@Override
	public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel)
	{
		if((mob.isInCombat())&&(!auto))
		{
			mob.tell(_("Not while you're fighting!"));
			return false;
		}

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		Physical target=mob;
		if((auto)&&(givenTarget!=null)) target=givenTarget;

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		final boolean success=proficiencyCheck(mob,0,auto);
		if(success)
		{
			final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,null,auto),auto?"":_("^S<T-NAME> @x1, entering a divine trance.^?",prayWord(mob)));
			if(mob.location().okMessage(mob,msg))
			{
				mob.location().send(mob,msg);
				beneficialAffect(mob,target,asLevel,3);
			}
		}
		else
			beneficialWordsFizzle(mob,target,_("<T-NAME> @x1, but nothing happens.",prayWord(mob)));

		return success;
	}