public GamePanel generatePanel(){
        PlayerStats temp = playedAsSummoner.stats;
        Summoner pTemp = playedAsSummoner;
        GamePanel ret = new GamePanel();
        String label;
        if(pTemp.won()){
            ret.color(GamePanel.GREEN);
        }
        else
            ret.color(GamePanel.RED);
        label = subType + " - " + (pTemp.won() ? "WIN" : "LOSS");
        ret.setQueueLabel(label);
        try{
            ret.setPlayedAsName_Level(Player.getTracked(playedAs.name).summaryMini());
        }
        catch(Exception e){
            Logger.loudLogLine("Error creating panel for game " + gameId);
        }
        ret.setKDARatioValue(String.valueOf(playedAsSummoner.KDAratio()));
        ret.setCSValue(String.valueOf(playedAsSummoner.getCS()));
        ret.setGoldValue(String.valueOf(playedAsSummoner.getGold()));
        ret.setWardsPlacedValue(String.valueOf(playedAsSummoner.wardsPlaced()));
        ret.setKillValue(String.valueOf(playedAsSummoner.kills()));
        ret.setDeathValue(String.valueOf(playedAsSummoner.deaths()));
        ret.setAssistValue(String.valueOf(playedAsSummoner.assists()));
        ret.setDamageDealtValue(String.valueOf(""));
        return null;
    }