private void method38()
	{
		for (int i = -1; i < playerCount; i++)
		{
			int j;
			if (i == -1)
				j = myPlayerIndex;
			else
				j = playerIndices[i];
			Player player = playerArray[j];
			if (player != null && player.textCycle > 0)
			{
				player.textCycle--;
				if (player.textCycle == 0)
					player.textSpoken = null;
			}
		}

		for (int k = 0; k < npcCount; k++)
		{
			int l = npcIndices[k];
			NPC npc = npcArray[l];
			if (npc != null && npc.textCycle > 0)
			{
				npc.textCycle--;
				if (npc.textCycle == 0)
					npc.textSpoken = null;
			}
		}

	}