#NEWLINE# def _actor_changed( self , old , new ) : #NEWLINE# #INDENT# if ( old is None ) : #NEWLINE# #INDENT# new . property . set ( line_width = 2.0 ) #NEWLINE# #UNINDENT# new . scene = self . scene #NEWLINE# cont = self . contour #NEWLINE# if ( cont is not None ) : #NEWLINE# #INDENT# new . inputs = [ cont ] #NEWLINE# #UNINDENT# self . _change_components ( self , new )