protected boolean undanceMe(MOB mob, MOB invoker)
	{
		if(mob==null) return false;
		final Ability A=mob.fetchEffect(ID());
		if((A instanceof Dance)
		&&((invoker==null)||(A.invoker()==null)||(A.invoker()==invoker)))
		{
			final Dance D=(Dance)A;
			if(D.timeOut==0)
				D.timeOut = System.currentTimeMillis()
						  + (CMProps.getTickMillis() * (((invoker()!=null)&&(invoker()!=mob))?super.getXTIMELevel(invoker()):0));
			if(System.currentTimeMillis() >= D.timeOut)
			{
				A.unInvoke();
				return false;
			}
		}
		return true;
	}