@Override
	public void affectCharStats(MOB affected, CharStats affectableStats)
	{
		super.affectCharStats(affected,affectableStats);
		int increase = 1;
		if (affectableStats.getCurrentClass().baseClass().equals("Fighter"))
			increase = 1;
		else
		if (affectableStats.getCurrentClass().baseClass().equals("Mage"))
			increase = 2;
		else
		if (affectableStats.getCurrentClass().baseClass().equals("Thief"))
			increase = 1;
		else
		if (affectableStats.getCurrentClass().baseClass().equals("Bard"))
			increase = 1;
		else
		if (affectableStats.getCurrentClass().baseClass().equals("Cleric"))
			increase = 3;
		else
		if (affectableStats.getCurrentClass().baseClass().equals("Druid"))
			increase = 3;
		increase += (super.getXLEVELLevel(invoker())+2)/3;
		affectableStats.setStat(CharStats.STAT_WISDOM,affectableStats.getStat(CharStats.STAT_WISDOM) + increase);
	}