public void playCoupFourre() {
        switch (humanTableau.getBattleTopType()) {
            case EMPTY:
                for (int i = 0; i < humanPlayer.getHandSize(); i++) {
                    if (humanPlayer.getCard(i).type == CardType.EXTRA_TANK)
                        humanTableau.playCoupFourre(humanPlayer.playCard(i));
                }
                break;
            case ACCIDENT:
                for (int i = 0; i < humanPlayer.getHandSize(); i++) {
                    if (humanPlayer.getCard(i).type == CardType.RIGHT_OF_WAY)
                        humanTableau.playCoupFourre(humanPlayer.playCard(i));
                }
                break;
            case FLAT:
                for (int i = 0; i < humanPlayer.getHandSize(); i++) {
                    if (humanPlayer.getCard(i).type == CardType.PUNCTURE_PROOF)
                        humanTableau.playCoupFourre(humanPlayer.playCard(i));
                }
                break;
        }
        humanPlayer.miles += 25;
    }