public boolean checkAnyMarkerAt(int x, int y, colour c){
		switch(c){
		case red:
			if(game.theWorld.theMap[x][y].redHormone.size()>0){
				return true;
			}
		case black:
			if(game.theWorld.theMap[x][y].blackHormone.size()>0){
				return true;
			}
		}
		return false;
	}