#NEWLINE# def __get_pure_state__( self ) : #NEWLINE# #INDENT# d = super ( Actor , self ) . __get_pure_state__ ( ) #NEWLINE# for attr in ( 'texture' , 'texture_source_object' , 'enable_texture' , 'tcoord_generator_mode' , 'tcoord_generator' ) : #NEWLINE# #INDENT# d . pop ( d , None ) #NEWLINE# #UNINDENT# return d