public static void rollLander(String s, int num, int mod, JTextPane rollDisplay) {
		if(s.equals("coin"))
			flipCoin(rollDisplay);
		else {
			int face = Integer.parseInt(s);
			switch(face) {
				case 4: rollDie(4, num, mod, rollDisplay);
						break;
				case 6: rollDie(6, num, mod, rollDisplay);
						break;
				case 8: rollDie(8, num, mod, rollDisplay);
						break;
				case 10: rollDie(10, num, mod, rollDisplay);
						break;
				case 12: rollDie(12, num, mod, rollDisplay);
						break;
				case 20: rollDie(20, num, mod, rollDisplay);
						break;
			}
		}
	}