private void handleBrick(Packet03Brick packet, InetAddress address, int port) {
    boolean[] brickBool = packet.getBricks();
    for(int i = 0; i < NUM_BRICKS; i++) {
      if (! brickBool[i])
        this.game.getBricks()[i].setDestroyed();
      else
        this.game.getBricks()[i].setAppear();
    }
  }