@Override
	public void unInvoke()
	{
		// undo the affects of this spell
		if(!(affected instanceof MOB))
			return;
		final MOB mob=(MOB)affected;

		if((mob.isMonster())&&(mob.amDead())&&(!canBeUninvoked()))
			super.canBeUninvoked=true;

		super.unInvoke();

		if(canBeUninvoked())
			if((mob.location()!=null)&&(!mob.amDead()))
				mob.location().show(mob,null,CMMsg.MSG_OK_VISUAL,_("<S-YOUPOSS> limbs have been restored."));
	}