private void chooseBestGun()
	{
		if (gunProfiles.size() == 0)
			return;
		
		for (GunProfile gunProfile : gunProfiles)
		{
			if (bestGunProfile == null)
			{
				bestGunProfile = gunProfile;
				continue;
			}
			
			if (gunProfile.rating > bestGunProfile.rating)
				bestGunProfile = gunProfile;
		}
	}