private boolean checkLeverSelected(Point[] point, Point userPoint) {
			// Determine if user clicked the lever
			int position = (point[1].x - point[0].x)*(userPoint.y - point[0].y) - (point[1].y - point[0].y)*(userPoint.x-point[0].x);
			if (position >= 0 && userPoint.y > 11) {
				position = (point[3].x - point[2].x)*(userPoint.y - point[2].y) - (point[3].y - point[2].y)*(userPoint.x-point[2].x);
				if (position <= 0) {
					// Lever was selected
					return true;
				}
				else {
					// Lever was not selected
					return false;
				}
			} 

			// Lever was not selected
			return false;
			
		}