Question: Which game can accommodate a greater number of players, Quarto or Mad Gab?

full_context: Document 1: Quoridor: Quoridor is a 2- or 4-player abstract strategy game designed by Mirko Marchesi and published by Gigamic Games. Quoridor received the Mensa Mind Game award in 1997 and the Game Of The Year in the USA, France, Canada and Belgium.
Document 2: Matching game: Matching games are games that require players to match similar elements.
Document 3: Mad Gab: Mad Gab is a game created by Terry White in which there are at least two teams and 2-12 players. Each team has two minutes to sound out three puzzles. The puzzles, also known as mondegreens, contain small words that, when put together, make a word or phrase. For example, "These If Hill Wore" when pronounced quickly sounds like "The Civil War." Another example would be "Eye Mull of Mush Sheen" quickly spoken it sounds like "I'm A Love Machine." There are two levels of difficulties: easy and hard. The faster the puzzles are answered, the more points the players score.
Document 4: Language game: A language game (also called secret language or ludling or argot) is a system of manipulating spoken words to render them incomprehensible to the untrained ear. Language games are used primarily by groups attempting to conceal their conversations from others. Some common examples are Pig Latin; the Gibberish family, prevalent in the United States and Sweden; and Verlan, spoken in France.
Document 5: Pylos (board game): Pylos is a board game invented by David G. Royffe and published by Gigamic. Two players are given 15 marbles each. They take turns to make a pyramid in a 4 by 4 square grid (note that 15 × 2 = 4 × 4 + 3 × 3 + 2 × 2 + 1). Simple rules allow them to save their marbles — if possible, instead of playing a new marble, a player may rise one of his already played marbles to a higher position, and if any move forms a line or 2×2 square of marbles the player's colour, the player may (and indeed must) remove one or two of his marbles from the board. The winner is the player who completes the pyramid.
Document 6: 25 Words or Less: 25 Words or Less is a party board game where two teams of players take turns bidding words back and forth, until one team allows the other to try to give that number of clues to their team to try getting five words from a card in only one minute. It was first published by Winning Moves Games USA in 1996 and was republished in 2006 as "25 Words or Less: People, Place and Things Edition". The game is no longer in production.
Document 7: 30 Seconds (game): 30 Seconds is a fast-paced general knowledge game. Players generally play in teams of two to sixteen. One player must guess a word from their teammate's explanation, much like Charades, with the aim to guess as many possible answers in 30 seconds. The main restriction on the explanation is that it may not contain the actual word or part of the word.
Document 8: Quarto (board game): Quarto is a board game for two players invented by Swiss mathematician Blaise Müller in 1991. It is published and copyrighted by Gigamic.
Document 9: Puzzle: A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together in a logical way, in order to arrive at the correct solution of the puzzle. There are different genres of puzzles, such as crossword puzzles, word-search puzzles, number puzzles, or logic puzzles.
Document 10: Connect Four: Connect Four (also known as Captain's Mistress, Four Up, Plot Four, Find Four, Fourplay , Four in a Row, Four in a Line and Gravitrips (in Soviet Union)) is a two-player connection game in which the players first choose a color and then take turns dropping colored discs from the top into a seven-column, six-row vertically suspended grid. The pieces fall straight down, occupying the next available space within the column. The objective of the game is to be the first to form a horizontal, vertical, or diagonal line of four of one's own discs. Connect Four is a solved game. The first player can always win by playing the right moves.
Document 11: Clabbers: Clabbers is a game played by tournament Scrabble players for fun, or occasionally at Scrabble variant tournaments. The name derives from the fact that the words CLABBERS and SCRABBLE form an anagram pair.
Document 12: Mastermind (board game): Mastermind or Master Mind is a code-breaking game for two players. The modern game with pegs was invented in 1970 by Mordecai Meirowitz, an Israeli postmaster and telecommunications expert. It resembles an earlier pencil and paper game called Bulls and Cows that may date back a century or more.
Document 13: Hex (board game): Hex is a strategy board game for two players played on a hexagonal grid, theoretically of any size and several possible shapes, but traditionally as an 11×11 rhombus. Players alternate placing markers or stones (Go stones make ideal playing pieces) on unoccupied spaces in an attempt to link their opposite sides of the board in an unbroken chain. One player must win; there are no draws. The game has deep strategy, sharp tactics and a profound mathematical underpinning related to the Brouwer fixed-point theorem. It was invented in the 1940s independently by two mathematicians, Piet Hein and John Nash. The game was first marketed as a board game in Denmark under the name Con-tac-tix, and Parker Brothers marketed a version of it in 1952 called Hex; they are no longer in production. Hex can also be played with paper and pencil on hexagonally ruled graph paper.
Document 14: Qwirkle: Qwirkle is a tile-based game for 2 to 4 players, designed by Susan McKinley Ross and published by MindWare. Qwirkle shares some characteristics with the games "Rummikub" and "Scrabble". It is distributed in Canada by game and puzzle company, Outset Media. Qwirkle is considered by MindWare to be its most awarded game of all time. In 2011, Qwirkle won the Spiel des Jahres, widely considered the most prestigious award in the board and card game industry. A sequel, Qwirkle Cubes, was released by Mindware in 2009.
Document 15: Scattergories: Scattergories is a creative-thinking category-based party game originally published by Parker Brothers in 1988. Parker Brothers was purchased by Hasbro a few years later, and they published the game internationally under their Milton Bradley brand. The objective of the 2-to-6-player game is to score points by uniquely naming objects within a set of categories, given an initial letter, within a time limit. The game is based on a traditional game known as Tutti Frutti, Jeu du Baccalauréat, Stadt Land Fluss, and many other names.
ground_truth: Mad Gab