public static boolean typeIdHasDamage(int typeId)
	{
		return
			// those codes never have damage : durability is an item variant
			!( (typeId == 17 ) // wood
			|| (typeId == 18 ) // leaves
			|| (typeId == 35 ) // wool
			|| (typeId == 43 ) // double slab
			|| (typeId == 44 ) // slab
			|| (typeId == 263) // coal
			|| (typeId == 351) // dye
			|| (typeId == 352) // bone
		);
	}