private void setDirections(int number) 
	{
		if (number == 1) 
		{
			left = KeyEvent.VK_A;
			right = KeyEvent.VK_D;
			up = KeyEvent.VK_W;
			down = KeyEvent.VK_S;
			boost = KeyEvent.VK_E;
		}
		else if (number == 2) 
		{
			left = KeyEvent.VK_J;
			right = KeyEvent.VK_L;
			up = KeyEvent.VK_I;
			down = KeyEvent.VK_K;
			boost = KeyEvent.VK_O;
		} 
		else if (number == 3) 
		{
			left = KeyEvent.VK_LEFT;
			right = KeyEvent.VK_RIGHT;
			up = KeyEvent.VK_UP;
			down = KeyEvent.VK_DOWN;
			boost = KeyEvent.VK_NUMPAD0;
		} 
		else if (number == 4) 
		{
			left = KeyEvent.VK_NUMPAD4;
			right = KeyEvent.VK_NUMPAD6;
			up = KeyEvent.VK_NUMPAD8;
			down = KeyEvent.VK_NUMPAD5;
			boost = KeyEvent.VK_NUMPAD7;
		}
		else
		{
			left = -1;
			right = -2;
			up = -3;
			down = -4;
			boost = -5;
		}
	}