private void drawPills()
    {
        int[] pillIndices=game.getPillIndices();
        
        bufferGraphics.setColor(Color.white);
        
        for(int i=0;i<pillIndices.length;i++)
        	if(game.isPillStillAvailable(i))
        		bufferGraphics.fillOval(game.getNodeXCood(pillIndices[i])*MAG+4,game.getNodeYCood(pillIndices[i])*MAG+8,3,3);
    }