public void update(long elapsedTime) {
        if (exitSplash.isPressed()) {
    		soundManager.play(selectSound);
            midiPlayer.setPaused(true);
        	done = true;
        }
        if (exitGame.isPressed()) {
    		soundManager.play(selectSound);
        	stop();
        	quitGame = true;
        }
    }