public GameClient(String ipAddress, Game game) {
        this.game = game;
        try {
            this.socket = new DatagramSocket();
            this.ipAddress = InetAddress.getByName(ipAddress);
            socket.setReceiveBufferSize(512 * 1000);
        } catch (SocketException e) {
        } catch (UnknownHostException e) {
        }
    }