Question: Which game can have more players, Diplomacy or Space Hulk?

full_context: Document 1: Diplomacy (game): Diplomacy is a strategic board game created by Allan B. Calhamer in 1954 and released commercially in 1959. Its main distinctions from most board wargames are its negotiation phases (players spend much of their time forming and betraying alliances with other players and forming beneficial strategies) and the absence of dice and other game elements that produce random effects. Set in Europe before the beginning of World War I, "Diplomacy" is played by two to seven players, each controlling the armed forces of a major European power (or, with fewer players, multiple powers). Each player aims to move his or her few starting units and defeat those of others to win possession of a majority of strategic cities and provinces marked as "supply centers" on the map; these supply centers allow players who control them to produce more units.
Document 2: Hex (board game): Hex is a strategy board game for two players played on a hexagonal grid, theoretically of any size and several possible shapes, but traditionally as an 11×11 rhombus. Players alternate placing markers or stones (Go stones make ideal playing pieces) on unoccupied spaces in an attempt to link their opposite sides of the board in an unbroken chain. One player must win; there are no draws. The game has deep strategy, sharp tactics and a profound mathematical underpinning related to the Brouwer fixed-point theorem. It was invented in the 1940s independently by two mathematicians, Piet Hein and John Nash. The game was first marketed as a board game in Denmark under the name Con-tac-tix, and Parker Brothers marketed a version of it in 1952 called Hex; they are no longer in production. Hex can also be played with paper and pencil on hexagonally ruled graph paper.
Document 3: Stratego: Legends: Stratego: Legends is a strategy board game created and released by Avalon Hill in 1999, with rules similar to "Stratego". Set in a mythical world called "The Shattered Lands", it pits the forces of good (represented by beige-back pieces) against the forces of evil (represented by gray-back pieces). It plays similar to the original "Stratego" game, and also somewhat similar to chess. The game was discontinued by Avalon Hill in 2004.
Document 4: Space Hulk: Deathwing: Space Hulk: Deathwing is a first-person shooter developed by Streum On Studio with assistance from Cyanide and published by Focus Home Interactive. The game is set in the "Warhammer 40,000" universe and based upon the strategy board game "Space Hulk". The game was released in December 14, 2016 on PC and will be released in early 2017 for consoles.
Document 5: Axis &amp; Allies: Axis & Allies is a series of World War II strategy board games. Originally designed by Larry Harris and published by Nova Game Designs in 1981, the game was republished by the Milton Bradley Company in 1984 as part of the "Gamemaster Series" of board games. This edition has been retroactively named Axis & Allies: Classic to differentiate it from later revisions. In 1996, "Axis & Allies: Classic" was inducted into the Academy of Adventure Gaming Arts & Design "Adventure Gaming Hall of Fame". "Games" magazine also has inducted "Axis & Allies" into their buyers' guide Hall of Fame, an honor the magazine extends to "games that have met or exceeded the highest standards of quality and play value and have been continuously in production for at least 10 years; i.e., classics."
Document 6: Space Marines (Warhammer 40,000): In the table-top wargame "Warhammer 40,000", the Adeptus Astartes (also known as the Space Marines) are genetically modified superhuman soldiers, the elite warriors of the Imperium of Man. Space Marines have been one of the starter armies in every box edition of Warhammer 40,000, Space Hulk, and Epic. They also feature heavily in other Games Workshop products, such as books, films, and video games, and are central to the universe's setting.
Document 7: Advanced Squad Leader: Advanced Squad Leader (ASL) is a tactical-level board wargame, originally marketed by Avalon Hill Games, that simulates actions of approximately company or battalion size in World War II. It is a detailed game system for two or more players (with solitary play also possible). Components include the ASL Rulebook and various games called modules. ASL modules provide the standard equipment for playing ASL, including geomorphic mapboards and counters. The mapboards are divided into hexagons to regulate fire and movement, and depict generic terrain that can represent different historical locations. The counters are cardboard pieces that depict squads of soldiers, crews, individual leaders, support weapons, heavy weapons, and vehicles.
Document 8: Space Hulk (2013 video game): Space Hulk is a turn-based tactics video game developed by Full Control and released on August 15, 2013. It based on the tabletop game of the same name by Games Workshop. It features the Blood Angels Chapter of the Space Marines battling grotesque aliens known as Genestealers.
Document 9: Genestealer: Genestealers ("Corporaptor Hominii") are an alien species in the "Warhammer 40,000" universe, and the opponents of the marines in the "Space Hulk" board game. In more recent versions of that universe, Genestealers are a biological subgroup of the Tyranids, a nomadic alien race comprising many genetically engineered forms.
Document 10: Space Hulk (1993 video game): Space Hulk is a 1993 real-time tactical video game for MS-DOS, Amiga and PC-98. The game was based on Games Workshop's 1989 board game of the same name. Set in the fictional "Warhammer 40,000" universe, the player directs squads of Space Marines, genetically enhanced armoured soldiers, in their missions to protect the human race from deadly aliens. "Space Hulk" was developed and published by Electronic Arts, with support from Games Workshop.
Document 11: Space Hulk: Space Hulk is a board game for two players by Games Workshop. It was first released in 1989. The game is set in the fictional universe of "Warhammer 40,000". In the game, a "space hulk" is a mass of ancient, derelict space ships, asteroids, and other assorted space debris. One player takes the role of Space Marine Terminators, Human elite soldiers who have been sent to investigate such a space hulk. The other player takes the role of Tyranid Genestealers, an aggressive alien species which have made their home aboard such mass.
Document 12: Ultra Marines: Ultra Marines is one of a series of 4 "introductory" board games released by Games Workshop in 1991 (The other three being Space Fleet, Kerrunch and Mighty Warriors). Set in the "Warhammer 40,000" universe, it is effectively a 'scaled-down' version of "Space Hulk" and "Tyranid Attack", using plastic Marine Scouts from the Ultramarines, Space Wolves, Dark Angels and Blood Angels chapters. Other components include event cards, a simple ruleset, as well as corridor and room tiles from the game "Space Hulk".
Document 13: Stratego: Stratego is a strategy board game for two players on a board of 10×10 squares. Each player controls 40 pieces representing individual officer ranks in an army. The pieces have Napoleonic insignia. The objective of the game is to find and capture the opponent's "Flag", or to capture so many enemy pieces that the opponent cannot make any further moves. "Stratego" has simple enough rules for young children to play, but a depth of strategy that is also appealing to adults. The game is a slightly modified copy of an early 20th century French game named "L'Attaque". It has been in production in Europe since World War II and the United States since 1961. There are now 2- and 4-handed versions, versions with 10, 30 or 40 pieces per player, and boards with smaller sizes (number of spaces). There are also variant pieces and different rulesets.
Document 14: Simultaneous action selection: Simultaneous action selection, or SAS, is a game mechanic that occurs when players of a game take action (such as moving their pieces) at the same time. An example of a game that uses this type of movement is the game Diplomacy. Typically, a "secret yet binding" method of committing to one's move is necessary, so that as players' moves are revealed and implemented, others do not change their moves in light of the new information. Thus, in Diplomacy, players write down their moves and then reveal them simultaneously. Because no player gets the first move, this potentially arbitrary source of advantage is not present. It is also possible for simultaneous movement games to proceed relatively quickly, because players are acting at the same time, rather than waiting for their turn. Simultaneous action selection is easily implemented in card games such as Apples to Apples in which players simply select cards and throw them face-down into the center.
Document 15: Twilight Struggle: Twilight Struggle: The Cold War, 1945–1989 is a card-driven strategy game for two players, with its theme taken from the Cold War. One player plays the United States (US), and the other plays the Soviet Union (USSR). The game takes its title from John F. Kennedy's inaugural address:
ground_truth: Diplomacy