private void processDoubleResponse(ArrayList<EventMessage> response) {
        if (CollectionUtils.isNotEmpty(response)) {
            if (response.size() >= 1 && response.get(0) != null) {
                EventMessage message = response.get(0);
                if (message.getReceiver() == null) {
                    sendMessage(message);
                } else {
                    game.getSocketForUser(message.getReceiver().name()).sendMessage(message);
                }
            }

            if (response.size() >= 2 && response.get(1) != null) {
                EventMessage message = response.get(1);
                if (message.getReceiver() == null) {
                    game.sendMessageToAll(message, false);
                } else {
                    game.getSocketForUser(message.getReceiver().name()).sendMessage(message);
                }
            }
        }
    }