#NEWLINE# def mouseReleaseEvent( self , event ) : #NEWLINE# #INDENT# ' Handle the mouse release event.\n\n        This will update the internal state of the control and request\n        an update.\n\n        ' #NEWLINE# if ( event . _pressed_control == QStyle . SC_None ) : #NEWLINE# #INDENT# event . ignore ( ) #NEWLINE# return #NEWLINE# #UNINDENT# event . accept ( ) #NEWLINE# self . _pressed_control = QStyle . SC_None #NEWLINE# self . setSliderDown ( False ) #NEWLINE# self . update ( )