private void handleMove(Packet02Move packet, InetAddress address, int port) {
//    handle player move
    if(!packet.getUsername().equalsIgnoreCase(game.getPlayer().getUsername())) {
      for(PlayerMP movedPlayer : game.getConnectedPlayers()) {
        if(movedPlayer.getUsername().equalsIgnoreCase(packet.getUsername())) {
          movedPlayer.set(packet.getX(), packet.getY());
        }
      }      
    }
    for(PlayerMP allPlayer : game.getConnectedPlayers()) {
      if(allPlayer.getUsername().equalsIgnoreCase(packet.getUsername()))
        allPlayer.setScaledImage(packet.getScale());
      if(game.getPlayer().getUsername().equalsIgnoreCase(packet.getUsername()))
        game.getPlayer().setScaledImage(packet.getScale());
    }
  }