PranavMishra17/SoulEngine: Stateless NPC intelligence with layered memory cycles, personality evolution, voice interaction, and MCP-based agency in game environments.
Language: TypeScript
Topics: ai-agents, game-ai, game-development, game-engine, gamedev, model-context-protocol, npc, rpg, speech-to-text, text-to-speech, typescript, unity, voice-ai
Category: agent-memory-systems