public void stopWork(){
		if(isNetted())return;
		for(int i=0; i<6; i++){
			if(board[position].neighbours[i]!=null && board[position].neighbours[i].getTile() instanceof Unit && board[position].neighbours[i].getTile().getOwner()==this.owner ) 
				((Unit)board[position].neighbours[i].getTile()).changeInitiative(false);
		}
	}