@Override
	public int castingQuality(MOB mob, Physical target)
	{
		if(mob!=null)
		{
			final Room R=mob.location();
			if(R!=null)
			{
				boolean foundAny=false;
				for(final Enumeration<Ability> a=R.effects();a.hasMoreElements();)
				{
					final Ability A=a.nextElement();
					if((A!=null)&&(A.invoker()!=mob))
						foundAny=true;
				}
				if(!foundAny)
					return Ability.QUALITY_INDIFFERENT;
			}
		}
		return super.castingQuality(mob,target);
	}