public void FillRoads()
    {
        for (int x=0; x < 22; x++)
        {
            for(int y=0; y < 22; y++)
            {
                TempHouse = returnLocation(y,x);
                if (!TempHouse.HouseCheck() && !TempHouse.HospitalCheck() && !TempHouse.HouseCheck())
                {

                    //map[y][x] = new Houses();
                    map[y][x].InitHouse(y, x, false, true, false);
                    //map[y][x].clean();

                }
            }
        }
    }