public void battleScreenNav()
    {
        b = new Battle(fighters);
        runBattle(b);
        String choice = ge.battleScreenGui.Nav();
        if(choice == "BattleScreen.btnMenu" || choice == "BattleScreen.btnOptionsMenu" || choice == "BattleScreen.btnCreateNewGame" || choice == "BattleScreen.btnSaveGame" || choice == "BattleScreen.btnLoadGame" || choice == "Exit")
        {
            decideNextScreen(choice);
            choice = "";
        }
        else if(choice == "Attack" || choice == "Defend" || choice == "Flee")
        {
            battleScreen(choice);
            choice = "";
        }
    }