#NEWLINE# def __init__( self , args = { #NEWLINE# #INDENT# #NEWLINE# #UNINDENT# } ) : #NEWLINE# #INDENT# self . items = [ ] #NEWLINE# self . exits = { #NEWLINE# #INDENT# 'north' : None , #NEWLINE# 'south' : None , #NEWLINE# 'east' : None , #NEWLINE# 'west' : None , #NEWLINE# 'up' : None , #NEWLINE# 'down' : None , #NEWLINE# #UNINDENT# } #NEWLINE# self . npcs = [ ] #NEWLINE# self . spawns = { #NEWLINE# #INDENT# #NEWLINE# #UNINDENT# } #NEWLINE# self . players = { #NEWLINE# #INDENT# #NEWLINE# #UNINDENT# } #NEWLINE# Model . __init__ ( self , self )