public int startMenu(final GamePanel gamePanel)
	{
		
		addKeyListener(new KeyAdapter()
		{
			public void keyPressed(KeyEvent e)
			{
				switch(e.getKeyCode())
				{
					case KeyEvent.VK_ENTER:
					{
						if(gamePanel.getGameState() == 0)
							gamePanel.setGameState(1);
						/*if(gamePanel.getGameState() == 2 ||
						   gamePanel.getGameState() == 3)
						{
							switch(highlight)
							{
								case 0:
								{
									gamePanel.setGameState(99);
									break;
								}
								case 1:
								{
									System.exit(0);
									break;
								}
								default:
								{
									System.out.println("Highlight Enter Error");
									System.exit(1);
								}
							}
						}*/
						break;
					}
					case KeyEvent.VK_ESCAPE:
					{
						System.exit(0);
					}
					default:
					{
						break;
					}
				}
			}
		}
		);
		
		repaint();
		
		return gameState;
		
	}