public GameLabel(String text) {
		super(text);
		selected = false;
		this.addMouseListener(new MouseAdapter() {
			@Override
		    public void mouseEntered(MouseEvent evt) {
		    	if(!getSelected())
		    	setLocation(upPoint);		    	
		    }
		    public void mouseExited(MouseEvent evt) {
		    	if(!getSelected())
		    	setLocation(startPoint);		    	
		    }
		});
	}