public void setGameTimeLimit(int gameTimeLimit) {
		this.gameTimeLimit = gameTimeLimit;

        switch (gameTimeLimit) {
            case 1:  timeCheckImageX = 195; //2min
                     break;
            case 2:  timeCheckImageX = 295; //3min
                     break;
            case 4:  timeCheckImageX = 405; //5min
                     break;
            case 0:  timeCheckImageX = 515; //unlimited
                     break;
            default: timeCheckImageX = 295; //3min
            break;
        }   
	}