viktorfaubl/Godot-MCP-server-for-local-LLM: A sleek C# class library designed to integrate a local Model Context Protocol (MCP) server with a local Large Language Model (LLM), tailored for Godot-based games. This library empowers your LLM to seamlessly interact with the game world through structured tool commands, bringing your Echoes of Ir-style vision to life.
Language: C#
Topics: ai, godot, llm, mcp, mcp-server
Category: unity-mcp-servers