@Override
	public int adjustedLevel(MOB caster, int asLevel)
	{
		if(caster==null) return 1;
		final int lowestQualifyingLevel=CMLib.ableMapper().lowestQualifyingLevel(this.ID());
		int adjLevel=lowestQualifyingLevel;
		if(asLevel<=0)
		{
			final int qualifyingLevel=CMLib.ableMapper().qualifyingLevel(caster,this);
			if((caster.isMonster())||(qualifyingLevel>=0))
				adjLevel+=(CMLib.ableMapper().qualifyingClassLevel(caster,this)-qualifyingLevel);
			else
				adjLevel=caster.phyStats().level()-lowestQualifyingLevel-25;
		}
		else
			adjLevel=asLevel;
		if(adjLevel<lowestQualifyingLevel)
			adjLevel=lowestQualifyingLevel;
		if(adjLevel<1) return 1;
		int level=adjLevel+getXLEVELLevel(caster);
		final CharStats CS=caster.charStats();
		for(int c=0;c<CS.numClasses();c++)
			level=CS.getMyClass(c).classDurationModifier(invoker(),this,level);
		return level;
	}