Question: Who developed the game with whom the man who created the C programming language was incorrectly cited as a co-author?

full_context: Document 1: Simon (game): Simon is an electronic game of memory skill invented by Ralph H. Baer and Howard J. Morrison, with software programming by Lenny Cope. The device creates a series of tones and lights and requires a user to repeat the series. If the user succeeds the series becomes progressively longer and more complex. Once the user fails, the game is over. The original version was manufactured and distributed by Milton Bradley but after they went out of business, the product was taken over by Hasbro. Much of the assembly language was written by Charles Kapps , who taught computer science at Temple University and also wrote one of the first books on the theory of computer programming. "Simon" was launched in 1978 at Studio 54 in New York City and was an immediate success, becoming a pop culture symbol of the 1970s and 1980s.
Document 2: Vadim Gerasimov: Vadim Gerasimov (Russian: Вадим Герасимов ) is an engineer at Google. In 1994-2003 Vadim worked and studied at the MIT Media Lab. At age 16 he was one of the original co-developers of the famous video game "Tetris": he ported Alexey Pajitnov's original game to the PC architecture and the two later added features to the game. Vadim earned a BS/MS in applied mathematics from Moscow State University in 1992 and a Ph.D. from MIT in 2003.
Document 3: Martin Richards (computer scientist): Martin Richards (born 21 July 1940) is a British computer scientist known for his development of the BCPL programming language which is both part of early research into portable software, and the ancestor of the B programming language invented by Ken Thompson in early versions of Unix and which Dennis Ritchie in turn used as the basis of his widely used C programming language.
Document 4: The C Programming Language: The C Programming Language (sometimes termed K&R, after its authors' initials) is a computer programming book written by Brian Kernighan and Dennis Ritchie, the latter of whom originally designed and implemented the language, as well as co-designed the Unix operating system with which development of the language was closely intertwined. The book was central to the development and popularization of the C programming language and is still widely read and used today. Because the book was co-authored by the original language designer, and because the first edition of the book served for many years as the "de facto" standard for the language, the book was regarded by many to be the authoritative reference on C.
Document 5: ACM SIGOPS: ACM SIGOPS is the Association for Computing Machinery's Special Interest Group on Operating Systems, an international community of students, faculty, researchers, and practitioners associated with research and development related to operating systems. The organization sponsors prestigious international conferences related to computer systems, operating systems, computer architectures, distributed computing, and virtual environments. In addition, the organization offers multiple awards recognizing outstanding participants in the field, including the Dennis M. Ritchie Doctoral Dissertation Award, in honor of Dennis Ritchie, co-creator of the renowned C programming language and Unix operating system.
Document 6: Edsger W. Dijkstra: Edsger Wybe Dijkstra (] ; 11 May 1930 – 6 August 2002) was a Dutch computer scientist and an early pioneer in many research areas of computing science who held the Schlumberger Centennial Chair in Computer Sciences at the University of Texas at Austin from 1984 until his retirement in 1999. A theoretical physicist by training, he worked as a programmer at the Mathematisch Centrum (Amsterdam) from 1952 to 1962. He was a professor of mathematics at the Eindhoven University of Technology (1962–1984) and a research fellow at the Burroughs Corporation (1973–1984).
Document 7: Darwin's World: Darwin's World, created by Dominic Covey, is a post-apocalyptic role-playing game first published under the d20 Open Game License in 2001. Originally designed as a quick adaptation of the 3rd Edition Dungeons & Dragons rules, the game has since been greatly expanded and revised and now utilizes the d20 Modern rules. Several "Darwin's World" books and supplements have seen print, though most support for the game is still only available in PDF format. In 2010, RPGObjects began producing game books using Pinnacle's Savage Worlds system.
Document 8: Star Trek (script game): Star Trek is a text-based mainframe computer game written by Don Daglow on a PDP-10 timesharing computer at Pomona College in 1972, and upgraded periodically through 1974, including contributions by Jonathan Osser. The game was picked up by the DECUS user group in 1972 and distributed to many universities and other PDP-10 installations around the world, often appearing on the same systems alongside the "Star Trek" text game. Daglow only learned of the game's publication when he began receiving fan letters at his college dorm. The two Star Trek games were each among the most popular mainframe computer games of the 1970s, which were played for free on college systems.
Document 9: Darin Adler: Darin Adler was the technical lead for Apple Computer's System 7 operating system release. During 1985–1987 he worked for ICOM Simulations as primary developer of the MacVenture game engine which ran Déjà Vu: A Nightmare Comes True, Uninvited, and Shadowgate. Adler went on to work at General Magic and Eazel.
Document 10: Creatures (video game series): Creatures is an artificial life (alife) computer program series, created in the mid-1990s by English computer scientist Steve Grand whilst working for the Cambridge video games developer Millennium Interactive. Gameplay focuses on raising alien creatures known as Norns, teaching them to survive, helping them explore their world, defending them against other species, and breeding them. Words can be taught to creatures by a learning computer (for verbs) or by repeating the name of the object while the creature is looking at it. After a creature understands language, the player can instruct their creature by typing in instructions, which the creature may choose to obey. A complete life cycle is modelled for the creatures - childhood, adolescence, adulthood, and senescence, each with their own particular needs. The gameplay is designed to foster an emotional bond between the player and their creatures. Rather than taking a scripted approach, Creatures series games were driven by detailed biological and neurological simulation and their unexpected results. There were six major Creatures releases from Creature Labs. Between 1996 and 2001, there were three principal games released, the Docking Station add-on (generally referenced as a separate game) and two children's games, and there were three games created for console systems. A sequel named "Creatures Online" was in development, with the artificial life technology from Creatures 3 and Docking Station updated to a 3D environment.
Document 11: Ken Thompson: Kenneth Lane "Ken" Thompson (born February 4, 1943), commonly referred to as ken in hacker circles, is an American pioneer of computer science. Having worked at Bell Labs for most of his career, Thompson designed and implemented the original Unix operating system. He also invented the B programming language, the direct predecessor to the C programming language, and was one of the creators and early developers of the Plan 9 operating systems. Since 2006, Thompson has worked at Google, where he co-invented the Go programming language.
Document 12: Dennis Ritchie: Dennis MacAlistair Ritchie (September 9, 1941 – October 12, 2011) was an American computer scientist. He created the C programming language and, with long-time colleague Ken Thompson, the Unix operating system. Ritchie and Thompson were awarded the Turing Award from the ACM in 1983, the Hamming Medal from the IEEE in 1990 and the National Medal of Technology from President Bill Clinton in 1999. Ritchie was the head of Lucent Technologies System Software Research Department when he retired in 2007. He was the "R" in K&R C, and commonly known by his username dmr.
Document 13: Tony Hoare: Sir Charles Antony Richard Hoare FRS FREng (born 11 January 1934), commonly known as Tony Hoare or C. A. R. Hoare, is a British computer scientist. He developed the sorting algorithm quicksort in 1959/1960. He also developed Hoare logic for verifying program correctness, and the formal language communicating sequential processes (CSP) to specify the interactions of concurrent processes (including the dining philosophers problem) and the inspiration for the occam programming language.
Document 14: Arthur Samuel: Arthur Lee Samuel (December 5, 1901 – July 29, 1990) was an American pioneer in the field of computer gaming and artificial intelligence. He coined the term "machine learning" in 1959. The Samuel Checkers-playing Program appears to be the world's first self-learning program, and as such a very early demonstration of the fundamental concept of artificial intelligence (AI). He was also a senior member in TeX community who devoted much time giving personal attention to the needs of users and wrote an early TeX manual in 1983.
Document 15: Darwin (programming game): Darwin was a programming game invented in August 1961 by Victor A. Vyssotsky, Robert Morris Sr., and M. Douglas McIlroy. (Dennis Ritchie is sometimes incorrectly cited as a co-author, but was not involved.) The game was developed at Bell Labs, and played on an IBM 7090 mainframe there. The game was only played for a few weeks before Morris developed an "ultimate" program that eventually brought the game to an end, as no-one managed to produce anything that could defeat it.
ground_truth: Bell Labs