first-point/MountAndBlade-Data huggingface dataset:
Ladies

A large group of ladies gathered in a castle. Ladies are lord's wives, daughters, and sisters in the land of Calradia. In Warband, a lady can be asked to talk about herself and her relationship to her lord. The player can also marry ladies who are not already married, can dedicate a tournament to a lady, and can proclaim love to them. Poems can be learned to woo them. A lady can also improve your relationship with a lord of that faction, at the price of one thousand denars per relationship point. Ladies can offer a quest in which you must defend the honor of the lady and defeat the lord that sullied her name. You must visit that lord and challenge him to a one-on-one duel in the tournament area. If you win, you'll lose a lot of relationship points with the lord and gain a lot with the lady, who also gives you a reward (usually 3000 denars) whether you are victorious or not. You will also gain a point of honor if you accept the reward, two points if you refuse it; you will lose five points if the lord defeats you in the duel. As a ruler of your own kingdom, raising a female companion to vassalship will give them the title 'Lady', but they will act as lords. In With Fire & Sword, ladies are present in courts across the map, but they are simply placeholders with no function, as any interaction with them will simply make them tell that they do not know the player well enough, and there is no way to improve relations with them. Relation[] You can change your relation with ladies through the following means: Action Effects Duel for lady - Accept quest +3 Duel for lady - Complete quest +10 Duel for lady - Fail quest +6 Duel for lady - Reject quest -1 Escort lady +2 Rescue prisoner lord +8 Release lady without ransom after capturing a castle or town +1 Demand ransom for a lady after capturing a castle or town -3 * Warband only. Personalities[] Personalities Bard's Description Convential They say that (Lady) is a most conventional maiden - devoted to her family, of a kind and gentle temperament, a lady in all her way Moral They say that (Lady) is a lady of the highest moral standard. Very admirable, very admirable -- and very hard to please, I'll warrant. Romantic They say that (Lady) is a bit of a romantic, a dreamer -- of a gentle temperament, yet unpredictable. She is likely to be led by her passions, and will be trouble for her family, I'll wager. Ambitious They say that (Lady) is determined to marry well and make her mark in the world. She may be a tremendous asset for her husband -- provided he can satisfy her ambition! Tomboyish They say that (Lady) loves to hunt and ride. Maybe she wishes she were a man! Whoever she marries will have a tough job keeping the upper hand, I would say.
Ladyzhyn Fortress

Ladyzhyn Fortress Settlement Information Type Fortress Kingdom Cossack Hetmanate Villages Pohrebysche World Map With Fire & SwordLadyzhyn FortressPohrebyscheTemplate:World Map/With Fire & Sword Ladyzhyn Fortress is a fortress of the Cossack Hetmanate, initially ruled by Colonel Vasil Zolotarenko. It has the village Pohrebysche. Layout[] Accessible area Player Lord's Hall Prison Siege Ladders The Lord's Hall is on the right side at the end of the fortress. The prison is near the player, also on the right side. During a siege, two ladders are used, one on either side of the gates. Wikipedia has an article on this subject at:Ladyzhyn Territory of the Cossack Hetmanate TownsChernigov Kiev Sich FortressesBratslav Cherkassy Kamenets Korsun Ladyzhyn Fortress Pereyaslav Poltava VillagesBoguslav Borispol Dubechnya Dunayivtsi Khorol Kobelyaki Kolomak Kozelets KrylivLeschinovka Lisyanka Loyew Lubenets Luga Magdalenovka Maslov Brod PavolochPohrebysche Pologi Potoki Snovsk Zolotonosha
Lance Militiaman

Lance Militiaman Troop Information Culture Muscovite Tsardom Wages 1 thaler Acquired from... Prisoners, Staff Militiaman or Commander Upgrades to... Pike Militiaman (veteran) Upgrade Cost 10 XP for Kill xp Ransom Value 12 thalers Lance Militiamen are the Muscovite Tsardom militia pikemen armed with only lances, and one of two possible upgrades from the Staff Militiaman. Tactics[] Militia Pikemen are much weaker then the simple Pikemen. They are acquired from Scythe Wielders or Town Militiamen. Militia Pikemen are very cheap, but not efficient fighters, so they shouldn't be used too often. Letting them attack is not very effective, because they can be killed by a single bullet and it's not hard for the enemies to fight them in melee. As with other pikemen, they are best used protecting Musketeers against the enemies' cavalry. Stats and equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Lance Militiaman - Default Stats and Equipment Attributes Stat Points Level 4 Strength 8 Agility 6 Intelligence 0 Charisma 0 Health 51 Armor Head Cap Body Marksman Caftan Hand None Foot Bast Shoes Skills Skill Points Ironflesh 4 Power Strike 1 Grenade Throwing 0 Power Draw 0 Weapon Master 0 Shield 0 Athletics 4 Riding 1 Shooting from Horseback 0 Looting 0 Trainer 0 Tracking 0 Tactics 0 Path-finding 0 Spotting 0 Inventory Management 2 Wound Treatment 0 Surgery 0 First Aid 0 Engineer 0 Persuasion 0 Prisoner Management 1 Leadership 1 Trade 1 Proficiencies Weapon Type Points One Handed Weapons 80 Two Handed Weapons 60 Polearms 70 Archery 0 Firearms 0 Throwing 0 Weapons Melee Simple Lance Ranged None Shield None Mount None Troops of the Muscovites Village Recruits Staff Militiaman Garrison Militia Lance Militiaman (veteran) Posad Marksman (veteran) Regular Infantry Staff Militiaman Marksman (veteran) Marksman Spearman (veteran) Guard Infantry New Order Marksman (veteran) New Order Spearman (veteran) Regular Cavalry Armed Serf (veteran) Heavy Cavalry Moscow Reiter (veteran) Gentry Cavalryman (veteran) Personal Guard Cavalry Noble Guard (veteran) Camp Mercenaries(southwest of Moscow) Muscovite Mercenary Infantryman (recruit) (experienced) (veteran) (elite) Muscovite Mercenary Rifleman (recruit) (experienced) (veteran) (elite) Muscovite Mercenary Cavalryman (recruit) (experienced) (veteran) (elite) Regional Mercenaries(Cherkassk Izum Fortress) Village Cossack (veteran) National Mercenaries Kalmyk (veteran) German Infantry Pikeman (veteran) German Infantry Musketeer (veteran) Unrecruitable Tsar Bodyguard
Leal

Leal Settlement Information Type Village Kingdom Sweden Fortification Reval World Map With Fire & SwordLealTemplate:World Map/With Fire & Sword Leal is a village initially owned by the Kingdom of Sweden, subordinate to Reval. Layout[] Player Elder Fugitive Leal is built in a hilly area, as a Swedish-style village with nine houses joined into four groups. There are fields that grow cabbages, wheat and squash. There is another field for growing crops but it is empty, suggesting that harvesting season has just passed or it is not yet planting season. Beside that one can find a storage shed of apples, furs, Smoked Fish and barrels. The Village Elder stands under a shelter of a large house, facing towards the player's entrance. If sent here during a Hunt Down Fugitive quest, the Nervous Man will stand inside the empty crop field. Wikipedia has an article on this subject at:Lihula Territory of the Kingdom of Sweden TownsKoenigsberg Reval Riga FortressesAllenstein Castle Dorpat Fortress Dynaburg Fortress Dzvinsk Castle Narva Vyborg VillagesElbing Leal Nidritsa Panevezys Pilve Plunge Salis Siauliai Siegevold Tapiau TormaWeissenstein Wesenberg
Leatherwork

Leatherwork Games Base value 220 Weight 40.0 Item Quantity N/A Morale Bonus +0 Spoils No Goods Type Trade Made From... Hides Made Into... N/A Leatherwork is a non-consumable trade good in Warband. It can be produced from hides in a tannery in a town. You can buy a tannery by speaking to the local Guild Master. The initial cost is 8,000 denars and the weekly cost is 50 denars. The input each week is 3 hides and three output is 3 leather work. The average profit each week is 250 denar and thus has a profit margin of 3.2%. This item sells best in Sarranid towns. In With Fire and Sword, with a few exceptions, leatherwork generally can be bought for low prices at fortresses and sold for higher prices at villages. Goods Foods Barley Beef Beer Bread Boar Meat Butter Cabbages Cheese ChickenDried Meat Flour Fruit Grain Grapes Honey Olives Pork SausagesSmoked Fish Vegetables Trade Ale Amber Date Fruit Dyes Flax Bundle Furs Hemp Hides IronJewellery Leatherwork Linen Mead Oil Pottery Powder Raw Silk SaltShag Silver Soapstone Spice Stone Tar Timber Tools Velvet VodkaWalrus Ivory Wine Wool Wool Cloth
Leschinovka

Leschinovka Settlement Information Type Village Kingdom Cossack Hetmanate Fortification Pereyaslav World Map With Fire & SwordLeschinovkaTemplate:World Map/With Fire & Sword Leschinovka is a village of the Cossack Hetmanate. It is subordinate to Pereyaslav. Layout[] Player Elder Fugitive Leschinovka is built near a creek, as a Polish/Cossack-style village with twelve houses. There are two bridges across the creek, but access to the water is blocked by invisible barriers. In the creek are some fishing nets. The Village Elder stands in front of two houses in a fenced area. If sent here during a Hunt Down Fugitive quest, the Nervous Man will stand in front of the creek in front of the fishing nets. Territory of the Cossack Hetmanate TownsChernigov Kiev Sich FortressesBratslav Cherkassy Kamenets Korsun Ladyzhyn Fortress Pereyaslav Poltava VillagesBoguslav Borispol Dubechnya Dunayivtsi Khorol Kobelyaki Kolomak Kozelets KrylivLeschinovka Lisyanka Loyew Lubenets Luga Magdalenovka Maslov Brod PavolochPohrebysche Pologi Potoki Snovsk Zolotonosha
Lgov

Lgov Settlement Information Type Village Kingdom Muscovite Tsardom Fortification Kursk World Map With Fire & SwordLgovKurskTemplate:World Map/With Fire & Sword Lgov is a village of the Muscovite Tsardom, subordinate to Kursk. Layout[] Player Elder Fugitive Lgov is built on relatively flat terrain, as a Russian-style village with eleven houses. In the center of the village is a church and a water well. The Village Elder stands in front of the large house in a fenced area to the left of the player's entrance. If sent here during a Hunt Down Fugitive quest, the Nervous Man will stand under a shelter for storing wood on the opposite end of the village. Wikipedia has an article on this subject at:Lgov, Kursk Oblast Territory of the Muscovite Tsardom TownsCherkassk Moscow Pskov FortressesBryansk Fortress Izum Fortress Kursk Novgorod Ryazan Rzhev Fortress Tula Tver' VillagesKlin Lgov Loknya Lyubotin Oboyan Pokrovskoye Redkino Slantsy Staritsa TarusaValuiki Yefremovo
Lida Castle

Lida Castle Settlement Information Type Fortress Kingdom Polish Commonwealth Villages Ostrovets World Map With Fire & SwordLida CastleOstrovetsTemplate:World Map/With Fire & Sword Lida Castle is a fortress of the Polish Commonwealth, ruled by Hetman Jan Sobieski. It has the village Ostrovets. Layout[] Accessible area Player Lord's Hall Prison Siege Ladders The Lord's Hall and the prison are adjacent to each other on the opposite end of the fortress. During a siege, three ladders will be placed on the left of the gates. Wikipedia has an article on this subject at:Lida Territory of the Polish Commonwealth TownsKrakov Lviv Smolensk Vilna Warsaw FortressesBar Fortress Berestye Fortress Dubensk Castle Kovno Fortress Lida Castle Lodz CastleLublin Minsk Myadzelsk Castle Polotsk Slutsk Zbarazh Fortress VillagesAmere Babice Baranovichi Chenstokhova Dobrush Ilyintsy Krivichi LudinovoMolodechno Nesvizh Ostroleka Ostrovets Ovruch Plotsk Ponyri Radzilow RudnyaSambir Slavuta Snechko Sofronovo Solechniki Staronowice Stryi Trakai VendauVydzy Wadowice Widawa Yartsy Zamoshye
Lifeguard (veteran)

Lifeguard (veteran) Troop Information Culture Kingdom of Sweden Wages 17 thalers Acquired from... Prisoners or Lifeguard Upgrades to... N/A Upgrade Cost 40 thalers The Lifeguard (veteran) is an infantry musketeer/marksman unit of the Kingdom of Sweden. Hence their name, Lifeguards are elite musketeer units that are only engaged when defending artillery or the general from infantry or cavalry assaults. Due to their high stats at marksmanship, they can defeat other Infantry Musketeer units from rivaling nations in both range, accuracy, and firepower. The only infantry musketeer units that are equal to the Lifeguard in terms of equipment and stats are the Polish German Infantry Musketeer and Cossack Serduk. This is the upgraded version of the Lifeguard. Stats and equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Lifeguard (veteran) - Default Stats and Equipment Attributes Stat Points Level 18 Strength 11 Agility 10 Intelligence 0 Charisma 0 Health 54 Armor Head Hat Body Bodyguard Camisole Hand Leather Gloves Foot Good Jackboots Skills Skill Points Ironflesh 4 Power Strike 3 Grenade Throwing 0 Power Draw ? Weapon Master 6 Shield ? Athletics 2 Riding ? Shooting from Horseback 0 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 140 Two Handed Weapons 120 Polearms 130 Archery 0 Firearms 150 Throwing 0 Weapons Melee Good Sword, Good Short Broadsword Ranged Miquelet Musket, Bullets, Heavy Bullets Shield ? Mount ? Wikipedia has an article on this subject at:Life Guards (Sweden) Troops of the Swedes Village Recruits Town Militiaman Garrison Militia Swedish Militia Pikeman (veteran) Militia Musketeer (veteran) Regular Infantry Town Militiaman Swedish Pikeman (veteran) Musketeer (veteran) Guard Infantry Swordsman (veteran) Lifeguard (veteran) Regular Cavalry Swedish Dragoon (veteran) Heavy Cavalry Cuirassier (veteran) Cuirassier Spearman (veteran) Personal Guard Cavalry Swedish Reiter (veteran) Camp Mercenaries(between Siegevold and Weissenstein) European Mercenary Infantryman (recruit) (experienced) (veteran) (elite) European Mercenary Rifleman (recruit) (experienced) (veteran) (elite) European Mercenary Cavalryman (recruit) (experienced) (veteran) (elite) Regional Mercenaries(Koenigsberg Riga) Finnish Harquebusier (veteran) Regional Mercenaries(Narva Allenstein Castle) German Pikeman (veteran) Reiter (veteran) National Mercenaries Scottish Swordsman (veteran) Scottish Pikeman (veteran) Scottish Musketeer (veteran)
Linen

Linen Classic/Warband Viking Conquest Games Base value 250 250 250 365 Weight 40.0 Item Quantity N/A Morale Bonus +0 Spoils No Goods Type Trade Made From... Flax Bundle Made Into... N/A Linen is a non-consumable trade good. It can be made from flax bundles at a linen weavery. Linen weaveries can be bought for an initial cost of 6,000 denars and a weekly cost of 120 denars. It requires an input of 2 flax bundles (can be bought by the player) and produces 2 linen. The average profit per week is 80 denars and thus has a profit margin of 1.3%. Goods Foods Barley Beef Beer Bread Boar Meat Butter Cabbages Cheese ChickenDried Meat Flour Fruit Grain Grapes Honey Olives Pork SausagesSmoked Fish Vegetables Trade Ale Amber Date Fruit Dyes Flax Bundle Furs Hemp Hides IronJewellery Leatherwork Linen Mead Oil Pottery Powder Raw Silk SaltShag Silver Soapstone Spice Stone Tar Timber Tools Velvet VodkaWalrus Ivory Wine Wool Wool Cloth
Lisyanka

Lisyanka Settlement Information Type Village Kingdom Cossack Hetmanate Fortification Kiev World Map With Fire & SwordLisyankaKievTemplate:World Map/With Fire & Sword Lisyanka is a village of the Cossack Hetmanate, subordinate to Kiev. Layout[] Player Elder Fugitive Lisyanka is a Polish/Cossack-style village with seventeen houses grouped in five fenced areas. There are six horses sheltered under five stables. The Village Elder stands in front of a large straw-roofed house in a fenced area where there are two horses under two stables. If sent here during a Hunt Down Fugitive quest, the Nervous Man can be found by a water well, next to a stable sheltering two horses. Wikipedia has an article on this subject at:Lysianka Territory of the Cossack Hetmanate TownsChernigov Kiev Sich FortressesBratslav Cherkassy Kamenets Korsun Ladyzhyn Fortress Pereyaslav Poltava VillagesBoguslav Borispol Dubechnya Dunayivtsi Khorol Kobelyaki Kolomak Kozelets KrylivLeschinovka Lisyanka Loyew Lubenets Luga Magdalenovka Maslov Brod PavolochPohrebysche Pologi Potoki Snovsk Zolotonosha
Lodz Castle

Lodz Castle Settlement Information Type Fortress Kingdom Polish Commonwealth Villages Widawa, Chenstokhova World Map With Fire & SwordLodz CastleWidawaChenstokhovaTemplate:World Map/With Fire & Sword Lodz Castle is a fortress of the Polish Commonwealth. It is initially ruled by Count Casimir Tyszkiewicz. It has the villages Widawa and Chenstokhova. Layout[] Accessible area Player Lord's Hall Prison Siege Ladders The Lord's Hall is in the red house on the left of the entrance. The prison is in the blue house in the corner. During a siege, two ladders are placed on the left of the gates. Trivia[] In Polish, the city's name is actually written Łódź and pronounced [wutɕ], to an English speaker this sounds something like "woodge". As a common noun łódź means "boat". Wikipedia has an article on this subject at:Łódź Territory of the Polish Commonwealth TownsKrakov Lviv Smolensk Vilna Warsaw FortressesBar Fortress Berestye Fortress Dubensk Castle Kovno Fortress Lida Castle Lodz CastleLublin Minsk Myadzelsk Castle Polotsk Slutsk Zbarazh Fortress VillagesAmere Babice Baranovichi Chenstokhova Dobrush Ilyintsy Krivichi LudinovoMolodechno Nesvizh Ostroleka Ostrovets Ovruch Plotsk Ponyri Radzilow RudnyaSambir Slavuta Snechko Sofronovo Solechniki Staronowice Stryi Trakai VendauVydzy Wadowice Widawa Yartsy Zamoshye
Loknya

Loknya Settlement Information Type Village Kingdom Muscovite Tsardom Fortification Pskov World Map With Fire & SwordLoknyaPskovTemplate:World Map/With Fire & Sword Loknya is a village of the Muscovite Tsardom, subordinate to Pskov. Layout[] Player Elder Fugitive Loknya is a Polish/Cossack-style village with seventeen houses. Opposite the player's entrance is a church, in front of which the Village Elder stands. If sent here during a Hunt Down Fugitive quest, the Nervous Man will stand in front of an isolated straw-roofed house on the right of the village, looking from the player's entrance. Wikipedia has an article on this subject at:Loknya, Pskov Oblast Territory of the Muscovite Tsardom TownsCherkassk Moscow Pskov FortressesBryansk Fortress Izum Fortress Kursk Novgorod Ryazan Rzhev Fortress Tula Tver' VillagesKlin Lgov Loknya Lyubotin Oboyan Pokrovskoye Redkino Slantsy Staritsa TarusaValuiki Yefremovo
Loyew

Loyew Settlement Information Type Village Kingdom Cossack Hetmanate Fortification Chernigov World Map With Fire & SwordLoyewChernigovTemplate:World Map/With Fire & Sword Loyew is a village of the Cossack Hetmanate, subordinate to Chernigov. Layout[] Player Elder Fugitive Loyew is built around a body of water serving as the end of a creek. It is a Polish/Cossack-style village with twelve houses. There is a bridge to cross the narrow creek, and in the main body of water there are three piers. Access to the water itself is blocked by invisible barriers. The Village Elder stands in front of a small straw-roofed house closest to the player's entrance. If sent here during a Hunt Down Fugitive quest, the Nervous Man will stand on the pier closest to the player's entrance. Trivia[] This place is called in Belarusian Лоеў Łojeŭ, in Russian Лоев Loyev, and in Polish Łojów. The game uses a curious romanization based on Russian but reflecting on the Belarusian pronunciation, where the letter ў, representing [w], is romanized using w, though in academic transliteration the letter ŭ is used more commonly. Wikipedia has an article on this subject at:Loyew Territory of the Cossack Hetmanate TownsChernigov Kiev Sich FortressesBratslav Cherkassy Kamenets Korsun Ladyzhyn Fortress Pereyaslav Poltava VillagesBoguslav Borispol Dubechnya Dunayivtsi Khorol Kobelyaki Kolomak Kozelets KrylivLeschinovka Lisyanka Loyew Lubenets Luga Magdalenovka Maslov Brod PavolochPohrebysche Pologi Potoki Snovsk Zolotonosha
Lubenets

Lubenets Settlement Information Type Village Kingdom Cossack Hetmanate Fortification Chernigov World Map With Fire & SwordLubenetsChernigovTemplate:World Map/With Fire & Sword Lubenets is a village of the Cossack Hetmanate, subordinate to Chernigov. Layout[] Player Elder Fugitive Lubenets is a Polish/Cossack-style village with eleven houses. The village has three horses under three stables. In the center of the village is a church, and near it is a water well. The Village Elder stands in front of the large plank-roofed house closest to the player's entrance. If sent here during a Hunt Down Fugitive quest, the Nervous Man will hide in an open space beyond the village's boundaries. Territory of the Cossack Hetmanate TownsChernigov Kiev Sich FortressesBratslav Cherkassy Kamenets Korsun Ladyzhyn Fortress Pereyaslav Poltava VillagesBoguslav Borispol Dubechnya Dunayivtsi Khorol Kobelyaki Kolomak Kozelets KrylivLeschinovka Lisyanka Loyew Lubenets Luga Magdalenovka Maslov Brod PavolochPohrebysche Pologi Potoki Snovsk Zolotonosha
Lublin

Lublin Settlement Information Type Fortress Kingdom Polish Commonwealth Villages Baranovichi World Map With Fire & SwordLublinTemplate:World Map/With Fire & Sword Lublin is a fortress of the Polish Commonwealth. It is rather close to the Polish Mercenary Camp. It is initially ruled by Warlord Janusz Kiszka, and has the village Baranovichi. Layout[] Accessible area Player Lord's Hall Prison Siege Ladders The number of houses in Lublin make it look more like a town than a fortress. Nevertheless, its accessible region is very small. The prison is completely within the accessible region, while the entrance to the Lord's Hall is just on the border (the house itself is behind the invisible barriers). During a siege, four ladders are used, with two placed on either side of the gates. Trivia[] Within the Commonwealth, Lublin was the seat of the Crown Tribunal, the highest appeal court in the country. Wikipedia has an article on this subject at:Lublin Territory of the Polish Commonwealth TownsKrakov Lviv Smolensk Vilna Warsaw FortressesBar Fortress Berestye Fortress Dubensk Castle Kovno Fortress Lida Castle Lodz CastleLublin Minsk Myadzelsk Castle Polotsk Slutsk Zbarazh Fortress VillagesAmere Babice Baranovichi Chenstokhova Dobrush Ilyintsy Krivichi LudinovoMolodechno Nesvizh Ostroleka Ostrovets Ovruch Plotsk Ponyri Radzilow RudnyaSambir Slavuta Snechko Sofronovo Solechniki Staronowice Stryi Trakai VendauVydzy Wadowice Widawa Yartsy Zamoshye
Ludinovo

Ludinovo Settlement Information Type Village Kingdom Polish Commonwealth Fortification Smolensk World Map With Fire & SwordLudinovoSmolenskTemplate:World Map/With Fire & Sword Ludinovo is a village of the Polish Commonwealth, subordinate to Smolensk. Layout[] Player Elder Fugitive Ludinovo is a Polish/Cossack-style village with fifteen houses tightly packed together, unusual for a Polish/Cossack-style village. The Village Elder stands in front of a large plank-roofed house on the left of the village, with directions relative to the player's entrance. If sent here during a Hunt Down Fugitive quest, the Nervous Man will stand in front of a large brick-roofed house on the opposite end of the village. Territory of the Polish Commonwealth TownsKrakov Lviv Smolensk Vilna Warsaw FortressesBar Fortress Berestye Fortress Dubensk Castle Kovno Fortress Lida Castle Lodz CastleLublin Minsk Myadzelsk Castle Polotsk Slutsk Zbarazh Fortress VillagesAmere Babice Baranovichi Chenstokhova Dobrush Ilyintsy Krivichi LudinovoMolodechno Nesvizh Ostroleka Ostrovets Ovruch Plotsk Ponyri Radzilow RudnyaSambir Slavuta Snechko Sofronovo Solechniki Staronowice Stryi Trakai VendauVydzy Wadowice Widawa Yartsy Zamoshye