Question: How many of the symbols are the same in the beginning of the ASCII and the code that all Latin characters required by POJ can be represented with?

full_context: Document 1: ASCII: Originally based on the English alphabet, ASCII encodes 128 specified characters into seven-bit integers as shown by the ASCII chart on the right. The characters encoded are numbers 0 to 9, lowercase letters a to z, uppercase letters A to Z, basic punctuation symbols, control codes that originated with Teletype machines, and a space. For example, lowercase j would become binary 1101010 and decimal 106. ASCII includes definitions for 128 characters: 33 are non-printing control characters (many now obsolete) that affect how text and space are processed and 95 printable characters, including the space (which is considered an invisible graphic:223).
Document 2: Unicode: MIME defines two different mechanisms for encoding non-ASCII characters in email, depending on whether the characters are in email headers (such as the "Subject:"), or in the text body of the message; in both cases, the original character set is identified as well as a transfer encoding. For email transmission of Unicode the UTF-8 character set and the Base64 or the Quoted-printable transfer encoding are recommended, depending on whether much of the message consists of ASCII-characters. The details of the two different mechanisms are specified in the MIME standards and generally are hidden from users of email software.
Document 3: Hokkien: All Latin characters required by Pe̍h-ōe-jī can be represented using Unicode (or the corresponding ISO/IEC 10646: Universal Character Set), using precomposed or combining (diacritics) characters. Prior to June 2004, the vowel akin to but more open than o, written with a dot above right, was not encoded. The usual workaround was to use the (stand-alone; spacing) character Interpunct (U+00B7, ·) or less commonly the combining character dot above (U+0307). As these are far from ideal, since 1997 proposals have been submitted to the ISO/IEC working group in charge of ISO/IEC 10646—namely, ISO/IEC JTC1/SC2/WG2—to encode a new combining character dot above right. This is now officially assigned to U+0358 (see documents N1593, N2507, N2628, N2699, and N2713). Font support is expected to follow.
Document 4: Unicode: Unicode defines two mapping methods: the Unicode Transformation Format (UTF) encodings, and the Universal Coded Character Set (UCS) encodings. An encoding maps (possibly a subset of) the range of Unicode code points to sequences of values in some fixed-size range, termed code values. The numbers in the names of the encodings indicate the number of bits per code value (for UTF encodings) or the number of bytes per code value (for UCS encodings). UTF-8 and UTF-16 are probably the most commonly used encodings. UCS-2 is an obsolete subset of UTF-16; UCS-4 and UTF-32 are functionally equivalent.
Document 5: Unicode: Indic scripts such as Tamil and Devanagari are each allocated only 128 code points, matching the ISCII standard. The correct rendering of Unicode Indic text requires transforming the stored logical order characters into visual order and the forming of ligatures (aka conjuncts) out of components. Some local scholars argued in favor of assignments of Unicode code points to these ligatures, going against the practice for other writing systems, though Unicode contains some Arabic and other ligatures for backward compatibility purposes only. Encoding of any new ligatures in Unicode will not happen, in part because the set of ligatures is font-dependent, and Unicode is an encoding independent of font variations. The same kind of issue arose for Tibetan script[citation needed] (the Chinese National Standard organization failed to achieve a similar change).
Document 6: Unicode: Modern font technology provides a means to address the practical issue of needing to depict a unified Han character in terms of a collection of alternative glyph representations, in the form of Unicode variation sequences. For example, the Advanced Typographic tables of OpenType permit one of a number of alternative glyph representations to be selected when performing the character to glyph mapping process. In this case, information can be provided within plain text to designate which alternate character form to select.
Document 7: Unicode: Unicode can be implemented by different character encodings. The most commonly used encodings are UTF-8, UTF-16 and the now-obsolete UCS-2. UTF-8 uses one byte for any ASCII character, all of which have the same code values in both UTF-8 and ASCII encoding, and up to four bytes for other characters. UCS-2 uses a 16-bit code unit (two 8-bit bytes) for each character but cannot encode every character in the current Unicode standard. UTF-16 extends UCS-2, using one 16-bit unit for the characters that were representable in UCS-2 and two 16-bit units (4 × 8 bits) to handle each of the additional characters.
Document 8: ASCII: ASCII (i/ˈæski/ ASS-kee), abbreviated from American Standard Code for Information Interchange, is a character-encoding scheme (the IANA prefers the name US-ASCII). ASCII codes represent text in computers, communications equipment, and other devices that use text. Most modern character-encoding schemes are based on ASCII, though they support many additional characters. ASCII was the most common character encoding on the World Wide Web until December 2007, when it was surpassed by UTF-8, which is fully backward compatibe to ASCII.
Document 9: ASCII: ASCII was incorporated into the Unicode character set as the first 128 symbols, so the 7-bit ASCII characters have the same numeric codes in both sets. This allows UTF-8 to be backward compatible with 7-bit ASCII, as a UTF-8 file containing only ASCII characters is identical to an ASCII file containing the same sequence of characters. Even more importantly, forward compatibility is ensured as software that recognizes only 7-bit ASCII characters as special and does not alter bytes with the highest bit set (as is often done to support 8-bit ASCII extensions such as ISO-8859-1) will preserve UTF-8 data unchanged.
Document 10: Unicode: The set of graphic and format characters defined by Unicode does not correspond directly to the repertoire of abstract characters that is representable under Unicode. Unicode encodes characters by associating an abstract character with a particular code point. However, not all abstract characters are encoded as a single Unicode character, and some abstract characters may be represented in Unicode by a sequence of two or more characters. For example, a Latin small letter "i" with an ogonek, a dot above, and an acute accent, which is required in Lithuanian, is represented by the character sequence U+012F, U+0307, U+0301. Unicode maintains a list of uniquely named character sequences for abstract characters that are not directly encoded in Unicode.
Document 11: Unicode: Unicode was designed to provide code-point-by-code-point round-trip format conversion to and from any preexisting character encodings, so that text files in older character sets can be naïvely converted to Unicode, and then back and get back the same file. That has meant that inconsistent legacy architectures, such as combining diacritics and precomposed characters, both exist in Unicode, giving more than one method of representing some text. This is most pronounced in the three different encoding forms for Korean Hangul. Since version 3.0, any precomposed characters that can be represented by a combining sequence of already existing characters can no longer be added to the standard in order to preserve interoperability between software using different versions of Unicode.
Document 12: ASCII: Originally based on the English alphabet, ASCII encodes 128 specified characters into seven - bit integers as shown by the ASCII chart above. Ninety - five of the encoded characters are printable: these include the digits 0 to 9, lowercase letters a to z, uppercase letters A to Z, and punctuation symbols. In addition, the original ASCII specification included 33 non-printing control codes which originated with Teletype machines; most of these are now obsolete.
Document 13: Unicode: The Unicode Roadmap Committee (Michael Everson, Rick McGowan, and Ken Whistler) maintain the list of scripts that are candidates or potential candidates for encoding and their tentative code block assignments on the Unicode Roadmap page of the Unicode Consortium Web site. For some scripts on the Roadmap, such as Jurchen, Nü Shu, and Tangut, encoding proposals have been made and they are working their way through the approval process. For others scripts, such as Mayan and Rongorongo, no proposal has yet been made, and they await agreement on character repertoire and other details from the user communities involved.
Document 14: Unicode: Characters with diacritical marks can generally be represented either as a single precomposed character or as a decomposed sequence of a base letter plus one or more non-spacing marks. For example, ḗ (precomposed e with macron and acute above) and ḗ (e followed by the combining macron above and combining acute above) should be rendered identically, both appearing as an e with a macron and acute accent, but in practice, their appearance may vary depending upon what rendering engine and fonts are being used to display the characters. Similarly, underdots, as needed in the romanization of Indic, will often be placed incorrectly[citation needed]. Unicode characters that map to precomposed glyphs can be used in many cases, thus avoiding the problem, but where no precomposed character has been encoded the problem can often be solved by using a specialist Unicode font such as Charis SIL that uses Graphite, OpenType, or AAT technologies for advanced rendering features.
Document 15: UTF-8: UTF - 8 is a variable width character encoding capable of encoding all 1,112,064 valid code points in Unicode using one to four 8 - bit bytes. The encoding is defined by the Unicode standard, and was originally designed by Ken Thompson and Rob Pike. The name is derived from Unicode (or Universal Coded Character Set) Transformation Format -- 8 - bit.
ground_truth: 128 symbols
sub_queries: All LAtin characters required by POJ can be represented by what? Answer: Unicode
How many of the symbols are the same in the beginning of the ASCII and Unicode ? Answer: 128 symbols