public void check(MOB mob, Armor A)
	{
		if(!layered){ checked=true; disabled=false;}
		if(A.amWearingAt(Wearable.IN_INVENTORY))
		{
			checked=false;
			return;
		}
		if(checked) return;
		Item I=null;
		disabled=false;
		for(int i=0;i<mob.numItems();i++)
		{
			I=mob.getItem(i);
			if((I instanceof Armor)
			&&(!I.amWearingAt(Wearable.IN_INVENTORY))
			&&((I.rawWornCode()&A.rawWornCode())>0)
			&&(I!=A))
			{
				disabled=A.getClothingLayer()<=((Armor)I).getClothingLayer();
				if(disabled)
				{
					break;
				}
			}
		}
		checked=true;
	}