first-point/MountAndBlade-Data huggingface dataset:
Supplies for a Feast

Supplies for a Feast Given by Village Elder Time limit 30 days Reward 500 thaler, 200 experience,Improved relation with village Supplies for a Feast is a quest in With Fire & Sword, given by a Village Elder in the summer months (June, July, August). The player is asked to bring 5 beer (called "ale" in the description), 5 grapes, 1 wine, 1 vodka and 1 shag to the village. If the game is played on Steam, on the first completion of this quest, the achievement Summer Fest is awarded: Complete the summer feast quest found in any village on the eastern side of the map.Contrary to the description, there is no restriction on the village's location to be eligible for the achievement. Contents 1 Summary 2 Transcript 2.1 Initiation 2.2 Completion 3 Tips 4 External links Summary[] The elder of the village of (Village) has asked you to bring him 5 ale barrels, 5 grapes, 1 wine barrel, 1 vodka barrel and 1 shag. Transcript[] Initiation[] Our village, like the others in this region holds feasts to celebrate the harvest every summer. This year we want to do the same. Lord knows the folks here need something lift up their spirits in the middle of all this misery and mayhem. If you can find 5 barrels of ale, 5 grapes, 1 barrel of wine, 1 barrel of alcohol and 1 bunch of tobacco, we can start this feast. Can you get these things around villages and towns? And of course you're welcome to join us for the festivities. Ok I will collect them and will be back here again. Thank you, sir/madam. Please be quick, our people are impatient for this year's feast. I don't have the time for this. Yes sir/madam, of course. I am sorry if I have bothered you with our troubles. Completion[] I've brought the goods you wanted. You can start the feast now. Great! I can see you collected all the goods we need for the feast. Now, our people will have a good time and forget their worries for a few short days. We are grateful to you. We've also prepared a reward. Here, please accept this. Unfortunately you do not have enough (missing item) with you, so we'll not be able to start the feast. Tips[] Some of the required items will be consumed by your party during travel, so it is advised to first obtain the non-consumables — vodka and shag. One should then obtain the wine and ale, as they come in stacks of 50 per slot and will be consumed at a slow rate. It would be helpful to buy a few more stacks than required for the quest, in case your party consumes a whole stack without you noticing. Finally one should get the grapes only near the end of the collection, as they are consumed much faster — coming only in stacks of 10. It is advised to buy even more grapes than required, for the same reason as above. External links[] Guide on Steam Community
Svear Elite Vikingr

Svear Elite Vikingr Troop Information Culture Norse Wages 90 Acquired from... Liberating prisoners, recruiting prisoners Upgrades to... N/A Upgrade Cost N/A Sviar Elite Vikingarnir (singular: Svear Elite Vikingr) are bandits in Viking Conquest that can be found in raiding parties on the sea. Stats and Equipment[] Svear Elite Vikingr - Default Stats and Equipment Attributes Stat Points Level 29 Strength 20 Agility 8 Intelligence 12 Charisma 12 Health 75 Armor Head Norse Helm, Norse Helm with Nasal, Simple Norse Helm Body Scale Lorica, Norse Hringserks, Norse Tunic, Norse Light Armor, Norse Gambeson, Norse Long Gambeson Hand Leather Gloves Foot Quality Wrapping Boots Skills Skill Points Sea-King 0 Navigation 0 Ironflesh 10 Power Strike 7 Power Throw 2 Power Draw 1 Weapon Maintenance 0 Weapon Master 10 Athletics 0 Riding 0 Looting 0 Trainer 0 Tracking 0 Tactics 0 Path-finding 0 Spotting 6 Inventory Management 6 Wound Treatment 0 Surgery 0 First Aid 0 Engineer 0 Persuasion 0 Leadership 0 Trade 0 Proficiencies Weapon Type Points One Handed Weapons 280 Two Handed Weapons 150 Polearms 280 Archery 50 Crossbows 0 Throwing 245 Slings 170 Weapons Melee Sword, Seax, Short Hand Axe, Axe, Big Hand Axe, Light Long Spear Ranged Throwing Spears Shield Round Shield Mount ? Bandit Troops LooterForest BanditMountain BanditSteppe BanditSea RaiderDeserters BanditBrigandDesert BanditTaiga Bandit LooterBanditBrigandRebelTatar Raider RuffianBandit FootpadBrigand RobberReaver HighwaymanBandit LeaderVikingrDanish Elite VikingrNorthmathr VikingrSvear Elite Vikingr
Swedish Army

A couple of Swedish Armies appear in Mount&Blade: With Fire & Sword during the Polish storyline quest The Deluge. Every Army numbers 250 men when spawned. It has around 70 Swedish Reiters, 100 Musketeers and 80 Pikemen. This is a very formidable force, with high ranged firepower and good defense from the pikemen. Battle[] Armies patrol around Warsaw and Krakov (Swedish at that time) trying to kill any Polish party. When it is destroyed, it will respawn at full strength. You shouldn't try take down this army head-on, even if you have several lords by your side, as it will respawn a week or so later. If it is unavoidable, you should try charging at it with heavy cavalry like Winged Hussars or Armored Cossacks and target their musketeers, then rally your men and order your musketeers to shoot at the pikemen with no ranged weapons and the Swedish Reiters who have pistols.
Swedish Militia Pikeman

For the Polish unit with the same name, see Polish Militia Pikeman. Militia Pikeman Troop Information Culture Kingdom of Sweden Wages 1 thaler Acquired from... Town Militiaman, Prisoners, Commander Upgrades to... Swedish Militia Pikeman (veteran) Upgrade Cost 10 Militia Pikemen are the Kingdom of Sweden's conscripts, armed with Simple Lances or Pikes. The Russian version is the Lance Militiaman. The Cossacks also have Militia Pikemen, the Poor Cossack Pikeman. Tactics[] Militia Pikemen are much weaker than the simple Pikemen. They are acquired from Town Militiamen, Staff Militiamen, or Countrymen. Militia Pikemen are very cheap, but not efficient fighters, so they shouldn't be used too often. Letting them attack is not very effective, because they can be killed by a single bullet and it's not hard for the enemies to fight them in melee. As with other pikemen, they are best used protecting Musketeers against the enemies' cavalry. Stats and equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Militia Pikeman - Default Stats and Equipment Attributes Stat Points Level 5 Strength 7 Agility 7 Intelligence 0 Charisma 0 Health 44 Armor Head Hat Body Village Dress Hand ? Foot Boots with Stockings Skills Skill Points Ironflesh 1 Power Strike ? Grenade Throwing 0 Power Draw ? Weapon Master ? Shield ? Athletics ? Riding ? Shooting from Horseback 0 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 75 Two Handed Weapons 55 Polearms 65 Archery 0 Firearms 0 Throwing 0 Weapons Melee Old Pike Ranged ? Shield ? Mount ? Troops of the Swedes Village Recruits Town Militiaman Garrison Militia Swedish Militia Pikeman (veteran) Militia Musketeer (veteran) Regular Infantry Town Militiaman Swedish Pikeman (veteran) Musketeer (veteran) Guard Infantry Swordsman (veteran) Lifeguard (veteran) Regular Cavalry Swedish Dragoon (veteran) Heavy Cavalry Cuirassier (veteran) Cuirassier Spearman (veteran) Personal Guard Cavalry Swedish Reiter (veteran) Camp Mercenaries(between Siegevold and Weissenstein) European Mercenary Infantryman (recruit) (experienced) (veteran) (elite) European Mercenary Rifleman (recruit) (experienced) (veteran) (elite) European Mercenary Cavalryman (recruit) (experienced) (veteran) (elite) Regional Mercenaries(Koenigsberg Riga) Finnish Harquebusier (veteran) Regional Mercenaries(Narva Allenstein Castle) German Pikeman (veteran) Reiter (veteran) National Mercenaries Scottish Swordsman (veteran) Scottish Pikeman (veteran) Scottish Musketeer (veteran)
Swedish Militia Pikeman (veteran)

For the Polish unit with the same name, see Polish Militia Pikeman (veteran). Militia Pikeman (veteran) Troop Information Culture Kingdom of Sweden Wages 4 thalers Acquired from... Militia Pikeman, Prisoners, or Commander Upgrades to... N/A Upgrade Cost 10 Militia Pikemen (veteran) are the Kingdom of Sweden's conscripts armed with Simple Lances or Pikes. The Russian version is the Pike Militiaman (veteran). They are the upgraded versions of Militia Pikemen. Stats and equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Militia Pikeman (veteran) - Default Stats and Equipment Attributes Stat Points Level 8 Strength 8 Agility 8 Intelligence 0 Charisma 0 Health 47 Armor Head Hat Body Village Dress Hand ? Foot Boots with Stockings Skills Skill Points Ironflesh 2 Power Strike ? Grenade Throwing 0 Power Draw ? Weapon Master ? Shield ? Athletics ? Riding ? Shooting from Horseback 0 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 90 Two Handed Weapons 70 Polearms 80 Archery 0 Firearms 0 Throwing 0 Weapons Melee Pike Ranged ? Shield ? Mount ? Troops of the Swedes Village Recruits Town Militiaman Garrison Militia Swedish Militia Pikeman (veteran) Militia Musketeer (veteran) Regular Infantry Town Militiaman Swedish Pikeman (veteran) Musketeer (veteran) Guard Infantry Swordsman (veteran) Lifeguard (veteran) Regular Cavalry Swedish Dragoon (veteran) Heavy Cavalry Cuirassier (veteran) Cuirassier Spearman (veteran) Personal Guard Cavalry Swedish Reiter (veteran) Camp Mercenaries(between Siegevold and Weissenstein) European Mercenary Infantryman (recruit) (experienced) (veteran) (elite) European Mercenary Rifleman (recruit) (experienced) (veteran) (elite) European Mercenary Cavalryman (recruit) (experienced) (veteran) (elite) Regional Mercenaries(Koenigsberg Riga) Finnish Harquebusier (veteran) Regional Mercenaries(Narva Allenstein Castle) German Pikeman (veteran) Reiter (veteran) National Mercenaries Scottish Swordsman (veteran) Scottish Pikeman (veteran) Scottish Musketeer (veteran)
Swedish Pikeman (veteran)

For other uses, see Pikeman. Swedish Pikeman (veteran) Troop Information Culture Kingdom of Sweden Wages ? thalers Acquired from... Swedish Pikeman Upgrades to... None Upgrade Cost None XP for Kill ? exp Ransom Value ? thalers Swedish Pikemen (veterans) are the veteran pike infantry of the Kingdom of Sweden in Mount&Blade: With Fire & Sword and the upgraded version of the Swedish Pikeman. Hence their name, these infantrymen carry pikes, a long polearm which they use with two hands, and are especially deadly against cavalry but vulnerable to musket fire. The Swedish Pikeman (veteran), the German Pikeman, and the German Infantry Pikeman (veteran) are the most reliable as heavy pikemen units, while the New Order Pikeman (veteran), the Marksman Spearman (veteran), and the Polish Pikeman (veteran) tend to be more fragile as light pikemen units. Militia Pikeman units, armed with shorter Simple Pikes, tend to be less useful. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Swedish Pikeman (veteran) - Default Stats and Equipment Attributes Stat Points Level 11 Strength 9 Agility 7 Intelligence 0 Charisma 0 Health 46 Armor Head Morion Body Swedish Pikeman Uniform Hand Infantry Gloves Foot Shoes with Stockings Skills Skill Points Ironflesh 1 Power Strike ? Grenade Throwing 0 Power Draw ? Weapon Master 2 Shield ? Athletics ? Riding ? Shooting from Horseback 0 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 120 Two Handed Weapons 100 Polearms 110 Archery 0 Firearms 0 Throwing 0 Weapons Melee Pike Ranged ? Shield ? Mount ? Troops of the Swedes Village Recruits Town Militiaman Garrison Militia Swedish Militia Pikeman (veteran) Militia Musketeer (veteran) Regular Infantry Town Militiaman Swedish Pikeman (veteran) Musketeer (veteran) Guard Infantry Swordsman (veteran) Lifeguard (veteran) Regular Cavalry Swedish Dragoon (veteran) Heavy Cavalry Cuirassier (veteran) Cuirassier Spearman (veteran) Personal Guard Cavalry Swedish Reiter (veteran) Camp Mercenaries(between Siegevold and Weissenstein) European Mercenary Infantryman (recruit) (experienced) (veteran) (elite) European Mercenary Rifleman (recruit) (experienced) (veteran) (elite) European Mercenary Cavalryman (recruit) (experienced) (veteran) (elite) Regional Mercenaries(Koenigsberg Riga) Finnish Harquebusier (veteran) Regional Mercenaries(Narva Allenstein Castle) German Pikeman (veteran) Reiter (veteran) National Mercenaries Scottish Swordsman (veteran) Scottish Pikeman (veteran) Scottish Musketeer (veteran)
Swords of Damocles: Warlords

Sword of Damocles: Warlords Is a mod for Warband based on Sword of Damocles. The developers have treated the mod as an expansion, not a sequel. Warlords expands the deep economic system (for example, the tournaments became far more profitable) of the main game and makes the Imperial Legion a playable faction. The mod also includes firearms and new varieties of armour. It is considered to be one of the most popular and highly rated mods available for Warband. It has one of the biggest maps among mods, encompassing about ninety cities. Gallery[] Trailer[] Sword of Damocles Warlords 2.4 Trailer
Swordsman

For other uses, see Swordsman (disambiguation). Swordsman Troop Information Culture Kingdom of Sweden Wages 14 thalers/week Acquired from... Guard Infantry Commander Upgrades to... Swordsman (veteran) Upgrade Cost ? thalers XP for Kill ? experience Ransom Value ? thalers Swordsmen are guard infantry of the Kingdom of Sweden. Tactics[] Heavy shock infantry armed with mighty two-handed swords and covered in highly-resilient Half-Armor with a Morion on their heads, Swordsmen can perform admirably in a wide variety of close-combat roles - from holding castle walls to mopping up enemy infantry after a cavalry charge - and could even be used as impromptu anti-cavalry troops if your pikemen have been killed. Their main weakness, on the other hand, is steady enemy formations with firearms - enough guns fired at once can easily take them down. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Swordsman - Default Stats and Equipment Attributes Stat Points Level 15 Strength 14 Agility 6 Intelligence 0 Charisma 0 Health 53 Armor Head Morion Body Half-Armor Hand Infantry Gloves Foot Infantry Boots Skills Skill Points Ironflesh 2 Power Strike 1 Grenade Throwing 0 Power Draw ? Weapon Master 5 Shield ? Athletics ? Riding ? Shooting from Horseback 0 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 155 Two Handed Weapons 135 Polearms 145 Archery 0 Firearms 0 Throwing 0 Weapons Melee Two Handed Sword Ranged None Shield None Mount None Troops of the Swedes Village Recruits Town Militiaman Garrison Militia Swedish Militia Pikeman (veteran) Militia Musketeer (veteran) Regular Infantry Town Militiaman Swedish Pikeman (veteran) Musketeer (veteran) Guard Infantry Swordsman (veteran) Lifeguard (veteran) Regular Cavalry Swedish Dragoon (veteran) Heavy Cavalry Cuirassier (veteran) Cuirassier Spearman (veteran) Personal Guard Cavalry Swedish Reiter (veteran) Camp Mercenaries(between Siegevold and Weissenstein) European Mercenary Infantryman (recruit) (experienced) (veteran) (elite) European Mercenary Rifleman (recruit) (experienced) (veteran) (elite) European Mercenary Cavalryman (recruit) (experienced) (veteran) (elite) Regional Mercenaries(Koenigsberg Riga) Finnish Harquebusier (veteran) Regional Mercenaries(Narva Allenstein Castle) German Pikeman (veteran) Reiter (veteran) National Mercenaries Scottish Swordsman (veteran) Scottish Pikeman (veteran) Scottish Musketeer (veteran)
Swordsman (Custom Battle)

Swordsman The Swordsman is a character playable in the Custom Battle mode of Mount&Blade: With Fire & Sword. In-game description[] These fully armored and well-trained warriors fight with two-handed swords. Heavy infantry forces are by design placed in the front ranks, with the objective of breaking the enemy line. It is crucial to protect these warriors from enemy volleys, while in melee they can take care of themselves! Stats[] Swordsman - Default Stats and Equipment Attributes Stat Points Level 20 Strength 14 Agility 8 Intelligence Charisma Health Armor Head Armet Body Half-Armor Hand Armor Gauntlets Foot Infantry Boots Skills Skill Points Ironflesh 5 Power Strike 5 Grenade Throwing 0 Power Draw 0 Weapon Master 5 Shield 0 Athletics 1 Riding 0 Shooting from Horseback 0 Looting 0 Trainer 0 Tracking 0 Tactics 0 Path-finding 0 Spotting 0 Inventory Management 0 Wound Treatment 0 Surgery 0 First Aid 0 Engineer 0 Persuasion 0 Prisoner Management 0 Leadership 0 Trade 0 Proficiencies Weapon Type Points One Handed Weapons 150 Two Handed Weapons 150 Polearms 150 Archery 150 Firearms 150 Throwing 150 Weapons Melee Two-handed Sword Ranged Shield Mount This article is a stub. You can help out by expanding it. With Fire & Sword Custom Battle Troops Reiter Hussar Boyar Cuirassier Mounted Archer Musketeer Netyag Swordsman Rondartschier Pikeman Halberdier
Swordsman (veteran)

For other uses, see Swordsman (disambiguation). Swordsman (veteran) Troop Information Culture Kingdom of Sweden Wages ? thalers/week Acquired from... Swordsman Upgrades to... None Upgrade Cost None XP for Kill ? experience Ransom Value ? thalers Swordsmen (veterans) are veteran guard infantry of the Kingdom of Sweden. Tactics[] Heavy shock infantry armed with mighty two-handed swords and covered in highly-resilient Half-Armor with a Morion on their heads, Swordsmen can perform admirably in a wide variety of close-combat roles - from holding castle walls to mopping up enemy infantry after a cavalry charge - and could even be used as impromptu anti-cavalry troops if your pikemen have been killed. Their main weakness, on the other hand, is steady enemy formations with firearms - enough guns fired at once can easily take them down. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Swordsman (veteran) - Default Stats and Equipment Attributes Stat Points Level 19 Strength 14 Agility 7 Intelligence 0 Charisma 0 Health 55 Armor Head Morion Body Half-Armor Hand Armor Gauntlets Foot Infantry Boots Skills Skill Points Ironflesh 3 Power Strike 2 Grenade Throwing 0 Power Draw ? Weapon Master 6 Shield ? Athletics ? Riding ? Shooting from Horseback 0 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 170 Two Handed Weapons 150 Polearms 160 Archery 0 Firearms 0 Throwing 0 Weapons Melee Two Handed Sword Ranged None Shield None Mount None Troops of the Swedes Village Recruits Town Militiaman Garrison Militia Swedish Militia Pikeman (veteran) Militia Musketeer (veteran) Regular Infantry Town Militiaman Swedish Pikeman (veteran) Musketeer (veteran) Guard Infantry Swordsman (veteran) Lifeguard (veteran) Regular Cavalry Swedish Dragoon (veteran) Heavy Cavalry Cuirassier (veteran) Cuirassier Spearman (veteran) Personal Guard Cavalry Swedish Reiter (veteran) Camp Mercenaries(between Siegevold and Weissenstein) European Mercenary Infantryman (recruit) (experienced) (veteran) (elite) European Mercenary Rifleman (recruit) (experienced) (veteran) (elite) European Mercenary Cavalryman (recruit) (experienced) (veteran) (elite) Regional Mercenaries(Koenigsberg Riga) Finnish Harquebusier (veteran) Regional Mercenaries(Narva Allenstein Castle) German Pikeman (veteran) Reiter (veteran) National Mercenaries Scottish Swordsman (veteran) Scottish Pikeman (veteran) Scottish Musketeer (veteran)
Taiga Bandit

Note: This article might be outdated. You can help out by reviewing the contents for outdated information, making changes as necessary, once you believe the article is up to date, amend the based on version number.Based On: Warband 1.172Latest Version: 1.174 Taiga Bandit Troop Information Culture Bandits Wages 11-6 denars/week Acquired from... Prisoners Upgrades to... Vaegir Recruit Upgrade Cost 40 denars XP for Kill 124 experience Ransom Value 104 denars Taiga Bandits are bandit archers in Mount&Blade: Warband. Tactics[] Roaming the snowy plains south of Rivacheg and east of Khudan, they spawn in groups of 4-58. Taiga Bandits' standard tactic is to swarm the enemy, launching arrows and javelins at them before closing in with their melee weapons. Much like Mountain Bandits in Warband, Taiga Bandits with bows will stay back to shoot at their enemy while the rest of the group rushes ahead with swords, lances, and javelins. When encountered en masse, Taiga Bandits can hit disproportionately hard as they are very proficient archers as well as employing deadly jarids when they close in. Lacking heavy armor, they are very easily beaten by cavalry charges and heavy infantry. As they are not mounted, they are one of the ways to safely acquire a lance for free. Default Stats[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Taiga Bandit - Default Stats and Equipment Attributes Stat Points Level 15 Strength 7 Agility 5 Intelligence 4 Charisma 4 Health 42 Armor Head (Possible) Cap With Fur (Possible) Steppe Cap Body Nomad ArmorLeather Jerkin Hand None Foot Nomad BootsHide Boots Skills Skill Points Ironflesh ? Power Strike ? Power Throw 3 Power Draw 4 Weapon Master ? Shield ? Athletics ? Riding 1 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 2 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 1 Leadership 1 Trade 2 Proficiencies Weapon Type Points One Handed Weapons 110 Two Handed Weapons 110 Polearms 110 Archery 110 Crossbows 110 Throwing 110 Weapons Melee Light LanceSpearNomad SabreFlanged Mace Ranged Nomad BowShort BowArrowsJavelinsJarids Shield (Possible) Leather Covered Round Shield Mount None Bandit Troops LooterForest BanditMountain BanditSteppe BanditSea RaiderDeserters BanditBrigandDesert BanditTaiga Bandit LooterBanditBrigandRebelTatar Raider RuffianBandit FootpadBrigand RobberReaver HighwaymanBandit LeaderVikingrDanish Elite VikingrNorthmathr VikingrSvear Elite Vikingr