public void updateSelf() {
		System.out.println("Instance of");
		Boat targetBoat  = GameBattle.myBoats.get(0);
		
		if (myLeftFire) {
			fireLeftGuns(); 
		}
		if (myRightFire) {
			fireRightGuns();
		}
		
		computeMove(targetBoat);
		super.updateSelf();
	}