public void initText2(int id) {
        switch(id) {
        case 54:
            areaText = Text.STORY54;
            addPrompt(54, "Enter 1 to continue.");
            break;
        case 74:
            areaText = Text.STORY74;
            addPrompt(74, Text.STORY74_1);
            addPrompt(74, Text.STORY74_2);
            addPrompt(74, Text.STORY74_3);
            break;
        case 94:
            areaText = Text.STORY94;
            addPrompt(94, "Enter 1 to continue.");
            break;
        case 95:
            areaText = Text.STORY95;
            addPrompt(95, Text.STORY95_1);
            addPrompt(95, Text.STORY95_2);
            break;
        case 96:
            areaText = Text.STORY96;
            addPrompt(96, Text.STORY96_1);
            addPrompt(96, Text.STORY96_2);
            addPrompt(96, Text.STORY96_3);
            break;
        case 151:
            areaText = Text.STORY151;
            addPrompt(151, Text.STORY151_1);
            addPrompt(151, Text.STORY151_2);
            break;
        case 202:
            areaText = Text.STORY202;
            addPrompt(202, Text.STORY202_1);
            addPrompt(202, Text.STORY202_2);
            addPrompt(202, Text.STORY202_3);
            break;
        case 224:
            areaText = Text.STORY224;
            addPrompt(224, Text.STORY224_1);
            addPrompt(224, Text.STORY224_2);
            break;
        case 351:
            areaText = Text.STORY351;
            enemy.add(new Enemy("First CITY GUARD", 6, 6));
            enemy.add(new Enemy("Second CITY GUARD", 7, 5));
            break;
        default:
            break;
        }
    }