takashicompany/playcaller: An MCP server for Unity that lets AI verify implementations by performing tap, drag, and flick operations on the Game View.
Language: C#
Topics: ai, claude, claude-code, game-development, input-simulation, llm, mcp, mcp-server, model-context-protocol, playtesting, playwright, screenshot, testing, unity, unity-mcp, unity3d
Category: unity-mcp-servers