public boolean tryPickup(PlayerEntity player)
	{
		//int position=0;

		int itemX = x;
		int itemY = y;

		int playerX = player.getX()>>3;
		int playerY = player.getY()>>3;

		int differenceX = Math.abs(itemX - playerX);
		int differenceY = Math.abs(itemY - playerY);

		//System.out.println("ItemX: "+itemX+", ItemY: "+itemY+", PlayerX: "+playerX+", PlayerY: "+playerY+" DifferenceX: "+differenceX + ", DifferenceY: " + differenceY);
		if(coolDown<=0)
		{
			if(differenceX <= 1 && differenceY <= 1)
			{
				for(int position=0;position<15;position++)
				{
					if(player.getItem(position) instanceof InvyItemBlank)
					{
						Game.getLevel().getItems().remove(this);
						player.changeItem(this, position);
						Sound.pickUP.play();
						//player.getItems().add(this);
						return true;	
					}
				}

			}
		}
		return false;
	}