private void setSides() {
		for( int i = 0; i < PewPew.GRID; i++ ) {
			for( int j = 0; j < PewPew.GRID; j++ ) {
				if( top[i][j] != 0xFFFFFF ) {
					rootNode.attachChild( topbox[i][j] );
					topbox[i][j].setMaterial( makeUnshaded( top[i][j] ) );
				}
				
				if( bottom[i][PewPew.GRID-j-1] != 0xFFFFFF ) {
					rootNode.attachChild( bottombox[i][j] );
					bottombox[i][j].setMaterial( makeUnshaded( bottom[i][PewPew.GRID-j-1] ) );
				}
				
				if( left[j][PewPew.GRID-i-1] != 0xFFFFFF ) {
					rootNode.attachChild( leftbox[i][j] );
					leftbox[i][j].setMaterial( makeUnshaded( left[j][PewPew.GRID-i-1] ) );
				}
				
				if( right[PewPew.GRID-j-1][PewPew.GRID-i-1] != 0xFFFFFF ) {
					rootNode.attachChild( rightbox[i][j] );
					rightbox[i][j].setMaterial( makeUnshaded( right[PewPew.GRID-j-1][PewPew.GRID-i-1] ) );
				}
				
				if( front[i][PewPew.GRID-j-1] != 0xFFFFFF ) {
					rootNode.attachChild( frontbox[i][j] );
					frontbox[i][j].setMaterial( makeUnshaded( front[i][PewPew.GRID-j-1] ) );
				}
				
				if( back[PewPew.GRID-i-1][PewPew.GRID-j-1] != 0xFFFFFF ) {
					rootNode.attachChild( backbox[i][j] );
					backbox[i][j].setMaterial( makeUnshaded( back[PewPew.GRID-i-1][PewPew.GRID-j-1] ) );
				}
			}
		}
	}