Project: titanium
Issue TIMOB-19550: iOS: Many PNG images causes device/dist builds to fail EAGAIN (too many processes)
If you build a project with a bunch of PNG images in the Resources dir, then build for iOS device or dist-*. Device and dist builds invoke pngcrush to optimize the images. This is done in parallel, but if you have 1000 images, then that's 1000 processes and then the build fails. This gives the effect that a random image is causing the problem.
Story points: 3