Question: Who founded the company that produced the HyperScan?

full_context: Document 1: HyperScan: The HyperScan is a video game console from the toy company Mattel. It uses radio frequency identification (RFID) along with traditional video game technology. The included game was rated "T" (Teen, not suitable for under age 13) and the remaining titles were rated "E10+" (not suitable for under age 10) by the ESRB. Despite this, it was marketed toward boys between the ages of five and nine who were not ready for high-end video games in terms of maturity and/or expense. The console used UDF format CD-ROMs. The HyperScan has two controller ports, as well as a 13.56 MHz RFID scanner that reads and writes to the "cards" which, in turn, activate features in and save data from the game. Players are able to enhance the abilities of their characters by scanning cards. Games retailed for $19.99 and the console itself for $69.99 at launch, but at the end of its very short lifespan, prices of the system were down to $9.99, the games $1.99, and booster packs $0.99.
Document 2: Super Nintendo Entertainment System: Internally, a regional lockout chip (CIC) within the console and in each cartridge prevents PAL region games from being played on Japanese or North American consoles and vice versa. The Japanese and North American machines have the same region chip. This can be overcome through the use of adapters, typically by inserting the imported cartridge in one slot and a cartridge with the correct region chip in a second slot. Alternatively, disconnecting one pin of the console's lockout chip will prevent it from locking the console; hardware in later games can detect this situation, so it later became common to install a switch to reconnect the lockout chip as needed.
Document 3: Norev: According to the official website, Norev was founded by the Véron brothers, in the suburb of Villeurbanne, near Lyon, France, in 1946 (Rixon 2005, p. 54). "Norev" is the family name spelled backwards. In 1953, after the first plastics toy fair in Oyonnax, Joseph Véron started using the new plastic 'Rhodialite' for a series of toys (Ralston 2008, p. 25). The company's first product was a small tin service garage with several plastic cars in about 1/87 scale. Other products at the company's start were toy watches, miniature sewing machines, a doll's feeding set and other plastic toys for infants (Ralston 2008, p. 25).
Document 4: Teddy Ruxpin: From his debut in September 1985 various toy makers have produced Teddy Ruxpin over the years. The first was Worlds Of Wonder from 1985 until its bankruptcy in 1988. The toy's rights were then sold to Hasbro, and produced again from 1991 to 1996. Another version debuted in 1998 by YES! Entertainment with another version in 2006, produced by BackPack Toys. Presently Teddy Ruxpin is available from Wicked Cool Toys.
Document 5: Entertainment Software Rating Board: The Entertainment Software Rating Board (ESRB) is an American self - regulatory organization that assigns age and content ratings to consumer video games. The ESRB was established in 1994 by the Entertainment Software Association (formerly the Interactive Digital Software Association), in response to criticism of controversial video games with excessively violent or sexual content.
Document 6: Beanie Babies: Nine original Beanie Babies were launched in 1993: Legs the Frog, Squealer the Pig, Spot the Dog, Flash the Orca, Splash the Whale, Chocolate the Moose, Patti the Platypus, Brownie the Bear (later renamed ``Cubbie ''), and Pinchers the Lobster (with some tag errors with`` Punchers''). They were not in factory production until 1994. Sales were slow at first to the point that by 1995 many retailers refused to buy the products in the bundles Ty offered them while others outright refused to buy them in any form. The popularity soon grew however, first starting locally in Chicago before growing into a national craze in the USA.
Document 7: Elliot Handler: Elliot Handler (April 9, 1916 – July 21, 2011) was an American inventor, businessman, and co-founder of Mattel. With his wife, he developed some of the biggest-selling toys in American history, including Barbie, Chatty Cathy, Creepy Crawlers, and Hot Wheels.
Document 8: Nintendo Entertainment System: A variety of games for the FDS were released by Nintendo (including some like Super Mario Bros. which had already been released on cartridge) and third party companies such as Konami and Taito. A few unlicensed titles were made as well. However, its limitations became quickly apparent as larger ROM chips were introduced, allowing cartridges with greater than 128k of space. More advanced memory management chips (MMC) soon appeared and the FDS quickly became obsolete. Nintendo also charged developers considerable amounts of money to produce FDS games, and many refused to develop for it, instead continuing to make cartridge titles. Many FDS disks have no dust covers (except in some unlicensed and bootleg variants) and are easily prone to getting dirt on the media. In addition, the drive use a belt which breaks frequently and requires invasive replacement. After only two years, the FDS was discontinued, although vending booths remained in place until 1993 and Nintendo continued to service drives, and to rewrite and offer replacement disks until 2003.
Document 9: Cabbage Patch Kids: Cabbage Patch Kids Type Dolls Company Coleco (1982 -- 1988) Hasbro (1988 -- 1994) Mattel (1994 -- 2003) Toys ``R ''Us (2003) Play Along (2004 -- 2011) Jakks Pacific (2011 -- 2014) Wicked Cool Toys (2015 -- present) Country United States Availability 1978 -- present Official website
Document 10: Super Nintendo Entertainment System: Game players were not the only ones to notice the violence in this game; US Senators Herb Kohl and Joe Lieberman convened a Congressional hearing on December 9, 1993 to investigate the marketing of violent video games to children.[e] While Nintendo took the high ground with moderate success, the hearings led to the creation of the Interactive Digital Software Association and the Entertainment Software Rating Board, and the inclusion of ratings on all video games. With these ratings in place, Nintendo decided its censorship policies were no longer needed.
Document 11: National Toy Hall of Fame: The National Toy Hall of Fame is an American hall of fame that recognizes the contributions of toys and games that have sustained their popularity for many years. Criteria for induction include: icon status (the toy is widely recognized, respected, and remembered); longevity (more than a passing fad); discovery (fosters learning, creativity, or discovery); and innovation (profoundly changed play or toy design). Established in 1998 under the direction of Ed Sobey, it was originally housed at A.C. Gilbert's Discovery Village in Salem, Oregon, United States, but was moved to the Strong National Museum of Play (now The Strong) in Rochester, New York, in 2002 after it outgrew its original home.
Document 12: Beanie Babies: Nine original Beanie Babies were launched in 1993: Legs the Frog, Squealer the Pig, Spot the Dog, Flash the Orca, Splash the Whale, Chocolate the Moose, Patti the Platypus, Brownie the Bear (later renamed ``Cubbie ''), and Pinchers the Lobster (with some tag errors with`` Punchers''). They were not in factory production until 1994. Sales were slow at first to the point that by 1995 many retailers refused to buy the products in the bundles Ty offered them while others outright refused to buy them in any form. Their popularity soon grew however, first starting locally in Chicago before growing into a national craze in the USA.
Document 13: The Price Is Right: Endless Games, which in the past has produced board games based on several other game shows, including The Newlywed Game and Million Dollar Password, distributes home versions of The Price Is Right, featuring the voice of Rich Fields, including a DVD edition and a Quick Picks travel - size edition. Ubisoft also released a video game version of the show for the PC, Nintendo DS, and Wii console on September 9, 2008. An updated version of the game (The Price Is Right: 2010 Edition) was released on September 22, 2009. Both versions feature the voice of Rich Fields, who was the show's announcer at the time of the release of the video games in question.
Document 14: Toys "R" Us: Founded by Charles Lazarus in its modern incarnation in 1957, Toys ``R ''Us traced its origins to Lazarus's children's furniture store, which he started in 1948. He added toys to his offering, and eventually shifted his focus. The company had been in the toy business for more than 65 years and operated around 800 stores in the United States and around 800 outside the US, although these numbers have steadily decreased with time.
Document 15: Nintendo Entertainment System: Several companies, refusing to pay the licensing fee or having been rejected by Nintendo, found ways to circumvent the console's authentication system. Most of these companies created circuits that used a voltage spike to temporarily disable the 10NES chip in the NES. A few unlicensed games released in Europe and Australia came in the form of a dongle that would be connected to a licensed game, in order to use the licensed game's 10NES chip for authentication. In order to combat unlicensed games, Nintendo of America threatened retailers who sold them with losing their supply of licensed titles. In addition, multiple revisions were made to the NES PCBs to prevent these games from working.
ground_truth: Elliot Handler
sub_queries: The HyperScan was produced by whom? Answer: Mattel
Mattel >> founded by Answer: Elliot Handler