private void handleBall(Packet04Ball packet, InetAddress address, int port) {
    for(int i = 0; i < BALL_TOTAL; i++) {
      if(i == packet.getId()) {
        this.game.getBalls(i).setX(packet.getBallX());
        this.game.getBalls(i).setY(packet.getBallY());
        this.game.getBalls(i).setLost(packet.getLost());
      }
    }
  }