Question: Which game was invented in India and played more by children, Pay Day or Aksharit?

full_context: Document 1: Upwords: Upwords (also branded as Scrabble Upwords in the United States and Canada, and Topwords Crucimaster, Betutorony, Palabras Arriba, Stapelwoord in other countries) is a board game invented by Elliot Rudell and originally published by the Milton Bradley Company, now a division of Hasbro. The game remains under license to Hasbro by Rudell Design, LLC. Upwords is similar to "Scrabble", or "Words With Friends", in that players build words using letter tiles on a gridded gameboard. The point of difference is that in Upwords letters can be stacked on top of other letters already on the gameboard to create new words. The higher the stack of letters, the more points are scored. This typically makes words built in later turns of the game more valuable than earlier words, increasing play intensity and adding a level of strategy unique to Upwords. The memorization of two-letter words is considered a useful skill in this game.
Document 2: Ex Libris (game): Ex Libris: The Game of First Lines and Last Words is a party game of literary bluff related to fictionary. First published in 1991 by the English board game company Oxford Games Ltd., Ex Libris was devised and compiled by Leslie Scott (the creator of Jenga) and designed by Sara Finch. The game involves having to write fake, but plausible, opening (or closing) sentences of genuine books in an attempt to fool fellow players into believing your words are the authentic first (or last) lines of a given book.
Document 3: Days of Wonder: Days of Wonder is a board game publisher owned by Asmodee Group since 2014. Founded in 2002, Days of Wonder distributes its games to 25 countries. It specialises in German-style board games and have branched out to include some online games. Days of Wonder has published games in English, French, German, Spanish, Italian, Dutch, Hungarian, Finnish, Polish, Danish, Czech, Swedish, Norwegian, Korean, Japanese, Portuguese, Russian, Greek. Days of Wonder was co-founded by Eric Hautemont, Pierre Gaubil, Mark Kaufman & Yann Corno. Under the guidance of the company's Creative Director, Cyrille Daujean, the company quickly made a name for itself as a publisher of board games with top notch components and gorgeous designs.
Document 4: Poleconomy: Poleconomy is a board game invented by New Zealander Bruce E. Hatherley and first published in 1980. It is similar to "Monopoly" but the board is divided into companies rather than properties. Players compete to acquire properties and investments through stylized economic and political activity. The playing time is set by agreement from all players, e.g. 2 hours, and the winner is determined by the monetary sum of all player cash, companies, insurance or other assets. The game can also end when there are no more companies, advertisements in the bank or bonds in the treasury. Another objective of the game is "to teach players some of the fundamentals of economics, and the ways in which the economy and the government interact." Different editions were published for several different countries. The name "Poleconomy" is a portmanteau of "politics" and "economy".
Document 5: List of word board games: Word board games are those games played on a board as players of the game attempt to construct words that use a scoring system. The player with the highest score wins the game. Many if not most board games are also available as software programs and online. Online word board games can be organized so that the player is playing against other people or the game can be played against an automated program acting as an artificial intelligence. Players of some word board games organize themselves into associations, clubs, and tournaments.
Document 6: Aksharit: Aksharit is the first word game for Indian languages developed and marketed by MadRat Games Pvt. Ltd. It is a board game based on the Hindi language. The game is loosely inspired on crosswords, but is purported to be designed to have specific pedagogical utility in Hindi language learning. Aksharit is used in 3000 schools throughout India and has been used by over 300,000 children. It’s also available in 10 other major Indian languages. It’s available in the digital form on Nokia’s Symbian^3 platform and on Intel AppUp. It has been a recipient of the Manthan Award and has been recognized at conferences such as TechSparks and INKtalks.
Document 7: Words with Friends: Words with Friends is a multi-player word game developed by Newtoy. Players take turns building words crossword puzzle style in a manner similar to the classic board game "Scrabble". The rules of the two games are similar, but "Words with Friends" is not officially associated with the "Scrabble" brand. Up to 30 games can be played simultaneously using push notifications to alert players when it is their turn. Players may look up friends either by username or through Facebook, or be randomly assigned an opponent through "Smart Match". Players can also find potential opponents using Community Match.
Document 8: Tiger game played with forty: Meurimueng-rimueng peuet ploh is a two-player abstract strategy board game from Sumatra, Indonesia. The last part of the name, ploh, is sometimes spelled "plo". It is specifically played by the Acehnese. The game was published in the book entitled "The Achehnese" by Hurgronje, O'Sullivan, and Wilkinson in 1906 and described on page 204. It is also played in Java, Indonesia where it is called Dam-daman. However, Dam-daman is also a general term for draughts or checkers in Indonesia. The game is also played in India especially in Punjab where it is called Ratti-chitti-bakri. The game is basically an enlarged version of Alquerque. It is specifically four times the size of an Alquerque board which is the same board used for Zamma. The rules are exactly those of Alquerque, except that captures are not compulsory.
Document 9: The Mad Magazine Game: The Mad Magazine Game, titled Mad Magazine: The "What-Me Worry?" game on the cover, is a board game produced by Parker Brothers in 1979. Gameplay is similar, but the goals and directions often opposite to, that of "Monopoly"; the object is for players to lose all of their money. Play proceeds to the first player's right and the first player is determined by a left-handed roll for the lowest number. The game includes cards, money, dice, and tokens, and the game board features Alfred E. Neuman and illustrations from "Mad magazine". By design, no conclusive strategy exists for the game, since even if a player is winning, several spaces and cards direct players to exchange money or chairs with others, causing advantages to be lost instantly.
Document 10: Pay Day (board game): Pay Day is a board game originally made by Parker Brothers (now a subsidiary of Hasbro) in 1975. It was invented by Paul J. Gruen of West Newbury, Massachusetts, United States, one of the era's top board game designers. It was Gruen's most successful game, outselling "Monopoly" in its first production year. Pay Day is currently marketed by Winning Moves.
Document 11: Masterpiece (game): Masterpiece is a board game by Parker Brothers, now a brand of Hasbro. Players participate in auctions for famous works of art. It was invented by Joseph M. Burck of Marvin Glass and Associates and originally published in 1970 by Parker Brothers, and then published again in 1976 and 1996. The game is now out-of-print. In this game, players compete with other players to bid on potentially valuable paintings, and negotiate with other players to trade these works of art, build a portfolio, amass money, and win the game. The top value of a painting in the 1970 edition is $1 million, and $10 million in the 1996 edition; however, getting the full value for the painting requires some luck in landing on the right square on the board to sell a painting to the bank.
Document 12: Chaturanga: Chaturanga (Sanskrit: चतुरङ्ग ; "caturaṅga "), or catur for short, is an ancient Indian strategy game which is commonly theorized to be the common ancestor of the board games: chess, shogi, sittuyin, makruk, xiangqi and janggi.
Document 13: The Game of Life/Yahtzee/Payday: The Game of Life/Yahtzee/Payday is a traditional video game developed by Black Lantern Studios for the Game Boy Advance that includes versions of the games The Game of Life, Yahtzee and Pay Day. It was published by Destination Software Inc. in 2005 for the North American market and by Zoo Digital Publishing in 2006 for the European market.
Document 14: Yahtzee: Yahtzee is a dice game made by Milton Bradley (now owned by Hasbro), which was first marketed as "Yatzie" by the National Association Service of Toledo, Ohio, in the early 1940s. Yatzie was included in a game set called "LUCK - 15 Grand Dice Games". It was marketed under the name of Yahtzee by game entrepreneur Edwin S. Lowe in 1956. Lowe is also responsible for introducing Bingo to the U.S. market. The game is a development of earlier dice games such as Poker Dice, Yacht and Generala. It is also similar to Yatzy, which is popular in Scandinavia.
Document 15: Ashta Chamma (board game): Chowka Bara (Kannada: Chowka bara ) or Ashta Chamma (Telugu: అష్టా చమ్మా )) is an Indian board game, played during the era of kings.
ground_truth: Aksharit