private void findBestTarget()
	{
		EnemyBot bestTarget = null;
		double bestRating = 0;
		
		for (EnemyBot enemy : enemies.values())
		{
			if (!enemy.getIsAlive())
				continue;
			
			double rating = rateEnemyBot(enemy);
			
			if (rating > bestRating)
			{
				bestRating = rating;
				bestTarget = enemy;
			}
		}
		
		currTarget = bestTarget;
	}