Sarranid Guard

Sarranid Guard Troop Information Culture Sarranid Sultanate Wages 29-15 denars Acquired from... Sarranid Infantry Upgrades to... N/A Upgrade Cost N/A XP for Kill 244 xp Ransom Value 204 denars Sarranid Guards are the top-tier melee infantry units of the Sarranid Sultanate. Tactics[] Sarranid Guards are more like light infantry rather than Heavy infantry. Barely as strong as Vaegir Guards, Sarranid Guards are among the weakest elite infantry in Warband in terms of melee damage and health. They present a good number of lethal skills, and could be seen as a fusion of sorts between a Vaegir Guard and a Nord Huscarl. Compared to Vaegir Guards, Sarranid Guards usually carry shields which the Vaegirs lack, but their shields are insignificant and probably can't hold a proper shield wall. However like Vaegir Guards, Sarranid Guards sometimes carry two-handed Sarranid Battle Axes. Their use of these weapons is one of the best things about Sarranid Guards. Another consideration is that most carry war spears, making them a decent anti-cavalry unit. Compared to Nord Huscarls, Sarranid Guards are very fast due to their Athletics skill and wear durable yet light Sarranid Guard Armor, making them almost as fast as Huscarls. Also, Guards are missile infantry and are armed with 4 to 8 Jarids. This allows them to pepper and weaken stronger infantry units like Rhodok or Swadian Sergeants, and especially unshielded Vaegir Guards, thus evening out the melee battlefield. An all-Sarranid commander should know that unhorsed Mamlukes are the strongest infantry a Sarranid army can bring to bear, as the Sarranid Guards' armor is simply too light. Mamluke Mail is some of the highest-tier armor in the game, and the Mamlukes' Iron Maces have consistently high non-lethal damage, allowing you to take prisoners. Overall, Sarranid Guards, though low in stats in comparison to the elite infantry of other factions, are instead a mixture of all skills of those other elite troops. One might say that they are the "jack-of-all-trades" of military units. Stats and equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Sarranid Guard - Default Stats and Equipment Attributes Stat Points Level 25 Strength 7 Agility 5 Intelligence 4 Charisma 4 Health 48 Armor Head Sarranid Mail Coif, Sarranid Veiled Helmet Body Sarranid Guard Armor Hand (Possible): Mail Mittens, Leather Gloves Foot Sarranid Mail Boots, Plated Boots Skills Skill Points Ironflesh 3 Power Strike 4 Power Throw 4 Power Draw ? Weapon Master ? Shield 3 Athletics 5 Riding 1 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 2 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 1 Leadership 1 Trade 2 Proficiencies Weapon Type Points One Handed Weapons 135 Two Handed Weapons 135 Polearms 135 Archery 75 Crossbows 75 Throwing 140 Weapons Melee Military Pick, Sarranid Battle Axe, Elite Scimitar, War Spear, Winged Mace Ranged (Possible): Jarids Shield Heavy Kite Shield Mount ? Troops of the Sarranids Desert Bandit Recruit Footman Veteran Footman Skirmisher Infantry Horseman Archer Guard Mamluke Master Archer