Question: What type of games are both Club Nintendo and Punch-Out!! known for?

full_context: Document 1: Hotel loyalty program: A hotel loyalty program or hotel reward program is a loyalty program typically run by a hotel chain. The hotel loyalty program is a key strategy from the hotel chain in attracting business to its properties.
Document 2: Soda Popinski: Soda Popinski (Japanese: ソーダ・ポピンスキー , Hepburn: Sōda Popinsukī ) is a fictional boxer from Nintendo's "Punch-Out!!" series. Soda Popinski first appeared in the arcade game "Super Punch-Out!!", where he was known as Vodka Drunkenski (ウォッカ・ドランケンスキー , Wokka Dorankensukī ) . This was changed in the 1987 "Mike Tyson's Punch-Out!!" (later changed to just "Punch-Out!!") to Soda Popinski to avoid controversy. His country of origin was originally the USSR, but this was changed to Russia in the 2009 "Punch-Out!!" for the Wii due to the dissolution of the Soviet Union in 1991. He was designed by Makoto Wada in the 1987 release and by Eddie Viser in the 2009 release. He is voiced by Ihor Mota in the latter.
Document 3: Cause-related loyalty marketing: Cause-related loyalty marketing is a recent trend in cause marketing. As the name implies, CLM is the marriage of cause marketing and loyalty programs. Cause marketing occurs when for-profit companies join forces with nonprofits to promote a cause. Recent examples include Nike, Inc. partnering with Livestrong, athlete Lance Armstrong’s cancer-fighting foundation, and Eastman Kodak teaming with stationery designer Bonnie Marcus in support of Breast Cancer Awareness Month. CLM, however, takes these donations and corporate social responsibility efforts one step further, wedding them to thousands of customer loyalty programs. Rather than requiring the outlay of funds from donors, CLM essentially “recycles” loyalty program members’ unused points or miles. It then converts them into usable currency for a cause of the loyalty members’ choosing.
Document 4: Club Nintendo: Club Nintendo was the name of several publications and a better-known customer loyalty program provided by Nintendo. The loyalty program was free to join and provided rewards in exchange for consumer feedback and loyalty to purchasing official Nintendo products. Members of Club Nintendo earned credits or "coins" by submitting codes found on Nintendo products and systems, which could be traded in for special edition items only available on Club Nintendo. Rewards included objects such as playing cards, tote bags, controllers, downloadables, and warranty extensions on select Nintendo products.
Document 5: Blue Chip Stamps: Blue Chip Stamps started as a trading stamps company called "Blue Chip Stamp Co." They were a competitor to S&H Green Stamps. Blue Chip stamps were a loyalty program for customers, similar to discount cards issued by pharmacies and grocery stores in the digital era. A customer making a purchase at a participating store (typically grocery stores, gasoline stations, and pharmacy chains) would be given stamps in proportion to the size of the purchase. The stamps would be issued by machines next to the cash register. The customer would paste the stamps (which could be licked or moistened with a sponge, like postage stamps) into books. The books could then be taken to a special redemption store and redeemed for merchandise, such as lawn furniture, dining tables, table ware, and many other items. The redemption stores did not keep a full inventory of items, but would order from a catalog on behalf of the customer.
Document 6: My Coke Rewards: My Coke Rewards is a defunct customer loyalty marketing program for The Coca-Cola Company. Customers entered codes found on specially marked packages of Coca-Cola products on a website. Codes could also be entered "on the go" by texting them from a cell phone. These codes were converted into virtual "points" which could in turn be redeemed by members for various prizes or sweepstakes entries. The number of points from each product depended on the brand as well as the item itself.
Document 7: Punch-Out!! (arcade game): Punch-Out!! (パンチアウト!! , Panchi-Auto!! ) is a boxing arcade game by Nintendo, originally released late 1983. It was the first in a series of successful "Punch-Out!!" games, producing an arcade sequel known as "Super Punch-Out!!", a spin-off of the series titled "Arm Wrestling", a highly popular version for the NES originally known as "Mike Tyson's Punch-Out!!", and "Super Punch-Out!!" for the SNES.
Document 8: Punch-Out!! (Wii): Punch-Out!! is a boxing video game developed by Next Level Games for the Wii and is the fifth main game in Nintendo's "Punch-Out!!" series following the Super NES version of "Super Punch-Out!!".
Document 9: Pepsi Stuff: Pepsi Stuff is a major loyalty program launched by PepsiCo, first in North America on March 28, 1996 and then around the world, featuring premiums — such as T-shirts, hats, denim and leather jackets, bags and mountain bikes — that could be purchased with Pepsi Points through the "Pepsi Stuff Catalog" or online. Customers could acquire points from specially marked Pepsi packages and fountain cups. Additional points were sold both by Pepsi and by consumers, the latter mainly enabled by eBay. The Pepsi Stuff promotion ended December 31, 2008 and was relaunched as Pepsi Pass in August 2015.
Document 10: Punch-Out!! (NES): Punch-Out!! (パンチアウト!! , Panchiauto!! ) , originally released in North America as Mike Tyson's Punch-Out!!, is a boxing sports fighting video game for the Nintendo Entertainment System (NES) developed and published by Nintendo in 1987. Part of the "Punch-Out!!" series, it is a port of both the "Punch-Out!!" and "Super Punch-Out!!" arcade games (particularly the latter) with some variations.
Document 11: Super Punch-Out!! (arcade game): Super Punch-Out!! (スーパーパンチアウト！！ , Sūpā Panchi-Auto!! ) is a 1984 arcade game by Nintendo. It is a boxing game with the same gameplay and digitized speech of its arcade precursor, "Punch-Out!!". This second game in the Punch-Out!! series introduced recurring video games characters such as Bear Hugger, Dragon Chan, Vodka Drunkenski (whose name was changed to Soda Popinski in later releases), Great Tiger and Super Macho Man.
Document 12: Punch-Out!!: Punch-Out!! (パンチアウト!! , Panchi-Auto!! ) is a series of boxing video games created by Nintendo's general manager Genyo Takeda, and his partner Makoto Wada. It started in the Nes simply as "Punch-Out!!", which was followed by a sequel "Super Punch-Out!!". It has since spanned home consoles, including the Famicom and NES ""Punch-Out!! / Mike Tyson's Punch-Out!!", an SNES and Super Famicom sequel "Super Punch-Out!!", and a Wii sequel "Punch-Out!!". In November 2009, Platinum Club Nintendo members received a code to download "Doc Louis's Punch-Out!!", which features a fight between series protagonist Little Mac and his mentor Doc Louis. The series also had a spin-off called "Arm Wrestling". Arm Wrestling was released only in North American arcades, and was Nintendo's last arcade game they independently developed and released.
Document 13: Super Punch-Out!!: Super Punch-Out!! is a boxing video game developed and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was released on September 14, 1994 in North America and again in the same region in 1996. It was released in Europe on January 26, 1995 for the same console and in Japan in 1998 for the Nintendo Power flash RAM cartridge series and the Super Famicom. The game was released for the Wii's Virtual Console in Europe on March 20, 2009, in North America on March 30, 2009, and in Japan on July 7, 2009. The game was also released on the New Nintendo 3DS eShop on May 5, 2016. Nintendo re-released "Super Punch-Out!!" in the United States in September 2017 as part of the company's Super NES Classic Edition. It is the fourth game in the "Punch-Out!!" series, taking place after the "Punch-Out!!" game for the NES.
Document 14: Little Mac (Punch-Out!!): Little Mac (リトル・マック , Ritoru Makku ) is the main protagonist in Nintendo's series of "Punch-Out!!" video games. He first appeared in "Mike Tyson's Punch-Out!!". In a commercial for the Wii title, he is portrayed by boxer Paul Malignaggi. He is the smallest and youngest of all the boxers in the games, and his signature attack is the "Star Uppercut". His design was changed for the SNES "Super Punch-Out!!", but reverted to his original design in the Wii title. In the NES and Wii games, Little Mac is accompanied by Doc Louis, his trainer. He was originally designed by employees of Nintendo, while the company Next Level Games worked on his Wii incarnation under Nintendo's supervision. Besides his own series, Little Mac has made multiple cameo appearances in and out of video games; video games include "Captain Rainbow", "Super Smash Bros. for Nintendo 3DS and Wii U", and "Fight Night Round 2", while he appeared in a variety of comic books, including those created by Valiant Comics.
Document 15: Affinity credit card: An affinity credit card program allows an organization to offer its members and supporters—those who have an "affinity" for that organization—a credit card branded with the organization's brand and imagery. An affinity credit card program may pay the brand owning organization a bonus for each new account generated, plus a percentage of every transaction charged to the card. In some cases the brand-owning organization will form a revenue and profit sharing joint venture on a 50/50 basis. The venture is funded by the interchange income from the card scheme such as MasterCard or Visa, fees, charges and credit lent to cardholders.
ground_truth: video