Question: What book are the old ones, that exist on different planes of existence simultaneously apart of?

full_context: Document 1: Jinn: Gen (Arabic: الجن‎ ‎ , "al-jinn "), also romanized as djinn or anglicized as genies (with the more broad meaning of spirits), are supernatural creatures in early Arabian and later Islamic mythology and theology. An individual member of the jinn is known as a jinni, djinni, or genie (الجني , "al-jinnī "). They are mentioned frequently in the Quran (the 72nd sura is titled "Sūrat al-Jinn") and other Islamic texts. The Quran says that the "jinn" were created from "mārijin min nar" ("smokeless fire" or "a mixture of fire"; scholars explained, this is the part of the flame, which mixed with "the blackness of fire"). They are not purely spiritual, but are also physical in nature, being able to interact in a tactile manner with people and objects and likewise be acted upon. The "jinn", humans, and angels make up the known sapient creations of God. Like human beings, the "jinn" can be good, evil, or neutrally benevolent and hence have free will like humans. The shaytan-jinn are called "devils" or "demons" and akin to demons in Christian tradition, including different types of evil invisible creatures, who are classified into the following two groups:
Document 2: List of cosmic entities in Marvel Comics: This is a list of prominent cosmic or mystic beings appearing in the fictional Marvel Universe, as defined by status and/or god-like power level. Licensed or creator-owned characters (G.I. Joe, Groo the Wanderer, RoboCop, Star Trek, Star Wars, etc.) should not be included. Neither do temporary power-ups through outside sources (e.g. the Red Skull possessing a cosmic cube, etc.). Marvel Universe characters who exist in other dimensions, timelines, or times (such as Dormammu, or Kang the Conqueror) "are" included. Company owned characters below are also included with reference. Marvel has periodically published guides to their characters under the title Official Handbook of the Marvel Universe, a Marvel Comics Presents series and a series of Marvel Universe Cards. "Epic Comics, Marvel UK, Marvel Knights, Marvel 2099, Razorline," and "Ultraverse" are a trademark of Marvel Publications.
Document 3: List of The Power of Five characters: This is a list of all the antagonists and protagonists in "The Power of Five" series by Anthony Horowitz. The series chronicles the war between the Old Ones and the Five Gatekeepers. The Five are Matthew Freeman/Jesus, Pedro/Inti, Scott and Jamie Tyler (Flint and Sapling) and Scarlett Adams (Scar, or Lin Mo, the Chinese goddess of the sea). The Old Ones ruled the world for eighty years at the dawn of humanity, but the Five defeated them, and threw them into Hell, causing the demons to await their return for millennia. Two gates were built in between Earth and Hell to keep the Old Ones out - these are the focus of the series and consist of Raven's Gate, and the Nazca Desert, which is the second gate.
Document 4: Old Ones (Palladium Books): The Old Ones (sometimes referred to in Palladium Books publications as the Great Old Ones or the Unnameable Beings) are a fictional race of Alien Intelligences within the megaversal setting of Palladium Books' game module PFRPG. The Old Ones are the most powerful forces ever to have existed in the various Palladium game settings, and their power dwarfs that of 'ordinary' Alien Intelligences, beings which are in general far more powerful than the gods themselves.
Document 5: Supreme Intelligence: The Supreme Intelligence is a fictional character appearing in American comic books published by Marvel Comics. The Supreme Intelligence is an artificial intelligence that rules the fictional alien race known as the Kree.
Document 6: Kree: The Kree, briefly known as the Ruul, are a fictional scientifically and technologically advanced militaristic alien race appearing in American comic books published by Marvel Comics. They are native to the planet Hala in the Large Magellanic Cloud.
Document 7: Races of StarCraft: Blizzard Entertainment's real-time strategy game series "StarCraft" revolves around interstellar affairs in a distant sector of the galaxy, with three species and multiple factions all vying for supremacy in the sector. The playable species of "StarCraft" include the Terrans, humans exiled from Earth who excel at adapting to any situation; the Zerg, a race of insectoids obsessed with assimilating other races in pursuit of genetic perfection; and the Protoss, a humanoid species with advanced technology and psionic abilities, attempting to preserve their civilization and strict philosophical way of living from the Zerg. Each of these races has a single campaign in each "StarCraft" real-time strategy game. In addition to these three, various non-playable races have also been part of the lore of the "StarCraft" series; the most notable of these is the Xel'Naga, a race which features prominently in the fictional histories of the Protoss and Zerg races.
Document 8: Palladium Books: Palladium Books is a publisher of role-playing games (RPGs) perhaps best known for its popular, expansive "Rifts" series (1990–present). Palladium was founded April 1981 in Detroit, Michigan by current president and lead game designer Kevin Siembieda, and is now based in Westland, Michigan. The company enjoys the support of a small but dedicated fanbase who praise its various game series for their innovative settings and ease of adaptability to various personal preferences, play styles, and power levels.
Document 9: Chaos (Warhammer): In Games Workshop's "Warhammer Fantasy" and "Warhammer 40,000" fictional universes, Chaos refers to the malevolent entities which live in a different timespace, known as the Warp in "Warhammer 40,000" and as the Realm of Chaos in "Warhammer Fantasy". The term can refer to these warp entities and their influence, the servants and worshippers of these entities, or even the parallel universe in which these entities are supposed to reside. The most powerful of these warp entities are those known as the Chaos Gods, also sometimes referred to as the Dark Gods, Ruinous Powers, or the Powers of Chaos. Similarities exist between the Warhammer idea of Chaos and the concept of Chaos from Michael Moorcock's Elric saga, which also influenced D&D's alignment system. Further similarities can be seen with the godlike extradimensional Great Old Ones of horror writer H. P. Lovecraft's stories.
Document 10: Aboleth: In the "Dungeons & Dragons" fantasy role-playing game, aboleths ( ) are a fictitious race of malevolent, eel-like aberrations with potent psionic abilities. Aboleths are some of the most ancient beings in existence according to "Lords of Madness", a "Dungeons & Dragons" supplement book about creatures classified as "aberrations" such as aboleths, illithids and beholders.
Document 11: Palladium Fantasy Role-Playing Game: The Palladium Fantasy Role-Playing Game (often shortened to Palladium Fantasy or PFRPG) is a game produced by Palladium Books. It is set in the Palladium world (use of the unofficial name "Palladia" is discouraged by the publisher) some 10,000 years after a great war between the elves and dwarves. First published in July 1983 as "The Palladium Role-Playing Game", the "Palladium Fantasy Role-Playing Game" saw a second edition in April 1996. The two are largely compatible, though the second edition uses a later iteration of Palladium's ruleset to be more compatible with the rest of their Megaverse.
Document 12: CthulhuTech: CthulhuTech is a science-fiction and horror roleplaying game created by Wildfire LLC and published by Sandstorm that combines elements of the Cthulhu Mythos with anime-style mecha, horror, magic and futuristic action. The setting is Earth in the year 2085 during a worldwide conflict known as the Aeon War, (from the Necronomicon quote: "And with strange aeons even death may die") wherein the planet has been invaded twice: once by a black-skinned manufactured alien race known as the Nazzadi who are derived from humans and who join forces with them, and then a second time by the Mi-Go, an advanced alien civilization seemingly bent on the enslavement of humanity. Aside from these conflicts, the game focuses on other factions, such as ancient cults like the Esoteric Order of Dagon that are running amok across the planet and the eldritch horrors that are rising to destroy the world as, according to the prophecies of the Cthulhu Mythos, the "stars are right" and the Great Old Ones and their servitors are returning/reawakening to reclaim the Earth. The game uses a proprietary ten-sided die (d10) system titled "Framewerk."
Document 13: Elder Thing: The Elder Things (also known as the Old Ones and Elder Ones) are fictional extraterrestrials in the Cthulhu Mythos. The beings first appeared in H. P. Lovecraft's novella, "At the Mountains of Madness" (published in 1936, but written in 1931), and later appeared, although not named, in the short story "The Dreams in the Witch-House" (1933). Additional references to the Elder Things appear in Lovecraft's short story "The Shadow Out of Time" (1936).
Document 14: Alien Intelligence (Palladium Books): In the various game settings of Palladium Books, Alien Intelligences are fictional, vastly powerful beings of unknown origin that are stated to be a combination of equal parts spirit, magical energy, and physical flesh. They are said to exist on different planes of existence simultaneously, and in the Palladium hierarchy of powers, most Alien Intelligences, apart from the Vampire Intelligences, are more powerful than the mightiest Gods in Palladium. In fact, some of the most powerful Gods of the Palladium Megaverse were themselves spawned by the Alien Intelligences.
Document 15: Old Ones (Buffy the Vampire Slayer): In the Buffyverse, the Old Ones are the extremely powerful, pure-breed demons that once dominated Earth before humankind appeared. Illyria is one of these demons (though its real form was revealed only in an illustration) while it's more than likely that Jasmine and her kind (The Powers That Be) ascended to their higher plane because of the growing malevolence of these warring demons. It's also possible that the Powers that Be were part of the same race but shared a different philosophy than the other Old Ones.
ground_truth: Palladium Books