viktorfaubl/Godot-MCP-server-for-local-LLM: A sleek C# class library designed to integrate a local Model Context Protocol (MCP) server with a local Large Language Model (LLM), tailored for Godot-based games. This library empowers your LLM to seamlessly interact with the game world through structured tool commands, bringing your Echoes of Ir-style vision to life.
Language: C#
Category: unity-mcp-servers
Stars: 1, Forks: 1
Quality score: 24 (experimental)
Risk flags: stale_6m, no_package, no_dependents