@Override
	public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel)
	{
		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		if((!auto)
		&&(!mob.isMonster())
		&&(!disregardsArmorCheck(mob))
		&&(!CMLib.utensils().armorCheck(mob,CharClass.ARMOR_LEATHER))
		&&(mob.isMine(this))
		&&(mob.location()!=null)
		&&(CMLib.dice().rollPercentage()<50))
		{
			mob.location().show(mob,null,CMMsg.MSG_OK_VISUAL,_("<S-NAME> fumble(s) @x1 due to <S-HIS-HER> clumsy armor!",name()));
			return false;
		}
		return true;
	}