#NEWLINE# def main( ) : #NEWLINE# #INDENT# print ( description ) #NEWLINE# director . init ( resizable = True ) #NEWLINE# main_scene = cocos . scene . Scene ( ) #NEWLINE# main_scene . add ( BackgroundLayer ( ) , z = 0 ) #NEWLINE# a = ShatteredTiles3D ( randrange = 6 , duration = 10 , grid = ( 8 , 6 ) ) #NEWLINE# main_scene . do ( a ) #NEWLINE# director . run ( a )