Clan

Clans are groups of people within a kingdom in Mount&Blade II: Bannerlord. Roles[] Available Clan Roles Note: Roles are defaulted to the clan leader (the player) unless manually assigned to other members, thus defaulting role bonuses to the player's relevant skill values. Key party roles can be assigned to help its members - whether the player, their family members, or their companions - utilize their respective skills. While the player starts the game with all four roles assigned, any party members can only be assigned and fulfill one at a time but will be able to fulfill all roles should the player manually promote them to party leaders. Scout Scouting skill will apply to the party, giving a bonus to your parties ability to spot units at greater distances. Engineer Will allow the party to build siege engines faster as well as producing siege engines of higher difficulty provided the assigned companion has correct perks unlocked at Engineering skill. (Requires verification) Quartermaster Increases the troop size cap based on Steward level. Surgeon Applies healing benefits from Medicine skill to the party. Tiers[] Both the player character's and NPC clans are categorized into tiers. Tier 1 Requires 50 Renown +1 Workshop limit (2 max) Party size is increased by +15 for every party in the clan Can join a faction as a mercenary Tier 2 Note: The tooltip for Clan Tier 2 says "Eligible to create a Kingdom", but the quest actually requires Tier 4. Requires 150 Renown Can join a Faction as a vassal +1 Party limit (2 max) +1 Companion limit (4 max) +1 Workshop limit (3 max) Party size is increased by +15 for every party in the clan Tier 3 Requires 350 Renown +1 Party limit (3 max) +1 Companion limit (5 max) +1 Workshop limit (4 max) Party size is increased by +15 for every party in the clan Tier 4 Requires 900 Renown Can create your own Faction (as part of the Dragon Banner quest line) +1 Party limit (4 max) +1 Companion limit (7 max) +1 Workshop limit (5 max) Party size is increased by +15 for every party in the clan Tier 5 Requires 2350 Renown +1 Companion limit (8 max) +1 Workshop limit (6 max) Party size is increased by +15 for every party in the clan Tier 6 Requires 6150 Renown +1 Companion limit (9 max) +1 Workshop limit (7 max) Party size is increased by +15 for every party in the clan List of Clans[] Note: The player's clan will be their last name. Aserai Clans of the Aserai Major Banu Hulyan Banu Sarran Banu Qild Banu Qaraz Banu ArbasBanu Atij Banu Sarmal Banu Habbab Banu Ruwaid Minor Beni Zilal Ghilman Jawwal Battania Clans of Battania Major fen Gruffendoc fen Derngil fen Uvain fen Morcarfen Penraic fen Giall fen Eingal fen Caernacht Minor Wolfskins Khuzait Clans of the Khuzait Major Urkhunait Khergit Arkit Tigrit Harfit Baltait Koltit Yanserit Oburit Minor Karakhergit Sturgia Clans of Sturgia Major Gundaroving Kuloving Vagiroving Ormidoving TogarovingIsyaroving Vezhoving Ubroving Kostoroving Minor Forest People Lake Rats Skolderbroda Vlandia Clans of Vlandia Major dey Meroc dey Tihr dey Arromanc dey Cortain dey Gunric dey Valantdey Fortes dey Molarn dey Jelind dey Folcun dey Rothad Minor Brotherhood of the Woods Company of the Golden Boar Calradic Empire Clans of the Calradic Empire Eleftheroi Embers of the Flame Hidden Hand Legion of the Betrayed Clans of the Northern Empire Osticos Argoros Neretzes Impestores Dolentos Chonis Phalentes Vatatzes Serapides Clans of the Southern Empire Pethros Leonipardes Mestricaros Hongeros Julios Vizartos Avlonos Prienicos Vetranis Clans of the Western Empire Comnos Varros Dionicos Elaches Lonalion Sorados Corenios Maneolis Palladios