public boolean hitTank(Tank t) {
		if(this.live && t.isLive() && this.good != t.good &&this.getRect().intersects(t.getRect())) {
			this.live = false;
			t.setLive(false);
			tc.explodes.add(new Explode(x, y, tc));
			return true;
		}
		return false;
	}