public void update(GameContainer frame) {
		if (!postscript) {
			//System.out.println(cloc);
			/*if (frame.getInput().isKeyPressed(Input.KEY_SPACE)) {
				cloc = -2300;
				if (waittimer > 0) {
					waittimer = 0;
				} else {
					waittimer = 300;
				}
			}*/
			if (cloc > -2300) {
				cloc--;
				if (cloc <= -2300) {
					waittimer = 400;
				}
			} else if (waittimer > 0) {
				waittimer--;
			} else {
				postscript = true;
			}
		} else {
			postscripttimer++;
			if (postscripttimer == 41) {
				manager.display.sound.standandfight.play();
			}
			if (postscripttimer >= 240) {
				if (postscripttimer >= 500/* || frame.getInput().isKeyPressed(Input.KEY_SPACE)*/) {
					manager.display.sound.current.pause();
					manager.inAnimation = false;
					manager.display.save.nextLevel();
					if(!manager.display.save.getCurrentLevel().equals("End")) {
						manager.display.save.writeSaveCurrent(manager.display.save.getCurrentLevel());
					}
					manager.display.menu.loadfiles(manager.display.save.getCurrentLevel());
					manager.startAnimation("titleScreenAnimation", null);
				}
			}
		}
	}