public GamePanel(NMMGameModel game, GameBoard gb){
		this.gb = gb;
		this.gameModel = game;
		try {
			this.board = ImageIO.read(new File("resources\\nmmBoard.png"));
		} catch (IOException e) {
			e.printStackTrace();
		}
		
		this.setPreferredSize(
                new Dimension(CELL_SIZE * COLS+50, CELL_SIZE * ROWS+50));
         this.setBackground(Color.WHITE);
         this.addMouseListener(this);
         
         int delay = 500;
         new Timer(delay, this).start();
	}