public GameServer() {
		try {
			ResourceManager.Manager().init();
		} catch (Exception e1) {
			e1.printStackTrace();
		}
		try {
			String l;
			BufferedReader reader = new BufferedReader(new FileReader("LoginServer.ini"));
			while ((l = reader.readLine()) != null) {
				if (l.startsWith("gameserverport="))
					port = Integer.parseInt(l.substring(("gameserverport=").length()));
			}
		} catch (Exception e) {
			e.printStackTrace();
			return;
		}
	}