Question: What is the oldest football club in the country that has fair dealings laws?

full_context: Document 1: Copyright infringement: Some copyright owners voluntarily reduce the scope of what is considered infringement by employing relatively permissive, "open" licensing strategies: rather than privately negotiating license terms with individual users who must first seek out the copyright owner and ask for permission, the copyright owner publishes and distributes the work with a prepared license that anyone can use, as long as they adhere to certain conditions. This has the effect of reducing infringement – and the burden on courts – by simply permitting certain types of uses under terms that the copyright owner considers reasonable. Examples include free software licenses, like the GNU General Public License (GPL), and the Creative Commons licenses, which are predominantly applied to visual and literary works.
Document 2: Canadian football: The Burnside rules closely resembling American Football that were incorporated in 1903 by The ORFU, was an effort to distinguish it from a more rugby-oriented game. The Burnside Rules had teams reduced to 12 men per side, introduced the Snap-Back system, required the offensive team to gain 10 yards on three downs, eliminated the Throw-In from the sidelines, allowed only six men on the line, stated that all goals by kicking were to be worth two points and the opposition was to line up 10 yards from the defenders on all kicks. The rules were an attempt to standardize the rules throughout the country. The CIRFU, QRFU and CRU refused to adopt the new rules at first. Forward passes were not allowed in the Canadian game until 1929, and touchdowns, which had been five points, were increased to six points in 1956, in both cases several decades after the Americans had adopted the same changes. The primary differences between the Canadian and American games stem from rule changes that the American side of the border adopted but the Canadian side did not (originally, both sides had three downs, goal posts on the goal lines and unlimited forward motion, but the American side modified these rules and the Canadians did not). The Canadian field width was one rule that was not based on American rules, as the Canadian game played in wider fields and stadiums that were not as narrow as the American stadiums.
Document 3: Copyright infringement: In the U.S., copyright infringement is sometimes confronted via lawsuits in civil court, against alleged infringers directly, or against providers of services and software that support unauthorized copying. For example, major motion-picture corporation MGM Studios filed suit against P2P file-sharing services Grokster and Streamcast for their contributory role in copyright infringement. In 2005, the Supreme Court ruled in favor of MGM, holding that such services could be held liable for copyright infringement since they functioned and, indeed, willfully marketed themselves as venues for acquiring copyrighted movies. The MGM v. Grokster case did not overturn the earlier Sony decision, but rather clouded the legal waters; future designers of software capable of being used for copyright infringement were warned.
Document 4: First indoor ice hockey game: On March 3, 1875, the Rink hosted what has been recognized as the first organized ice hockey game, between members of the Victoria Skating Club, organized by Creighton. The match lays claim to this distinction because of factors which establish its link to modern ice hockey: it featured two teams (nine players per side) with a recorded score. Games prior to this had mostly been outdoors. In order to limit injuries to spectators and damage to glass windows, the game was played with a ``flat block of wood ''instead of a lacrosse ball. The two teams, members of the club, included a number of McGill University students. Sticks for this game were imported from Nova Scotia. This first game was pre-announced to the general public in the pages of The Montreal Gazette:
Document 5: Copyright infringement: Another example is the practice of compulsory licensing, which is where the law forbids copyright owners from denying a license for certain uses of certain kinds of works, such as compilations and live performances of music. Compulsory licensing laws generally say that for certain uses of certain works, no infringement occurs as long as a royalty, at a rate determined by law rather than private negotiation, is paid to the copyright owner or representative copyright collective. Some fair dealing laws, such as Canada's, include similar royalty requirements.
Document 6: Copyright infringement: The personal copying exemption in the copyright law of EU member states stems from the EU Copyright Directive of 2001, which is generally devised to allow EU members to enact laws sanctioning making copies without authorization, as long as they are for personal, noncommerical use. The Copyright Directive was not intended to legitimize file-sharing, but rather the common practice of space shifting copyright-protected content from a legally purchased CD (for example) to certain kinds of devices and media, provided rights holders are compensated and no copy protection measures are circumvented. Rights-holder compensation takes various forms, depending on the country, but is generally either a levy on "recording" devices and media, or a tax on the content itself. In some countries, such as Canada, the applicability of such laws to copying onto general-purpose storage devices like computer hard drives, portable media players, and phones, for which no levies are collected, has been the subject of debate and further efforts to reform copyright law.
Document 7: Copyright infringement: Sometimes only partial compliance with license agreements is the cause. For example, in 2013, the US Army settled a lawsuit with Texas-based company Apptricity, which makes software that allows the army to track their soldiers in real time. In 2004, the US Army paid US$4.5 million for a license of 500 users, while allegedly installing the software for more than 9000 users; the case was settled for US$50 million. Major anti-piracy organizations, like the BSA, conduct software licensing audits regularly to ensure full compliance.
Document 8: Intellectual property: The growth of the Internet, and particularly distributed search engines like Kazaa and Gnutella, have represented a challenge for copyright policy. The Recording Industry Association of America, in particular, has been on the front lines of the fight against copyright infringement, which the industry calls "piracy". The industry has had victories against some services, including a highly publicized case against the file-sharing company Napster, and some people have been prosecuted for sharing files in violation of copyright. The electronic age has seen an increase in the attempt to use software-based digital rights management tools to restrict the copying and use of digitally based works. Laws such as the Digital Millennium Copyright Act have been enacted, that use criminal law to prevent any circumvention of software used to enforce digital rights management systems. Equivalent provisions, to prevent circumvention of copyright protection have existed in EU for some time, and are being expanded in, for example, Article 6 and 7 the Copyright Directive. Other examples are Article 7 of the Software Directive of 1991 (91/250/EEC), and the Conditional Access Directive of 1998 (98/84/EEC). This can hinder legal uses, affecting public domain works, limitations and exceptions to copyright, or uses allowed by the copyright holder. Some copyleft licenses, like GNU GPL 3, are designed to counter that. Laws may permit circumvention under specific conditions like when it is necessary to achieve interoperability with the circumventor's program, or for accessibility reasons; however, distribution of circumvention tools or instructions may be illegal.
Document 9: Copyright infringement: In some jurisdictions, copyright or the right to enforce it can be contractually assigned to a third party which did not have a role in producing the work. When this outsourced litigator appears to have no intention of taking any copyright infringement cases to trial, but rather only takes them just far enough through the legal system to identify and exact settlements from suspected infringers, critics commonly refer to the party as a "copyright troll." Such practices have had mixed results in the U.S.
Document 10: History of field hockey: A game called hockey was played in English public schools in the early 19th century. Lord Lytton wrote in 1853 that On the common some young men were playing at hockey. That old - fashioned game, now very uncommon in England, except at schools... Hockey's popularity increased with that of other team games. A version of the game played in south - east London was rougher than the modern version, played on a very large field (247m by 64m), and used a cube of black rubber and rough planed sticks. The modern game was developed on the other side of London by Middlesex cricket clubs, especially Teddington Hockey Club. The members of these clubs were looking for winter exercise, but did not particularly care for football. In 1870, members of the Teddington cricket club, who had recently moved to play in Bushy Park, were looking for a winter activity. They experimented with a 'stick' game, based loosely on the rules of association football. Teddington played the game on the smooth outfield of their cricket pitch and used a cricket ball, so allowing smooth and predictable motion. By 1874 they had begun to draw up rules for their game, including banning the raising of the stick above shoulder height and stipulating that a shot at goal must take place within the circle in front of it. An association was formed in 1875, which dissolved after seven years, but in 1886 the Hockey Association was formed by seven London clubs and representatives from Trinity College, Cambridge. Blackheath were one of the founder members, but refused to accept the rules drawn up by the other clubs and left to found the National Hockey Union. The Union failed, but the Association grew rapidly.
Document 11: Intellectual property: Copyright infringement is reproducing, distributing, displaying or performing a work, or to make derivative works, without permission from the copyright holder, which is typically a publisher or other business representing or assigned by the work's creator. It is often called "piracy". While copyright is created the instance a work is fixed, generally the copyright holder can only get money damages if the owner registers the copyright.[citation needed] Enforcement of copyright is generally the responsibility of the copyright holder. The ACTA trade agreement, signed in May 2011 by the United States, Japan, Switzerland, and the EU, and which has not entered into force, requires that its parties add criminal penalties, including incarceration and fines, for copyright and trademark infringement, and obligated the parties to active police for infringement. There are limitations and exceptions to copyright, allowing limited use of copyrighted works, which does not constitute infringement. Examples of such doctrines are the fair use and fair dealing doctrine.
Document 12: Canadian football: The first written account of a game played was on October 15, 1862, on the Montreal Cricket Grounds. It was between the First Battalion Grenadier Guards and the Second Battalion Scots Fusilier Guards resulting in a win by the Grenadier Guards 3 goals, 2 rouges to nothing.[citation needed] In 1864, at Trinity College, Toronto, F. Barlow Cumberland, Frederick A. Bethune, and Christopher Gwynn, one of the founders of Milton, Massachusetts, devised rules based on rugby football. The game gradually gained a following, with the Hamilton Football Club formed on November 3, 1869, (the oldest football club in Canada). Montreal formed a team April 8, 1872, Toronto was formed on October 4, 1873, and the Ottawa FBC on September 20, 1876.
Document 13: Association football: The Cambridge Rules, first drawn up at Cambridge University in 1848, were particularly influential in the development of subsequent codes, including association football. The Cambridge Rules were written at Trinity College, Cambridge, at a meeting attended by representatives from Eton, Harrow, Rugby, Winchester and Shrewsbury schools. They were not universally adopted. During the 1850s, many clubs unconnected to schools or universities were formed throughout the English-speaking world, to play various forms of football. Some came up with their own distinct codes of rules, most notably the Sheffield Football Club, formed by former public school pupils in 1857, which led to formation of a Sheffield FA in 1867. In 1862, John Charles Thring of Uppingham School also devised an influential set of rules.
Document 14: Association football: These ongoing efforts contributed to the formation of The Football Association (The FA) in 1863, which first met on the morning of 26 October 1863 at the Freemasons' Tavern in Great Queen Street, London. The only school to be represented on this occasion was Charterhouse. The Freemason's Tavern was the setting for five more meetings between October and December, which eventually produced the first comprehensive set of rules. At the final meeting, the first FA treasurer, the representative from Blackheath, withdrew his club from the FA over the removal of two draft rules at the previous meeting: the first allowed for running with the ball in hand; the second for obstructing such a run by hacking (kicking an opponent in the shins), tripping and holding. Other English rugby clubs followed this lead and did not join the FA and instead in 1871 formed the Rugby Football Union. The eleven remaining clubs, under the charge of Ebenezer Cobb Morley, went on to ratify the original thirteen laws of the game. These rules included handling of the ball by "marks" and the lack of a crossbar, rules which made it remarkably similar to Victorian rules football being developed at that time in Australia. The Sheffield FA played by its own rules until the 1870s with the FA absorbing some of its rules until there was little difference between the games.
Document 15: History of water polo: By the 1880s, the game stressed swimming, passing, and scoring by shooting into a goal net; players could only be tackled when holding the ball and could not be taken under water. Canada was one of the first countries outside Britain to adopt the sport. The Montreal Swimming Club which had formed in 1876 formed a water polo team in 1887 and games were played in the St. Lawrence River along the shore of St. Helen's Island. To deal with constant changes in rules, in 1888, the London Water Polo League was founded and approved rules to allow team competition, forming the foundation of the present game. The first English championships were played in 1888. In 1890, the first international water polo game was played; Scotland defeated England, 4 -- 0.
ground_truth: Hamilton Football Club
sub_queries: What country has fair dealing laws? Answer: Canada
What is the oldest football club in Canada ? Answer: Hamilton Football Club