#NEWLINE# def playerize( self , args = { #NEWLINE# #INDENT# #NEWLINE# #UNINDENT# } ) : #NEWLINE# #INDENT# self . characterize ( args ) #NEWLINE# if ( not self . goto_appear ) : #NEWLINE# #INDENT# self . goto_appear = ( '%s appears in the room.' % str ( self ) ) #NEWLINE# #UNINDENT# if ( not self . goto_disappear ) : #NEWLINE# #INDENT# self . goto_disappear = ( '%s disappears in a cloud of smoke.' % str ( self ) ) #NEWLINE# #UNINDENT# self . load_inventory ( )