public void move()
	{
		EnemyBot target = enemyManager.getCurrTarget();
		
		if (target == null)
			return;
		
		double impactTime = target.getDistance(ourBot) / Utils.bulletSpeed(lastBulletPower);
		
		if ((Math.random() * impactTime * 0.45) < 1)
			orbitDirection *= -1;
		
		double orbitRadius = 450;
		
		moveManager.orbitAboutWithWallSmoothing(target.getMovementInfo().pos, 
				orbitRadius, orbitDirection, angularVelocity);
	}