Question: Crave Entertainment was an American video game company that went bankrupt in 2012, its headquarters was in Newport Beach, a seaside city in Orange County, California, in which country?

full_context: Document 1: Red Entertainment: Red Entertainment (株式会社レッド・エンタテインメント , Kabushiki-gaisha Reddo Entateinmento ) is a video game developer and publisher based in Japan. Formerly known as the Red Company (レッドカンパニー , Reddo Kanpanī ) since its founding in 1976 (though it did not begin doing business until 1985), it was reorganized under its current moniker on December 4, 2000. While Red Company as a public corporation dates back to the mid-1980s, the first title released under the Red Entertainment brand was "Gungrave" on July 17, 2002. The name "RED" comes from "Royal Emperor Dragon". In 2011, the company was acquired by Chinese game developer UltiZen Games Limited. In 2014, Red Entertainment was sold to Oizumi Corporation.
Document 2: Gaikai: Gaikai (外海 , lit. "open sea", i.e. an expansive outdoor space) is a company which provides technology for the streaming of high-end video games. Founded in 2008, it was acquired by Sony Interactive Entertainment in 2012. Its technology has multiple applications, including in-home streaming over a local wired or wireless network (as in Remote Play between the PlayStation 4 and PlayStation Vita), as well as cloud-based gaming where video games are rendered on remote servers and delivered to end users via internet streaming (such as the PlayStation Now game streaming service.) As a startup, before its acquisition by Sony, the company announced many partners using the technology from 2010 through 2012 including game publishers, web portals, retailers and consumer electronics manufacturers. On July 2, 2012, Sony announced that a formal agreement had been reached to acquire the company for $380 million USD with plans of establishing their own new cloud-based gaming service, as well as integrating streaming technology built by Gaikai into PlayStation products, resulting in PlayStation Now and Remote Play.
Document 3: History of Newport Beach, California: The recorded history of the Newport Beach, California, region began when the area was first explored by Europeans in the 1500s. Prior to that time, Native Americans such as the Tongva and Juaneño/Luiseño people had been living in the area for thousands of years. Explorer Juan Rodriguez Cabrillo mapped the coastline in 1542, but it was 200 years before Europeans settled the area. In 1769, Newport was a small portion of the land grant of Don José Antonio Yorba I, first under Spanish and then Mexican rule. After the Civil War, the land was developed by American settlers: for ranching by James Irvine and for shipping by James McFadden. A small settlement was built around McFaddens’ Wharf (at the location where the Newport Pier is today) and it became the largest business of Orange County, California. Following the opening of the San Pedro Harbor in Los Angeles in 1899, the commercial shipping industry in Newport declined. Newport Beach developed into a tourist and recreational boating community. in August 1906, Newport Beach became incorporated as a city.
Document 4: Newport Coast, Newport Beach: Newport Coast is an affluent community south of the main body of the city of Newport Beach, California. It was a separate census-designated place in Orange County, California, United States, until 2001, when it was annexed into Newport Beach. The population was 9,741 at the 2010 United States Census.
Document 5: Orange Coast: The Orange Coast is the string of cities and neighborhoods fronting the Pacific Coast in Orange County, California. The most significant cities from north to south are Seal Beach, Huntington Beach, Newport Beach, Laguna Beach, San Juan Capistrano, Dana Point and San Clemente. The Orange Coast is also known for its beach communities, which are Surfside (Seal Beach), Sunset Beach (Huntington Beach), Balboa Island (Newport Beach), Balboa Peninsula (Newport Beach), Corona del Mar (Newport Beach), Newport Coast (Newport Beach), South Laguna (Laguna Beach), Monarch Beach (Dana Point) and Capistrano Beach (Dana Point).
Document 6: Venan Entertainment: Venan Entertainment, Inc. is a mobile and handheld game development studio based in Middletown, Connecticut. Founded in 2002, Venan began primarily as a Java/Brew-based mobile phone game developer, but has since branched off to develop games for Nintendo DS, iPod, and iPhone OS. Venan's most recent titles include their fifth fully independent, self-published title Book of Heroes, and the TouchArcade and EGM Game of the Year . Both are available for the iOS devices. Other recent Venan-developed titles include Ninjatown for the Nintendo DS, Monopoly Worldwide and Monopoly Classic for the iPhone and iPod Touch, and NBA Live for the iPhone and iPod Touch.
Document 7: Newport Beach, California: Newport Beach is a seaside city in Orange County, California, United States. Its population was 85,287 at the 2010 census. Newport Beach is also home to Newport Harbor.
Document 8: Pivotal Games: Pivotal Games Limited was a British video game developer based in Corston, England, founded in March 2000 by fifteen ex-Pumpkin Studios employees, after it was shut down by its parent company, Eidos Interactive. Led by Jim Bambra, Nick Cook and Alex McLean, of which Bambra and Cook had previously founded Pumpkin Studios in August 1996, the studio was formed under the Kaboom Studios umbrella, in order to establish a publishing relationship to Sales Curve Interactive (SCi, later renamed SCi Games). Between 2002 and 2008, Pivotal Games developed all installments in the "Conflict" series, as well as "The Great Escape", based on the film of the same name. In September 2003, after financial struggles of parent company Kaboom Studios, who had at that point had already closed down sister studios Attention to Detail and Silicon Dreams Studio, SCi showed interest in acquiring the company. Kaboom Studios went into receivership on 9 September 2003, with all remaining assets, including still-active Pivotal Games, being transferred to Ernst & Young for sale. On 29 September 2003, SCi acquired Pivotal Games from Ernst & Young for a total of GB£ . In May 2005, SCi Games finalised its acquisition and merger with Eidos plc, the parent of Eidos Interactive, which would become in charge of SCi Games' subsidiaries. In March 2008, SCi Games closed down fourteen operating projects to counter a GB£ net loss from the preceding fiscal year, leading to rumors that Pivotal Games was also to be closed. On 14 July 2008, it was officially announced that the studio was to shut its doors, and 99 staff had already been made redundant, leaving only a team of 10–12 specialist personnel. Pivotal Games was closed on 13 August 2008.
Document 9: Laguna Beach State Marine Reserve: Laguna Beach State Marine Reserve (SMR) and Laguna Beach State Marine Conservation Area (SMCA) are two adjoining marine protected areas that extend offshore of Laguna Beach in Orange County on California’s south coast. The SMR covers 6.27 square miles, and the SMCA covers an additional 3.44 square miles. These two MPAs are part of a four-MPA complex on the coast of southern Orange County. Each protects marine life by prohibiting or limiting the removal of marine wildlife from within its borders.
Document 10: 38 Studios: 38 Studios, LLC, formerly Green Monster Games, LLC, was an American entertainment and IP development company founded in 2006 by Major League Baseball pitcher Curt Schilling and named for his jersey number. Originally based in Massachusetts, the company moved to Rhode Island as part of securing a $75 million loan guarantee from that state's quasi-public Economic Development Corporation (EDC). In February 2012, the company released its only title, "", a single-player action role-playing video game for several platforms. The game received positive reviews and sold an estimated 330,000 copies in its first month, rising to 1.2m copies in the first 90 days. 38 Studios shut down a few months later. The failure of the controversial Rhode Island loan spurred investigations by the news media and the government.
Document 11: Crave Entertainment: Crave Entertainment was an American video game company that went bankrupt in 2012. It was founded in 1997 by Nima Taghavi. Its headquarters was in Newport Beach, California. It was acquired by Handleman Company in 2005 in a deal valued up to $95,000,000 but was then sold to Fillpoint LLC in early 2009 for only $8,100,000 due to Handleman's bankruptcy and pending liquidation. During its lifetime it published games for Dreamcast, Wii, Nintendo DS, Game Boy Advance, Nintendo 64, Nintendo GameCube, PlayStation, PlayStation 2, PlayStation 3, PSP, Xbox, and Xbox 360. Crave mainly focused on budget titles, and imported games such as Kaido Battle.
Document 12: Huntington Beach, California: Huntington Beach is a seaside city in Orange County in Southern California. The city is named after American businessman Henry E. Huntington. The population was 189,992 during the 2010 census, making it the most populous beach city in Orange County and the seventh most populous city in the Los Angeles-Long Beach-Anaheim, CA Metropolitan Statistical Area. Its estimated 2014 population was 200,809. It is bordered by the Pacific Ocean on the southwest, by Seal Beach on the northwest, by Westminster on the north, by Fountain Valley on the northeast, by Costa Mesa on the east, and by Newport Beach on the southeast.
Document 13: List of Lego video games: Since 1995, 65 commercial video games based on the Lego construction system have been released, with two further titles announced. After the second game, "Lego Island", developed and published by Mindscape, the Lego Group opened publishing division Lego Media to further release Lego-themed games based on their production line. After becoming Lego Software in 2001, and Lego Interactive in 2002, the publishing division closed its doors. Former Lego Interactive staff founded company Giant Interactive Entertainment to further carry on the license for Lego-themed video games, and publish from that point on. After a two-year partnership with THQ and two games released, Giant Interactive Entertainment was purchased and merged with Traveller's Tales during the development phase of "". With the merger, head company TT Games was founded, Traveller's Tales became the development division, and Giant Interactive became TT Games Publishing, the publishing division. TT Games Publishing has since licensed several properties for use in their video games, including "Star Wars", "Batman" and "Rock Band", among others. In 2007, TT Games acquired developer Embryonic Studios, for it to become TT Fusion. TT Games and its subsidiaries were acquired by Warner Bros. Interactive Entertainment on November 8, 2007, who, from that point on, became the Lego video games' publisher and licensor.
Document 14: The 3DO Company: The 3DO Company (formerly THDO on the NASDAQ stock exchange), also known as 3DO, was an American video game company. It was founded in 1991 by Electronic Arts founder Trip Hawkins, in a partnership with seven companies including LG, Matsushita (now Panasonic), AT&T Corporation, MCA, Time Warner, and Electronic Arts itself. After 3DO's flagship video game console, the 3DO Interactive Multiplayer, failed in the marketplace, the company exited the hardware business and became a third-party video game developer. It went bankrupt in 2003 due to poor sales of its games. Its headquarters were in Redwood City, California in the San Francisco Bay Area.
Document 15: Anaheim, California: Anaheim (pronounced ) is a city in Orange County, California, part of the Los Angeles metropolitan area. As of the 2010 United States Census, the city had a population of 336,265, making it the most populous city in Orange County and the 10th-most populous city in California. Anaheim is the second-largest city in Orange County in terms of land area (after Irvine) and is known for its theme parks, the Anaheim Convention Center, and its two major sports teams: the Anaheim Ducks ice hockey club and the Angels baseball team.
ground_truth: United States