private void outputActionApplication(Battle battle) {
		Action a = battle.getLastAction();
		if (a.wasSuccessful()) {
			if (a.getCostStat() != null) {
				outputActionCost(a);
			}
			ge.showActionUse(a);
			if (a.getEffectStat() != null) {
				outputActionEffects(a);
			}
			if (a.getOriginBuff() != null) {
				ge.showBuffActivation(a.getOriginBuff());
			}
			if (a.getTargetBuff() != null) {
				ge.showBuffActivation(a.getTargetBuff());
			}
		} else {
			ge.showActionFailure(a);
		}
	}