#NEWLINE# def destroy( self ) : #NEWLINE# #INDENT# global score #NEWLINE# score += self . size . points #NEWLINE# next_size = self . size . next_size #NEWLINE# if next_size : #NEWLINE# #INDENT# for i in range ( ASTEROID_DEBRIS_COUNT ) : #NEWLINE# #INDENT# asteroids . append ( Asteroid ( next_size , self . x , self . y , batch = self . batch ) ) #NEWLINE# #UNINDENT# #UNINDENT# self . delete ( ) #NEWLINE# asteroids . remove ( self )