public void die()
    {
        xDeathPos = (int) x;
        yDeathPos = (int) y;
        world.paused = true;
        deathTime = 1;
        Art.stopMusic();
        world.sound.play(Art.samples[Art.SAMPLE_MARIO_DEATH], this, 1, 1, 1);

        if(world.recorder != null){


        	if(running)
        		world.recorder.endRunningRecord();

        	if(large && !fire){
        		world.recorder.endLargeRecord();
        	}

        	if(fire){
        		world.recorder.endFireRecord();
        	}

        	if(!large && !fire)
        		world.recorder.endLittleRecord();

        	if(ducking)
        		world.recorder.endDuckRecord();

        	world.recorder.endTime();
        	world.recorder.recordJumpLand();
        }

        large = false;
        fire = false;
    }