Question: Which game was published first, Villa Paletti or Taj Mahal?

full_context: Document 1: Masterpiece (game): Masterpiece is a board game by Parker Brothers, now a brand of Hasbro. Players participate in auctions for famous works of art. It was invented by Joseph M. Burck of Marvin Glass and Associates and originally published in 1970 by Parker Brothers, and then published again in 1976 and 1996. The game is now out-of-print. In this game, players compete with other players to bid on potentially valuable paintings, and negotiate with other players to trade these works of art, build a portfolio, amass money, and win the game. The top value of a painting in the 1970 edition is $1 million, and $10 million in the 1996 edition; however, getting the full value for the painting requires some luck in landing on the right square on the board to sell a painting to the bank.
Document 2: Poleconomy: Poleconomy is a board game invented by New Zealander Bruce E. Hatherley and first published in 1980. It is similar to "Monopoly" but the board is divided into companies rather than properties. Players compete to acquire properties and investments through stylized economic and political activity. The playing time is set by agreement from all players, e.g. 2 hours, and the winner is determined by the monetary sum of all player cash, companies, insurance or other assets. The game can also end when there are no more companies, advertisements in the bank or bonds in the treasury. Another objective of the game is "to teach players some of the fundamentals of economics, and the ways in which the economy and the government interact." Different editions were published for several different countries. The name "Poleconomy" is a portmanteau of "politics" and "economy".
Document 3: Kingdoms (board game): Kingdoms is a German-style board game for 2-4 players designed by Reiner Knizia and released in 2002 by Fantasy Flight. The game is based on Knizia's original German game "Auf Heller und Pfennig", but has been given a Medieval Fantasy theme.
Document 4: Pay Day (board game): Pay Day is a board game originally made by Parker Brothers (now a subsidiary of Hasbro) in 1975. It was invented by Paul J. Gruen of West Newbury, Massachusetts, United States, one of the era's top board game designers. It was Gruen's most successful game, outselling "Monopoly" in its first production year. Pay Day is currently marketed by Winning Moves.
Document 5: Pylos (board game): Pylos is a board game invented by David G. Royffe and published by Gigamic. Two players are given 15 marbles each. They take turns to make a pyramid in a 4 by 4 square grid (note that 15 × 2 = 4 × 4 + 3 × 3 + 2 × 2 + 1). Simple rules allow them to save their marbles — if possible, instead of playing a new marble, a player may rise one of his already played marbles to a higher position, and if any move forms a line or 2×2 square of marbles the player's colour, the player may (and indeed must) remove one or two of his marbles from the board. The winner is the player who completes the pyramid.
Document 6: Amun-Re (board game): Amun-Re is a game designed by Reiner Knizia and first published in 2003 by Hans im Glück in German and in English by Rio Grande Games.
Document 7: Alhambra (board game): Alhambra (German: Der Palast von Alhambra , literally "The Palace of the Alhambra") is a 2003 tile-based German-style board game designed by Dirk Henn. It was originally published in Germany by Queen Games in a language-interdependent version; an English-specific version was released in North America by the now-defunct Überplay. The game is an Arabian-themed update, set during the construction of the Alhambra palace in 14th century Granada, of the 1998 stock trading board game "Stimmt So!", which in turn was an update of the 1992 mafia influence board game "Al Capone"; the original version was subsequently released as "".
Document 8: Catan Dice Game: Catan Dice Game is a German-style board game, developed by Klaus Teuber and published in 2007 by Catan GmbH and its licensors, Kosmos in Germany and Mayfair Games in English-speaking countries. It is a dice game re-imagining of Teuber's most notable title, "Settlers of Catan". "Catan Dice Game" can be played by any number of players, but is ideally suited for up to four. A variation, known as "Catan Dice Game Plus", is freely available from the "Catan" website, whose gameplay is closer to its "Settlers" origins.
Document 9: Java (board game): Java is a German-style board game designed by Wolfgang Kramer and Michael Kiesling and published in 2000 by Ravensburger in German and by Rio Grande Games in English. It is illustrated by Franz Vohwinkel.
Document 10: Polarity (game): Polarity is a board game that requires strategic thinking and dexterity to control hovering magnetic discs. "Polarity" was invented in 1985 by Canadian artist and designer Douglas Seaton. It was first published in 1986. The game has had a tumultuous past, with its rights changing hands several times over the past two decades. The game has been published by Telemotion Technologies, Irwin Toy, briefly with Mattel and most recently by Temple Games. The game ships in a canvas sleeve and include the magnets, the board, and a paper rulebook. An unrelated game of the same name is published by a company called Mindwalk (Company).
Document 11: Through the Desert: Through the Desert is a German-style board game designed by Reiner Knizia. It was originally released in 1998 by German game publisher, Kosmos, under the name "Durch die Wüste". Players place pastel colored plastic camels on a hexagon-based board in an attempt to score points by capturing watering holes and reaching oases.
Document 12: Jenga: Jenga is a game of physical skill created by Leslie Scott, and currently marketed by Hasbro. Players take turns removing one block at a time from a tower constructed of 54 blocks. Each block removed is then placed on top of the tower, creating a progressively taller and unstable structure.
Document 13: Carcassonne (board game): Carcassonne is a tile-based German-style board game for two to five players, designed by Klaus-Jürgen Wrede and published in 2000 by Hans im Glück in German and by Rio Grande Games (until 2012) and Z-Man Games (currently) in English. It received the Spiel des Jahres and the Deutscher Spiele Preis awards in 2001.
Document 14: Taj Mahal (board game): Taj Mahal is a German-style board game for 3–5 players designed by Reiner Knizia and first published in 2000 by Alea in German.
Document 15: Villa Paletti: Villa Paletti is a board game of physical skill designed by Bill Payne and published in 2001 by Zoch Verlag. Players compete to build the villa highest using columns from lower floors without collapsing the structure.
ground_truth: Taj Mahal