private void setBaseName() {
    String name;
    switch(getGen()) {
      case 0: name = "Longsword"; break;
      case 1: name = "Shortsword"; break;
      case 2: name = "Bastard Sword"; break;
      case 3: name = "Dagger"; break;
      case 4: name = "Axe"; break;
      case 5: name = "Mace"; break;
      case 6: name = "Flail"; break;
      case 7: name = "Staff"; break;
      case 8: name = "Pike"; break;
      default: name = "noWeapon"; break;
    }
    this.baseName = name;
  }