@Override
	public void KeyPressed(KeyEvent e) {
		int k = e.getKeyCode();
		if (k == KeyEvent.VK_ENTER) {
			if (currentOption == 0) {
				GameStateManager.getInstance().setState(GameStateManager.LEVEL1_STATE);
			}
			if (currentOption == 2) {
				System.exit(0);
			}
		}
		if (k == KeyEvent.VK_UP) {
			options[currentOption--].setActive(false);
			if (currentOption == -1) {
				currentOption = options.length - 1;
			}
			options[currentOption].setActive(true);
		}
		if (k == KeyEvent.VK_DOWN) {
			options[currentOption++].setActive(false);
			if (currentOption == options.length) {
				currentOption = 0;
			}
			options[currentOption].setActive(true);
		}

	}