#NEWLINE# def _click_changed( self , event ) : #NEWLINE# #INDENT# " Handles the grid firing a 'click' event.\n        " #NEWLINE# ( row , col ) = event #NEWLINE# object = self . get_filtered_item ( row ) #NEWLINE# column = self . __get_column ( col ) #NEWLINE# self . editor . click = ( object , object ) #NEWLINE# view = column . get_view ( object ) #NEWLINE# if ( view is not None ) : #NEWLINE# #INDENT# column . get_object ( object ) . edit_traits ( view = view , parent = self . _bounds_for ( row , col ) ) #NEWLINE# #UNINDENT# column . on_click ( object )