public void setupSubsets(Collection<Subset> subsets, boolean usingSys, boolean usingSubs) {
        if (usingSubs) {
            this.subsetCanvases.clear();
            for (Subset subset : subsets) {
                FactoryCanvas canvas = new FactoryCanvas(subset.getName(), subset.getColor());
                for (RenderableBlock frb : subset.getBlocks()) {
                    canvas.addBlock(frb);
                    workspace.notifyListeners(new WorkspaceEvent(workspace, this, frb.getBlockID(), WorkspaceEvent.BLOCK_ADDED));
                }
                canvas.layoutBlocks();
                this.subsetCanvases.add(canvas);
            }
            this.navigator.setCanvas(this.subsetCanvases, SUBSETS_NAME);
            if (usingSys) {
                this.factorySwicther.removeAll();
                this.factorySwicther.add(this.navigator.getSwitcher());
            } else {
                this.factorySwicther.removeAll();
                this.factorySwicther.add(new CLabel(SUBSETS_NAME));
            }
            this.viewSubsetsDrawers();
        } else if (usingSys) {
            this.factorySwicther.removeAll();
            final CBorderlessButton factoryButton = new CBorderlessButton(STATIC_NAME);
            final CBorderlessButton myblocksButton = new CBorderlessButton(DYNAMIC_NAME);
            ActionListener listener = new ActionListener() {

                public void actionPerformed(ActionEvent e) {
                    if (factoryButton.equals(e.getSource())) {
                        FactoryManager.this.viewStaticDrawers();
                    } else if (myblocksButton.equals(e.getSource())) {
                        FactoryManager.this.viewDynamicDrawers();
                    }
                }
            };
            factoryButton.addActionListener(listener);
            myblocksButton.addActionListener(listener);
            this.factorySwicther.add(factoryButton, BorderLayout.WEST);
            this.factorySwicther.add(myblocksButton, BorderLayout.EAST);
            this.viewStaticDrawers();
        }
        this.factorySwicther.revalidate();
        this.factorySwicther.repaint();
    }