore a galaxy map to find and complete quests. Most of the game's main quests are combat missions, while secondary quests generally involve the player gathering items or interacting with non-player characters.
Document 15: Jack Wall (composer): Jack Wall (born 1964 in Phoenixville, Pennsylvania) is an American video game music composer. He has worked on video game music for over 20 games including the "Myst" franchise, "", "Jade Empire", "Mass Effect", and "". Wall earned a degree in civil engineering from Drexel University in Philadelphia, Pennsylvania, and, after a brief stint working in civil engineering, transitioned into music production. He worked with musicians such as John Cale, David Byrne, and Patti Smith, and, after performing increasingly complex production and sound engineering tasks, moved into music composition in 1995.
ground_truth: Jade Empire