public PuzzlePiece(int state){
		this.state = state;
		active = true;
		speed = 1f;
		
		random = new Random();
		
		if(this.state == 1){
			position = new Point(150, 0);
		}
		if(this.state == 2){
			position = new Point(300, 130);
		}
		if(this.state == 3){
			position = new Point(150, 250);
		}
		if(this.state == 4){
			position = new Point(0, 135);
		}
		
		collision_Rect = new Rectangle(position.x, position.y, 20, 20);
	}