Vaegir Marksman

Vaegir Marksman Troop Information Culture Kingdom of Vaegirs Wages 27-14 denars Acquired from... Vaegir Archer Upgrades to... N/A Upgrade Cost N/A XP for Kill 230 xp Ransom Value 192 denars Vaegir Marksmen are the highest tier archers for the Kingdom of Vaegirs. Tactics[] These units are generally considered to be the best bow-wielders in the game, and can unleash a hail of arrows that will destroy opposing infantry. Their damage per second is higher than that of the crossbow-wielding Rhodok Sharpshooters, due to their five ranks of Power Draw, which apply a 170% multiplier to their bows, and they shoot about twice as quickly as Siege Crossbows. However, these troops' damage per arrow is lower than that of the Sharpshooters, so they may perform comparatively worse against heavily armored, top-tier enemies. Consequently, they are an inferior choice for attacking and defending castles when compared to the Sharpshooters, as they lack the staying power necessary to survive long sieges. This disadvantage is not present in field battles due to the battles' shorter duration. There, archers rarely have enough time to unload their entire quiver, making total possible damage output less important than rate of fire, raw damage per second, accuracy, and mobility. The Marksmen's high firing rate is very strong against infantry, especially when fighting against weakly-armored or unshielded troops. Their high firing rate will harass the enemy advance and can also make these troops a solid counter to enemy archers, which is vital as many other Vaegir troops forgo using a shield in favor of a larger weapon. Vaegir Marksmen have clear tactical value, different than Rhodok Sharpshooters. If you can take them to the right place with the right protection, these troops will more than earn their pay. As with all archer types, they must be defended by a spear wall, protected by heavy infantry, or screened by allied cavalry to mitigate the threat of an enemy cavalry charge. The Marksman's biggest weakness is a lack of heavy armor. Stats and equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Vaegir Marksman - Default Stats and Equipment Attributes Stat Points Level 24 Strength 14 Agility 5 Intelligence 4 Charisma 4 Health 53 Armor Head Helmet with Lamellar Guard, Spiked Cap, Vaegir Helmet Body Leather Vest, Studded Leather Coat Hand ? Foot Leather Boots Skills Skill Points Ironflesh 2 Power Strike ? Power Throw 1 Power Draw 5 Weapon Master ? Shield ? Athletics 3 Riding ? Horse Archery ? Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 80 Two Handed Weapons 80 Polearms 80 Archery 140 Crossbows 80 Throwing 80 Weapons Melee Axe, Voulge, Sabre Ranged Strong Bow, War Bow, Barbed Arrows Shield ? Mount ? Troops of the Vaegirs Taiga Bandit Recruit Footman Veteran Skirmisher Infantry Horseman Archer Guard Knight Marksman