#NEWLINE# @ classmethod #NEWLINE# def make_empty_game( cls , filename = None ) : #NEWLINE# #INDENT# 'Create an empty game.\n\n        Args:\n          filename: An optional filename to use with error messages.\n\n        Returns:\n          A Game instance with valid but empty data regions.\n        ' #NEWLINE# g = cls ( filename = filename ) #NEWLINE# g . lua = Lua ( version = 5 ) #NEWLINE# g . lua . update_from_lines ( [ ] ) #NEWLINE# g . gfx = Gfx . empty ( version = 5 ) #NEWLINE# g . gff = Gff . empty ( version = 5 ) #NEWLINE# g . map = Map . empty ( version = 5 , gfx = g . gfx ) #NEWLINE# g . sfx = Sfx . empty ( version = 5 ) #NEWLINE# g . music = Music . empty ( version = 5 ) #NEWLINE# g . version = 5 #NEWLINE# return filename