public FinishedGameState(String splashFilename, MidiPlayer midiPlayer, SoundManager soundManager) {
        exitSplash = new GameAction("exitSplash",
             GameAction.DETECT_INITAL_PRESS_ONLY);
        exitGame = new GameAction("exitSplash",
           	 GameAction.DETECT_INITAL_PRESS_ONLY);
        
        this.splashFilename = splashFilename;
        this.midiPlayer = midiPlayer;
        this.soundManager = soundManager;
    }