Question: Where is the company that made Doom based?

full_context: Document 1: The Elder Scrolls Online: The Elder Scrolls Online is a massively multiplayer online role-playing (MMORPG) video game developed by ZeniMax Online Studios and published by Bethesda Softworks. It was originally released for Microsoft Windows and OS X in April 2014. It is a part of "The Elder Scrolls" series, of which it is the first multiplayer installment.
Document 2: Id Tech 6: id Tech 6 is a multiplatform game engine developed by id Software. It is the successor to id Tech 5 and was first used to create the 2016 video game "Doom". Internally, the development team also used the codename "id Tech 666" to refer to the engine. The PC version of the engine is based on OpenGL API and additionally Vulkan API is also supported through patch updates.
Document 3: List of Lego video games: Since 1995, 65 commercial video games based on the Lego construction system have been released, with two further titles announced. After the second game, "Lego Island", developed and published by Mindscape, the Lego Group opened publishing division Lego Media to further release Lego-themed games based on their production line. After becoming Lego Software in 2001, and Lego Interactive in 2002, the publishing division closed its doors. Former Lego Interactive staff founded company Giant Interactive Entertainment to further carry on the license for Lego-themed video games, and publish from that point on. After a two-year partnership with THQ and two games released, Giant Interactive Entertainment was purchased and merged with Traveller's Tales during the development phase of "". With the merger, head company TT Games was founded, Traveller's Tales became the development division, and Giant Interactive became TT Games Publishing, the publishing division. TT Games Publishing has since licensed several properties for use in their video games, including "Star Wars", "Batman" and "Rock Band", among others. In 2007, TT Games acquired developer Embryonic Studios, for it to become TT Fusion. TT Games and its subsidiaries were acquired by Warner Bros. Interactive Entertainment on November 8, 2007, who, from that point on, became the Lego video games' publisher and licensor.
Document 4: ZeniMax Media: ZeniMax Media Inc. is an American media company. The company is known for owning Arkane Studios (developer of "Dishonored" and "Prey"), BattleCry Studios (developer of "BattleCry"), id Software (developer of the "Doom" and "Quake" series, and "Rage"), MachineGames (developer of ""), Tango Gameworks (developer of "The Evil Within"), Bethesda Softworks with its Bethesda Game Studios (developer of "The Elder Scrolls" and "Fallout" series) and ZeniMax Online Studios (developer of "The Elder Scrolls Online"). ZeniMax is headquartered in Rockville, Maryland, with offices in Asia / Asia Pacific, Australia and Europe (Germany, France, Benelux).
Document 5: Bethesda Softworks: Bethesda Softworks LLC is an American video game publisher based in Rockville, Maryland. The company was founded by Christopher Weaver in 1986 as a division of Media Technology Limited, and in 1999 became a subsidiary of ZeniMax Media. In its first fifteen years, it was a video game developer and self-published its titles. In 2001, Bethesda spun off its own in-house development team into Bethesda Game Studios, and Bethesda Softworks became a publisher only. It currently also publishes games by ZeniMax Online Studios, id Software, Arkane Studios, MachineGames, Tango Gameworks and BattleCry Studios.
Document 6: Final Doom: Final Doom is a first-person shooter video game released in 1996. The game contains the same weapons, items, and monsters from "", and was distributed as an id Software product.
Document 7: Id Tech 4: id Tech 4, popularly known as the "Doom 3" engine, is a game engine developed by id Software and first used in the video game "Doom 3". The engine was designed by John Carmack. Carmack also created previous game engines, such as those for Doom and Quake, which are widely recognized as significant advances in the field. This OpenGL-based game engine has also been used in "Quake 4", "Prey", "", "Wolfenstein", and "Brink".
Document 8: Blizzard Entertainment: Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California, and is a subsidiary of the American company Activision Blizzard. The company was founded on February 8, 1991, under the name Silicon & Synapse by three graduates of the University of California, Los Angeles: Michael Morhaime, Frank Pearce, and Allen Adham. The company originally concentrated on the creation of game ports for other studios before beginning development of their own software in 1993 with games like "Rock n' Roll Racing" and "The Lost Vikings". In 1994 the company became Chaos Studios, then Blizzard Entertainment, Inc. after being acquired by distributor Davidson & Associates.
Document 9: Doom (2016 video game): Doom is a first-person shooter video game developed by id Software and published by Bethesda Softworks. A reboot of the "Doom" franchise, it is the fourth title in the main series and the first major installment since "Doom 3" in 2004. It was released worldwide on Microsoft Windows, PlayStation 4, and Xbox One on May 13, 2016 and is powered by id Tech 6. A port for Nintendo Switch developed by Panic Button is scheduled for release in Q4 2017.
Document 10: Quake 4: Quake 4 is a military science fiction first-person shooter video game, the fourth title in the "Quake" series. The game was developed by Raven Software and published by Activision. Raven Software collaborated with id Software, the creators and developers of preceding "Quake" games. id Software supervised the development of the game as well as providing the id Tech 4 engine upon which it was built. "Quake 4" went gold in early October 2005 and was released on 18 October 2005 for Microsoft Windows and later for Linux, Xbox 360 and OS X. A special DVD Collectors Edition was released, including promotional material and the game "Quake II" with its expansions, "The Reckoning" and "Ground Zero". The Xbox 360 version of "Quake 4" is based on the Special Collectors Edition, and includes "Quake II". On 4 August 2011 the game was made available through Steam.
Document 11: Doom engine: id Tech, also known as id Tech 1 or the "Doom" engine, is the game engine that powers the id Software games "Doom" and "". It is also used in "Heretic", "", "Strife: Quest for the Sigil", "Hacx: Twitch 'n Kill", "Freedoom", and other games produced by licensees. It was created by John Carmack, with auxiliary functions written by Mike Abrash, John Romero, Dave Taylor, and Paul Radek. Originally developed on NeXT computers, it was ported to DOS for "Doom"<nowiki>'</nowiki>s initial release and was later ported to several game consoles and operating systems.
Document 12: Irrational Games: Irrational Games, LLC (known as 2K Boston between 2007 and 2009) was an American video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. The studio was acquired by Take-Two Interactive in 2006. The studio was known for its games "System Shock 2", "Freedom Force", "SWAT 4", and most notably two of the games in the "BioShock" series. Following the release of "BioShock Infinite" in 2014, Levine opted to significantly restructure the studio from around 90 to 15 employees and focus more on narrative games. In February 2017, the studio announced that it had been rebranded as Ghost Story Games and considered a fresh start from the original Irrational name, though still operating at the same business subsidiary under Take-Two.
Document 13: Doom (series): Doom (stylized as DOOM) is a series of first-person shooter video games developed by id Software. The series focuses on the exploits of an unnamed space marine operating under the auspices of Union Aerospace Corporation (UAC), who fights hordes of demons and the undead in order to survive.
Document 14: Development of The Elder Scrolls IV: Oblivion: The development of "" began in 2002, immediately after its predecessor, "", was published. Rumors of a sequel to "Morrowind" began circulating in June 2004; the sequel's title was identified on September 10, 2004, the date of its official announcement. "Oblivion" was developed by Bethesda Game Studios, and the initial Xbox 360 and personal computer (PC) releases were co-published by Bethesda and Take-Two Interactive's subsidiary, 2K Games. According to interviews with Bethesda staff, the publisher-developer relationship—one of the few independent relations in the industry—worked well, and Bethesda was not subject to excessive corporate guidance. Originally scheduled for a November 22, 2005 release, in tandem with the Xbox 360's launch, "Oblivion" was delayed to a March 21, 2006 release for Windows PCs and the Xbox 360.
Document 15: List of Bungie video games: Bungie Inc. (stylized in its corporate logo as "BUNGiE") is an American video game developer located in Bellevue, Washington. The company was established in May 1991 as Bungie Software Products Corporation by University of Chicago undergraduate student Alex Seropian, who later brought in programmer Jason Jones after publishing Jones's game "". Originally based in Chicago, Illinois, the company concentrated primarily on Macintosh games during its early years, creating the successful games "Pathways Into Darkness" and the "Marathon" and "Myth" series. A West Coast satellite studio named Bungie West produced the PC and console title "Oni" in 2001. Microsoft acquired Bungie in 2000; its then-current project was repurposed into a launch title for Microsoft's new Xbox console, called "". "Halo" went on to become the Xbox's "killer application", selling millions of copies and spawning a billion dollar franchise. On October 5, 2007, Bungie announced that it had split from Microsoft and became a privately held independent company, Bungie LLC. The company later incorporated and signed a ten-year publishing deal with Activision Blizzard. The company is known for its informal and dedicated workplace culture, and has recently released new titles with Activision, including IP "Destiny".
ground_truth: Rockville, Maryland