public void work(int direction){
		if(isNetted())return;
		if(ifWorks[(6+direction-rotation)%6]==true){
			if(board[position].neighbours[direction].getTile() instanceof Unit && board[position].neighbours[direction].getTile().getOwner()==owner)
				((Unit)board[position].neighbours[direction].getTile()).changeInitiative(true); 
		}
	}