#NEWLINE# def _color_mode_tensor_changed( self , value ) : #NEWLINE# #INDENT# if ( len ( self . inputs ) == 0 ) : #NEWLINE# #INDENT# return #NEWLINE# #UNINDENT# self . _updating = True #NEWLINE# if ( self != 'no_coloring' ) : #NEWLINE# #INDENT# self . glyph . color_mode = value #NEWLINE# self . glyph . color_glyphs = True #NEWLINE# #UNINDENT# else : #NEWLINE# #INDENT# self . glyph . color_glyphs = False #NEWLINE# #UNINDENT# self . _updating = False #NEWLINE# self . render ( )