@Override
	public int castingQuality(MOB mob, Physical target)
	{
		if(mob!=null)
		{
			final Room R=mob.location();
			if(R!=null)
			{
				final int type=mob.location().domainType();
				if(((type&Room.INDOORS)>0)
					||(type==Room.DOMAIN_OUTDOORS_AIR)
					||(type==Room.DOMAIN_OUTDOORS_CITY)
					||(type==Room.DOMAIN_OUTDOORS_SPACEPORT)
					||(type==Room.DOMAIN_OUTDOORS_UNDERWATER)
					||(type==Room.DOMAIN_OUTDOORS_WATERSURFACE))
						return Ability.QUALITY_INDIFFERENT;
			}
		}
		return super.castingQuality(mob,target);
	}