Destroy Bandit Lair

Destroy Bandit Lair Given by Vassals Time limit 60 days Refresh rate ? days Reward Relation +4, 3000 exp, 1500 denars This is a quest given by a lord of a friendly faction. Contents 1 Summary 2 Walkthrough 3 Transcript 3.1 Tavern Keeper Rumors 3.2 Quest Briefing 3.3 Types of Bandits 3.4 Quest Complete 3.5 Quest Failure Summary[] Find and destroy the (bandit type) hideout, and report back to (character). Walkthrough[] You will be asked to find and eliminate a hideout for nearby bandits within 60 days. It will appear once you walk close enough to it on the map, but you can often guess its location by watching the movement of nearby bandits. Note that you cannot easily follow them back to their hideout because upon seeing you, they will abandon their original route and flee directly away from you - however you may be able to follow their tracks. The number of bandits you must defeat is determined by your current level, but the reward is not. This means the quest can be accomplished in the early game, netting you a large amount of experience which could even be enough to level you up multiple times. Be aware that you can bring only 7 units (including yourself) to battle, regardless how large your current army is. Go to a town and talk to the tavern keeper in the town. Ask her what quests are available. She will tell you if this quest is available and from who. The person that is named is the owner of the town nearest the bandit camp. The quest to save an imprisoned family member takes priority over this quest. If the owner of the town closest to the bandit camp has an imprisoned family member, you cannot get this quest. Your options are to wait until his family member is ransomed, wait until the family member escapes, or save the family member. Then the bandit quest will be available again. This quest will sometimes not work in the first week or so, but will work normally after that. Specific lords will give this quest so long as they do not switch allegiance. They are: Boyar Meriga Count Delinard Tonju Noyan Boyar Vuldrat Emir Hamezan Count Matheas Transcript[] Tavern Keeper Rumors[] I have heard that (character) has been worried about bandits establishing a hideout in his are. You may want to speak with him. Quest Briefing[] Yes -- there is something you can do for us. We have heard reports that a group of (type) Bandits have established a hideout in this area, and have been attacking travellers [sic]. If you could find their lair and destroy it, we would be very grateful. Bandits such as these will usually set up their encampments (type location). The best way to discover its location would be to find a group of (type) bandits who appear to be heading back to their base to resupply, and follow them. Aye, I'll do it. Very good. We will await word of your success. I'm afraid I can't take the job at the moment. (Cancel Quest and Dialogue) Types of Bandits[] Forest Bandits - Deep in the woods, sometimes in the middle of a swamp. Quest Complete[] Splendid work, (player) -- your audacious attack is the talk of the realm. No doubt they, or others like them, will soon be back, but for a short while you have bought this land a small respite. We are most grateful to you. Quest Failure[] Well, (player), i guess that at least some of those brigands eluded you -- and of course, it will be the peaceful travellers of this land who will pay the price. Still, it was good of you to try.