private Point getStartPos(int ghost)
	{
		if(GameState.getInstance().getLevel() < 3)
		{
			if(ghost == 1)
				return new Point(250,250);
			else if(ghost == 2)
				return new Point(275,250);
			else if(ghost == 3)
				return new Point (300,250);
			else
				return new Point(325,250);
		}
		else
		{
			if(ghost == 1)
				return new Point(265,310);
			else if(ghost == 2)
				return new Point(275,270);
			else if(ghost == 3)
				return new Point (300,310);
			else
				return new Point(310,270);
		}
	}