private void gameRender(){
        if(dbImage == null){ // Create the buffer
            dbImage = createImage(GWIDTH, GHEIGHT);
            if(dbImage == null){
                System.err.println("dbImage is still null!");
                return;
            }else{
                dbg = dbImage.getGraphics();
            }
        }
        //Clear the screen
        dbg.setColor(new Color(0, 148, 255));
        dbg.fillRect(0, 0, GWIDTH, GHEIGHT);
        //Draw Game elements
        draw(dbg);
    }