Question: Are both Rummoli and Masterpiece a board game?

full_context: Document 1: Rooky: Rooky is a Rummy-like card game based on the usage of a Rook deck rather than a standard 56 playing card deck. The rules, while closely resembling a simple game of Rummy, integrates some of Rook's popular elements, such as trick-tacking and team-play. The game is usually suggested for 2 - 5 players, though larger groups and teams are encouraged. There are also special rules for dealing with 6 or more players.
Document 2: Masterpiece (game): Masterpiece is a board game by Parker Brothers, now a brand of Hasbro. Players participate in auctions for famous works of art. It was invented by Joseph M. Burck of Marvin Glass and Associates and originally published in 1970 by Parker Brothers, and then published again in 1976 and 1996. The game is now out-of-print. In this game, players compete with other players to bid on potentially valuable paintings, and negotiate with other players to trade these works of art, build a portfolio, amass money, and win the game. The top value of a painting in the 1970 edition is $1 million, and $10 million in the 1996 edition; however, getting the full value for the painting requires some luck in landing on the right square on the board to sell a painting to the bank.
Document 3: Happy Families: Happy Families is a traditional card game, usually with a specially made set of picture cards, featuring illustrations of fictional families of four, most often based on occupation types. The object of the game is to collect complete families. The player whose turn it is asks another player for a specific card from the same family as a card that the player already has. If the asked player has the card, he gives it to the requester and the requester can then ask any player for another card. If the asked player does not have the card, it becomes his turn and he asks another player for a specific card. Play continues in this way until no families are separated among different players. The player with the most cards wins. One of the rules states that a player cannot ask for a certain card to deceive any player if he does not have a card in the set he is asking for. The game can be adapted for use with an ordinary set of playing cards (see Go Fish).
Document 4: Rummy: Rummy is a group of matching card games notable for similar gameplay based on matching cards of the same rank or sequence and same suit. The basic goal in any form of rummy is to build "melds" which consists of "sets", three or four of a kind of the same rank; or "runs", three or more cards in sequence, of the same suit. You can also have mixed runs in all types of rummy so long as all 7 cards are in order. The original form of rummy is called Sai rummy, Straight Rummy, Standard Rummy, Traditional Rummy, or Basic rummy. The Mexican game of Conquian is considered by games scholar David Parlett to be ancestral to all rummy games, which itself is derived from a Chinese game called Khanhoo and, going even further back, Mahjong. The Rummy principle of drawing and discarding with a view to melding appears in Chinese card games at least in the early 19th century and perhaps as early as the 18th century and is, in fact, the essence of Mah-jong. Rummy is also very popular in India. It is most likely that Indian Rummy is an extension of Gin Rummy and Rummy 500 which originated from the USA. It is played with 13 cards, one or two decks, two or more players and with or without jokers.
Document 5: Battle Masters: Battle Masters is a board game by Milton Bradley made in collaboration with Games Workshop in 1992. It is a game that simulates the type of battles as seen in "Warhammer Fantasy Battle", but with much simpler game mechanics not based on its parent game. The game, like its sibling Milton Bradley/Games Workshop partnerships "HeroQuest" and "Space Crusade", was designed by Stephen Baker, who later went on to design the popular game "Heroscape".
Document 6: Scattergories: Scattergories is a creative-thinking category-based party game originally published by Parker Brothers in 1988. Parker Brothers was purchased by Hasbro a few years later, and they published the game internationally under their Milton Bradley brand. The objective of the 2-to-6-player game is to score points by uniquely naming objects within a set of categories, given an initial letter, within a time limit. The game is based on a traditional game known as Tutti Frutti, Jeu du Baccalauréat, Stadt Land Fluss, and many other names.
Document 7: Rummoli: Rummoli is a family card game for 2 to 8 people. This Canadian board game, first marketed in 1940 by the Copp Clark Publishing Company of Toronto requires a Rummoli board, a deck of playing cards (52 cards, no jokers), and chips or coins to play. The game is usually played for fun, or for small stakes (e.g. Canadian Dimes).
Document 8: List of domino games: This is a partial list of games played with domino tiles or similar equipment. The most typical domino games are "layout games", i.e. games in which the players add matching tiles from their hand to a layout in the middle of the table. These can be either "blocking games", in which the object is to empty one's hand, or "scoring games", in which the players can score during the game by creating certain configurations. Other games using domino sets are often adaptations of card games. On the other hand, there are also domino-like card games, e.g. Sevens and the once very popular card game Pope Joan.
Document 9: Acquire: Acquire is a multi-player mergers and acquisitions themed board game. It is played with tiles representing hotels that are arranged on the board, play money and stock certificates. The object of the game is to earn the most money by developing and merging hotel chains. When a chain in which a player owns stock is acquired by a larger chain, players earn money based on the size of the acquired chain. At the end of the game, all players liquidate their stock in order to determine which player has the most money. It was one of the most popular games in the 1960s 3M bookshelf game series, and the only one still published in the United States.
Document 10: Mastermind (board game): Mastermind or Master Mind is a code-breaking game for two players. The modern game with pegs was invented in 1970 by Mordecai Meirowitz, an Israeli postmaster and telecommunications expert. It resembles an earlier pencil and paper game called Bulls and Cows that may date back a century or more.
Document 11: Pay Day (board game): Pay Day is a board game originally made by Parker Brothers (now a subsidiary of Hasbro) in 1975. It was invented by Paul J. Gruen of West Newbury, Massachusetts, United States, one of the era's top board game designers. It was Gruen's most successful game, outselling "Monopoly" in its first production year. Pay Day is currently marketed by Winning Moves.
Document 12: Literature (card game): Literature is a card game for 4 to 12 players, most commonly played with 6 or 8 players in two teams. It uses a modified version of the Western 52-playing card deck; four cards with the same face value (typically 2's or 8's) are removed, leaving 48 cards. The game is sometimes called Canadian Fish, after the similar Go Fish.
Document 13: The Mad Magazine Game: The Mad Magazine Game, titled Mad Magazine: The "What-Me Worry?" game on the cover, is a board game produced by Parker Brothers in 1979. Gameplay is similar, but the goals and directions often opposite to, that of "Monopoly"; the object is for players to lose all of their money. Play proceeds to the first player's right and the first player is determined by a left-handed roll for the lowest number. The game includes cards, money, dice, and tokens, and the game board features Alfred E. Neuman and illustrations from "Mad magazine". By design, no conclusive strategy exists for the game, since even if a player is winning, several spaces and cards direct players to exchange money or chairs with others, causing advantages to be lost instantly.
Document 14: 6 Nimmt!: 6 Nimmt! / Take 5! is a card game for 2-10 players designed by Wolfgang Kramer in 1994 and published by Amigo Spiele. The French version is distributed by Gigamic. It has 104 cards, each bearing a number and one to seven bull's heads symbols that represent penalty points. A round of ten turns is played where all players place one card of their choice onto the table. The placed cards are arranged on four rows according to fixed rules. If placed onto a row that already has 5 cards then the player receives those five cards, which count as penalty points that are totted up at the end of the round. Rounds are played until a player reaches 66 points, whereupon the player with the least penalty points wins. The game's suggested minimum age is 10 years, and lasts on average about 45 minutes.
Document 15: Rummikub: Rummikub is a tile-based game for two to four players, combining elements of the card game rummy and mahjong. There are 104 number tiles in the game (valued 1 to 13 in four different colors, two copies of each) and two jokers. Players have 14 or 16 tiles initially and take turns putting down tiles from their racks into sets (groups or runs) of at least three, drawing a tile if they cannot play. In the Sabra version (the most common and popular), the first player to use all their tiles scores a positive score based on the total of the other players' hands, while the losers get negative scores. An important feature of the game is that players can work with the tiles that have already been played.
ground_truth: yes