@Override
	public void keyReleased(KeyEvent e) {
		switch (e.getKeyCode()) {
			case KeyEvent.VK_UP:
				System.out.println("Stop moving up");
				break;
			case KeyEvent.VK_DOWN:
				currentSprite = getImage(CharacterType.CHARACTER);
				robot.setDucked(false);
				break;
			case KeyEvent.VK_LEFT:
				robot.stopLeft();
				break;
			case KeyEvent.VK_RIGHT:
				robot.stopRight();
				break;
			case KeyEvent.VK_SPACE:
				System.out.println("Stop jumping");
				break;
			case KeyEvent.VK_CONTROL:
				robot.setReadyToFire(true);
				break;
		}
	}