public String getPhaseText() {
		if(this.gameMode == 0 && !this.curPlayer.isHuman()){
			if(this.currBoard.GetCurrentPhase(this.getCurrPlayer()) == Board.PLACEMENT_PHASE)
				return "The computer is placing a piece on the board";
			else if(this.currBoard.GetCurrentPhase(this.getCurrPlayer()) == Board.MOVEMENT_PHASE)
				return "The computer is moving a piece on the board";
			else if(this.currBoard.GetCurrentPhase(this.getCurrPlayer()) == Board.REMOVAL_PHASE)
				return "The computer is removing on of your pieces";
		}
		else{
			if(this.currBoard.GetCurrentPhase(this.getCurrPlayer()) == Board.PLACEMENT_PHASE)
				return "place a piece on the board";
			else if(this.currBoard.GetCurrentPhase(this.getCurrPlayer()) == Board.MOVEMENT_PHASE)
				return "move one of your pieces on the board";
			else if(this.currBoard.GetCurrentPhase(this.getCurrPlayer()) == Board.REMOVAL_PHASE)
				return "remove one of your opponents pieces";
		}
		return "";
	}