@Override
		public void mouseReleased(MouseEvent e) {
			leverIsSelected = false;
			
			if (changeFlag) { // Something was changed, determine switch state
				if (onFlag)
					moveLever(switchNum, 18, true); // true parameter because user made final decision by letting go of mouse
				else {
					moveLever(switchNum, 0, true);
				}
			}
		}