public void reopenTurn() {
		if (this.currentTurn.closedWithUnthrownDarts) {
			this.currentTurn.closedWithUnthrownDarts = false;
		}
		
		if (this.currentTurn.closedWithoutThrownDarts) {
			removeCurrentTurn();
			if (this.turns.size() > 0) {
				this.currentTurn = this.turns.get(this.turns.size()-1);
			}
			else {
				startTurn();
			}
		}
	}