public void waveUpdater(Wave wave)
	{				
		if (wave.intersects(target.getMovementInfo().pos, ERROR_TOLERANCE))
		{	
			waveManager.killWave(wave);
			
			Vec2 ourBotPos = wave.initialSituation.ourBotMoveInfo.pos;
			Vec2 targetPos = target.getMovementInfo().pos;
			Vec2 oldTargetPos = wave.initialSituation.currTargetMoveInfo.pos;
			double changeInAngle = Utils.getAngleChange(ourBotPos, oldTargetPos, targetPos);
			this.binsManager.smoothBins(changeInAngle, wave.initialSituation);
		}
	}