@Override
	public boolean okMessage(final Environmental myHost, final CMMsg msg)
	{
		if(!(affected instanceof MOB))
			return true;
		if(affected==invoker) return true;

		final MOB mob=(MOB)affected;

		// when this spell is on a MOBs Affected list,
		// it should consistantly prevent the mob
		// from trying to do ANYTHING except sleep
		if(msg.amISource(mob))
		{
			if((!msg.sourceMajor(CMMsg.MASK_ALWAYS))
			&&(mob.isInCombat())
			&&(CMLib.dice().rollPercentage()>(mob.charStats().getSave(CharStats.STAT_SAVE_MIND)+50-super.adjustedLevel(invoker(),0)))
			&&((msg.sourceMajor(CMMsg.MASK_HANDS))
			||(msg.sourceMajor(CMMsg.MASK_MOVE))))
			{
				mob.location().show(mob,null,CMMsg.MSG_OK_ACTION,_("<S-NAME> appear(s) distracted by the singing."));
				return false;
			}
		}
		return super.okMessage(myHost,msg);
	}