first-point/MountAndBlade-Data huggingface dataset:
Sailor

Sailor is a special type of troop in Viking Conquest. Sailor Troop Information Culture Mercenary / Commoner Wages 16 up to 24 Acquired from... Upgrading Fisher, Mead Halls, Old Sea Captain Upgrades to... N/A Sailor is a direct upgrade of Fisher. Sailing bonus[] If 50% of your party are sailors (or troops that can act like sailors, usually Norse), the speed of the party at sea can be increased with a percentage of 40%. Consequently, they are the only "non-Norse" troop that can provide with you with a sailing speed bonus. If below 50% of your party count as sailors, then the speed of the party will be increased based on a lower percentage. Usage and acquisition[] Sailors can potentially bridge the sailing gap bonus between Norse and Christian troops (as most Norse troops act as sailors for the bonus purposes). Hence, they are useful in your party in number of up to 50% depending on your preference. In combat, you should keep in the back of your shield wall as they have no shields, low armor and short melee weapons ("archers" group). They can be recruited in mead halls or via the Old Sea Captain (much cheaper) when strolling through the towns with ports. The Old Sea Captain does not always have sailors available (generally there is a replenishment rate during time). You can also often find them in "prisoner trains" - parties of bandits that took them as prisoners. They can be spotted as part of overland parties like: "Traveller", "Swedish Vikingr" etc Sailor - Default Stats and Equipment Attributes Stat Points Level 18 Strength 16 Agility 8 Intelligence 12 Charisma 12 Health 59 Armor Head Frygian Body Y Hand N Foot Y Skills Skill Points Sea-King 0 Navigation 6 Ironflesh 4 Power Strike 3 Power Throw 3 Power Draw 3 Weapon Maintenance 0 Weapon Master 5 Athletics 5 Riding 0 Looting 0 Trainer 0 Tracking 1 Tactics 0 Path-finding 1 Spotting 0 Inventory Management 2 Wound Treatment 0 Surgery 0 First Aid 0 Engineer 0 Persuasion 0 Leadership 0 Trade 0 Proficiencies Weapon Type Points One Handed Weapons 135 Two Handed Weapons 80 Polearms 100 Archery 30 Crossbows 30 Throwing 145 Slings 155 Weapons Melee ? Ranged Sling Shield No Mount No Mercenary Troops Male Female Mead Hall Hof MonkSlaveFarmerTownsmanWatchmanHornmanSpearmanVeteranCaravan Master RefugeePeasant WomanCamp WomanCamp FollowerSoldier's WifeCamp Defender Old CaptainSvear WarriorFrank HorsemanAquitanian SkirmisherFinn ArcherOld Sea CaptainFisherSailor BerserkrUlfhedinnStorylineCantabrian WarriorAsturian VeteranGallaecian Comes's Guard
Samarra Castle

Samarra Castle Settlement Information Type Town Kingdom Sarranid Sultanate Villages Habba Sieges with... Ladders Port No World Map WarbandSamarra CastleHabbaTemplate:World Map/Warband Samarra Castle is a castle belonging to the Sarranid Sultanate. It is a new addition to Mount&Blade: Warband. Contents 1 Location 2 Layout 2.1 Siege 3 Gallery Location[] Samarra Castle lies northwest of Ahmerrad in the middle of flat desert sands. To the north is the mountain range that divides the Sultanate from the Khergit Khanate. Its village is Habba and is nearby to the west. Layout[] Player Keep Dungeon Breach Siege[] Besieging Samarra Castle requires the construction of Siege Ladders, needing up to 9 hours of preparation with 0 Engineer. Gallery[] Territory of the Sarranid Sultanate TownsAhmerrad Bariyye Durquba Shariz CastlesBardaq Castle Caraf Castle Durrin Castle Jameyyed Castle Samarra Castle Sharwa CastleTeramma Castle Weyyah Castle VillagesAab Ayn Assuadi Dhibbain Fishara Habba Hawaha Iqbayl Mawiti MazighMijayet Mit Nun Qalyut Rushdigh Sekhtem Shibal Zumr Tamnuh Tazjunat TilimsalUnriya Uzgha
Saxon Bodyguard (Gedriht)

Saxon Bodyguard (Gedriht) Troop Information Culture Saxons Wages ? Acquired from... Saxon Veteran (Gesith) Upgrades to... N/A Upgrade Cost ? XP for Kill ? Ransom Value ? The Saxon Bodyguard (Gedriht) is a fifth-tier unit of the Saxon troop tree. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Saxon Bodyguard (Gedriht) - Default Stats and Equipment Attributes Stat Points Level 29 Strength 20 Agility 8 Intelligence 12 Charisma 12 Health 73 Armor Head Complete Helm Body Saxon Halsberg, Saxon Lorica Hand Leather Gloves Foot Quality Wrapping Boots Skills Skill Points Sea-King ? Navigation ? Ironflesh 9 Power Strike 7 Power Throw 4 Power Draw 4 Weapon Maintenance ? Weapon Master 9 Athletics 5 Riding 6 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 5 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 310 Two Handed Weapons 210 Polearms 270 Archery 50 Crossbows 30 Throwing 260 Slings 170 Weapons Melee Broadseax, Rich Sword, Ulfberth Sword, False Ulfberth Sword Ranged (Possible): Throwing Spears Shield Painted Round Shield Mount ? Saxon Troops Peasant Priest Freeholder Bowman Spearman Companion Warrior Horseman Veteran Standard Bearer Noble Bodyguard
Saxon Bowman (Scytta)

Saxon Bowman (Scytta) Troop Information Culture Saxons Wages ? Acquired from... Saxon Peasant (Gebur) Upgrades to... N/A Upgrade Cost ? XP for Kill ? Ransom Value ? The Saxon Bowman (Scytta) is a second-tier unit of the Saxon troop tree in Viking Conquest. Tactics[] Saxon Bowmen are essentially peasants armed with longbows and knives. One should not upgrade Saxon Peasants to Bowmen, but instead follow the infantry path. If one comes to recruit Saxon Bowmen through other means (prisoners mostly), one should place them as far away from front line combat as possible. They could prove useful in chipping away at less armored/other archer units so that the front line/skirmishers can save their more heavy ammunition for the more armored troops. Also one, could simply place them in garrisons (once one has a kingdom/is a lord) due to their relative low wage. This is historically accurate, as Anglo-Saxons were never known for ranged combat, except for throwing spears. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Saxon Bowman (Scytta) - Default Stats and Equipment Attributes Stat Points Level 18 Strength 16 Agility 8 Intelligence 12 Charisma 12 Health 63 Armor Head ? Body Yellow Tunic, Cloak, Trousers, Simple Saxon Tunic Hand ? Foot Leather Shoes, Rawhide Shoes Skills Skill Points Sea-King ? Navigation ? Ironflesh 6 Power Strike 2 Power Throw 4 Power Draw 4 Weapon Maintenance ? Weapon Master 3 Athletics 5 Riding 3 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 4 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 125 Two Handed Weapons 70 Polearms 80 Archery 85 Crossbows 20 Throwing 110 Slings 90 Weapons Melee Seax Ranged Long Bow, Arrows, Piercing Arrows Shield ? Mount ? Saxon Troops Peasant Priest Freeholder Bowman Spearman Companion Warrior Horseman Veteran Standard Bearer Noble Bodyguard
Saxon Companion (Geneat)

Saxon Companion (Geneat) Troop Information Culture Saxons Wages 24 Acquired from... Saxon Freeholder (Kotsetla) Upgrades to... Saxon Veteran (Gesith) or Saxon Standard Bearer (Tacnberend) Upgrade Cost ? XP for Kill ? Ransom Value ? The Saxon Companion (Geneat) is a third-tier unit of the Saxon troop tree. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Saxon Companion (Geneat) - Default Stats and Equipment Attributes Stat Points Level 23 Strength 18 Agility 8 Intelligence 12 Charisma 12 Health 67 Armor Head (Possible): Simple Helm, Simple Helm with Mail, Complete Helm, Helm with Mail, Decorated Phrygian Body Saxon Tunic, Padded Saxon Tunic, Saxon Light Armor Hand ? Foot Ankle Boots, Wrapping Boots Skills Skill Points Sea-King ? Navigation ? Ironflesh 7 Power Strike 5 Power Throw 3 Power Draw 3 Weapon Maintenance ? Weapon Master 7 Athletics 5 Riding 3 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 4 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 185 Two Handed Weapons 130 Polearms 155 Archery 50 Crossbows 30 Throwing 160 Slings 120 Weapons Melee Short Battle Axe, Hand Axe, Short Hand Axe, Broadseax, Langseax, Seax Ranged (Possible): Throwing Spears Shield Rawhide Round Shield Mount ? Saxon Troops Peasant Priest Freeholder Bowman Spearman Companion Warrior Horseman Veteran Standard Bearer Noble Bodyguard
Saxon Freeholder (Kotsetla)

Saxon Freeholder (Kotsetla) Troop Information Culture Saxons Wages ? Acquired from... Saxon Peasant (Gebur) Upgrades to... Saxon Spearman (Cniht) or Saxon Companion (Geneat) Upgrade Cost ? XP for Kill ? Ransom Value ? The Saxon Freeholder (Kotsetla) is a second-tier unit of the Saxon troop tree. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Saxon Freeholder (Kotsetla) - Default Stats and Equipment Attributes Stat Points Level 18 Strength 16 Agility 8 Intelligence 12 Charisma 12 Health 61 Armor Head (Possible): Old Simple Helm, Old Anglo Saxon Helm, Helm with Mail, Quality Phrygian Body Saxon Tunic, Padded Saxon Tunic Hand ? Foot Leather Shoes, Rawhide Shoes Skills Skill Points Sea-King ? Navigation ? Ironflesh 5 Power Strike 3 Power Throw 3 Power Draw 3 Weapon Maintenance ? Weapon Master 6 Athletics 5 Riding 2 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 4 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 145 Two Handed Weapons 100 Polearms 135 Archery 50 Crossbows 30 Throwing 125 Slings 100 Weapons Melee Light Spear, Seax Ranged (Possible): Javelins Shield Rawhide Round Shield Mount ? Saxon Troops Peasant Priest Freeholder Bowman Spearman Companion Warrior Horseman Veteran Standard Bearer Noble Bodyguard
Saxon Noble (Thegn)

Saxon Noble (Thegn) Troop Information Culture Saxons Wages 68 Acquired from... Saxon Warrior (Cempa) Upgrades to... N/A Upgrade Cost N/A XP for Kill ? Ransom Value ? The Saxon Noble (Thegn) is a fifth-tier unit of the Saxon troop tree. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Saxon Noble (Thegn) - Default Stats and Equipment Attributes Stat Points Level 31 Strength 20 Agility 8 Intelligence 12 Charisma 12 Health 75 Armor Head Complete Helm Body Elite Saxon Lorica, Elite Saxon Halsberg, Saxon Halsberg Hand Leather Gloves Foot Quality Wrapping Boots Skills Skill Points Sea-King ? Navigation ? Ironflesh 10 Power Strike 8 Power Throw 4 Power Draw 4 Weapon Maintenance ? Weapon Master 10 Athletics 5 Riding 7 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 6 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 380 Two Handed Weapons 200 Polearms 370 Archery 50 Crossbows 30 Throwing 275 Slings 150 Weapons Melee Long War Spear, Broadseax, Sword, Seax Ranged (Possible): Javelins Shield Painted Round Shield Mount ? Saxon Troops Peasant Priest Freeholder Bowman Spearman Companion Warrior Horseman Veteran Standard Bearer Noble Bodyguard
Saxon Peasant (Gebur)

Saxon Peasant (Gebur) Troop Information Culture Saxons Wages 13 Acquired from... Villages Upgrades to... Saxon Freeholder (Kotsetla) or Saxon Bowman (Scytta) Upgrade Cost 192 XP for Kill ? Ransom Value ? The Saxon Peasant (Gebur) is the first unit of the Saxon troop tree. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Saxon Peasant (Gebur) - Default Stats and Equipment Attributes Stat Points Level 12 Strength 16 Agility 8 Intelligence 12 Charisma 12 Health 59 Armor Head ? Body Yellow Tunic, Cloak, Trousers, Simple Saxon Tunic Hand ? Foot Leather Shoes, Rawhide Shoes Skills Skill Points Sea-King ? Navigation ? Ironflesh 4 Power Strike 3 Power Throw 3 Power Draw 3 Weapon Maintenance ? Weapon Master 5 Athletics 5 Riding ? Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 2 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 110 Two Handed Weapons 70 Polearms 100 Archery 50 Crossbows 20 Throwing 110 Slings 90 Weapons Melee Wooden Stick, Club, Seax Ranged Sling, Fustibalus, Sling Rocks Shield ? Mount ? Saxon Troops Peasant Priest Freeholder Bowman Spearman Companion Warrior Horseman Veteran Standard Bearer Noble Bodyguard
Saxon Priest

Saxon Priest Troop Information Culture Saxon Wages 14 Acquired from... Liberating prisoners, monasteries Upgrades to... N/A For other units containing Priest in their name, go to Priest (disambiguation). The Saxon Priest is the priest unit of the Saxons in Viking Conquest. You will notice them in Christian Clergy parties, traveling towards monasteries (usually together with Peasant Women). Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Saxon Priest - Default Stats and Equipment Attributes Stat Points Level 12 Strength 16 Agility 8 Intelligence 12 Charisma 12 Health 51 Armor Head ? Body Monk Robe Hand ? Foot ? Skills Skill Points Sea-King ? Navigation ? Ironflesh ? Power Strike ? Power Throw ? Power Draw ? Weapon Maintenance ? Weapon Master ? Athletics 6 Riding ? Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 4 Wound Treatment 4 Surgery 4 First Aid 4 Engineer ? Persuasion ? Leadership ? Trade 2 Proficiencies Weapon Type Points One Handed Weapons 105 Two Handed Weapons 100 Polearms 70 Archery 20 Crossbows 20 Throwing 120 Slings 110 Weapons Melee Hunting Knife Ranged Stones Shield ? Mount ? Saxon Troops Peasant Priest Freeholder Bowman Spearman Companion Warrior Horseman Veteran Standard Bearer Noble Bodyguard
Saxon Spearman (Cniht)

Saxon Spearman (Cniht) Troop Information Culture Saxons Wages ? Acquired from... Saxon Freeholder (Kotsetla) Upgrades to... Saxon Warrior (Cempa) or Saxon Horseman (Ridda) Upgrade Cost ? XP for Kill ? Ransom Value ? The Saxon Spearman (Cniht) is a third-tier unit of the Saxon troop tree. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Saxon Spearman (Cniht) - Default Stats and Equipment Attributes Stat Points Level 23 Strength 18 Agility 8 Intelligence 12 Charisma 12 Health 67 Armor Head (Possible): Simple Helm, Simple Helm with Mail, Complete Helm, Helm with Mail, Decorated Phrygian Body Saxon Tunic, Padded Saxon Tunic, Saxon Light Armor Hand ? Foot Ankle Boots, Wrapping Boots Skills Skill Points Sea-King ? Navigation ? Ironflesh 7 Power Strike 5 Power Throw 3 Power Draw 3 Weapon Maintenance ? Weapon Master 7 Athletics 5 Riding 3 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 4 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 175 Two Handed Weapons 130 Polearms 200 Archery 50 Crossbows 30 Throwing 155 Slings 120 Weapons Melee War Spear, Heavy Spear, Seax Ranged (Possible): Javelins Shield Rawhide Round Shield Mount ? Saxon Troops Peasant Priest Freeholder Bowman Spearman Companion Warrior Horseman Veteran Standard Bearer Noble Bodyguard
Saxon Standard Bearer (Tacnberend)

For the Angle unit with the same name, see Angle Standard Bearer (Tacnberend). Standard Bearer (Tacnberend) Troop Information Culture Saxons Wages ? Acquired from... Saxon Companion (Geneat) Upgrades to... N/A Upgrade Cost ? XP for Kill ? Ransom Value ? The Standard Bearer (Tacnberend) is a fourth-tier unit of the Saxon troop tree. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Saxon Standard Bearer (Tacnberend) - Default Stats and Equipment Attributes Stat Points Level 26 Strength 18 Agility 8 Intelligence 12 Charisma 12 Health 69 Armor Head Complete Helm Body Elite Saxon Lorica, Elite Saxon Halsberg, Saxon Halsberg Hand ? Foot Quality Wrapping Boots Skills Skill Points Sea-King ? Navigation ? Ironflesh 8 Power Strike 5 Power Throw 4 Power Draw 4 Weapon Maintenance ? Weapon Master 8 Athletics 5 Riding 5 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 5 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 220 Two Handed Weapons 195 Polearms 225 Archery 50 Crossbows 30 Throwing 170 Slings 150 Weapons Melee Army Standard, Dragon Standard Ranged ? Shield ? Mount ? * Carries Battle Trophy Saxon Troops Peasant Priest Freeholder Bowman Spearman Companion Warrior Horseman Veteran Standard Bearer Noble Bodyguard
Saxon Veteran (Gesith)

Saxon Veteran (Gesith) Troop Information Culture Saxons Wages ? Acquired from... Saxon Companion (Geneat) Upgrades to... Saxon Bodyguard (Gedriht) Upgrade Cost ? XP for Kill ? Ransom Value ? The Saxon Veteran (Gesith) is a fourth-tier unit of the Saxon troop tree. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Saxon Veteran (Gesith) - Default Stats and Equipment Attributes Stat Points Level 26 Strength 18 Agility 8 Intelligence 12 Charisma 12 Health 69 Armor Head Helm with Nasal, Helm with Leather Body Saxon Gambeson, Saxon Long Gambeson Hand ? Foot Wrapping Boots Skills Skill Points Sea-King ? Navigation ? Ironflesh 8 Power Strike 5 Power Throw 4 Power Draw 4 Weapon Maintenance ? Weapon Master 8 Athletics 5 Riding 5 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 5 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 235 Two Handed Weapons 150 Polearms 200 Archery 50 Crossbows 30 Throwing 180 Slings 130 Weapons Melee Broadseax, Short Axe, Big Hand Axe, Axe, Hand Axe, Long Axe, Long Battle Axe, Sword, Seax Ranged (Possible): Throwing Spears Shield Painted Round Shield Mount ? Saxon Troops Peasant Priest Freeholder Bowman Spearman Companion Warrior Horseman Veteran Standard Bearer Noble Bodyguard
Saxon Warrior (Cempa)

Saxon Warrior (Cempa) Troop Information Culture Saxons Wages 39 Acquired from... Saxon Spearman (Cniht) Upgrades to... Saxon Noble (Thegn) Upgrade Cost 1352 XP for Kill ? Ransom Value ? The Saxon Warrior (Cempa) is a fourth-tier unit of the Saxon troop tree. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Saxon Warrior (Cempa) - Default Stats and Equipment Attributes Stat Points Level 27 Strength 18 Agility 8 Intelligence 12 Charisma 12 Health 69 Armor Head Helm with Nasal, Helm with Leather Body Saxon Gambeson, Saxon Long Gambeson Hand ? Foot Ankle Boots, Wrapping Boots Skills Skill Points Sea-King ? Navigation ? Ironflesh 8 Power Strike 5 Power Throw 4 Power Draw 4 Weapon Maintenance ? Weapon Master 8 Athletics 5 Riding 5 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 5 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 215 Two Handed Weapons 150 Polearms 245 Archery 50 Crossbows 30 Throwing 185 Slings 130 Weapons Melee Heavy Long Spear, Long War Spear, Seax Ranged (Possible): Javelins Shield Painted Round Shield Mount ? Saxon Troops Peasant Priest Freeholder Bowman Spearman Companion Warrior Horseman Veteran Standard Bearer Noble Bodyguard
Scuin

Scuin Settlement Information Type Town Kingdom Kingdom of Alban Villages Bal Scuin EastBal Scuin West Port No Scuin is a town and the capital of the Kingdom of Alban. It is ruled by Ruire Causantin mac Cinaeda. Territory[] Scuin is located in modern day Scotland. Its villages are Bal Scuin East and Bal Scuin West. Siege[] Economy[] Scuin produces: Bread Ale Wool Cloth Linen Mead Wikipedia has an article on this subject at:Scone, Scotland Territory of the Kingdom of Alban TownsScuin Cell Rigmonaid CastlesDun Duim Dun Foither Dun Taruo Dun Averte Dun Onlaigh Art Muirchol VillagesBal Duim Bal Foither Bal Tauro Bal Averte Bal Onlaigh Bal Muirchol Bal Rigmonaid NorthBal Rigmonaid South Bal Scuin East Bal Scuin West
Sekhtem

Sekhtem Settlement Information Type Village Kingdom Sarranid Sultanate Fortification Durquba World Map WarbandSekhtemDurqubaTemplate:World Map/Warband Sekhtem is a village of the Sarranid Sultanate. Layout[] Player Elder Fugitive Sekhtem is built in the middle of mostly flat desert with scattered clusters of palm trees. It has a total of seven structures as well as two tents. There is one field here, growing grapes. Inside the red-striped tent is apple baskets, bread, butter, sacks of grain, and furs. Off to one side of the village is a well and shadoof. The Village Elder is standing in front of the blue tent, next to a wheelbarrow. If sent here during a Hunt Down Fugitive quest, the target may be found in the back of the red tent, hiding behind the baskets of apples. Territory of the Sarranid Sultanate TownsAhmerrad Bariyye Durquba Shariz CastlesBardaq Castle Caraf Castle Durrin Castle Jameyyed Castle Samarra Castle Sharwa CastleTeramma Castle Weyyah Castle VillagesAab Ayn Assuadi Dhibbain Fishara Habba Hawaha Iqbayl Mawiti MazighMijayet Mit Nun Qalyut Rushdigh Sekhtem Shibal Zumr Tamnuh Tazjunat TilimsalUnriya Uzgha