public void addPlayer(final PlayerHandler h) {
		addRunnable(new Runnable() {
			public void run() {
				if (players.size() < 2) {
					players.add(h);
					if (players.size() == 2) {
						for (PlayerHandler h : players) {
							h.send(new S52GameOn(new byte[] { (byte) (h
									.getTeam() )}));
						}
					}
				}
				// message("Player joined: " + h);
				// for (PlayerHandler p : players) {
				// tellClient(p, "New player here! " + h);
				// }
			}
		});

	}