public NMMGameModel(Integer mode, Player p1, Player p2, MainWindow mw){
		this.gameMode = mode;
		this.currBoard = new Board(mw);
		this.p1 = p1;
		if(this.gameMode == 0){
			this.comp = (AIPlayer) p2;
			this.comp.setNmm(this);
			this.p2 = p2;
		}
		else
			this.p2 = p2;
		
		double t;
		t = Math.random() * 50;
		if(t <= 25.000)
			this.curPlayer = this.p1;
		else
			this.curPlayer = this.p2;
		
		if(this.gameMode == 0){
			this.curPlayer = this.p1;
		}
		this.Victor = p1;
		this.Loser = p2;
	}