public void playerWon(Player player) {
        JOptionPane.showMessageDialog(null, "You won! You received:\n" + expBounty + " experience\n" +
         goldBounty + " gold.");
        player.setExp(player.getExp() + expBounty);
        // Check if player leveled up
        if(player.getExp() > Player.LEVEL_EXP[player.getLevel()]) {
            player.levelUp();
        }

        player.setGold(player.getGold() + goldBounty);
    }