private static int decode4to3(byte[] source, int srcOffset, byte[] destination, int destOffset, int options) {

		// Lots of error checking and exception throwing
		if (source == null) {
			throw new NullPointerException("Source array was null.");
		} // end if
		if (destination == null) {
			throw new NullPointerException("Destination array was null.");
		} // end if
		if (srcOffset < 0 || srcOffset + 3 >= source.length) {
			throw new IllegalArgumentException(String.format(
					"Source array with length %d cannot have offset of %d and still process four bytes.",
					source.length, srcOffset));
		} // end if
		if (destOffset < 0 || destOffset + 2 >= destination.length) {
			throw new IllegalArgumentException(String.format(
					"Destination array with length %d cannot have offset of %d and still store three bytes.",
					destination.length, destOffset));
		} // end if

		byte[] DECODABET = getDecodabet(options);

		// Example: Dk==
		if (source[srcOffset + 2] == EQUALS_SIGN) {
			// Two ways to do the same thing. Don't know which way I like best.
			// int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6
			// )
			// | ( ( DECODABET[ source[ srcOffset + 1] ] << 24 ) >>> 12 );
			int outBuff = ((DECODABET[source[srcOffset]] & 0xFF) << 18)
					| ((DECODABET[source[srcOffset + 1]] & 0xFF) << 12);

			destination[destOffset] = (byte) (outBuff >>> 16);
			return 1;
		}

		// Example: DkL=
		else if (source[srcOffset + 3] == EQUALS_SIGN) {
			// Two ways to do the same thing. Don't know which way I like best.
			// int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6
			// )
			// | ( ( DECODABET[ source[ srcOffset + 1 ] ] << 24 ) >>> 12 )
			// | ( ( DECODABET[ source[ srcOffset + 2 ] ] << 24 ) >>> 18 );
			int outBuff = ((DECODABET[source[srcOffset]] & 0xFF) << 18)
					| ((DECODABET[source[srcOffset + 1]] & 0xFF) << 12)
					| ((DECODABET[source[srcOffset + 2]] & 0xFF) << 6);

			destination[destOffset] = (byte) (outBuff >>> 16);
			destination[destOffset + 1] = (byte) (outBuff >>> 8);
			return 2;
		}

		// Example: DkLE
		else {
			// Two ways to do the same thing. Don't know which way I like best.
			// int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6
			// )
			// | ( ( DECODABET[ source[ srcOffset + 1 ] ] << 24 ) >>> 12 )
			// | ( ( DECODABET[ source[ srcOffset + 2 ] ] << 24 ) >>> 18 )
			// | ( ( DECODABET[ source[ srcOffset + 3 ] ] << 24 ) >>> 24 );
			int outBuff = ((DECODABET[source[srcOffset]] & 0xFF) << 18)
					| ((DECODABET[source[srcOffset + 1]] & 0xFF) << 12)
					| ((DECODABET[source[srcOffset + 2]] & 0xFF) << 6) | ((DECODABET[source[srcOffset + 3]] & 0xFF));

			destination[destOffset] = (byte) (outBuff >> 16);
			destination[destOffset + 1] = (byte) (outBuff >> 8);
			destination[destOffset + 2] = (byte) (outBuff);

			return 3;
		}
	} // end decodeToBytes