Question: Games for Windows – Live or GFWL (trademarked as Games for Windows – LIVE) was an online gaming service used by "Games for Windows"–branded PC titles that enables Windows PCs to connect to Microsoft's Live service, some games allow for cross-platform play, such as which first-person shooter video game, developed by FASA Studio for Xbox 360 and Windows Vista?

full_context: Document 1: My Windows Phone: My Windows Phone (previously "Windows Phone Live") was a free online companion service for Windows Phone mobile devices from Microsoft. The service, released in conjunction with the launch of Windows Phone 7 on October 21, 2010, provides users with a free mobile phone back-up solution by wirelessly synchronizing contacts, calendar appointments, photos, and OneNote notebooks with a various tightly-integrated Windows Live services including People, Outlook.com Calendar, and Microsoft OneDrive. Users can access and manage their information stored on their Windows Phone devices via a password protected online portal using their Microsoft account. My Windows Phone also includes the Find My Phone service which facilitates tracking of a lost or stolen phone over the Internet or by messages. Similar phone finder services under various names are available for other families of smartphones. A similar service for Windows Mobile devices was available with Microsoft My Phone, withdrawn in 2011.
Document 2: Game Room: Game Room was a social gaming service for the Xbox 360 video game system, Microsoft Windows PCs, and Windows Phone 7. Launched on March 24, 2010, Game Room let players download classic video games and compete against each other for high scores. Players on both Xbox 360 and Windows PCs could access Game Room through their respective versions of Microsoft's Live online services (Xbox Live and Games for Windows – Live).
Document 3: Deus Ex: Invisible War: Deus Ex: Invisible War is an action role-playing video game developed by Ion Storm and published by Eidos Interactive for Microsoft Windows personal computers (PC) and the Xbox home console. The game released in 2003 in North America and 2004 in other regions. It is the second game in the "Deus Ex" series, and a direct sequel to the original game. The gameplay—combining first-person shooter, stealth and role-playing elements—features exploration and combat in environments connected to multiple city-based hubs, in addition to quests that can be completed in a variety of ways and flexible character customization. Conversations between characters feature a variety of responses, with options in conversations at crucial story points affecting how some events play out.
Document 4: Cross-platform play: In video games, cross-platform play or cross-play is a term used to describe the ability of a video game with an online gaming component that allows players using different video game hardware to play with each other simultaneously. It is commonly applied to the ability for players using a game on a specific video game console to play alongside a player on a different hardware platform such as another console or a computer.
Document 5: OnLive: OnLive was a Mountain View, California-based provider of cloud visualization technologies. OnLive's flagship product was its cloud gaming service, which allowed subscribers to rent or demo computer games without installing them on their device. Games were delivered to OnLive's client software as streaming video rendered by the service's servers, rather than rendered locally by the device. This setup allowed the games to run on computers and devices that would normally be unable to run them due to insufficient hardware, and also enabled other features, such as the ability for players to record gameplay and to spectate. The service was available through clients for personal computers and mobile devices, as well as through smart TVs and a dedicated video game console-styled device known as the OnLive Game System. OnLive also expanded into the cloud desktop market with a sister product, OnLive Desktop—a subscription service offering a cloud-based instance of Windows Server 2008 R2 accessible via tablets.
Document 6: Words with Friends: Words with Friends is a multi-player word game developed by Newtoy. Players take turns building words crossword puzzle style in a manner similar to the classic board game "Scrabble". The rules of the two games are similar, but "Words with Friends" is not officially associated with the "Scrabble" brand. Up to 30 games can be played simultaneously using push notifications to alert players when it is their turn. Players may look up friends either by username or through Facebook, or be randomly assigned an opponent through "Smart Match". Players can also find potential opponents using Community Match.
Document 7: Games for Windows – Live: Games for Windows – Live or GFWL (trademarked as Games for Windows – LIVE) was an online gaming service used by "Games for Windows"–branded PC titles that enables Windows PCs to connect to Microsoft's Live service. Users, each with a unique Gamertag (the Microsoft username service for gaming that began on Xbox Live), are able to play online, keep track of their friends' status, send and receive messages, gain and keep track of Achievements and associated Gamerscore, voice chat across platforms (removed in 2010), and much more. Some games allow for cross-platform play, such as "Shadowrun", putting Windows players against Xbox 360 players.
Document 8: Shadowrun (2007 video game): Shadowrun is a first-person shooter video game, developed by FASA Studio for Xbox 360 and Windows Vista. It was later cracked to work on Windows XP, confirming speculation that it was intentionally limited to Windows Vista.
Document 9: List of Wii games using WiiConnect24: This is a list of games on the Wii video game console that use WiiConnect24. WiiConnect24 games are distinguished from Wii Wi-Fi Connection games in that WiiConnect24 support only allows for passive connection between players, such as the sharing of credits in "" or "Metroid Prime Trilogy". Some games support both active connectivity with the Nintendo Wi-Fi Connection (requiring an independent 12-digit Friend Code), as well as passive connectivity with WiiConnect24 (only needing the Wii's own 16-digit Friend Code), such as "Mario Kart Wii".
Document 10: Call of Juarez: Call of Juarez is a 2006 first-person shooter Western video game developed by Techland. It was published for Microsoft Windows by Focus Home Interactive in Europe in September 2006, and by Ubisoft in North America in June 2007. It was ported to the Xbox 360 in 2007, published worldwide by Ubisoft. It was released on Xbox Live in March 2011. The North American PC release version of the game was one of the first PC games optimized for Windows Vista and DirectX 10. "Call of Juarez" is the first game in the "Call of Juarez" series.
Document 11: F.E.A.R.: F.E.A.R. First Encounter Assault Recon is a survival horror first-person shooter video game developed by Monolith Productions and published by Sierra Entertainment. It was released on October 17, 2005, for Microsoft Windows, and ported by Day 1 Studios to the Xbox 360 and PlayStation 3. TimeGate Studios has released two expansion packs, "F.E.A.R. Extraction Point" in October 2006, and "F.E.A.R. Perseus Mandate" in November 2007. A direct sequel titled "", was released in February 2009, and a second sequel, "F.3.A.R.", was released in June 2011, though it was developed by Day 1 Studios (now known as Wargaming Chicago-Baltimore), not by Monolith Productions.
Document 12: TimeShift: TimeShift is a 2007 first-person shooter developed by Saber Interactive and published by Sierra Entertainment for Microsoft Windows, Xbox 360, and PlayStation 3. It was developed using the Saber3D Engine On August 31, 2007 a demo of TimeShift was released on Xbox Live Marketplace. A PlayStation 3 demo was then released onto the PlayStation Store on November 1, 2007. The game was released on Xbox 360 and Windows on October 30, 2007 in North America; November 1, 2007 in Australia; and November 2, 2007 in Europe.
Document 13: Pinball FX 2: Pinball FX 2 (stylized as Pinball FX2) is a pinball video game for Xbox 360, Xbox One, and Microsoft Windows (XP and higher) and is the sequel to "Pinball FX". It was developed by Zen Studios and published by Microsoft Studios. It was released on October 27, 2010 via the Xbox Live Arcade service. The game includes several new features, such as local multiplayer and the ability to tweak table settings. Players can also import all of the tables from "Pinball FX" they had previously purchased. The Windows 8 version of "Pinball FX 2" was released on the Windows Store on October 27, 2012, two years after the original XBLA release. The game was subsequently released for other Windows platforms via Steam on May 10, 2013. "Pinball FX 2" was announced for Windows Phone in February 2012.
Document 14: BioShock: BioShock is a first-person shooter video game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K Games. The game was released for Microsoft Windows and Xbox 360 platforms in August 2007; a PlayStation 3 port by Irrational, 2K Marin, 2K Australia and Digital Extremes was released in October 2008, and an OS X port by Feral Interactive in October 2009. A mobile version was developed by IG Fun. The game's concept was developed by Irrational's creative lead, Ken Levine, and was based on the ideas of Objectivism as promulgated by Ayn Rand, while incorporating influences from other authors such as George Orwell. The game is considered a spiritual successor to the "System Shock" series, on which many of Irrational's team including Levine had worked previously.
Document 15: First-person shooter: First-person shooter (FPS) is a video game genre centered around gun and other weapon-based combat in a first-person perspective; that is, the player experiences the action through the eyes of the protagonist. The genre shares common traits with other shooter games, which in turn makes it fall under the heading action game. Since the genre's inception, advanced 3D and pseudo-3D graphics have challenged hardware development, and multiplayer gaming has been integral.
ground_truth: Shadowrun