Question: What year was the role-playing game that featured a version of the Phoenix Command system released?

full_context: Document 1: Serenity Role Playing Game: Serenity Role Playing Game is a science fiction role-playing game released in 2005 and set in the universe of the movie "Serenity". It was produced by Margaret Weis Productions, Ltd, and its mechanics were the first iteration of the Cortex System. It won an Origins Award for best RPG in 2005 and Margaret Weis' license came to an end on January 31, 2011.
Document 2: Adventure!: Adventure! is a pulp action role-playing game originally printed by White Wolf Game Studio, the third and last book in the Trinity Universe line of games. The game, printed in black and white on pulp-like sepia paper to resemble a period piece, was conceived as a one-book game line, and was never supported by official supplements. Despite having a vocal fanbase, the Trinity Universe line was discontinued shortly after the game's publication; a d20 system version was released in 2004. In 2002, "Adventure!" won the Origins Award for "Best Role-Playing Game of 2001". Onyx Path Publishing has recently acquired the rights to the Trinity Universe and has announced its intention to release a new edition of "Adventure!"
Document 3: CORE Command: CORE Command is a science fiction role-playing game published by Dream Pod 9 since 2003. It introduces a far future space opera universe for role-playing, featuring advanced science, gigantic spacecraft and epic space battles.
Document 4: Star Wars Roleplaying Game (Fantasy Flight Games): The Star Wars Roleplaying Game is a tabletop role-playing game set in the "Star Wars" universe first published by Fantasy Flight Games in August 2012. It consists of three different standalone games, each one conceived to play a particular type of character:
Document 5: Living Steel: Living Steel was a high-tech role-playing game published by Leading Edge Games and based on their Phoenix Command game system. The rules were presented first as a box set in 1987 and then republished in a single hardbound book in 1988, but they are now long out of print and their publisher defunct.
Document 6: Twilight Imperium: The Role-Playing Game: Twilight Imperium: The Role-Playing Game is a role-playing game published by Fantasy Flight Games in 1999.
Document 7: Aliens Adventure Game: Aliens Adventure Game is a role-playing game published by Leading Edge Games in 1990.
Document 8: Alien vs. Predator (arcade game): Alien vs. Predator (エイリアンVSプレデター) is a beat 'em up video game developed and released by Capcom for the CPS-2 arcade game system in 1994. In the game, the players take control of up to three out of four human and Predator characters in a battle against the Alien hordes and rogue human soldiers. The game was very well received by the public and by media publications, becoming a classic title for many fans of the beat 'em up genre, but was never ported to any home system.
Document 9: Phoenix Command: Phoenix Command was a role-playing game system published by Leading Edge Games, and copyrighted by Barry Nakazono and David McKenzie. Various versions of the system featured in the games "Morning Star Missions", "Living Steel", and "Aliens Adventure Game".
Document 10: Aliens: A Comic Book Adventure: Aliens: A Comic Book Adventure is an adventure game developed by Cryo Interactive Entertainment and published by Mindscape for MS-DOS in 1995. It is loosely based on the "Aliens" comic book series with many references to the graphic novel "Labyrinth".
Document 11: List of Traveller Books: "Traveller" is an Origins Award winning science fiction role-playing game published by Game Designers' Workshop in 1977. In the Third Age of the Imperium interstellar travel has become possible and Humaniti has met other starfaring races. 2300 AD portrayed humans as technologically advanced, but having a level of civilization not very far above the present day. Later publishers introduced additional material along the Official Traveller Universe (OTU) timeline. In 2008, Mongoose Publishing reintroduced GDW's popular look and indexing feature separating publications into familiar Books, Supplements, and Adventures.
Document 12: Onyx Path Publishing: Onyx Path Publishing (aka The Onyx Path) is a role-playing game company that produces licensed products as well as company-owned and creator-owned games.
Document 13: Aliens: Colonial Marines: Aliens: Colonial Marines is a first-person shooter video game developed by Gearbox Software and published by Sega. The game is set in the "Alien" universe and takes place after the events of the third film in the franchise, "Alien 3" (1992) and takes place nearly 17 weeks after the events of "Aliens". The game is the second "Alien" title that Sega has produced: the first being "" (2011). The game was released for the PlayStation 3 and Xbox 360 video game consoles and for Microsoft Windows on February 12, 2013. The game received overwhelmingly negative reviews from critics and is now considered to be one of the worst video games of all time, being especially panned for its poor story and glitchy enemy AI. A Wii U version was being produced for release but was eventually cancelled on April 5, 2013.
Document 14: Fuzion: Fuzion is a generic role-playing game system created by the collaboration of R. Talsorian Games and Hero Games. The rights to Fuzion are jointly held by Mike Pondsmith of R. Talsorian Games, along with Steve Peterson and Ray Greer of Hero Games. "Fuzion" is a combination of the Interlock System, (used in games like "Mekton" and "Cyberpunk 2020"), and the HERO system (used in "Champions", "Justice, Inc.", "Star Hero", etc.). "Fuzion" is an adaptable system which can be played in any genre and setting imaginable.
Document 15: Standard RPG System: The Standard RPG System (SRS for short) is a Japanese role-playing game system developed by FarEast Amusement Research and used in "Alshard", "Tenra War", "Kaze no Stigma RPG", "Shinkyoku Sōkai Polyphonica RPG" and so on. The newest, the 14th game that use SRS are the "Full Metal Panic! RPG" based upon the anime and light novels of the same title. SRS games are published by several companies such as Game Field, Softbank Creative, JIVE and Kadokawa(Former Enterbrain and Fujimi Shobo).
ground_truth: 1990