public boolean warpPlayer(FPlayer player) {
		if (owner == null || player.getRelationTo(owner).isLessThan(Rel.MEMBER)) {
			// The player must be part of the owning faction
			player.sendMessage(ChatColor.RED+"Your faction doesn't control outpost "+name+".");
			return false;
		}
		// TODO check for existing attacks
		player.getPlayer().teleport(warp);
		player.sendMessage(ChatColor.GREEN+"* Warped to " + name + " *");
		return true;
	}