Question: Which board game has origins among the Maya people of the Guatemalan highlands, Abalone or Bul?

full_context: Document 1: Stratego: Stratego is a strategy board game for two players on a board of 10×10 squares. Each player controls 40 pieces representing individual officer ranks in an army. The pieces have Napoleonic insignia. The objective of the game is to find and capture the opponent's "Flag", or to capture so many enemy pieces that the opponent cannot make any further moves. "Stratego" has simple enough rules for young children to play, but a depth of strategy that is also appealing to adults. The game is a slightly modified copy of an early 20th century French game named "L'Attaque". It has been in production in Europe since World War II and the United States since 1961. There are now 2- and 4-handed versions, versions with 10, 30 or 40 pieces per player, and boards with smaller sizes (number of spaces). There are also variant pieces and different rulesets.
Document 2: Isola (board game): Isola is a two-player abstract strategy board game. It is played on a 7x7 board which is initially filled with squares, except at the starting positions of the pieces. Both players have one piece; it is in the middle position of the row closest to his/her side of the board.
Document 3: Komikan: Komikan (from the Mapuche kom ikan "to eat all") is a two-player abstract strategy board game of the Mapuches (known by the Spaniards as the Araucanians) from Chile and Argentina. The same game is also played by the Incas under the name Taptana, Komina, Comina, Cumi, Puma, or Inca Chess. In modern Quechua, the language of the ethnolinguistic group that are the descendants of the Incas, Taptana means "chess". It is known by the Aymaras, a neighboring ethnolinguistic group to the Quechuan people, as kumisiña. Throughout South America the game is known as El león y las ovejas which literally means "the lion and the sheep". The lion is actually a puma as there are no lions native to the Americas. The Mapuches also call it El Leoncito. J. I. Molina, in 1787, described it as ‘"el artificioso juego del ajedrez, al cual dan el nombre de comican"’ which translates to ""the ingenious game of chess to which they (the Mapuche) give the name comican"". Komikan may actually be the same game as Adugo (Jaguar and Dogs) as played by the Bororó people of Brazil. in 1898, Stewart Culin, the famed anthropologist, named a game played in Peru as Solitario. The same name was also used by the game historian, Murray, in 1952. The game may also be known in Peru as Kukuli. Komikan is a hunt game, and specifically a tiger hunt game (or tiger game) since it uses an expanded Alquerque board. Like all hunt games, there are two unequal forces at play. In Komikan, one player has only a single piece, usually called a "puma" or "jaguar", or ""kom ikelu"" (in Mapuche language "the one which eats all"), or "leon" (Spanish for lion), which can move one space at a time or capture the other player's pieces by hopping over them. The other player has twelve pieces (usually called a "sheep" or "goat" or "dogs"), or perros or perritos which is Spanish for "dogs" and "little dogs" respectively, that can only move one space at a time, but not capture, and attempts only to surround and immobilize the puma or jaguar. Pieces must move and/or capture following the pattern on the board. The expanded Alquerque board consist of an Alquerque board and a triangular patterned board attached on one of its side.
Document 4: Awithlaknannai Mosona: Awithlaknannai Mosona is a two-player strategy board game from the Zuni Native American Indian tribe of New Mexico, United States. It is unknown how old the game is. The game was described by Stewart Culin in his book "Games of the North American Indians Volume 2: Games of Skill" (1907). In this book, it was named Awithlaknan Mosona. Awithlaknannai Mosona resembles another Zuni board game called Kolowis Awithlaknannai (Fighting Serpents) with few minor differences. The former having a smaller board, and depending upon the variant, it also has less lines joining the intersection points. The rules are the same. Awithlaknannai Mosona belongs to the draughts and Alquerque family of games as pieces hop over one another when capturing. It is actually more related to Alquerque, since the board is made up of intersection points and lines connecting them. It is thought that the Spanish had brought Alquerque to the American Southwest, and Awithlaknannai Mosona may have been an evolution from Alquerque. However, in Stewart Culin's 1907 book, the Zunis claim that they had adopted a hunt game from Mexico similar to Catch the Hare and the Fox games of Europe, and transformed it into Awithlaknannai Mosona. In these games, one player has more pieces over the other, however, the other player's piece has more powers. The Zuni's equalized the numbers of pieces and their powers, and also may have transformed the board making its length far exceed its width. Diagonal lines also replaced orthogonal lines altogether. However, the hunt game from Mexico may have used an Alquerque board even though the game mechanics of their new game, Awithlaknannai Mosona, were completely different.
Document 5: Pylos (board game): Pylos is a board game invented by David G. Royffe and published by Gigamic. Two players are given 15 marbles each. They take turns to make a pyramid in a 4 by 4 square grid (note that 15 × 2 = 4 × 4 + 3 × 3 + 2 × 2 + 1). Simple rules allow them to save their marbles — if possible, instead of playing a new marble, a player may rise one of his already played marbles to a higher position, and if any move forms a line or 2×2 square of marbles the player's colour, the player may (and indeed must) remove one or two of his marbles from the board. The winner is the player who completes the pyramid.
Document 6: Sua Ghin Gnua: Sua Ghin Gnua is a two-player abstract strategy board game from Thailand, formerly known as Siam. Another name for the game is Tigers and Oxen. It is a hunt game played on a 5x5 square grid with only orthogonal lines. One player plays the three tigers, and the other player plays the twelve oxen. The board is empty in the beginning. Players first drop their pieces onto the board, and then are able to move them. The tigers can capture the oxen by the short leap as in draughts and Alquerque, but the oxen attempt to elude and at the same time hem in the tiger. Sua Ghin Gnua most resembles the tiger hunt games (or tiger games) such as Bagh-Chal, Rimau-rimau, Main Tapal Empat, Catch the Hare, and Adugo since they all use a 5 x 5 square grid. But tiger games technically consist of a standard Alquerque board which is a 5 x 5 square grid with several diagonal lines criss-crossing through it which are completely missing in Sua Ghin Gnua. There are however some variants of Catch the Hare which have missing diagonal lines also. Another game that resembles Sua Ghin Gnua is from Myanmar called Tiger and Buffaloes which is a hunt game consisting of a 4 x 4 square grid with no diagonal lines. Myanmar happens to border Thailand geographically so there might be a historical connection between the two games. Another game from Myanmar is Lay Gwet Kyah that is presumed to be similar to Sua Ghin Gnua. Sua Ghin Gnua was briefly described by Stewart Culin, in his book "Chess and Playing Cards: Catalogue of Games and Implements for Divination Exhibited by the United States National Museum in Connection with the Department of Archaeology and Paleontology of the University of Pennsylvania at the Cotton States and International Exposition, Atlanta, Georgia 1895" (1898). It's also briefly mentioned by H.J.R. Murray in his book "A History of Chess" (1913). It was also described by R.C. Bell, in his book "Board and Table Games from Many Civilizations" (1969).
Document 7: Buga-shadara: Buga-shadara, also known as Bouge Shodre, is a two-player abstract strategy board game from Tuva, a republic in Siberia, Russia. It is a hunt game where one player plays the deers (which is "buga" in the Tuva language). There are two deers usually represented as the black pieces. The boars are also referred black in the referenced article "Buga-shadara a folk game from Tuva". The other player has 24 white pieces with dogs associated to them. The board consist of an Alquerque board flanked on two of its opposite sides by a square patterned board (referred to as "side-houses" in the referenced article). Because the board is in part an Alquerque board, this makes Buga-shadara a tiger hunt game (or tiger game). What makes Buga-shadara unique among tiger games are the expansion boards on the two opposite sides of the Alquerque board. They are square, whereas most are triangle-like. The word "shadara" resembles the word "shahdara". The "shah" part "is a title given to the emperors/kings and lords of Iran (historically also known as Persia).". There is a place called Shahdara Bagh in Lahore, Punjab, Pakistan, and it's thought that the word "Shahdara can be translated as "the way of kings". Shah translates as "king" and dara translates as the way of kings." The referenced article associates the boars (the two black pieces) as kings. Perhaps the boars or deers are kings, and have to find a way or have a way with the white pieces or dogs.
Document 8: Bul (game): Bul, also called "Buul", "Boolik" or "Puluc", is a running-fight board game originating in Mesoamerica, and is known particularly among several of the Maya peoples of the Guatemalan highlands. It is uncertain whether this specific game dates back to the pre-Columbian Maya civilization, or whether instead it developed in the post-colonial era after the arrival of the Spanish conquistadores.
Document 9: Quoridor: Quoridor is a 2- or 4-player abstract strategy game designed by Mirko Marchesi and published by Gigamic Games. Quoridor received the Mensa Mind Game award in 1997 and the Game Of The Year in the USA, France, Canada and Belgium.
Document 10: Tiger game played with forty: Meurimueng-rimueng peuet ploh is a two-player abstract strategy board game from Sumatra, Indonesia. The last part of the name, ploh, is sometimes spelled "plo". It is specifically played by the Acehnese. The game was published in the book entitled "The Achehnese" by Hurgronje, O'Sullivan, and Wilkinson in 1906 and described on page 204. It is also played in Java, Indonesia where it is called Dam-daman. However, Dam-daman is also a general term for draughts or checkers in Indonesia. The game is also played in India especially in Punjab where it is called Ratti-chitti-bakri. The game is basically an enlarged version of Alquerque. It is specifically four times the size of an Alquerque board which is the same board used for Zamma. The rules are exactly those of Alquerque, except that captures are not compulsory.
Document 11: Adugo: Adugo is a two-player abstract strategy game that comes from the Bororo tribe on the Pantanal region of Brazil.
Document 12: Morabaraba: Morabaraba is a traditional two-player strategy board game played in South Africa, Botswana and Lesotho. The game is also known as Mlabalaba, Mmela (in Setswana), Muravava, Umlabalaba. The game is similar to Twelve Men's Morris, a variation on the Roman board game Nine Men's Morris.
Document 13: Picaria: Picaria is a two-player abstract strategy game from the Zuni Native American Indians or the Pueblo Indians of the American Southwest. It is related to tic-tac-toe, but more related to Three Men's Morris, Nine Holes, Achi, Tant Fant, and Shisima, because pieces can be moved to create the three-in-a-row. Picaria is an alignment game.
Document 14: Hex (board game): Hex is a strategy board game for two players played on a hexagonal grid, theoretically of any size and several possible shapes, but traditionally as an 11×11 rhombus. Players alternate placing markers or stones (Go stones make ideal playing pieces) on unoccupied spaces in an attempt to link their opposite sides of the board in an unbroken chain. One player must win; there are no draws. The game has deep strategy, sharp tactics and a profound mathematical underpinning related to the Brouwer fixed-point theorem. It was invented in the 1940s independently by two mathematicians, Piet Hein and John Nash. The game was first marketed as a board game in Denmark under the name Con-tac-tix, and Parker Brothers marketed a version of it in 1952 called Hex; they are no longer in production. Hex can also be played with paper and pencil on hexagonally ruled graph paper.
Document 15: Abalone (board game): Abalone is an award-winning two-player abstract strategy board game designed by Michel Lalet and Laurent Lévi in 1987. Players are represented by opposing black and white marbles on a hexagonal board with the objective of pushing six of the opponent's marbles off the edge of the board.
ground_truth: Bul