@Override
	public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel)
	{
		final MOB target=this.getTarget(mob,commands,givenTarget);
		if(target==null) return false;

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		boolean success=proficiencyCheck(mob,0,auto);
		if(success)
		{
			// it worked, so build a copy of this ability,
			// and add it to the affects list of the
			// affected MOB.  Then tell everyone else
			// what happened.
			final CMMsg msg=CMClass.getMsg(mob,target,this,CMMsg.MSK_MALICIOUS_MOVE|CMMsg.TYP_PARALYZE|(auto?CMMsg.MASK_ALWAYS:0),auto?"":_("^S<S-NAME> paralyze(s) <T-NAMESELF>.^?"));
			if(target.location().okMessage(target,msg))
			{
				target.location().send(target,msg);
				if(msg.value()<=0)
				{
					success=maliciousAffect(mob,target,asLevel,5,-1);
					mob.location().show(target,null,CMMsg.MSG_OK_VISUAL,_("<S-NAME> can't move!"));
				}
			}
		}
		else
			return maliciousFizzle(mob,target,_("<S-NAME> attempt(s) to paralyze <T-NAMESELF>, but fail(s)!"));


		// return whether it worked
		return success;
	}