Desert Bandit

Note: This article might be outdated. You can help out by reviewing the contents for outdated information, making changes as necessary, once you believe the article is up to date, amend the based on version number.Based On: Warband 1.172Latest Version: 1.174 Desert Bandit Troop Information Culture Bandits Wages 14-7 denars/week Acquired from... Prisoners Upgrades to... Sarranid Recruit Upgrade Cost 40 denars XP for Kill 96 experience Ransom Value 80 denars Desert Bandits are bandit cavalry in Mount&Blade: Warband. Tactics[] Roaming the deserts of Calradia, they spawn in groups of 4-58. Desert Bandits have the same kind of tunics and equipment as early-tier Sarranid Sultanate troops. They are lightly armed but also mounted, making them somewhat dangerous to low-level players - many Desert Bandits will attack with bows and jarids before moving in with one-handed maces, swords, and spears while those carrying lances have the ability to inflict couched lance damage, which can kill many characters with a single strike. Desert Bandits are usually found near the town of Ahmerrad or Durrin Castle. They are best fought with a combination of spear and ranged units, like Rhodok troops, or by fast moving cavalry, such as Swadian Men-at-Arms or Khergit Horse Archers. It can be difficult to defeat Desert Bandits with just melee infantry, but a tightly packed formation of heavier infantry is also difficult for such light cavalry to attack if they hold position. Desert Bandits will attack small groups such as village farmers or caravans but flee from parties they cannot easily defeat. Because of their horses, they are usually difficult to hunt down on the map as their movement speed is between 5-7. Catching Desert Bandits is best done with a small party of 30-50 mounted units and a companion with Path-finding to improve party speed. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Desert Bandit - Default Stats and Equipment Attributes Stat Points Level 12 Strength 7 Agility 5 Intelligence 4 Charisma 4 Health 42 Armor Head (Possible) Desert Turban(Possible) Turban(Possible) Steppe Cap Body Worn RobeSkirmisher Armor Hand None Foot None Skills Skill Points Ironflesh ? Power Strike ? Power Throw ? Power Draw 3 Weapon Master ? Shield ? Athletics ? Riding 4 Horse Archery 3 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 100 Two Handed Weapons 100 Polearms 100 Archery 100 Crossbows 100 Throwing 100 Weapons Melee Light LanceSpearSarranid SwordFlanged Mace Ranged (Possible) Nomad Bow(Possible) Short Bow(Possible) Arrows(Possible) Jarids Shield (Possible) Leather Covered Round Shield Mount Desert HorseSaddle Horse Trivia[] They use the same overland map model as Deserters. Bandit Troops LooterForest BanditMountain BanditSteppe BanditSea RaiderDeserters BanditBrigandDesert BanditTaiga Bandit LooterBanditBrigandRebelTatar Raider RuffianBandit FootpadBrigand RobberReaver HighwaymanBandit LeaderVikingrDanish Elite VikingrNorthmathr VikingrSvear Elite Vikingr