private void setBaseDamage() {
    int baseDamage;
    switch(getGen()) {
      case 0: baseDamage = 4; break;
      case 1: baseDamage = 3; break;
      case 2: baseDamage = 5; break;
      case 3: baseDamage = 2; break;
      case 4: baseDamage = 4; break;
      case 5: baseDamage = 4; break;
      case 6: baseDamage = 5; break;
      case 7: baseDamage = 3; break;
      case 8: baseDamage = 4; break;
      default: baseDamage = 0; break;
    }
    this.baseDamage = baseDamage;
  }