Project: titanium
Issue TIMOB-19650: Windows: Builder.createAppIconSet ignores existing assets
Let say we want to create app icons with several sizes and create them during build process like below. {code:title=cli/commands/_build/copy.js}	function createAppIconSet(next) {	var appIconSetDir = path.join(this.buildDir, 'Assets'),	missingIcons = [	// Square44x44Logo	{	description: 'Square44x44Logo.png - Used for logo',	file: path.join(appIconSetDir, 'Square44x44Logo.png'),	width: 44,	height: 44,	required: true	},	// Square71x71Logo	{	description: 'Square71x71Logo.png - Used for logo',	file: path.join(appIconSetDir, 'Square71x71Logo.png'),	width: 71,	height: 71,	required: true	},	// Square150x150Logo	{	description: 'Square150x150Logo.png - Used for logo',	file: path.join(appIconSetDir, 'Square150x150Logo.png'),	width: 150,	height: 150,	required: true	}	];	this.generateAppIcons(missingIcons, next);	} {code} Even when you want to use custom images and place those images in your project (e.g. place custom images under platform/windows/ or project root directory), they are always ignored by the builder during the build. !vs.png|thumbnail!
Story points: 5