in what fictional setting is key to turn gold to dross based in?
Entity Entity Entity
m.0cbrvwy m.0cc1f4r m.0ch9rl6
Lemurian windows into any place or time Slum Walled city
class class entity
fictional_universe.type_of_fictional_setting fictional_universe.fictional_setting m.0cr7hcv
fictional_universe.type_of_fictional_setting fictional_universe.fictional_setting fictional_universe.fictional_object
Type of fictional setting Fictional Setting key to turn gold to dross
none none none
fictional_universe.fictional_setting.setting_type fictional_universe.fictional_object.location
Setting type Location
PREFIX rdf: <http://www.w3.org/1999/02/22-rdf-syntax-ns#> PREFIX rdfs: <http://www.w3.org/2000/01/rdf-schema#> PREFIX : <http://rdf.freebase.com/ns/> 
SELECT (?x0 AS ?value) WHERE {
SELECT DISTINCT ?x0  WHERE { 
?x0 :type.object.type :fictional_universe.type_of_fictional_setting . 
?x1 :type.object.type :fictional_universe.fictional_setting . 
VALUES ?x2 { :m.0cr7hcv } 
?x1 :fictional_universe.fictional_setting.setting_type ?x0 . 
?x2 :fictional_universe.fictional_object.location ?x1 . 
FILTER ( ?x0 != ?x1 && ?x0 != ?x2 && ?x1 != ?x2  )
}
}
(AND fictional_universe.type_of_fictional_setting (JOIN (R fictional_universe.fictional_setting.setting_type) (JOIN (R fictional_universe.fictional_object.location) m.0cr7hcv)))