private void updatePlayer(SnakePlayerVO player){
				
		//TODO Colision
		
		int i = 0;
		for(Fruit fruit:fruits){
			if(player.getX()==fruit.getX()&&player.getY()==fruit.getY()){
				player.grows(fruit);
				
				ateFruit(i);
			}
			
			i++;
		}
		
	}