public RoomnumberSet getLocations()
		{
			final Vector<Physical> items=makeVector();
			final RoomnumberSet homes=(RoomnumberSet)CMClass.getCommon("DefaultRoomnumberSet");
			final RoomnumberSet set=(RoomnumberSet)CMClass.getCommon("DefaultRoomnumberSet");
			Room R=null;
			for(final Environmental E : items)
			{
				R=CMLib.map().getStartRoom(E);
				if(R==null) R=CMLib.map().roomLocation(E);
				if(R==null) continue;
				if((E instanceof Item)
				&&(((Item)E).owner() instanceof MOB)
				&&(!((MOB)((Item)E).owner()).isMonster()))
					continue;
				if(CMLib.law().getLandTitle(R)!=null)
					homes.add(CMLib.map().getExtendedRoomID(R));
				else
					set.add(CMLib.map().getExtendedRoomID(R));
			}
			if(set.roomCountAllAreas()>0) return set;
			return homes;
		}