public int getMaliciousTickdownTime(MOB mob, Physical target, int tickAdjustmentFromStandard, int asLevel)
	{
		if(tickAdjustmentFromStandard<=0)
		{
			tickAdjustmentFromStandard=((int)Math.round(CMath.mul(adjustedLevel(mob,asLevel),1.3)))+25;
			if((target!=null)&&(asLevel<=0)&&(mob!=null)&&(!(target instanceof Room)))
				tickAdjustmentFromStandard=(int)Math.round(CMath.mul(tickAdjustmentFromStandard,CMath.div(mob.phyStats().level(),target.phyStats().level())));

			if((tickAdjustmentFromStandard>(CMProps.getIntVar(CMProps.Int.TICKSPERMUDDAY)))
			||(mob instanceof Deity))
				tickAdjustmentFromStandard=(CMProps.getIntVar(CMProps.Int.TICKSPERMUDDAY));

			if(tickAdjustmentFromStandard<2)
				tickAdjustmentFromStandard=2;
		}
		return tickAdjustmentFromStandard;
	}