@Override
	public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel)
	{
		final Item target=getTarget(mob,mob.location(),givenTarget,commands,Wearable.FILTER_ANY);
		if(target==null) return false;

		if(!(target instanceof Weapon))
		{
			mob.tell(mob,target,null,_("You can't enchant <T-NAME> with an Enchant Weapon spell!"));
			return false;
		}
		if(target.phyStats().ability()>2)
		{
			mob.tell(_("@x1 cannot be enchanted further.",target.name(mob)));
			return false;
		}

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		final int experienceToLose=getXPCOSTAdjustment(mob,50);
		CMLib.leveler().postExperience(mob,null,null,-experienceToLose,false);
		mob.tell(_("The effort causes you to lose @x1 experience.",""+experienceToLose));

		final boolean success=proficiencyCheck(mob,0,auto);

		if(success)
		{
			final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),auto?"":_("^S<S-NAME> hold(s) <T-NAMESELF> and cast(s) a spell.^?"));
			if(mob.location().okMessage(mob,msg))
			{
				mob.location().send(mob,msg);
				mob.location().show(mob,target,CMMsg.MSG_OK_VISUAL,_("<T-NAME> glows!"));
				target.basePhyStats().setAbility(target.basePhyStats().ability()+1);
				target.basePhyStats().setLevel(target.basePhyStats().level()+3);
				target.recoverPhyStats();
				mob.recoverPhyStats();
			}

		}
		else
			beneficialWordsFizzle(mob,target,_("<S-NAME> hold(s) <T-NAMESELF> tightly and whisper(s), but fail(s) to cast a spell."));


		// return whether it worked
		return success;
	}