@Override
	public void affectCharStats(MOB affectedMOB, CharStats affectedStats)
	{
		if(EQadjCharStats==null)
		{
			setMiscText(text());
			/*
			 * ************************* Armor-based Resistances
			 * *************************
			 */
		}
		if((affected!=null)&&(affected instanceof Armor)&&(!(affected instanceof Shield))&&(activated)
				&&(!((Armor)affected).amWearingAt(Wearable.IN_INVENTORY)))
		{
			for(final int i : CharStats.CODES.SAVING_THROWS())
				affectedStats.setStat(i,affectedStats.getStat(i)+EQadjCharStats.getStat(i));
		}
		super.affectCharStats(affectedMOB,affectedStats);
	}