first-point/MountAndBlade-Data huggingface dataset:
Glunmar

Glunmar Settlement Information Type Village Kingdom Rhodoks Fortification YalenYalen World Map Mount&BladeGlunmarYalenTemplate:World Map/Mount&BladeWarbandGlunmarYalenTemplate:World Map/Warband Glunmar is one of the villages initially owned by the Kingdom of Rhodoks. Layout[] Player Elder Fugitive The Village Elder is located just within the village, standing at the corner of the building directly through the main entrance. Glunmar is built in a valley with hilly terrain all around and many tall pines in a semicircle to the back. It has a total of seven structures, including a tall look out tower, all surrounded by a high stone wall with only two entrances. Food sources appear somewhat diverse here with fields growing Cabbages and Grapes, a fenced orchard presumably growing the Apples that can be seen in baskets, an oven with sacks of Flour and Bread nearby, stored Beef, several hanging animal skins and a pile of bones, and there is a well located within the village walls. Glunmar has a foreboding atmosphere however, as the front entrance is decorated with many weapons and human skulls. What may be a partially-collapsed mine shaft can be found just to the right from where the player enters, although the interior graphics are semi-transparent and one can see through what should be solid rock. If sent here during a Hunt Down Fugitive quest, the target may be found under a roof on the opposite side of the building from where the Village Elder stands. Territory of the Kingdom of Rhodoks TownsJelkala Veluca Yalen CastlesAlmerra Castle Culmarr Castle Ergellon Castle Etrosq Castle Grunwalder CastleIbdeles Castle Jamiche Castle Maras Castle VillagesBuvran Chaeza Chelez Dirigsene Dumar Emer Epeshe Fedner Glunmar Ibdeles IlviaIstiniar Jamiche Pagundur Reveran Ruldi Saren Sarimish Serindiar Veidar(M&B)
Great Sword/Mount&Blade

Great Sword Great SwordTwo-handedBase value: 1123 denarsWeight: 2.8Swing: 42cThrust: 29pSpeed rating: 96Weapon reach: 120Requires strength: 10Mount&Blade Great Sword Great SwordTwo-handedBase value: 423 denarsWeight: 2.8Swing: 39cThrust: 31pSpeed rating: 95Weapon reach: 125Requires strength: 10Mount&Blade
Grunwalder Castle

Grunwalder Castle Settlement Information Type Castle Kingdom Kingdom of Rhodoks Villages Saren Serindiar Sieges with... Ladders Port No Grunwalder Castle is a castle belonging to the Kingdom of Rhodoks. It is featured in both Mount&Blade and Warband. Location[] Mount&Blade[] Grunwalder Castle lies southeast of Jelkala at the tip of the mountain ridge that divides the Khergit Khanate. Its village is Saren which is to the southwest. Warband[] Grunwalder Castle lies east of Veluca. It is on the border with the Kingdom of Swadia further to the east. Its village is Serindiar which is to the northwest at the edge of a forest. Layout[] Player Keep Dungeon Breach Siege[] Besieging Grunwalder Castle requires the construction of Siege Ladders, needing up to 9 hours of preparation with 0 Engineer. The assault of the castle will prove difficult, as it is designed in a manner that gives the defenders a clear ranged advantage, with three points of view looking at the assailants. Besides its design, it is uphill, so the ascent to the actual castle will be slow. Trivia[] According to Bunduk, Grunwalder Castle was named for a war veteran that taught his people how to resist the Swadians that demanded submission from them. Grunwalder was killed, but the castle that was built where he died was named in his memory. Gallery[] Territory of the Kingdom of Rhodoks TownsJelkala Veluca Yalen CastlesAlmerra Castle Culmarr Castle Ergellon Castle Etrosq Castle Grunwalder CastleIbdeles Castle Jamiche Castle Maras Castle VillagesBuvran Chaeza Chelez Dirigsene Dumar Emer Epeshe Fedner Glunmar Ibdeles IlviaIstiniar Jamiche Pagundur Reveran Ruldi Saren Sarimish Serindiar Veidar(M&B)
Hanun

Hanun Settlement Information Type Village Kingdom Vaegir Fortification Nelag CastleNelag Castle World Map Mount&BladeHanunNelag CastleTemplate:World Map/Mount&BladeWarbandHanunNelag CastleTemplate:World Map/Warband Hanun is a village initially owned by the Kingdom of Vaegirs. Layout[] Player Elder Fugitive The Village Elder is located forward into the village center and to the left from where the player enters, standing near a group of barrels. Hanun is next to a narrow stream in a slightly hilly area with a few scattered evergreens. It has a total of seven structures within the village. There is one fenced-in area that is empty save a snowy covering, whether an animal pen or crop field cannot be discerned. The presence of fishing nets are the only obvious sign of a food source. If sent here during a Hunt Down Fugitive quest, the target may be found behind one of the buildings on the left side of the village from where the player enters, near a lone tree. Territory of the Kingdom of Vaegirs TownsCuraw Khudan Reyvadin Rivacheg CastlesBulugha Castle Dramug Castle Ismirala Castle Jeirbe Castle Nelag Castle Radoghir CastleSlezkh Castle Tilbaut Castle (M&B) Yruma Castle VillagesAyyike Bazeck Bhulaban (M&B) Fisdnar Hanun Ismirala Karindi Mazen Mechin (M&B)Rebache Shapeshte Shulus Slezkh Sumbuja Tadsamesh (M&B) Tebandra Tismirr (WB)Udiniad (WB) Ulburban Uslum Vezin
Haringoth Castle

Haringoth Castle Settlement Information Type Castle Kingdom Swadia Villages TahlberlNemeja Sieges with... Siege Tower Port No World Map Mount&BladeHaringoth CastleTahlberlTemplate:World Map/Mount&BladeWarbandHaringoth CastleNemejaTemplate:World Map/Warband Haringoth Castle is a castle in the Kingdom of Swadia. It is featured in both Mount&Blade and Warband, albeit situated in different locations. Contents 1 Location 1.1 Mount&Blade 1.2 Warband 2 Layout 2.1 Siege 3 Trivia 4 Gallery Location[] Mount&Blade[] Haringoth Castle lies southwest of Dhirim, alongside the mountain range that divides the Kingdom of Swadia. Its village is Tahlberl, which is nearby to the southeast. Warband[] Haringoth Castle lies southwest of Praven among a forested area. It overlooks a bridge crossing the river that divides Swadia from the Kingdom of Rhodoks. Due to its location, this castle will be one of the first besieged when the Rhodoks go to war with the Swadians. Its village is Nemeja, which is to the west, where it rests in a clearing encircled by trees. Layout[] Player Keep Dungeon Breach Siege[] Besieging Haringoth Castle requires the construction of a Siege Tower, needing up to 90 hours of preparation with 0 Engineer. Trivia[] This castle shares its name with Count Haringoth, its initial owner. Gallery[] Territory of the Kingdom of Swadia TownsDhirim Praven Suno Uxkhal CastlesDerchios Castle Haringoth Castle Kelredan Castle Reindi Castle Rindyar CastleRyibelet Castle Senuzgda Castle Tevarin Castle Tilbaut Castle(WB) Vyincourd Castle VillagesAmere Azgad Balanli Burglen Chide Elberl Ehlerdah Emirin Gisim(WB) Ibiran IyindahNemeja Nomar Rduna Ruluns Ryibelet Tadsamesh(WB) Tahlberl Tosdhar TshibtinUshkuru Veidar(WB) Yalibe Yaragar
Hunting Crossbow

The Hunting Crossbow is the weakest Crossbow in Mount&Blade and can also be used from horseback. It is the ranged weapon that most character creation choices will give you and packs enough of a punch to kill most bandits with a single well aimed shot to the head. At near point blank range it is capable of penetrating low resistance shields thanks to its high base damage. Warband Mount&Blade See Also Crossbows (List) Ranged Weapons (List) Weapons (List)
Huntress

Note: This article might be outdated. You can help out by reviewing the contents for outdated information, making changes as necessary, once you believe the article is up to date, amend the based on version number.Based On: Warband 1.172Latest Version: 1.174 Huntress Troop Information Culture Mercenaries Wages 5-3 denars Acquired from... Camp Follower Upgrades to... Camp Defender Upgrade Cost 20 denars XP for Kill ? xp Ransom Value 66 denars Huntresses are female mercenary infantrywomen on the path to becoming Sword Sisters. Tactics[] Once Peasant Women have been promoted up to the Huntress level they can join your army without immediately dying, but they are still at risk and must have the support of other troops to help draw enemy fire. They are more vulnerable to infantry, as footmen will face-off against them and repeatedly strike them, whereas mounted units should become distracted by your other units and lose their focus on the Huntresses. If you are training your Huntresses, do not take them into large battles or sieges or they will almost certainly die. A successful promotion of a Huntress will earn you a Camp Defender, the first unit in this troop line that can really be called a soldier. Stats and equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Huntress - Default Stats and Equipment Attributes Stat Points Level 10 Strength 7 Agility 5 Intelligence 4 Charisma 4 Health 42 Armor Head (Possible): Skullcap Body Dress, Leather Jerkin Hand ? Foot (Possible): Wrapping Boots Skills Skill Points Ironflesh ? Power Strike 1 Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics ? Riding 1 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 2 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 1 Leadership 1 Trade 2 Proficiencies Weapon Type Points One Handed Weapons 85 Two Handed Weapons 85 Polearms 85 Archery 85 Crossbows 85 Throwing 85 Weapons Melee Hatchet, Hand Axe, Voulge, Fighting Pick, Club Ranged (Possible): Light Crossbow, Short Bow, Crossbow, Bolts, Arrows Shield (Possible): Nordic Shield, Hide Covered Round Shield Mount ? Mercenary Troops Sellswords Sword Sisters Farmer Townsman Caravan Master Peasant Woman Refugee Watchman Camp Follower Mercenary Crossbowman Caravan Guard Bandit Camp Defender Mercenary Horseman Mercenary Swordsman Brigand Huntress Mercenary Cavalry Hired Blade Sword Sister
Ibdeles

Ibdeles Settlement Information Type Village Kingdom Rhodoks Fortification Ibdeles CastleIbdeles Castle World Map Mount&BladeIbdelesIbdeles CastleTemplate:World Map/Mount&Blade WarbandIbdelesIbdeles CastleTemplate:World Map/Warband Ibdeles is a village of Ibdeles Castle, initially owned by the Kingdom of Rhodoks. Layout[] Player Elder Fugitive The Village Elder is located almost directly forward from where the player enters, in front of a bench on the far side of the village. Ibdeles is set in a deep valley surrounded on all sides with steep hills and scattered pines. It has a total of five structures and a well. A single field can be found between two buildings, though the presence of water troughs suggests it is intended for animals. There are some Wine jugs stored in a shed and a few sacks propped against a wall which may contain Grain, but no other food sources can be seen here. If sent here during a Hunt Down Fugitive quest, the target may be found on the other side of the building to the right from where the player starts. Territory of the Kingdom of Rhodoks TownsJelkala Veluca Yalen CastlesAlmerra Castle Culmarr Castle Ergellon Castle Etrosq Castle Grunwalder CastleIbdeles Castle Jamiche Castle Maras Castle VillagesBuvran Chaeza Chelez Dirigsene Dumar Emer Epeshe Fedner Glunmar Ibdeles IlviaIstiniar Jamiche Pagundur Reveran Ruldi Saren Sarimish Serindiar Veidar(M&B)
Ibdeles Castle

Ibdeles Castle Settlement Information Type Castle Kingdom Kingdom of Rhodoks Villages Ibdeles Sieges with... Towers Port No World Map Mount&BladeIbdeles CastleIbdelesTemplate:World Map/Mount&BladeWarbandIbdeles CastleIbdelesTemplate:World Map/Warband Ibdeles Castle is a castle belonging to the Kingdom of Rhodoks. It is featured in both Mount&Blade and Warband. Its village is Ibdeles. Location[] Mount&Blade[] Ibdeles Castle lies southeast of Yalen on open land. Its village lies to the southwest. Warband[] Ibdeles Castle lies south of Jelkala on the coastal outcropping in the Rhodok territory. It is surrounded by the ocean, mountains, and the river next to Jelkala, making its location very enclosed geographically. Its village lies to the south opposite a line of trees. Layout[] Player Keep Dungeon Breach Siege[] Besieging Ibdeles Castle requires the construction of a Siege Tower, needing up to 90 hours of preparation with 0 Engineer. The siege tower takes a relatively long time to move into position, leaving your troops vulnerable to ranged attacks. Gallery[] Territory of the Kingdom of Rhodoks TownsJelkala Veluca Yalen CastlesAlmerra Castle Culmarr Castle Ergellon Castle Etrosq Castle Grunwalder CastleIbdeles Castle Jamiche Castle Maras Castle VillagesBuvran Chaeza Chelez Dirigsene Dumar Emer Epeshe Fedner Glunmar Ibdeles IlviaIstiniar Jamiche Pagundur Reveran Ruldi Saren Sarimish Serindiar Veidar(M&B)
Ibiran

Ibiran Settlement Information Type Village Kingdom Swadia Fortification Derchios CastleUxkhal World Map Mount&BladeIbiranDerchios CastleTemplate:World Map/Mount&BladeWarbandIbiranUxkhalTemplate:World Map/Warband Ibiran is a village initially owned by the Kingdom of Swadia. Its fortification is Derchios Castle in the original Mount&Blade or Uxkhal in Warband. Layout[] Player Elder Fugitive The Village Elder is standing in front of one of the buildings on the right side of the village from where the player starts, near a wooden table and stools. Ibiran is built in a shallow valley in very hilly terrain with moderate tree cover. It has a total of five structures. There are three fields here that have all been harvested, leaving only numerous stacks of straw behind. No evidence of what type of crops were grown or any other type of food can be found in this village. If sent here during a Hunt Down Fugitive quest, the target may be found on the opposite side of the building straight forward from where the player starts, standing next to a row of straw stacks. Territory of the Kingdom of Swadia TownsDhirim Praven Suno Uxkhal CastlesDerchios Castle Haringoth Castle Kelredan Castle Reindi Castle Rindyar CastleRyibelet Castle Senuzgda Castle Tevarin Castle Tilbaut Castle(WB) Vyincourd Castle VillagesAmere Azgad Balanli Burglen Chide Elberl Ehlerdah Emirin Gisim(WB) Ibiran IyindahNemeja Nomar Rduna Ruluns Ryibelet Tadsamesh(WB) Tahlberl Tosdhar TshibtinUshkuru Veidar(WB) Yalibe Yaragar
Ichamur

Ichamur Settlement Information Type Town Kingdom Khergit Khanate Villages AmashkeAda KulunDirigh Aban Sieges with... Ladders Port No World Map Mount&BladeIchamurAmashkeTemplate:World Map/Mount&BladeWarbandIchamurAda KulunDirigh AbanTemplate:World Map/Warband Ichamur is a town of the Khergit Khanate. Its initial lord is Tonju Noyan. Contents 1 Territory 1.1 Mount&Blade 1.2 Warband 2 Layout 3 Siege 4 Tournaments 5 Economy Territory[] Mount&Blade[] Its village is Amashke. Warband[] Its villages are Ada Kulun and Dirigh Aban. Layout[] Accessible area Player Guild Master Keep Dungeon Tavern Merchants Arena The Guild Master in Ichamur can be located by walking straight forward after selecting 'Take a walk around the streets' and then going up the stairs slightly to the player's right. Siege[] Besieging Ichamur requires the construction of Ladders (2 hours with 10 engineering skill). Tournaments[] If you take part in a Tournament in Ichamur, you can be given any of the following sets of equipment: Javelin & Shield Bow & Arrows, Dagger Lance & Shield All contests start mounted on a Horse. Economy[]
Ilvia

Ilvia Settlement Information Type Village Kingdom Rhodoks Fortification VelucaYalen World Map Mount&BladeIlviaVelucaTemplate:World Map/Mount&BladeWarbandIlviaYalenTemplate:World Map/Warband Ilvia is one of the villages initially owned by the Kingdom of Rhodoks. Layout[] Player Elder Fugitive The Village Elder is located just down the road and to the right from where the player enters, standing in front of a small bench. Ilvia is positioned in moderately hilly terrain alongside a stream and is encircled by a few scattered trees. It has a total of seven structures, as well as a wooden bridge crossing the water. The village has several fields growing grapes, cabbages, squash, and shrubs, as well as one empty field that appears to have already been harvested. Unusual for villages near rivers, there is no evidence for fishing activity here. If sent here during a Hunt Down Fugitive quest, the target may be found in some bushes almost directly in front of where the player enters, standing behind the second building on the left, between the squash and cabbage fields. Territory of the Kingdom of Rhodoks TownsJelkala Veluca Yalen CastlesAlmerra Castle Culmarr Castle Ergellon Castle Etrosq Castle Grunwalder CastleIbdeles Castle Jamiche Castle Maras Castle VillagesBuvran Chaeza Chelez Dirigsene Dumar Emer Epeshe Fedner Glunmar Ibdeles IlviaIstiniar Jamiche Pagundur Reveran Ruldi Saren Sarimish Serindiar Veidar(M&B)
Inquisition

Inquisition Official Information Capital Unknown Ruler King Harlaus (possibly)Inquisitor Largus The Inquisition was a faction found in early versions of Mount&Blade, chiefly in 0.632. Contents 1 Description 2 Interactions with the player 3 Removal 4 Trivia Description[] The Inquisition was apparently a quest related faction. It consisted of Inquisitor Largus and his Inquisition Knights, which were similar to Swadian Knights. They would speak in an aggressive manner, fanatically opposed to the Devil and anyone they considered his servants. This conflicted with their judgment of people to the point of treating everyone with suspicion and even outright hostility. Interactions with the player[] If the player accepted Jevna's\ Jehna's request to deliver a parcel to her friend in Praven, a band of Inquisition knights would spawn on the map, attempting to intercept the player. When encountered, they would inquire of the player's business with Jevna, and afterwards would demand the package she asked the player to deliver. Regardless of the player's choices during the conversation, they would become hostile, forcing them into a fight. Removal[] Jevna's quest was removed some time between versions 0.632 and 0.704, and without it, the Inquisition Knights lost their purpose. They were still present in 0.704's files, but would not spawn and had no interactions with the player. It is unclear if they were part of a larger quest-line, or made specifically for Jevna's quest. Trivia[] The faction is, quite obviously, based on the medieval Inquisition, which was a group of institutions under the Catholic Church, aimed at seeking out heresy and apostasy. The fanatical devotion to their faith, manifested by the Inquisition Knights in the game, may also be a reference to the Spanish Inquisition of the Renaissance Period, which was infamous for its fanaticism and cruelty.
Inquisition Knight

Inquisition Knight Troop Information Culture Kingdom of Swadia Wages ? denars/week Acquired from... Prisoners Upgrades to... None Upgrade Cost None XP for Kill ? experience Ransom Value ? denars Inquisition Knights were a quest-specific unit encountered by the player in older versions of Mount&Blade. Overview[] Inquisition Knights seem to have been a quest-specific variation of the standard Swadian Knight. They would spawn on the overland map as a party called Inquisition and engage the player. Stats and Equipment[] Note: Stats and gear taken from the v0.704 module system - they might have been different in different versions. Inquisition Knight - Default Stats and Equipment Attributes Stat Points Level 25 Strength ? Agility ? Intelligence ? Charisma ? Health ? Armor Head Guard HelmetBascinetHelmet with Neckguard Body Coat of PlatesPlate Armor Hand None Foot Iron GreavesMail Chausses Skills Skill Points Ironflesh 3 Power Strike 3 Power Throw ? Power Draw ? Weapon Master ? Shield 3 Athletics ? Riding 5 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 120 Two Handed Weapons 120 Polearms 120 Archery 120 Crossbows 120 Throwing 120 Weapons Melee SpearBastard SwordGreat SwordMorningstarSword Ranged None Shield Heater ShieldKite ShieldWar ShieldHeraldic Shield Mount ChargerWar HorseHunter
Inquisitor Largus

Inquisitor Largus Appears in Mount&Blade Official Information Faction Inquisition Monarch King Harlaus (possibly) Title Inquisitor Culture Swadian (possibly) Religion Calradic religion Character Details Noble Unknown Inquisitor Largus is an npc appearing in early versions of Mount&Blade, chiefly in version 0.632. Description[] If the player accepted Jevna's quest to deliver a parcel to Praven, Largus would spawn on the world map with a retinue of Inquisition Knights, attempting to intercept them. If he caught up to the player, he would interrogate as to their business with Jevna and would demand the parcel. He would refuse to believe the player regardless of their dialogue choices, resulting in a fight. Trivia[] It is unconfirmed if Largus actually appears during Jevna's quest. However, due to fact that he shares his title with the Inquisition Knights, and is not referenced anywhere else in the game files, it is fairly safe to assume that the assumption is correct. In the game files there is an npc named Brother Largus.It is unclear if the two are one and the same, however it is possible that they are, if the Inquisitor are a monastic organization, referring to each other as 'brothers'.
Ismirala

Ismirala Settlement Information Type Village Kingdom Vaegir Fortification Ismirala CastleIsmirala Castle World Map Mount&BladeIsmiralaIsmirala CastleTemplate:World Map/Mount&BladeWarbandIsmiralaIsmirala CastleTemplate:World Map/Warband Ismirala is a village initially owned by the Kingdom of Vaegirs. Layout[] Player Elder Fugitive The Village Elder is located in front of the large building at the top of the ridge on the far side of the village from where the player starts, standing next to a bench. Ismirala is set by a stream in a valley with a steep mountainous walls all around it and small tree clusters scattered about. It has a total of eight structures and two wooden bridges over the water, one of which is nothing more than a few planks. There are a couple places where fields probably grow during warmer times, but are buried under snow. Unlike most villages with a stream, there are no signs of a fishing industry here. If sent here during a Hunt Down Fugitive quest, the target may be found behind a building just below the ridge where the Village Elder may be found, standing next to a woodpile. Territory of the Kingdom of Vaegirs TownsCuraw Khudan Reyvadin Rivacheg CastlesBulugha Castle Dramug Castle Ismirala Castle Jeirbe Castle Nelag Castle Radoghir CastleSlezkh Castle Tilbaut Castle (M&B) Yruma Castle VillagesAyyike Bazeck Bhulaban (M&B) Fisdnar Hanun Ismirala Karindi Mazen Mechin (M&B)Rebache Shapeshte Shulus Slezkh Sumbuja Tadsamesh (M&B) Tebandra Tismirr (WB)Udiniad (WB) Ulburban Uslum Vezin