Peer to Peer: Collaboration and Sharing over the Internet (2002)

(NOTE: Each chapter begins with At a Glance.) Foreword. Preface. Why This Book? P2P: The Journey. Who Should Read This Book. Book Structure. The Author. Contributors and Colleagues. Errata and Omissions. Contacting the Author or Publisher. I. PEER TO PEER OVERVIEW. 1. Introduction to Peer to Peer. The Concept. The Killer P2P Application. The Bandwidth Factor. The Distribution Factor. A Common Denominator. Historical Analogies. Telephony. Internet Infrastructure. Power to the People. Virtual P2P. Original Chat and IM. 2. Peer Architectures. From Model to Reality. Protocol Types. Network Purpose. Architectural Models. Atomistic P2P. User-Centric P2P. Data-Centric P2P. Leveraged P2P. Specific Architectures. Native Networking. Other Application Groups. 3. Internet-Based Peer Network Application. Implementation Overview. Particular Focus. Searching the Network. Atomistic Search. Distributed Search. Content Management. Storage and Retrieval. Improving Retrieval Performance. 4. Security, Vulnerability, and the Legal Issues of P2P. Security Issues. The Dimensions of Security. Firewalls and Tunnels. Subversive P2P. Redundancy and Persistence. Legal Issues. Peer Communication. File Sharing. Intellectual Property Rights. Anonymity. II. PEER TO PEER SOLUTIONS. 5. Deploying P2P Solutions. Practical Considerations. Why Deploy P2P? Business Considerations. The Benefits. The Problems. Selecting and Deploying the Technology. Dynamic or Static. Determining Purpose and Scope. Select an Implementation. Scalability Barriers. Connectivity and Scale. Addressability and Scale. Scalability in the Atomistic Model. Scalability in the User-Centric Model. Scalability in the Data-Centric Model. An Adaptive Large-Scale Solution. 6. Instant Messaging. Beyond E-Mail. Net-Babble. Messaging Technologies. Some IM Concepts. ICQ and AIM. ICQ--IM for the Masses. ICQ Protocol. Using ICQ. AIM. Jabber. Infrastructure. Jabber Protocol. Brief Mentions. Psst. Trillian. P2PQ. Windows Messenger. 7. Sharing Content. Napster. Napster Architecture. Alternatives Gain Users. Gnutella. Infrastructure. Client Software. Connecting to Others. Broadcast-Routing Strategy. Protocol. Transfer Issues. Gnutella Scalability. Trust and Reputation Issues. Madster. 8. Distributed Content. Mojo Nation. Infrastructure. Mojo Money and QoS. Cooperative Content Storage. Joining the Network. Server and Broker. Workable Micropayments. File Management. Mojo Nation Protocol. Reputation Management. Relay Services. MNnet. Swarmcast. How It Works. Minimal Knowledge Solution. 9. Persistent and Anonymous Solutions. Freenet. Concept of Freedom. How It Works. Trust and Content Veracity. Protocol Details. Node Discovery. Malicious Nodes. Scalability and Stability. Practical Installation. Ongoing Work. Business Solutions. Related Work. 10. Collaborative P2P Spaces Groove. The Architecture. Shared Workspaces. Protocol. Security Issues. Client Issues. JXTA. JXTA Architecture. Peers and Groups. Firewalls. Security Model. Software Projects. III. VOICES AND VISIONS. 11. Peering Insights. Peer Community. Technology Acceptance. Social Criteria of P2P. The Content Control Wars. The Legal Challenge. Micropayment Solution. Free and Legal. Visions of Sugarplum. 12. P2P Case Studies. Enterprise Goes Peer. Intel and P2PWG. Finance and Trading. The Case of the Missing Material. Brief Mentions. Usage Cases. Usage Patterns and Problems. Peer-to-Peer Journalism. Practical Trust Systems. Security Futures. Peer-to-Peer Politics. Peer Integration. Integration with the New Web. 13. In a Screen Darkly. Networking the Future. The Future of P2P. The P2P Vision. Embedded Peers. Collaboration Peers. Distributed Processing. Superdistribution. Trust and Recommendation Peers. Appendix A: Technical Terms and References. Appendix B: P2P Resources. Appendix C: Lists. Index. 0201767325T05292002