public boolean DoBulletCollision()
    {
	
	for (int i = 0; i < bullets.size(); i++) {
		Object oo = bullets.get(i);
		Bullet bo = (Bullet)oo;
		for (int j = 0; j < enemies.size(); j++) {
			Object o = enemies.get(j);
			Enemy e = (Enemy)o;
			if (collision(bo.getx(),bo.gety(),bo.getw(),bo.geth(),e.getx(),e.gety(),e.getw(),e.geth())) {//FIXME enemy instaed of player x and gety
				return true;
			}
		}
	}

	return false;

    }