@Override
	public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel)
	{
		final Item target=getTarget(mob,mob.location(),givenTarget,commands,Wearable.FILTER_ANY);
		if(target==null) return false;

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		final boolean success=proficiencyCheck(mob,0,auto);

		if(success)
		{
			final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),auto?"":_("^S<S-NAME> hold(s) <T-NAMESELF> and cast(s) a spell.^?"));
			if(mob.location().okMessage(mob,msg))
			{
				mob.location().send(mob,msg);
				int level=CMLib.utensils().disenchantItem(target);
				if(target.amDestroyed())
					mob.location().show(mob,target,CMMsg.MSG_OK_VISUAL,_("<T-NAME> fades away!"));
				else
				if(level>-999)
				{
					mob.location().show(mob,target,CMMsg.MSG_OK_VISUAL,_("<T-NAME> fades and becomes dull!"));
					if((target.basePhyStats().disposition()&PhyStats.IS_BONUS)==PhyStats.IS_BONUS)
						target.basePhyStats().setDisposition(target.basePhyStats().disposition()-PhyStats.IS_BONUS);
					if(level<=0) level=1;
					target.basePhyStats().setLevel(level);
					target.recoverPhyStats();
				}
				else
					mob.tell(_("@x1 doesn't seem to be enchanted.",target.name(mob)));
			}

		}
		else
			beneficialWordsFizzle(mob,target,_("<S-NAME> hold(s) <T-NAMESELF> and whisper(s), but fail(s) to cast a spell."));


		// return whether it worked
		return success;
	}