Swadian Knight

Swadian Knight Troop Information Culture Kingdom of Swadia Wages 38 denars 59-31 denars Acquired from... Swadian Man-at-Arms Upgrades to... N/A Upgrade Cost N/A XP for Kill 288 xp Ransom Value 240 denars Swadian Knights are a heavy cavalry unit. They are the strongest cavalry unit in Mount&Blade, though they have been rivaled in Warband with the addition of Sarranid Mamlukes. The Mamluke is a very similar unit, with small differences including wages and stats, and of course, choice of equipment. Along with Vaegir Knights, Nord Huscarls, and Slaver Chiefs, Swadian Knights require 120 denars to be upgraded from their lower tiers. Tactics[] Swadian Knights can be used to charge the front line of enemy troops, as they have heavy armor and are not that vulnerable to the attacks of enemy infantry. One of the most effective tactics to use with the Swadian Knights is to have your infantry hold ground, creating a defensive wall. When the enemy are advancing towards your infantry, tell your cavalry to follow you and flank to the left or right until you are behind the coming enemy. When they are within charging distance, charge both your cavalry and your infantry at the same time. Timing here can be very important, as ideally both troop divisions need to hit the enemy simultaneously. This attack will greatly weaken the enemy as their attention will be split in two directions at once, halving their combat effectiveness. It is recommended not to use flanking tactics on a hilly battlefield since the Knights' horses won't be able to run at full speed and will be taken down more easily. Instead, try to let the battle take place on a flat piece of ground or keep your Knights together with your infantrymen. Their greatest weakness is fighting Khergits. Due to the Knights' relatively low speed, they have trouble engaging Khergits, and can only fight them when the horse archers run out of ammo. It is possible to loot and burn a village without casualties given that you have a medium level character and 5 Swadian Knights. Stats and equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Swadian Knight - Default Stats and Equipment Attributes Stat Points Level 28 Strength 7 Agility 5 Intelligence 4 Charisma 4 Health 52 Armor Head Guard Helmet, Great Helmet, Bascinet Body Coat of Plates, Cuir Bouilli Hand Gauntlets, Mail Mittens Foot Plate Boots Skills Skill Points Ironflesh 5 Power Strike 5 Power Throw ? Power Draw ? Weapon Master ? Shield 5 Athletics ? Riding 5 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 2 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 1 Leadership 1 Trade 2 Proficiencies Weapon Type Points One Handed Weapons 150 Two Handed Weapons 130 Polearms 130 Archery 75 Crossbows 75 Throwing 75 Weapons Melee Heavy Lance, Two Handed Sword, Long Arming Sword, Morningstar Ranged ? Shield Knightly Heater Shield Mount Charger, War Horse Troops of Swadia Looter Forest Bandit Recruit Militia Footman Skirmisher Infantry Man-at-Arms Crossbowman Sergeant Knight Sharpshooter