@Override
	public boolean okMessage(final Environmental myHost, final CMMsg msg)
	{
		if(!(affected instanceof MOB))
			return true;

		final MOB mob=(MOB)affected;

		// when this spell is on a MOBs Affected list,
		// it should consistantly prevent the mob
		// from trying to do ANYTHING except sleep
		if(msg.amISource(mob))
		{
			if((!msg.sourceMajor(CMMsg.MASK_ALWAYS))
			&&((msg.sourceMajor(CMMsg.MASK_HANDS))
			||(msg.sourceMajor(CMMsg.MASK_MOVE))))
			{
				if(mob.location().show(mob,null,CMMsg.MSG_OK_ACTION,_("<S-NAME> struggle(s) against the web.")))
				{
					amountRemaining-=(mob.charStats().getStat(CharStats.STAT_STRENGTH)+mob.phyStats().level());
					if(amountRemaining<0)
						unInvoke();
				}
				return false;
			}
		}
		return super.okMessage(myHost,msg);
	}