@Override
	public boolean okMessage(final Environmental myHost, final CMMsg msg)
	{
		if(!(affected instanceof MOB))
			return true;

		final MOB mob=(MOB)affected;

		// when this spell is on a MOBs Affected list,
		// it should consistantly prevent the mob
		// from trying to do ANYTHING except sleep
		if(msg.amITarget(mob)&&(fallenYet)&&(msg.targetMinor()==CMMsg.TYP_DAMAGE))
			unInvoke();
		else
		if((msg.amISource(mob))
		&&(!msg.sourceMajor(CMMsg.MASK_ALWAYS))
		&&(msg.sourceMajor()>0)
		&&(msg.sourceMinor()!=CMMsg.TYP_SLEEP))
		{
			mob.tell(_("You are way too drowsy."));
			return false;
		}
		return super.okMessage(myHost,msg);
	}