Question: What type of genre does Durance and Fiasco have in common?

full_context: Document 1: Serenity Role Playing Game: Serenity Role Playing Game is a science fiction role-playing game released in 2005 and set in the universe of the movie "Serenity". It was produced by Margaret Weis Productions, Ltd, and its mechanics were the first iteration of the Cortex System. It won an Origins Award for best RPG in 2005 and Margaret Weis' license came to an end on January 31, 2011.
Document 2: Star Wars: The Roleplaying Game: Star Wars: The Roleplaying Game is a role-playing game set in the "Star Wars" universe, written and published by West End Games (WEG) between 1987 and 1999. The game system was slightly modified and rereleased in 2004 as "D6 Space", which used a generic space opera setting. An unrelated "Star Wars" RPG was published by Wizards of the Coast from 2000 to 2010. Since 2012 the official "Star Wars" role-playing game is another unrelated game, published by Fantasy Flight Games.
Document 3: Bully Pulpit Games: Bully Pulpit Games, based in Chapel Hill, North Carolina, is a small publisher of indie role-playing games. Their games include "The Shab-al-Hiri Roach", "Grey Ranks", "Fiasco" and "Durance". Bully Pulpit's Jason Morningstar is also the creator of many other small, free games such as "Dungeon Squad" which are not published under the Bully Pulpit name.
Document 4: D20 Future: d20 Future is an accessory for the "d20 Modern" role-playing game written by Christopher Perkins, Rodney Thompson, and JD Wiker. It facilitates the playing of campaigns in the far future, using elements such as cybernetics, mecha, mutations, robotics, space travel, starships, and xenobiology. "d20 Future" is one of the most extensive of science-fiction d20 games, and has its own SRD, being a source for many other sci-fi d20 games.
Document 5: Fiasco (band): Fiasco was a Brooklyn-based trio formed in October 2005 by Jonathan Edelstein (guitar/vocals), Julian Bennett Holmes (drums), and Lucian Buscemi (electric bass/vocals), although all three are multi-instrumentalists. They were known for their intense, high-energy music, their energetic live shows, and for playing off the venue's stage, in the round. They drew influences from early 1980s hardcore punk bands such as Minor Threat, Flipper and Bad Brains, as well as more recent noise and indie rock bands such as Lightning Bolt, Fugazi, and Shellac, and math rock bands including Hella and Don Caballero.
Document 6: Theatrix (role-playing game): Theatrix is a role playing game produced by the defunct Backstage Press and no longer in print. Primarily diceless, the game includes rules for using dice to resolve actions. The game applies cinematic concepts to role-playing-- the players are "actors" and the GM is the "director." The games attempts to frame adventures in the model of screenplays, which have a structured plot consisting of a number of agreed upon acts, scenes, and "pinch-points". Players use plot points to guarantee success of an action or take minor control of the story. This was a relatively new and controversial concept being championed by few in mainstream RPGs at the time of its release. In addition to their numerically-rated attributes and skills, characters possess non-numerically-rated personality traits, and unrated 'descriptors'. Descriptors can act as advantages, but in order to use them so, the player must spend plot points. They can also act as disadvantages, and when they do so, the player gains plot points. The game encourages collaborative roleplaying, using what it calls "Distributed Directing", whereby the players may introduce subplots though the GM remains responsible for directing the main plot. Theatrix has many methods of resolving action and conflict without dice. Most notabable is the use of extensive flow-charts, printed on card-stock.
Document 7: Ship, captain, and crew: Ship, Captain, and Crew (also referred to as Ship of Fools, Motha Fuc*a Jones , Gary's Dice Game, Clickety Clack, 6-5-4 or Destroyer) is a drinking game played with five dice. The game can be played with as few as two people, but is usually played in a group of five or more. The object of the game is to roll a six (the "ship"), a five ("captain"), and a four ("crew") with three dice, and get the highest score with the other two dice ("the ship's cargo").
Document 8: Durance (role-playing game): "Durance" is a science fiction role-playing game by Jason Morningstar, independently published by Bully Pulpit Games who also released Fiasco. The game was a 2011 entry on the annual Game Chef game design competition and went on to raise $27,458 (639 backers) of its $5000 goal on kickstarter in June 2012.
Document 9: Star Wars Roleplaying Game (Fantasy Flight Games): The Star Wars Roleplaying Game is a tabletop role-playing game set in the "Star Wars" universe first published by Fantasy Flight Games in August 2012. It consists of three different standalone games, each one conceived to play a particular type of character:
Document 10: Mistborn Adventure Game: The Mistborn Adventure Game is a pen and paper role playing game that was published in 2011 by Crafty Games and is a licensed release based on American author Brandon Sanderson's "Mistborn" novel series. Sanderson was involved in the game's creation and the game is set in Scadrial; the World created by the "Mistborn" series. The initial "Mistborn Adventure Game" book was released on December 16, 2011. Since 2011, two supplementary material books have been published. The first supplement was released March 2014 and is called "Terris: Wrought of Copper". The second supplement was released on August 3, 2014 and is called "Alloy of Law", not to be confused with the fourth "Mistborn" book called "".
Document 11: D6 Space: D6 Space is a generic science fiction role-playing game (RPG) based on the "D6 System". Although derived, in part, from material originally presented in "The Star Wars Roleplaying Game", "D6 Space" is published as a stand-alone rulebook (not dependent upon or requiring other D6 System or Star Wars rulebooks) and is supported by its own line of supplements.
Document 12: Adventure!: Adventure! is a pulp action role-playing game originally printed by White Wolf Game Studio, the third and last book in the Trinity Universe line of games. The game, printed in black and white on pulp-like sepia paper to resemble a period piece, was conceived as a one-book game line, and was never supported by official supplements. Despite having a vocal fanbase, the Trinity Universe line was discontinued shortly after the game's publication; a d20 system version was released in 2004. In 2002, "Adventure!" won the Origins Award for "Best Role-Playing Game of 2001". Onyx Path Publishing has recently acquired the rights to the Trinity Universe and has announced its intention to release a new edition of "Adventure!"
Document 13: Fiasco (role-playing game): Fiasco is a role-playing game by Jason Morningstar, independently published by Bully Pulpit Games. It is a GM-less game for 3–5 players, designed to be played in a few hours with six-sided dice and no preparation. It is billed as "A game of powerful ambition and poor impulse control" and "inspired by cinematic tales of small time capers gone disastrously wrong—films like "Blood Simple", "Fargo", "The Way of the Gun", "Burn After Reading", and "A Simple Plan"."
Document 14: Capes: Capes is a role-playing game by Tony Lower-Basch, independently published by Muse of Fire Games. It is a superhero role-playing game played in "scenes", in which players choose what character to play before each new scene. The game is a competitive storytelling game without a GM. Players create and play the villains who oppose other players' heroes.
Document 15: FTL:2448: FTL:2448 is a science fiction role playing game, created by Richard Tucholka, and published by Tri Tac Games in 1982, about faster-than-light (FTL) travel with alien races. In 1985, there was an expanded edition, and in 1990, a two-volume version of the game was released. Book One covered character creation, alien races, combat, equipment, and some scenarios. Book Two included the extensive Star-System-generation system, several campaign setups, and more background information on the overall campaign. The 2000 PDF Edition includes an additional 100 pages of new material as well as starship blueprints, The Art of FTL, and additional material.
ground_truth: role-playing game