first-point/MountAndBlade-Data huggingface dataset:
Geography

Geography is one of the gameplay mechanics, referring to the topographical features of a region. The Mount&Blade games create notional regions inhabited by various factions. Mount&Blade and Warband take place in Calradia. With Fire & Sword takes place in Eastern Europe. Types of Terrain[] Terrain varies widely through both worlds ranging across: Mountains feature extreme altitude changes and steep inclines. Cavalry is impaired here. Steppes are mostly flat with little vegetation, excellent cavalry terrain. Plains feature varied but mostly flat terrain, often featuring low hills, sparse trees and a shallow creek. Forests are typically hilly with denser trees. Archers are often impaired by the limited sightlines and cavalry is hindered by the trees and inclines. Tundras are usually flat or hilly, with a few trees here and there. Deserts are similar to steppes, but with even less vegetation.
German Pikeman

For other uses, see Pikeman. German Pikeman Troop Information Culture Mercenaries Wages ? thalers/week Acquired from... Mercenary Commander Upgrades to... German Pikeman (veteran) Upgrade Cost ? thalers XP for Kill ? experience Ransom Value ? thalers German Pikemen are regional mercenary infantry of the Kingdom of Sweden. They can be hired in Narva and Allenstein Castle. Tactics[] Somewhere between their Swedish and Scottish counterparts strength-wise, they have better-than armor but lower-than stats. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. German Pikeman - Default Stats and Equipment Attributes Stat Points Level 7 Strength 8 Agility 6 Intelligence 4 Charisma 2 Health 46 Armor Head Simple Morion Body Cuirass On Leather Coat Hand Infantry Gloves Foot Infantry Boots Skills Skill Points Ironflesh ? Power Strike 1 Grenade Throwing 0 Power Draw ? Weapon Master 2 Shield ? Athletics ? Riding ? Shooting from Horseback 0 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 105 Two Handed Weapons 105 Polearms 105 Archery 0 Firearms 0 Throwing 0 Weapons Melee Simple Pike Ranged None Shield None Mount None Troops of the Swedes Village Recruits Town Militiaman Garrison Militia Swedish Militia Pikeman (veteran) Militia Musketeer (veteran) Regular Infantry Town Militiaman Swedish Pikeman (veteran) Musketeer (veteran) Guard Infantry Swordsman (veteran) Lifeguard (veteran) Regular Cavalry Swedish Dragoon (veteran) Heavy Cavalry Cuirassier (veteran) Cuirassier Spearman (veteran) Personal Guard Cavalry Swedish Reiter (veteran) Camp Mercenaries(between Siegevold and Weissenstein) European Mercenary Infantryman (recruit) (experienced) (veteran) (elite) European Mercenary Rifleman (recruit) (experienced) (veteran) (elite) European Mercenary Cavalryman (recruit) (experienced) (veteran) (elite) Regional Mercenaries(Koenigsberg Riga) Finnish Harquebusier (veteran) Regional Mercenaries(Narva Allenstein Castle) German Pikeman (veteran) Reiter (veteran) National Mercenaries Scottish Swordsman (veteran) Scottish Pikeman (veteran) Scottish Musketeer (veteran)
German Pikeman (veteran)

For other uses, see Pikeman. German Pikeman (veteran) Troop Information Culture Mercenaries Wages ? thalers/week Acquired from... German Pikeman Upgrades to... None Upgrade Cost None XP for Kill ? experience Ransom Value ? thalers German Pikemen (veterans) are veteran regional mercenary infantry of the Kingdom of Sweden. Tactics[] Somewhere between their Swedish and Scottish counterparts strength-wise, they have better-than armor but lower-than stats. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. German Pikeman (veteran) - Default Stats and Equipment Attributes Stat Points Level ? Strength ? Agility ? Intelligence ? Charisma ? Health ? Armor Head ? Body ? Hand ? Foot ? Skills Skill Points Ironflesh ? Power Strike ? Grenade Throwing 0 Power Draw ? Weapon Master ? Shield ? Athletics ? Riding ? Shooting from Horseback 0 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons ? Two Handed Weapons ? Polearms ? Archery 0 Firearms 0 Throwing 0 Weapons Melee ? Ranged None Shield None Mount None Troops of the Swedes Village Recruits Town Militiaman Garrison Militia Swedish Militia Pikeman (veteran) Militia Musketeer (veteran) Regular Infantry Town Militiaman Swedish Pikeman (veteran) Musketeer (veteran) Guard Infantry Swordsman (veteran) Lifeguard (veteran) Regular Cavalry Swedish Dragoon (veteran) Heavy Cavalry Cuirassier (veteran) Cuirassier Spearman (veteran) Personal Guard Cavalry Swedish Reiter (veteran) Camp Mercenaries(between Siegevold and Weissenstein) European Mercenary Infantryman (recruit) (experienced) (veteran) (elite) European Mercenary Rifleman (recruit) (experienced) (veteran) (elite) European Mercenary Cavalryman (recruit) (experienced) (veteran) (elite) Regional Mercenaries(Koenigsberg Riga) Finnish Harquebusier (veteran) Regional Mercenaries(Narva Allenstein Castle) German Pikeman (veteran) Reiter (veteran) National Mercenaries Scottish Swordsman (veteran) Scottish Pikeman (veteran) Scottish Musketeer (veteran)
Gloves

For gloves featured in Mount&Blade:With Fire & Sword, see Gloves (With Fire & Sword). Leather Gloves from Mount&Blade and Warband, showing the style change. Gloves are a minor type of Armor that offer small bonuses to the Body Armor statistic. They can be quite expensive for the minimal benefits they provide, even more so in the original Mount&Blade as their prices were decreased for Warband. When modifiers are applied, the price of gloves can increase drastically. Gloves give such a small bonus that sometimes, negative modifiers can completely annul their benefits (e.g.: Tattered or Ragged Leather Gloves will not grant armor, only encumbrance). Despite the high cost, it may be a good idea to buy a set of leather gloves in the early game, as this will noticeably decrease damage taken from Looters and Forest Bandits, the main concern of a player who has just begun a playthrough. In contrast, Viking Conquest only has Leather Gloves, which remain at a low price and have had their body armor rating improved to +6 from +2. They are inexpensive and are upgraded cheaply at armorers, making them a good early investment for extra protection. List of Gloves[] The following is a complete list of all gloves available in Warband: ▼ Show/Hide Gloves ▼ Gloves Body Armor Weight Base Value Modifiers Gauntlets 7 1.0 1040 Rusty, Battered, Crude, Thick, Reinforced, Lordly Lamellar Gauntlets 6 0.75 910 Rusty, Battered, Crude, Thick, Reinforced, Lordly Leather Gloves 2 0.25 90 Tattered, Ragged, Sturdy, Thick, Hardened Mail Mittens 4 0.5 350 Rusty, Battered, Crude, Thick, Reinforced, Lordly Scale Gauntlets 5 0.75 710 Rusty, Battered, Crude, Thick, Reinforced, Lordly ▲ Show/Hide Gloves ▲ Equipment Melee weapons — One-handed weapons (WF&S) Two-handed weaponsTwo-handed/One-handed weapons Polearms (WF&S) Polearm/Two-handed weapons Ranged weapons — Bows (WF&S) Crossbows Thrown weapons Firearms (WF&S) Armor — Body Armor (WF&S) Helmets (WF&S) Gloves (WF&S)Boots (WF&S) Shields (WF&S) Other — Horses Arena Equipment
Gloves (With Fire & Sword)

For (Mount & Blade) Gloves, see Gloves. Similar to others games in the series, Gloves in With Fire and Sword are a minor type of Armor that offer small bonuses to the Body Armor statistic. They are usually expensive for minimum benefits. In the latest version of the game (v1.143), gloves' appearance seems to change from the one presented in the original Mount & Blade to the style adopted in Warband when equipped by the main character. Like other items in Mount&Blade: With Fire & Sword, there are different gloves with the same name or appearance although distinct statistics. List of Gloves[] The following is a complete list of all gloves available in With Fire & Sword. Note not all might be available to the player without the use of modding or cheats. Click [Expand] to see the whole table. Tables can be sorted by clicking on one of the boxes on the top row. Gloves Body Armor Weight Base Value Cavalry Gloves 3 0.25 300 Infantry Gloves 1 0.25 100 Armor Gauntlets 5 1.00 2000 Leather 2 0.25 200 Reiter Gauntlets 6 1.25 2500 Armor Gauntlets 6 1.25 2500 Battered Gloves 1 0.25 100 Leather Gloves 3 0.25 200 Fur Gloves 5 0.25 300 Gauntlets 8 1.00 500 Equipment Melee weapons — One-handed weapons (WF&S) Two-handed weaponsTwo-handed/One-handed weapons Polearms (WF&S) Polearm/Two-handed weapons Ranged weapons — Bows (WF&S) Crossbows Thrown weapons Firearms (WF&S) Armor — Body Armor (WF&S) Helmets (WF&S) Gloves (WF&S)Boots (WF&S) Shields (WF&S) Other — Horses Arena Equipment This article is a stub. You can help out by expanding it.
Good Broadsword/With Fire & Sword

Good Broadsword Good BroadswordOne-handedBase value: 800 thalersWeight: 1.5Swing: 26cThrust: 21pSpeed rating: 88Weapon reach: 110Requires strength: 10With Fire & Sword Good Broadsword Good BroadswordOne-handedBase value: 2000 thalersWeight: 1.75Swing: 32cThrust: 25pSpeed rating: 84Weapon reach: 117Requires strength: 10With Fire & Sword
Good Short Broadsword/With Fire & Sword

Good Short Broadsword Good Short BroadswordOne-handedBase value: 1000 thalersWeight: 1.5Swing: 28cThrust: 20pSpeed rating: 98Weapon reach: 90Requires strength: 9With Fire & Sword Good Short Broadsword Good Short BroadswordOne-handedBase value: 1200 thalersWeight: 1.5Swing: 29cThrust: 20pSpeed rating: 96Weapon reach: 95Requires strength: 9With Fire & Sword
Good Sword/With Fire & Sword

Good Sword Good SwordOne-handedBase value: 800 thalersWeight: 0.75Thrust: 27pSpeed rating: 106Weapon reach: 100With Fire & Sword Good Sword Good SwordOne-handedBase value: 500 thalersWeight: 0.75Thrust: 23pSpeed rating: 102Weapon reach: 100With Fire & Sword Good Sword Good SwordOne-handedBase value: 650 thalersWeight: 0.75Thrust: 25pSpeed rating: 104Weapon reach: 97With Fire & Sword
Governor Anders Eriksson

Governor Anders Eriksson Official Information Kingdom Kingdom of Sweden Monarch King Carl Gustaf Title Governor Fiefs Reval Personal Details Gender Male Governor Anders Eriksson is a vassal of the Kingdom of Sweden. He is the initial owner of Reval. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Governor Anders Eriksson - Default Stats and Equipment Attributes Stat Points Level 30 Strength 18 Agility 17 Intelligence 12 Charisma 20 Health ? Armor Head Morion Body Reiter Half-ArmorCivil Dress Hand None Foot Old Jackboots Skills Skill Points Ironflesh 4 Power Strike 5 Grenade Throwing ? Power Draw 3 Weapon Master 7 Shield ? Athletics 3 Riding 5 Shooting from Horseback 3 Looting ? Trainer ? Tracking ? Tactics 4 Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 2 Leadership 6 Trade ? Proficiencies Weapon Type Points One Handed Weapons ? Two Handed Weapons ? Polearms 150 Archery 150 Firearms 150 Throwing 150 Weapons Melee Good Sword Ranged None Shield None Mount Hunter Wikipedia has an article on this subject at:Anders Eriksson Hästehufvud Kingdom of Sweden Monarch: Claimant: King Carl Gustaf Former Queen Christina Vassals: Alexander Leslie Anders Eriksson Arvid Vittenberg Brahe Wisingborg Carl Lebenhaupt Christopher Bjolke Dirich Wernkenen Fabian Von Wersen Frederick William Gustaf Evertsson Horn Gustaf Wrangel Hans Von Koenigsmark Konrad Marenfeld Lennart Torstenson Magnus De la Gardie Nilson Kagg Orvar von Goya Otto Standbok Robert Douglas Simon Grundel-Hemfet
Governor-General Magnus De la Gardie

Magnus De la Gardie Official Information Kingdom Kingdom of Sweden Monarch King Carl Gustaf Title Vassal Personal Details Gender Male Governor-General Magnus De la Gardie is initially a Vassal of the Kingdom of Sweden. He begins the game as the ruler of Riga. He is based on a real person, Magnus Gabriel De la Gardie (1622–1686), who was a Swedish statesman and military man. Wikipedia has an article on this subject at:Magnus Gabriel De la Gardie Kingdom of Sweden Monarch: Claimant: King Carl Gustaf Former Queen Christina Vassals: Alexander Leslie Anders Eriksson Arvid Vittenberg Brahe Wisingborg Carl Lebenhaupt Christopher Bjolke Dirich Wernkenen Fabian Von Wersen Frederick William Gustaf Evertsson Horn Gustaf Wrangel Hans Von Koenigsmark Konrad Marenfeld Lennart Torstenson Magnus De la Gardie Nilson Kagg Orvar von Goya Otto Standbok Robert Douglas Simon Grundel-Hemfet
Grain

Wheat/Grain Classic/Warband Viking Conquest Games Base value 77 30 30 20 Weight 50.0 30.0 30.0 30.0 Item Quantity 50 50 50 150 Morale Bonus +0 +2 +1 +2 Spoils No Goods Type Food Made From... N/A Made Into... Bread, Ale Grain (or Wheat in classic Mount&Blade, With Fire & Sword, and Viking Conquest) is the most common and basic food source. Its high quantity, low weight, and even lower price make this food ideal in many stages of the game. Grain is readily and cheaply available in almost all towns and villages, but some places (like Reyvadin) will sell it much cheaper than others (Bariyye, Tulga). Buying prices can be as low as 3 in villages, especially around Dhirim. The grain may then be sold for up to 50 in nearby towns, making this process a low-risk way of getting a few hundred denars. The Productive Enterprise option can be used to buy either a mill or a bakery that produces bread from grain at a one-to-one ratio, or to buy a brewery that produces two barrels of ale per one sack of grain. This may boost your profit temporarily depending on how many sacks of grain you use. ( A mill requires 6 sacks of grain each week and has a profit margin of 4.6%. A brewery requires 1 sack of grain each week and has a profit margin of 6.4%.) The ability to have two types of productive enterprise come from grain, and that it is produced in nearly every village and town, makes this item incredibly valuable for money making. Any towns without bread or grain will yield a lot of money for the player if they start an enterprise based on grain. Ale and bread have different values from place to place, so beware of which enterprise is chosen in a city before starting to ensure maximum profit. As with any food, grain is used to feed one's army or other lords during feasts. The Bring wheat to (village) quest is sometimes available from Village Elders, and it involves bringing the village a certain amount of grain/wheat. Goods Foods Barley Beef Beer Bread Boar Meat Butter Cabbages Cheese ChickenDried Meat Flour Fruit Grain Grapes Honey Olives Pork SausagesSmoked Fish Vegetables Trade Ale Amber Date Fruit Dyes Flax Bundle Furs Hemp Hides IronJewellery Leatherwork Linen Mead Oil Pottery Powder Raw Silk SaltShag Silver Soapstone Spice Stone Tar Timber Tools Velvet VodkaWalrus Ivory Wine Wool Wool Cloth
Grapes

Grapes Games Base value 75 Weight 40.0 Item Quantity 10 Morale Bonus +3 +2 Spoils No Goods Type Raw material Made From... N/A Made Into... Wine Grapes are a food item with both a low quantity and morale bonus. In Warband, they are generally more beneficial as raw materials for a wine press to produce the much more profitable wine. As this feature was removed in With Fire & Sword, grapes became much less useful. Goods Foods Barley Beef Beer Bread Boar Meat Butter Cabbages Cheese ChickenDried Meat Flour Fruit Grain Grapes Honey Olives Pork SausagesSmoked Fish Vegetables Trade Ale Amber Date Fruit Dyes Flax Bundle Furs Hemp Hides IronJewellery Leatherwork Linen Mead Oil Pottery Powder Raw Silk SaltShag Silver Soapstone Spice Stone Tar Timber Tools Velvet VodkaWalrus Ivory Wine Wool Wool Cloth
Halberdier

This article is about the Custom Battle character. You might be looking for Mercenary Halberdier. Halberdier The Halberdier is a character playable in the Custom Battle mode of Mount&Blade: With Fire & Sword. In-game description[] Fierce Scottish warriors were notorious all across Europe. Since the times of Edward III and William Wallace's revolt, Scottish pikemen had been famous for breaking English cavalry. Scottish halberdiers kept alive the glorious traditions of German free lancers and Swedish pikemen. This type of infantry dominated the field In the 15th and 16th centuries, and was still well in demand until the 17th century. Halberdiers successfully countered enemy cavalry and, due to the imperfections of ranged weapons, were able to withstand the onslaught of enemy infantry. Stats[] Halberdier - Default Stats and Equipment Attributes Stat Points Level 20 Strength 12 Agility 12 Intelligence 0 Charisma 0 Health Armor Head Beret Body Scottish Uniform Hand Leather Gloves Foot Infantry Boots Skills Skill Points Ironflesh 3 Power Strike 2 Grenade Throwing 0 Power Draw 0 Weapon Master 4 Shield 0 Athletics 2 Riding 0 Shooting from Horseback 0 Looting 0 Trainer 0 Tracking 0 Tactics 0 Path-finding 0 Spotting 0 Inventory Management 0 Wound Treatment 0 Surgery 0 First Aid 0 Engineer 0 Persuasion 0 Prisoner Management 0 Leadership 0 Trade 0 Proficiencies Weapon Type Points One Handed Weapons 100 Two Handed Weapons 100 Polearms 100 Archery 100 Firearms 100 Throwing 100 Weapons Melee Halberd, Old Short Broadsword Ranged Shield Mount This article is a stub. You can help out by expanding it. With Fire & Sword Custom Battle Troops Reiter Hussar Boyar Cuirassier Mounted Archer Musketeer Netyag Swordsman Rondartschier Pikeman Halberdier
Hand-Crafted Armors

Table of Hand-crafted Armors[] The following is the list of Hand-crafted Armor that can be bought (only) from the Armor master. Many of these armors can also be found in the marketplace for considerably cheaper, but also with a reduced armor rating. Black Armor is considered the best armor in With Fire & Sword for the player character due to having the highest overall Armor rating. Armor Requirement (Strength) Body Armor Leg Armor Buying Price Weight Armor/Weight Ratio Armor/Cost Ratio Hand-crafted Yushman 11 51 21 72000 18.0 4 1 Hand-crafted Hussar Armor 13 57 20 72000 18.0 4.28 1.07* Hand-crafted Mirror Armor 13 59 20 81000 24 3.29 0.96 Hand-crafted Armor
Hand-Crafted Helmets

Table of Hand-crafted Helmets[] The following is the list of Hand-crafted Helmets that can be bought (only) from the Armor master. Many of these helmets can also be found in the marketplace for considerably cheaper, but also with a reduced armor rating. Black Armor (With Fire & Sword) the Hand-crafted Armet is considered the best armor in With Fire & Sword for the player character due to having the highest head Armor rating. Armor Reqirement (Strength) Head Armor Buying Price Weight Armor/Weight Ratio Armor/Cost Ratio Hand-crafted Tatar Helmet 10 47 27000 3.0 11.75 1.74* Hand-crafted Morion 10 50 36000 3.0 16.67* 1.39 Hand-crafted Reiter Helmet 11 52 50400 3.5 14.86 1.03 Hand-crafted Noble Helmet
Headquarters Clerk Ivan Vygovsky

Ivan Vygovsky Official Information Kingdom Cossack Hetmanate Monarch Hetman Bogdan Hmelnitski Title Vassal Personal Details Gender Male Headquarters Clerk Ivan Vygovsky is initially a vassal of the Cossack Hetmanate. He begins the game as ruler of Kamenets. He has a unique retinue of Rank Cossacks. Vygovsky is based on an actual person, Ivan Vyhovsky, who succeeded Bohdan Khmelnytsky as hetman of the Ukrainian Cossacks. Vyhovsky ruled from 1657-1659. He went to war against the Muscovite Tsardom, which he successfully conducted, but the opposition forced him to resign Hetman. He was succeeded by the son of Bohdan Khmelnytsky, Yurii. Wikipedia has an article on this subject at:Ivan Vyhovsky This article is a stub. You can help out by expanding it. Cossack Hetmanate Monarch: Claimant: Hetman Bogdan Hmelnitski Ivan Barabash Vassals: Anton Zhdanovich Bogdan Popovich Filon Jalaliy Fyodor Loboda Ivan Bogun Ivan Fedorenko Ivan Hmara Ivan Sirko Ivan Vygovsky Lavrin Sinonos Les' Gritsenko Lukyan Mozyra Maksim Nesterenko Martyn Pushkarenko Matviy Gladkiy Pavlo Gomon Petro Doroshenko Prokop Shumeiko Timofiy Nosach Vasil Zolotarenko
Helmets (With Fire & Sword)

In With Fire & Sword, helmets play a lesser role in body protection, since most units carry a wide variety of civilian, felt and fur hats. There are, however, some mail coifs and heavy helmets, typically reserved for elite units. List of helmets[] The list includes ordinary items, worn by common troops, which can be bought at the Marketplace. Helmet Requirement Head Armor Weight Base Value Modifiers Hat(Sweden) None 1 0.5 40 Cloth Hat(Sweden) None 1 0.5 40 Cloth Hat(Sweden) None 1 0.5 40 Cloth Hat(Sweden)
Hemp

Hemp Games Base value 125 Weight 40.0 Item Quantity N/A Morale Bonus +0 Spoils No Goods Type Trade Made From... N/A Made Into... N/A Hemp is a trade good exclusive to With Fire & Sword. In reality, hemp is a versatile material. Imported from India by the Silk Road, many countries wanted this plant. It could be used for clothing, paper, building, engineering, and food. Goods Foods Barley Beef Beer Bread Boar Meat Butter Cabbages Cheese ChickenDried Meat Flour Fruit Grain Grapes Honey Olives Pork SausagesSmoked Fish Vegetables Trade Ale Amber Date Fruit Dyes Flax Bundle Furs Hemp Hides IronJewellery Leatherwork Linen Mead Oil Pottery Powder Raw Silk SaltShag Silver Soapstone Spice Stone Tar Timber Tools Velvet VodkaWalrus Ivory Wine Wool Wool Cloth