first-point/MountAndBlade-Data huggingface dataset:
Deliver Units of Ale

Deliver Wine Given by Guild Master Time limit 7 days Refresh rate 20 days Reward Denars, Relation +1 This is a quest given by the Guild Master in towns. Contents 1 Summary 2 Walkthrough 3 Transcript 3.1 Quest Briefing 3.2 Quest Complete Summary[] Guild Master of (town #1) asked you to deliver (amount) units of Ale/Wine to the tavern in (town #2) in 7 days. Walkthrough[] It consists of delivering 6-12 units of ale or wine to a tavern in one of the towns with the offer of a variable amount of denars as payment depending on the distance needed to travel. The destination for the wine/ale is often very far but offers a good amount of denars for early on in the game. Completing the quest improves relations by +1 in each town. It has a time limit of 7 days and takes 20 days before it will become available again. Note that the units of wine/ale given by the Guild Master are NOT valid for consumption in feasts, and have a very small monetary value. Transcript[] Quest Briefing[] You're looking for a job? Actually I was looking for someone to deliver some Ale/Wine. Perhaps you can do that... I have a cargo of Ale/Wine that needs to be delivered to the tavern in (town). If you can take (amount) units of Ale to (town) in 7 days, you may earn (amount) denars. What do you say? Alright. I will make the delivery. Excellent. I am counting on you then. Good luck. I am afraid I can't carry all that cargo now. Well, the job will be available for a few more days I guess. Tell me if you decide to take it. Quest Complete[] Player: "I was told to deliver you (amount) units of Ale." Tavern Keeper: "At last! My stock was almost depleted. I had paid the cost of the Ale in advance. Here, take theses (amount) denars. That should cover your pay. And give Guild Master my regards. I'll put in a good word for you next time I deal with him."
Denounce Lord

Denounce Lord Given by Vassals Time limit Unlimited Refresh rate ? Reward Relation +5 (duel won) Denouncing a Lord is a quest given by one vassal against another. All you have to do is ask a lord if there's a way you can advance your standings in the realm together while they are at a castle, town or on the Overland map by themselves. If there are other lords nearby, they will tell you: Perhaps we can discuss this in a more private setting. The next time you encounter the target lord, you will be given a speech option to denounce him among the usual speech options. After you denounce him, he will (usually) challenge you to a duel. You can withdraw what you said and apologize, causing you to fail the quest and lose relationship with both the lord you were going to denounce and the lord you accepted the quest from. Alternatively, you can accept the challenge to fight him and complete the mission, which will subtract 20 relationship points from the lord you denounced and add around 5 points to the one you helped. Due to the highly disproportionate exchange in relation, this quest is not advisable if you wish to be on relatively good terms with everyone. Transcript[] Questgiver Lord: I tell you, that blubbering fool (king) is not fit to rule (capital). God knows he would be divested of his lands in an instant were it not for one of his loyal vassals, (lord). As long as he has his vassal aiding him, it will be a difficult job beating him. So I need to get (lord) out of the picture, and I have a plan just to do that... With your help, naturally. 1 - "My Lord, I am all ears." Questgiver Lord: 2- "I don't wish to involve myself in anything dishonourable against (lord)." Questgiver Lord: Dishonourable? I was hoping I could count on you, (player), but you've shown me what a fool I was. I shall have to find someone whose loyalty I can trust. Upon denouncing target lord: "I want to tell you something. We have had enough of your (Adjective) ways." Target Lord: Hmf. Really? Is that your opinion, or did one of my rivals put those words in your mouth? Never mind. I will not play your game. Go away, and take your intrigues with you.
Din Tagell

Din Tagell Settlement Information Type Castle Kingdom Kingdom of Cornubia Villages Tref Tagell Port No Din Tagell is a castle of the Kingdom of Cornubia. It has the village Tref Tagell. Wikipedia has an article on this subject at:Tintagel Territory of the Kingdom of Cornubia TownsBosvenegh CastlesTowan Blystra Din Tagell VillagesTref Towan Tref Tagell Tref Bosvenegh East Tref Bosvenegh West
Double Sided Lance

The Double Sided Lance is the shortest and fastest lance in the game and the only couchable weapon that can be swung from side to side. This makes it the only lance that is practical to use on foot. Surprisingly, despite its small size, it is also the third heaviest lance available. The short length of the Double Sided Lance decreases the chance of being chamber blocked by shorter weapons when couched, but leaves the wielder open to being struck by longer weapons. Warband Mount&Blade See Also Polearms (List) One-handed Weapons (List) Melee Weapons (List) Weapons (List)
Duel

A Duel is a simple 1-on-1 battle between you and another lord. Your equipment (and the rival lord's) will be limited to Tournament Weapons, which means one or two hits will conclude the battle. So be quick and cautious. If you force a lord to relinquish his suit to a lady or denounce him openly, there is a high possibility he will challenge you to a duel. This often results in a relationship loss with the lady as well. In Warband, it replaces Trial of Arms. The aim of making the duel system was to give player more challenge (by restraining one to standardized equipment). However, duels are much easier than their predecessors due to some tactics the AI cannot counter (e.g. blocking the first hit and continuously kicking the opponent until he is knocked down). Multiplayer[] Duel Mode in multiplayer is a system for combat where opponents will square off 1v1 but a challenge has to be made and accepted before a fight can start. It is far more orderly and less hectic than the other multilayer modes, but can still be enjoyable if your goal is to watch how skilled someone is at combat in the game. Just as with other multiplayer modes, you may buy equipment and pick a starting class. To start a duel in multiplayer mode, walk up to a player and press the action key. If they accept (by pressing the action key themselves), there will be a countdown from three and then the duel starts.
Duke Taugard

Taugard Official Information Kingdom Kingdom of Swadia Monarch King Larec Title Duke Fiefs Suno Religion Christianity (implied) Personal Details Gender Male Duke Taugard is a Swadian noble in Warrider, and the lord of Suno. Stats and equipment[] The count wears a leather jacket and nomad boots. Trivia[] All the counts share the same appearance and gear. Kingdom of Swadia (Warrider) Monarch: Claimant: King Larec King Harlaus Vassals: Duke Taugard Count Nourbis Count Haxalye Count Grimar Count Belicha Count Rhudolg Lord Paugard Sir Lagein
Engineer

Engineer is a skill available to players and NPCs. Ranks in this skill reduce the construction times and costs by about 5% per rank. As a party skill, if you have 10 (+4) ranks, you can have a maximum effective party skill level of 14 engineering, worth a 70% reduction in the construction costs. Structures[] Engineer affects the following constructs: Siege Equipment[] Siege Tower Siege Ladder Village Improvements[] Mill Manor Watch tower School Messenger Post Castle and Town Improvements[] Prison Tower Messenger Post With Fire & Sword Town Improvements[] Academy Fortifications Water supply Armory Barracks Merchant guild Stables Treasury
Escan Ham

This article is a stub. You can help out by expanding it. "Give us images or taste steel" This article does not have any images.Please help the M&B Wiki by uploading one! Escan Ham Settlement Information Type Village Kingdom Kingdom of West Seaxe Fortification Escan Ceaster Escan Ham is a village in south Cornwall, England. It belongs to the Kingdom of West Seaxe. Its castle is Escan Ceaster. Territory of the Kingdom of West Seaxe TownsCippanhamm Cantwaraburh Witan Ceaster CastlesHrofae Ceaster Dornwara Ceaster Searoburh Dorce Ceaster Wiltun Ham TunBadon Escan Ceaster VillagesHrofae Ham Dornwara Ham Searo Ham Dorce Ham Wil Ham Ham Ham Badon HamEscan Ham Cantwara Ham North Cantwara Ham South Cippan Ham East Cippan Ham WestWitan Ham North Witan Ham South
Escort Lady to Town

Escort Lady to Town Given by Lord Time limit 20 days Reward 250 denarsRelation +2 (Lady)300 Exp Escort Lady to Town is a quest given by lords to escort their ladies to other town. Contents 1 Summary 2 Walkthrough 3 Transcript 3.1 Quest Briefing 3.2 Lady Conversation 3.3 Quest Complete Summary[] (Lord) asked you to escort his wife/daughter (lady) to (town). Walkthrough[] The quest is simple enough as you just move the lady from one town to the destination. Transcript[] Quest Briefing[] There is a small thing.. My wife/daughter (lady) is due for a visit to her relatives at (town). The visit has been postponed several times already with all the trouble on the roads, but this time she is adamant about going. So, I want to at least make sure she's well-guarded. I trust you well, (player) so I would be very grateful if you could escort her to (town) and make sure she arrives safe and sound. You can count on me, sir. Excellent, (player), excellent. I have every confidence in you. I fear I cannot accept such a mission at the moment. Is that so? Well, I suppose you're just not up to the task. I shall have to look for somebody with more mettle. Lady Conversation[] (player), when do you think we can reach our destination? We still have a long way ahead of us. Ah, I am going to enjoy the road for a while longer then. I won't complain. I find riding out in the open so much more pleasant than sitting in the castle all day. You know, I envy you. You can live like this all the time. Very soon. We're almost there. That's good news. Not that I don't like your company, but I did miss my little luxuries. Still I am sorry that I'll leave you soon. You must promise me, you'll come visit me when you can. Quest Complete[] Lady: Thank you for escorting me here, (player). Please accept this gift as a token of my gratitude. I hope we shall meet again sometime in the future. Player: "It was an honor to serve you, madame."
Falchion

The Falchion is a weapon common among Rhodok Spearmen and Looters. It does dependable damage, especially early in the game, but is a poor choice for mounted players due to its short range. When the player first meets her, Katrin is armed with a Falchion. Warband Mount&Blade See Also One-handed Weapons (List) Melee Weapons (List) Weapons (List)
Follow Marshall

Follow Marshall Given by Marshall Follow Marshall is a generic quest given to the player by the current marshall. You will be asked to follow the marshall or leader; first you will be given a notice, then you will have five days to meet up with them. You will be told where he is, and how many men you need to bring, which may be around 10 or more. Be prepared however, as the marshall may participate in massive sieges, or punishing field battles involving two armies. When you join him, he will say what he wants doing, he might say "we will be moving shortly" you can right click his army on the world map, and left click on accompany. He will then move, and your army will automatically follow his army. He will eventually besiege an enemy castle, you need to join the assault. When the campaign is over, the quest will be completed. While following him, you may be given other missions as well. After completing them, you will generally need to rejoin him again.
Frisian Warrior (Wigand)

Frisian Warrior (Wigand) Troop Information Culture Friese Wages 24 Acquired from... Frisian (Husmo) Upgrades to... Frisian Veteran (Werand) Upgrade Cost ? XP for Kill ? Ransom Value ? The Frisian Warrior (Wigand) is a second-tier unit of the Friese troop tree. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Frisian Warrior (Wigand) - Default Stats and Equipment Attributes Stat Points Level 15 Strength 18 Agility 8 Intelligence 12 Charisma 12 Health 67 Armor Head (Possible): Simple Helm, Simple Helm with Mail, Complete Helm, Helm with Mail, Decorated Phrygian Body Elite Frisian Tunic, Frisian Tunic, Frisian Light Armor Hand ? Foot Ankle Boots, Wrapping Boots Skills Skill Points Sea-King ? Navigation ? Ironflesh 7 Power Strike 5 Power Throw 3 Power Draw 3 Weapon Maintenance ? Weapon Master 7 Athletics 5 Riding 3 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 4 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 170 Two Handed Weapons 170 Polearms 170 Archery 170 Crossbows 170 Throwing 170 Slings 170 Weapons Melee Seax, War Spear, Heavy Spear Ranged (Possible): Javelins Shield Rawhide Round Shield Mount ? Frisian Troops Frisian Warrior Horseman Veteran
Fur Covered Shield

Fur Covered Shields are a unique type of shield that offers maximum coverage. Fur Covered Shields offer the largest size attribute of any shield, surpassing even the massive Board Shields, however, unlike Board Shields, the Fur Covered Shield can be used on horseback. Its durability is also incredible, coming in just behind the Steel Shield. Its downsides include very low resistance and speed, meaning it is easily damaged, is easily pierced by faster projectiles at short range, and will be easily smashed though by weapons that can crush through blocks. Therefore it is the best choice to use when carrying it on back, since shields slung over your back don't take damage when blocking projectiles (they only get damaged if held in hands). Overall, it's toughness is good, but in a way somewhat different from most high-level shields, as it relies on Durability and Size without Resistance - mathematically speaking and in comparison to other shields, Fur Covered Shield, while held in hands, is worse against normal attacks; but against incredibly powerful attacks and attacks with Bonus against shields it fares better than most shields. Take into account what it's "worse" against normal attacks only in comparison to other high-tier shields like Huscarl's Round Shield, Heavy Board Shield and Steel Shield - even against normal attacks it's better than more typical shields like Heater Shield, Kite Shield and low-quality Round Shield. The catch is, usually attack types are mixed, so you should check the enemy's roster to determine what you will face. Another good tactic with it is to use it primarily for back protection, and take it in hands in case of emergency. The Fur Covered Shield may also receive Modifiers. Stats[] Shield Durability Weight Resistance Size Speed Base Value Fur Covered Shield 600 3.5 1 162 76 227
Gamara

Gamara Gamara is one of the eleven characters playable in the Custom Battle mode of Mount&Blade: Warband. In-game description[] "Growing up with one of the nomadic tribes deep in the desert beyond Sarranid lands, Gamara learned early on how to hunt with sling and spear. However, the simple life and pitiless conditions in the desert did not satisfy her, and she burned with a desire to see the great world beyond that she had heard so many wondrous tales about. Life is not easy for an adventuring young woman, and Gamara had to learn the ways of Calradia quickly. Taking the weapons and armor of a soldier who had attacked her after a dispute, Gamara now hides her beauty under thick Sarranid garb, and many never even suspect she is a woman –- certainly as a force on the battlefield she is as dangerous as any man. She has gathered about her a group of followers, and together they wander the war-torn land in search of glory." Stats[] Gamara - Default Stats and Equipment Attributes Stat Points Level 18 Strength 12 Agility 15 Intelligence 12 Charisma 12 Health 51 Armor Head Desert turban Body Skirmisher armor Hand Leather gloves Foot Sarranid leather boots Skills Skill Points Ironflesh 2 Power Strike 2 Power Throw 4 Power Draw 2 Weapon Master 4 Shield 2 Athletics 5 Riding 2 Horse Archery 2 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 100 Two Handed Weapons 40 Polearms 100 Archery 85 Crossbows 15 Throwing 130 Weapons Melee Scimitar Ranged 2x Throwing spears Shield Leather covered round shield Mount ?
Great Hammer

The Great Hammer is a powerful two-handed weapon. It boasts the highest blunt damage in the game of 45 and can crush through blocks, making it extremely deadly against armoured opponents. However, this weapon is unbalanced, very short, very slow, and has a strength requirement of 14. It is the heaviest weapon in the game, which means it can defeat any other weapon's block. This makes it effective during sieges, as it can break through the human walls. Warband See Also Two-handed Weapons (List) Melee Weapons (List) Weapons (List)
Great Lance/Warband

The Great Lance is not made to be an excellent polearm, but it is a really long lance. When couched, this will be a deadly lance, especially with its pike-like range, but it can be thrusted if necessary. Great Lance Great LancePolearmBase value: 410 denarsWeight: 5.0Thrust: 21pSpeed rating: 55Weapon reach: 240Requires strength: 11
Great Long Axe/Warband

Great Long Axe Great Long AxePolearm (No shield)/Two-handedBase value: 660 denarsWeight: 5.5Polearm (No shield)Swing: 54cThrust: 19bSpeed rating: 91Two-handedSwing: 54cSpeed rating: 85Weapon reach: 127Requires strength: 10Bonus against shieldsUnbalanced
Great Sword/Warband

Great Sword Great SwordTwo-handedBase value: 1123 denarsWeight: 2.8Swing: 42cThrust: 29pSpeed rating: 96Weapon reach: 120Requires strength: 10Warband Great Sword Great SwordTwo-handedBase value: 423 denarsWeight: 2.8Swing: 39cThrust: 31pSpeed rating: 95Weapon reach: 125Requires strength: 10Warband
Guild Master

Guild Masters can be found in every town where they are able to provide several services for the player. Guild Masters could be thought of as the Village Elders of towns. Although any townsperson can tell you where the Guild Master is through conversation, they do not actually give useful directions, merely stating he is "over there". This means you will have to hunt them down yourself. Just look for someone standing still who is also not in armor or next to a stall of merchandise. You can speak with the Guild Master concerning several topics: Asking what he does Ask about available jobs Talk about politics Inquire about local trade Learn the wealth of the town compared to the rest of Calradia Buy land for a Productive Enterprise
Hafted Blade

The Hafted Blade is the only polearm that may be swung from horseback. The reach of this weapon makes it highly effective against both infantry and mounted enemies. While on horseback, the player character will appear to hold the Hafted Blade with both hands while attacking, but in reality only one hand will remain in contact with the weapon during the swing. Warband See Also Polearms (List) Two-handed Weapons (List) Melee Weapons (List) Weapons (List)
Hafted Blade/Warband

Hafted Blade Hafted BladePolearm (No shield)Base value: 185 denarsWeight: 2.8Swing: 37cThrust: 20pSpeed rating: 95Weapon reach: 135 Hafted Blade Hafted BladePolearm (No shield)Base value: 350 denarsWeight: 3.3Swing: 39cThrust: 19pSpeed rating: 93Weapon reach: 153
Hand of Tsannuh

The Hand of Tsannuh is a special item in the main plot quest of Warrider. The Hand of Tsannuh is the hand of a God. With it, you can change the very fabric of life and death. The following is a conversation between the player and the necromancer, Akhad Thell: "The sickness that threatens Uruzuge is strong. My medicine has slowed it down. But still, it keeps growing within her, carrying herself away each day. To cleanse her body of the sickness I need a talisman called the Hand of Tsannuh. It has the power to control the essence of life. Only that can save Uruzuge." "Where do I find this hand of Tsannuh?" "It is held by a witch woman called Ecatha. She claims to know the hand's secrets and control its power but she's a fool. Only I, Akhad Thell, have the wisdom to use the hand of Tsannuh."
Heater Shield

Heater Shields are a type of shield similar to Kite Shields. Their flatter top slightly reduces visibility to the sides, but covers very slightly less of the middle than kite shields in first person view. This does not otherwise affect blocking. Heater Shields are the same size and speed as Kite Shields, but generally offer less durability with higher resistance, with the exception of the Knightly Heater Shield. They are a good choice for mounted units. There are seven different types of Heater Shields, which may also receive Modifiers. Stats[] Shield Durability Weight Resistance Size Speed Base Value Heater Shield 410 3.5 2 100 80 227 Old Heater Shield 160 2.0 6 72x105 96 36 Plain Heater Shield 210 2.5 11 72x105 93 74 Heater Shield 260 3.0 14 72x105 90 160 Heavy Heater Shield 305 3.5 19 72x105 87 332 Horseman’s Heater Shield 160 2.0 16 59x79 103 229 Knightly Heater Shield 220 2.5 23 59x79 100 390
Hegen

Hegen Hegen is one of the eleven characters playable in the Custom Battle mode of Mount&Blade: Warband. In-game description[] "The second son of a minor noble living near Uxkhal, Hegen was educated in the art of war and single combat. After being knighted he served as a paid knight in the army of the lord of Uxkhal and fought against the Vaegirs before leading a group of outriders that defeated a Khergit raid near Amere. The ensuing counter raid and the following two campaigns earned him glory and fame as a warrior. Unfortunately, he lost any chance of further prestige when peace was declared and he was discharged. With no hope of inheriting and his skills at war languishing in peace, he assembled other young warriors and set out as a mercenary captain. He now hopes to take advantage of the fact that Calradia never lacks warring states in need of mercenaries..." Stats[] Hegen - Default Stats and Equipment Attributes Stat Points Level 24 Strength 18 Agility 16 Intelligence 12 Charisma 11 Health 65 Armor Head Guard Helmet Body Coat of Plates Hand Mail mittens Foot Mail boots Skills Skill Points Ironflesh 6 Power Strike 6 Power Throw ? Power Draw ? Weapon Master 5 Shield 3 Athletics 5 Riding 5 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 90 Two Handed Weapons 152 Polearms 102 Archery 31 Crossbows 33 Throwing 34 Weapons Melee Arming sword, heavy lance, two handed sword Ranged ? Shield Heater shield Mount War horse