public void addJButtons(){
		pbAry = new PlayerButton[9][9];
		wbAry = new WallButton[8][8];
		vertWalls = new LongWallButton[9][8];
		horzWalls = new LongWallButton[8][9];
		
		// 9 rows
		for( int x = 0; x<9; x++ ){
			// two layers?
			for( int layer=0; layer<2; layer++ ){
				// 9 cols
				for( int y=0; y<9; y++ ){
				//layer 0 is PlayerButton && Vert Walls
				//Layer 1 is HorzWalls && WallButton
					if( layer == 0 ){
						PlayerButton plyrBtn = new PlayerButton( x, y );
						buttonHolder.add( plyrBtn );
						pbAry[x][y] = plyrBtn;
						if( y!= 8 ){
							LongWallButton w = new LongWallButton( x, y, "v");
							buttonHolder.add( w );
							vertWalls[x][y] = w;
						}
					} else if(layer == 1 && x != 8) {
						LongWallButton w = new LongWallButton( x, y, "h" );
						buttonHolder.add( w );
						horzWalls[x][y] = w;
						if( y!= 8 && x!=8 ){
							WallButton wb = new WallButton( x, y );
							buttonHolder.add( wb );
							wbAry[x][y] = wb;
						}
					}
				}//end y
			}//end layer
		}//end x	
	}