public boolean antHillAt(int x, int y, colour c){
		if(game.theWorld.theMap[x][y].antHill == true){
			if(game.theWorld.theMap[x][y].species.equals("+") && c == colour.red){
				return true;
			}
			if(game.theWorld.theMap[x][y].species.equals("-") && c == colour.black){
				return true;
			}
		}
		return false;
	}