public void sendMessageToAll(EventMessage message, boolean selfIncluded) {
        for (int i = 0; i < getNumPlayer(); ++i) {
            if (i == curPlayerIdx) {
                if (selfIncluded) {
                    getSocketForUser(getPlayerById(i).name()).sendMessage(message);
                }
            } else {
                getSocketForUser(getPlayerById(i).name()).sendMessage(message);
            }
        }
    }