@Override
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel)
	{
		final MOB target=this.getTarget(mob,commands,givenTarget);
		if(target==null) return false;

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		final boolean success=proficiencyCheck(mob,0,auto);

		if(success)
		{
			// it worked, so build a copy of this ability,
			// and add it to the affects list of the
			// affected MOB.  Then tell everyone else
			// what happened.
			final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),auto?_("A soft white glow surrounds <T-NAME>."):_("^S<S-NAME> @x1, delivering a moderate invigorating touch to <T-NAMESELF>.^?",prayWord(mob)));
			if(mob.location().okMessage(mob,msg))
			{
				mob.location().send(mob,msg);
				final int healing=CMLib.dice().roll(5,adjustedLevel(mob,asLevel),20);
				target.curState().setFatigue(0);
				target.curState().adjMovement(healing,target.maxState());
				target.tell(_("You feel pretty invigorated!"));
				lastCastHelp=System.currentTimeMillis();
			}
		}
		else
			beneficialWordsFizzle(mob,target,auto?"":_("<S-NAME> @x1 for <T-NAMESELF>, but nothing happens.",prayWord(mob)));
		// return whether it worked
		return success;
	}