@Override
	public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel)
	{
		final Physical target=(givenTarget!=null)?givenTarget:mob.location();
		if(target.fetchEffect(ID())!=null)
		{
			mob.tell(_("Decoys have already been set here."));
			return false;
		}
		if(mob.isInCombat())
		{
			mob.tell(_("Not while in combat!"));
			return false;
		}

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		boolean success=proficiencyCheck(mob,0,auto);
		if(success)
		{
			if(mob.location().show(mob,target,(auto?CMMsg.MASK_ALWAYS:0)|CMMsg.MSG_THIEF_ACT,_("<S-NAME> set(s) several decoys around the room.")))
				maliciousAffect(mob,target,asLevel,0,-1);
			else
				success=false;
		}
		else
			maliciousFizzle(mob,target,_("<S-NAME> fail(s) to set <S-HIS-HER> decoys properly."));
		return success;
	}