private void go(){
		while(this.animated){
			synchronized (this.m) {
				this.gMap.setCaseMap(this.m);
			}
			this.gMap.setVariable();
			this.gMap.repaint();
			try {
				this.miniMap.SetVariable();
				this.miniMap.repaint();
			} catch (Exception e) {
			}
			
			try {
				Thread.sleep(10);
			} catch (InterruptedException e) {
				e.printStackTrace();
			}
		}
	}