Question: Which of the following board games was designed by Philippe Keyaerts: Evo or Camel Up?

full_context: Document 1: Catan Dice Game: Catan Dice Game is a German-style board game, developed by Klaus Teuber and published in 2007 by Catan GmbH and its licensors, Kosmos in Germany and Mayfair Games in English-speaking countries. It is a dice game re-imagining of Teuber's most notable title, "Settlers of Catan". "Catan Dice Game" can be played by any number of players, but is ideally suited for up to four. A variation, known as "Catan Dice Game Plus", is freely available from the "Catan" website, whose gameplay is closer to its "Settlers" origins.
Document 2: Entdecker: Entdecker (German: "Discoverer") is a German-style board game designed by Klaus Teuber and published in 1996 by Goldsieber in German. Although the game won 2nd prize in the Deutscher Spiele Preis, many gamers were disappointed with the game after the success of Teuber's previous game, "The Settlers of Catan". An updated version, "Die Neuen Entdecker", was published in 2001 by Kosmos; this version was published in English by Mayfair Games under the title "Entdecker - Exploring New Horizons". This version of the game won the Essen Feather for that year.
Document 3: Small World (board game): Small World is a board game designed by Philippe Keyaerts, Illustrated by Miguel Coimbra and Cyrille Daujean as graphic designer, and published by Days of Wonder in 2009. The game is a reworking of Keyaerts' 1999 game "Vinci". Small World has won several awards, including "Games" magazine 2010 Game of the Year.
Document 4: Through the Desert: Through the Desert is a German-style board game designed by Reiner Knizia. It was originally released in 1998 by German game publisher, Kosmos, under the name "Durch die Wüste". Players place pastel colored plastic camels on a hexagon-based board in an attempt to score points by capturing watering holes and reaching oases.
Document 5: Carcassonne (board game): Carcassonne is a tile-based German-style board game for two to five players, designed by Klaus-Jürgen Wrede and published in 2000 by Hans im Glück in German and by Rio Grande Games (until 2012) and Z-Man Games (currently) in English. It received the Spiel des Jahres and the Deutscher Spiele Preis awards in 2001.
Document 6: Xeko: Xeko is a collectible card game revolving around endangered species. It was launched on Earthday 2006. It won the "Creative Child Magazine" 2006 Toy of the Year Award and the National Parenting Center's Seal of Approval in its first year. Four "Mission" sets have been released. "Mission: Costa Rica" and "Mission: Madagascar", based on biodiversity hotspots were released first. "Mission: Indonesia", was released in 2007, with the final release, "Mission: China", was released July 19, 2008. A total of thirty more missions were planned but never developed.
Document 7: Evo (board game): Evo: The Last Gasp of the Dinosaurs is a German-style board game for three to five players, designed by Philippe Keyaerts and published by Eurogames. The game won the "GAMES Magazine" award for "Game of the year 2002" and was nominated for the Origins Award for "Best Graphic Presentation of a Board Game 2000". The game went out of print in 2007, and a second edition was released in 2011.
Document 8: Camel Up: Camel Up is a board game for two to eight players. It was designed by Steffen Bogen and illustrated by Dennis Lohausen, and published in 2014 by Pegasus Spiele. Players place bets on a camel race in the desert; the player who wins the most money is the winner of the game. "Camel Up" won the Spiel des Jahres in 2014.
Document 9: Philippe Keyaerts: Philippe Keyaerts is a Belgian designer of German-style board games. His two first published games are "Vinci" and "Evo". Those two games use the mechanism of allowing the players to spend victory points to improve the characteristics of their play. He also invented "Space Blast", a small space battle game. Philippe Keyaerts is best known as the designer of "Small World", a 2009 fantasy-themed board game based upon a remake of "Vinci".
Document 10: DVONN: DVONN is a two-player strategy board game in which the objective is to accumulate pieces in stacks. It was released in 2001 by Kris Burm as the fourth game of the "GIPF" Project. "DVONN" won the 2002 International Gamers Award and the "Games" magazine Game of the Year Award in 2003.
Document 11: Barbarossa (board game): Barbarossa is a plasticine-shaping German-style board game for 3 to 6 players, designed by Klaus Teuber in and published in 1988 by Kosmos in German and by Rio Grande Games in English. "Barbarossa" won the 1988 Spiel des Jahres award.
Document 12: Vinci (board game): Vinci is a board game designed by Philippe Keyaerts. It resembles a diceless variant of "Risk" with variable special abilities and an original decline mechanic, and is also similar in some ways to "History of the World". The game's name, pronounced "Vinchi", means "to be conquered" in Latin. In 2009, the game's mechanics were re-implemented with several changes and a fantasy-oriented theme as "Small World", also credited to Keyaerts, and published by Days of Wonder.
Document 13: Uwe Rosenberg: Uwe Rosenberg (born 27 March 1970) is a German game designer and the co-founder of Lookout Games. He initially became known for his card game "Bohnanza", which was successful both in Germany and internationally. He also designed "Agricola", a genre-changing game that dethroned "Puerto Rico" as the highest rated game on BoardGameGeek.com in September 2008 and stayed at the top of the rankings until March 2010.
Document 14: Medina (board game): Medina is a board game designed by Stefan Dorra and published by Hans im Glück and Rio Grande Games in 2001. In the game, three or four players compete to be the most influential developer of Medina, a desert city near the Atlas Mountains in 1822. Variations of the game allow 2 or 5 players. The game was nominated for the 2001 Deutscher Spiele Preis and the 2003 Jeu de l'année, but won neither prize.
Document 15: Spiel des Jahres: The Spiel des Jahres (German for "Game of the Year") is an award for board and card games, created in 1978 with the stated purpose of rewarding excellence in game design, and promoting top-quality games in the German market. It is thought that the existence and popularity of the award is one of the major drivers of the quality of games coming out of Germany. A Spiel des Jahres nomination can increase the typical sales of a game from 500–3000 copies to around 10,000; and the winner can usually expect to sell 300,000 to 500,000 copies.
ground_truth: Evo