Question: Name the video game which was first published by Broderbund in 1983, and was the inspiration for the indie game N by Metanet Software?

full_context: Document 1: RuneQuest: RuneQuest is a fantasy role-playing game first published in 1978 by Chaosium, created by Steve Perrin and set in Greg Stafford's mythical world of Glorantha. "RuneQuest" is notable for its system, designed around a percentile die and with an early implementation of skill rules, which became the basis of numerous other games. There have been several editions of the game.
Document 2: N+: N+ is the console and handheld version of the game originally made for systems powering Adobe Flash, "N", which was developed by Metanet Software. "N+" for Xbox Live Arcade was developed by Slick Entertainment and published by Metanet Software. Unique versions of the game were also ported separately to the PlayStation Portable and Nintendo DS by developers SilverBirch Studios and Atari. Metanet Software licensed their "N" IP for this deal, provided single player level design for both versions, and consulted on the project.
Document 3: Super Mario Bros.: Super Mario Bros. is a platform video game developed and published by Nintendo for the Nintendo Entertainment System home console. Released as a sequel to the 1983 game "Mario Bros.", "Super Mario Bros." was released in Japan and North America in 1985, and in Europe and Australia two years later. In "Super Mario Bros.", the player controls Mario and in a two-player game, a second player controls Mario's brother Luigi as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist Bowser.
Document 4: Beneath Apple Manor: Beneath Apple Manor is an early roguelike game released by Don Worth for microcomputers, which had a Lo-Res Apple release in 1978 (through The Software Factory) and high-res multi-platform releases in 1982 and 1983 (through Quality Software). The goal is to obtain a Golden Apple on the bottom floor of the dungeon. There are 10 rooms per level in the low-res version, and 5 in the high-res version. The high-res versions may be played in low-res/text mode, thereby gaining this increase in level size. It is notable for being the first commercial role playing game developed and released for a home computer as opposed to a mainframe computer.
Document 5: Lode Runner: Lode Runner is a platform video game first published by Brøderbund in 1983. Unlike later platformers which rely on precision jumping and movement, levels in "Lode Runner" are puzzle-oriented. It is one of the first games to include a level editor, a feature that allows players to create their own levels for the game. This feature bolstered the game's popularity, as magazines such as "Computer Gaming World" held contests to see who could build the best level.
Document 6: The New Tetris: The New Tetris is a puzzle video game for the Nintendo 64. The game was developed by H2O Entertainment and published by Nintendo, based on the latter's popular "Tetris" series. The game was originally released on July 31, 1999, in North America.
Document 7: Gumball (video game): Gumball is a 1983 video game by Robert Cook and Broderbund in which the player controls the valves of a maze-like machine to sort gumballs by their color. The player meets the quota of each level to earn their character—a factory worker—a promotion, resulting in a raise in difficulty with more color choices and defective gumballs to exclude. Broderbund co-founder Doug Carlston conceived of the game's machine-sorting concept, and Cook, the designer, added the gumball conceit and built the core gameplay within a week. He later returned to add sound, decorative features, and a secret image that was only found three decades after the game's release. "Gumball" debuted at the June 1983 Consumer Electronics Show and released for the Apple II, Atari 8-bit family, and Commodore 64. Reviewers separately noted the difficulty of the game's later stages, praised its comical elements, and commented on the social role of simulating mundane work. The game did not become popular and its copies became rare.
Document 8: NAM (video game): NAM (also sold under the name Napalm in Walmart retail outlets) is a commercial Build engine first-person shooter video game set during the Vietnam War, developed by TNT Team and published by GT Interactive Software. It originated from the creation of TNT Team's 1997 total conversion mod for "Duke Nukem 3D" titled "Platoon". It was picked up by Infogrames, who put them to work on a remake with more professional art and some custom source code modifications by Matt Saettler, product manager for "Blood", which resulted in "NAM". The game was released on July 31, 1998. U.S. Marine Sergeant Dan Snyder, who helped pioneer computer simulation training for American troops with a "Doom" army mod, was a consultant on the project. "NAM" was later re-released on Steam on November 6, 2014, with Retroism and Night Dive Studios as the publishers.
Document 9: Rogue (video game): Rogue (also known as Rogue: Exploring the Dungeons of Doom) is a dungeon crawling video game by Michael Toy and Glenn Wichman and later contributions by Ken Arnold. "Rogue" was originally developed around 1980 for Unix-based mainframe systems as a freely-distributed executable (Public domain software). It was later included in the official Berkeley Software Distribution 4.2 operating system (4.2BSD). Commercial ports of the game for a range of personal computers were made by Toy, Wichman, and Jon Lane under the company A.I. Design and financially supported by the Epyx software publishers. Additional ports to modern systems have been made since by other parties using the game's now-open source code.
Document 10: 2015 in video gaming: The year 2015 saw releases of numerous video games, including new installments for some well-received franchises, such as "Anno", "Assassin's Creed", "", "Battlefield", "Call of Duty", "Disgaea", "Dirt", "Fallout", "Fatal Frame", "Five Nights at Freddy's, Forza Motorsport", "Guitar Hero", "Halo", "Heroes of Might and Magic", "Hotline Miami", "Just Cause", "King's Quest", "Kirby", "Magicka", "Mario Party", "Mario vs. Donkey Kong", "Metal Gear", "Minecraft", "Mortal Kombat", "Need for Speed", "OlliOlli", "Resident Evil", "Rock Band", "StarCraft", "", "Tales", "The Witcher", "Tomb Raider", "Tom Clancy's Rainbow Six", "Tony Hawk's Pro Skater", "Total War," "Toy Soldiers", "Xenoblade Chronicles", "Yakuza" and "Yoshi". In addition, it saw the release of many new intellectual properties, including "Dying Light", "Evolve", "Life Is Strange", "Bloodborne", "Until Dawn" and "Splatoon", and indie titles such as "Her Story", "Ori and the Blind Forest", "Rocket League", and "Undertale". Many awards went to games such as "Bloodborne", "", "", "Fallout 4", "Rocket League", "Ori and the Blind Forest" and "Rise of the Tomb Raider".
Document 11: N (video game): N (stylized as n) is a freeware video game developed by Metanet Software. It was inspired in part by "Lode Runner", "Soldat", and other side-scrolling games. It was the first of the N series, followed by "N+" then "N++". N won the audience choice award in the downloadables category of the 2005 Independent Games Festival.
Document 12: Nina Freeman: Nina Freeman (born March 15, 1990) is a video game designer known for games with themes of sexuality and self-reflection. She is currently a game designer at Fullbright. She was included in Forbes 2015 list of influential video game industry figures.
Document 13: Big Top (video game): Big Top is a 1983 ladder-climbing platform game for the IBM PC family of computers, written by Michael Abrash and published by Funtastic. The game has elements similar to another platform game released the same year, "Sammy Lightfoot" from Sierra On-line.
Document 14: SilverBirch Studios: SilverBirch Studios was a video game developer founded in 2004 by Kevin Birch. SilverBirch Studios was based in the Greater Toronto Area of Ontario, Canada. SilverBirch developed several mobile games and a handheld game, Metanet Software's "N+", for the DS and PSP. N+ showed well at E3 2008 and received IGN.com's "Best Platform Game" at the conference. N+ was released on August 26, 2008 for the DS and PSP in North America. N+ won IGN Game of the Month for August 2008 for both DS and PSP. As a result of losing external funding, Silverbirch Studios closed January 1, 2009.
Document 15: N++: N++ is a platform video game developed and published by Metanet Software, and is the sequel to the Adobe Flash game N+. The game was initially released for the PlayStation 4 game console on July 28, 2015 in North America, and July 29, 2015 in Europe, and was later released for the Microsoft Windows and macOS operating systems on August 25, 2016 and December 26, 2016, respectively. A version for Linux is currently in development. An expansion to the game, entitled "N++ Ultimate Edition", was released for the Windows version of the game on April 21, 2017, as a free update to the game.
ground_truth: Lode Runner