public void move(){
		for(int y = 0; y < height; y++){
			for(int x = 0; x < width; x++){
				for(int z = 0; z < depth; z++){
					if(ents[x][y][z]!=null && ents[x][y][z].mob){
						if(ents[x][y][z] instanceof Character && ((Character) ents[x][y][z]).isMoving()){ 			//this only covers characters. if we want to have moving platforms (etc.) via this engine, we can
							System.out.println("Moving " + ents[x][y][z].getName());
							moveOneCharacter((Character) ents[x][y][z], ents, x, y, z);
							System.out.println("Done");
						}
					}
				}
			}
		}
	}