first-point/MountAndBlade-Data huggingface dataset:
Vaegir Infantry

Vaegir Infantry Troop Information Culture Kingdom of Vaegirs Wages 18-9 denars Acquired from... Vaegir Veteran Upgrades to... Vaegir Guard Upgrade Cost 80 denars XP for Kill 168 xp Ransom Value 140 denars Vaegir Infantry are troops of the Kingdom of Vaegirs. They are in the fourth tier of units for Vaegirs, upgraded from Vaegir Veterans and upgradable to Vaegir Guards. Tactics[] Vaegir Infantry wear decent enough armor and will hold their own in a one-on-one in the field against just about any other infantry. They carry two-handed axes, which can break shields and can offer an easy two-hit kill on many high-tier units, or pikes and spears to counter cavalry. Due to the ability to mass Vaegir Infantry in high quanities and cheap prices, they are ideal as garrisons in newly captured castles and towns. Stats and equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Vaegir Infantry - Default Stats and Equipment Attributes Stat Points Level 19 Strength 7 Agility 5 Intelligence 4 Charisma 4 Health 46 Armor Head Helmet with Lamellar Guard, Spiked Cap, Vaegir Helmet Body Mail Hauberk, Lamellar Vest Hand ? Foot Leather Boots Skills Skill Points Ironflesh 2 Power Strike 3 Power Throw ? Power Draw ? Weapon Master ? Shield 2 Athletics 3 Riding ? Horse Archery ? Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 120 Two Handed Weapons 100 Polearms 110 Archery 0 Crossbows 0 Throwing 0 Weapons Melee Pike, Battle Axe, Nordic Sword, Sabre, Spear Ranged ? Shield Kite Shield Mount ? Troops of the Vaegirs Taiga Bandit Recruit Footman Veteran Skirmisher Infantry Horseman Archer Guard Knight Marksman
Vaegir Knight

Vaegir Knight Troop Information Culture Kingdom of Vaegirs Wages 52-17 denars Acquired from... Vaegir Horseman Upgrades to... None Upgrade Cost None XP for Kill 258 xp Ransom Value 216 denars Vaegir Knights are the top-tier cavalry troop of the Kingdom of Vaegirs. They can be upgraded from Vaegir Horsemen. Tactics[] It is argued that they are worse than Swadian Knights and Sarranid Mamlukes, however each troop has advantages over the other. The Vaegir's two-handed weapons allow for consistently powerful hits against enemies and their horses are typically more maneuverable breeds. They are best used in an initial charge, led by the player, through enemy lines before being issued the command to charge by themselves and mop up any survivors. With their long, powerful bardiches and maneuverability, Vaegir Knights are effective against most forms of light horsemen. This makes them an attractive option against a Khergit army. One should take care, since Knights are often equipped with a second bardiche instead of a shield, reducing their effectiveness when using a lance in the charge as well as severely encumbering them should they find themselves dismounted. As with most other Vaegir troops, one should always remember that enemy ranged troops will be more effective against your army. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Vaegir Knight - Default Stats and Equipment Attributes Stat Points Level 26 Strength 7 Agility 5 Intelligence 4 Charisma 4 Health 50 Armor Head Vaegir War Helmet, Helmet with Lamellar Guard Body Banded Armor, Lamellar Vest, Lamellar Armor Hand Leather Gloves Foot Mail Boots, Plate Boots Skills Skill Points Ironflesh 4 Power Strike 4 Power Throw ? Power Draw ? Weapon Master ? Shield 2 Athletics ? Riding 4 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 120 Two Handed Weapons 140 Polearms 120 Archery 120 Crossbows 120 Throwing 120 Weapons Melee Bardiche, Great Bardiche, War Axe, Fighting Axe, Lance Ranged ? Shield Knightly Kite Shield Mount Hunter, Steppe Charger Troops of the Vaegirs Taiga Bandit Recruit Footman Veteran Skirmisher Infantry Horseman Archer Guard Knight Marksman
Vaegir Recruit

Vaegir Recruit Troop Information Culture Kingdom of Vaegirs Wages 1 denar Acquired from... Vaegir villages-or-Taiga Bandit-or-Tundra Bandit Upgrades to... Vaegir Footman Upgrade Cost 10 denars XP for Kill 38 xp Ransom Value 32 denars Vaegir Recruits are the first-tier units of the Kingdom of Vaegirs. Tactics[] Though called "Recruits", they are basically bandit-like peasants with better arms but worse skills. It's best to beat these soldiers to a pulp repeatedly at a Training Field until they level up before taking them out to real combat, as they will probably be easily killed by anything that isn't a Looter. Because there are so many Vaegir villages, a commander can quickly raise a large army of these soldiers. One can spend several in-game days visiting all the villages in the north, and in a few days' time any companions who have their training skill upgraded will have made your Recruits into a force that won't fold to the first Sea Raiders you meet. However, one has to remember that any army made up exclusively of Vaegirs will be inferior to any similarly sized, composed, and upgraded enemy force because they simply don't have enough armor to survive. Stats and equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Vaegir Recruit - Default Stats and Equipment Attributes Stat Points Level 4 Strength 7 Agility 5 Intelligence 4 Charisma 4 Health 42 Armor Head ? Body Linen Tunic, Rawhide Coat Hand ? Foot Nomad Boots Skills Skill Points Ironflesh ? Power Strike ? Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics ? Riding 1 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 2 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 1 Leadership 1 Trade 2 Proficiencies Weapon Type Points One Handed Weapons 60 Two Handed Weapons 60 Polearms 60 Archery 60 Crossbows 60 Throwing 60 Weapons Melee Scythe, Hatchet, Cudgel, Axe Ranged (Possible): Stones Shield (Possible): Old Kite Shield Mount ? Troops of the Vaegirs Taiga Bandit Recruit Footman Veteran Skirmisher Infantry Horseman Archer Guard Knight Marksman
Vaegir Skirmisher

Vaegir Skirmisher Troop Information Culture Kingdom of Vaegirs Wages 10-5 denars Acquired from... Vaegir Footman Upgrades to... Vaegir Archer Upgrade Cost 40 denars XP for Kill 114 xp Ransom Value 96 denars Vaegir Skirmishers are third-tier units of the Kingdom of Vaegirs. Tactics[] Due to their decent ranged weaponry and mobility, it is best to keep these units among hills and trees to counter the strengths of cavalry and heavy infantry, the enemies of light infantry. Skirmishers' weaponry is effective against all types of light armored units, so they should not be regarded as useless. They also upgrade to become one of the best archers in the game, so try to keep these units safe from cavalry on open ground. The weakness that these units share with most Vaegir troops is their lack of shielding. However, with the high amount of Vaegir villages and their ranged weaponry, Vaegir Skirmishers can pose a threat to Khergit horses, unshielded infantry like Sarranid Guards, or even other Vaegir units. Stats and equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Vaegir Skirmisher - Default Stats and Equipment Attributes Stat Points Level 14 Strength 10 Agility 5 Intelligence 4 Charisma 4 Health 47 Armor Head (Possible): Steppe Cap, Nomad Cap Body Leather Vest, Nomad Armor Hand ? Foot Nomad Boots Skills Skill Points Ironflesh 1 Power Strike ? Power Throw 1 Power Draw 1 Weapon Master ? Shield ? Athletics ? Riding ? Horse Archery ? Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 60 Two Handed Weapons 60 Polearms 60 Archery 60 Crossbows 60 Throwing 60 Weapons Melee Spiked Mace, Axe, Nomad Sabre Ranged Short Bow, Hunting Bow, Javelins, Arrows Shield ? Mount ? Troops of the Vaegirs Taiga Bandit Recruit Footman Veteran Skirmisher Infantry Horseman Archer Guard Knight Marksman
Vaegir Veteran

Vaegir Veteran Troop Information Culture Kingdom of Vaegirs Wages 10-5 denars or 17-9 denars (mounted) Acquired from... Vaegir Footman Upgrades to... Vaegir Infantry-or-Vaegir Horsemen Upgrade Cost 40 denars XP for Kill 114 xp Ransom Value 96 denars Vaegir Veterans are troops of the Kingdom of Vaegirs. Although classified as infantry, they may also have mounted troops amongst their ranks. If they are dismounted, they will not be able to remount any horses as they do not have any points in their riding skill. They are some of the first troop types in Mount&Blade, dating as far back as Warrider in 2003. Tactics[] Vaegir Veterans can serve as early cavalry, but if you are facing a force over twenty and you only have a few mounted Veterans as your cavalry, tell your men to stand ground or hold position before allowing them to charge. This prevents your mounted Veterans from rushing into the enemy all by themselves and getting clustered and killed. However, even when put into danger, Vaegir Veterans rival the strength of Nordic troops of the same tier and possess powerful weaponry. Like all Vaegir units, they are a great threat to anything without a shield (which is ironic, as most Vaegirs have no shields). They use powerful two-handed axes which destroy any shield regardless. However, they lack shield defense themselves, spawning with inadequate shields. Nevertheless, their decent armor and consistently effective axes balance them with most other troops in their tier. Stats and equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Vaegir Veteran - Default Stats and Equipment Attributes Stat Points Level 14 Strength 7 Agility 5 Intelligence 4 Charisma 4 Health 44 Armor Head (Possible): Steppe Cap, Spiked Cap, Vaegir Helmet, Cap with Fur Body Leather Jerkin, Studded Leather Coat Hand ? Foot Nomad Boots Skills Skill Points Ironflesh 1 Power Strike 2 Power Throw ? Power Draw ? Weapon Master ? Shield 2 Athletics 2 Riding ? Horse Archery ? Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 105 Two Handed Weapons 85 Polearms 95 Archery 0 Crossbows 0 Throwing 0 Weapons Melee Spiked Mace, Two Handed Axe, Nordic Sword, Spear Ranged ? Shield Plain Kite Shield, Kite Shield Mount (Possible): Saddle Horse Troops of the Vaegirs Taiga Bandit Recruit Footman Veteran Skirmisher Infantry Horseman Archer Guard Knight Marksman
Zaira

Zaira Zaira is one of the eleven characters playable in the Custom Battle mode of Mount&Blade: Warband. In-game description[] "Being the daughter of one of the most infamous bandit leaders in the Sarranid realm isn't always easy, but Zaira seems to have managed quite well. Unlike most women she grew up learning the ways of the desert warrior and is deadly with the sword as well as the bow. While the other girls her age learned how to manage the household, Zaira learned how to best gut a merchant before taking his money. At the age of sixteen Zaira had killed more men than the average veteran in the Sultan's army. Just before her twentieth brithday her father was killed in brawl with another bandit leader. As the only child, Zaira now took control of her father's band. After avenging her father, she quickly picked up where he had left. Now she's on a good way of establishing her own reputation has a bandit leader." Stats[] Zaira - Default Stats and Equipment Attributes Stat Points Level 18 Strength 13 Agility 18 Intelligence 15 Charisma 9 Health 50 Armor Head Head cloth Body Sarranid dress Hand ? Foot Sarranid leather boots Skills Skill Points Ironflesh 1 Power Strike 4 Power Throw 1 Power Draw 4 Weapon Master 2 Shield ? Athletics ? Riding 6 Horse Archery 6 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 126 Two Handed Weapons 19 Polearms 23 Archery 149 Crossbows 41 Throwing 26 Weapons Melee Sarranid cavalry sword Ranged Strong bow, 2x bodkin arrows Shield ? Mount Sarranid horse Note: Zaira's head cloth and dress are rarely seen, or possibly unavailable, in typical single player game play. The head cloth weighs 0.5 and provides +4 head armor. The Sarranid dress weighs 3.0 and provides +10 to body and leg armor.