protected Item getPoison(MOB mob)
	{
		if(mob==null) return null;
		if(mob.location()==null) return null;
		for(int i=0;i<mob.location().numItems();i++)
		{
			final Item I=mob.location().getItem(i);
			if((I!=null)
			&&(I instanceof Food))
			{
				final List<Ability> V=returnOffensiveAffects(I);
				if(V.size()>0)
					return I;
			}
		}
		return null;
	}