@Override
	public boolean activate()
	{
		//SceneObject bank = SceneEntities.getNearest(Bank.BANK_BOOTH_IDS);
		NPC bank = NPCs.getNearest(Bank.BANK_NPC_IDS);
		if (bank == null || !bank.validate())
		{
			System.out.println("bad");
			
			if (bank == null)
			{
				System.out.println("terribad");
			}
			return false;
		}
		
		return !Functions.hasEnoughOres(Variables.barToMake) && Functions.closeEnough(bank.getLocation(), 5);
	}