public void calcStats() {
		// Formula for max life
		maxLife = 10 + 5*vitality;
        // Formula for max mana
        maxMana = 20 + 10*intelligence;
		// Formula for attack rating
		attackRating = 100 + 10*dexterity;
		// Formula for defense rating
		defenseRating = 100 + 5*dexterity;
		// Formula for armor
		armor = 1 + 2*strength;
		// Formula for magic resist
		magicResist = 1 + 2*intelligence;
		// Formula for base damage
		if(characterClass == "Warrior") {
            baseDamage = 5 + 2*strength;
        }
        else if(characterClass == "Rogue") {
            baseDamage = 3 + 2*dexterity;
        }
        else {
            baseDamage = 2 + 1*intelligence;
        }
	}