private void printKills(){
		printStart("Player Has Killed");

		for(int i=0;i<kills.length;++i){
			String type = "";

			switch(i){
				case SpriteTemplate.RED_TURTLE:
					type = "Red Koopa";

				break;
				case SpriteTemplate.GREEN_TURTLE:
					type = "Green Koopa";
				break;
				case SpriteTemplate.GOOMPA:
					type = "Goompa";
				break;
				case SpriteTemplate.ARMORED_TURTLE:
					type = "Spikey Turtle";
				break;
				case SpriteTemplate.JUMP_FLOWER:
					type = "Jumping Flower";
				break;
				case SpriteTemplate.CANNON_BALL:
					type = "Cannon Ball";
				break;
				case SpriteTemplate.CHOMP_FLOWER:
					type = "Chomping Flower";
				break;
			}

			int percentage = 0;

		}

		printEnd();
	}