public void launchEnemyMissile(String launcherId, String destination, int damage, int flyTime) {
		for (EnemyLauncher el : enemyLauncherArr) {
			// Check if there is enemy launcher with given id
			if (el.getLauncherId().equals(launcherId) && el.isAlive()) {
				
				// Check if launcher is not in use
				if (el.getCurrentMissile() == null) {
					synchronized (el) {
						el.setMissileInfo(destination, damage, flyTime);
						el.notify();
					}//synchronized
				}//if
				break;
			}//if
		}//for
	}//method