first-point/MountAndBlade-Data huggingface dataset:
Vlandian Squire

Vlandian Squire Troop Information Culture Vlandia Wages 3 denars/day Acquired from... Vlandian villages (rare) Upgrades to... Vlandian Gallant Upgrade Cost 1 War Mount25 denars Ransom Value ? denars Vlandian Squires are tier-two noble cavalry of Vlandia. Contents 1 Tactics 2 Skills 3 Equipment 4 Gallery Tactics[] Recruitment availability confirmed in these villages. (v1.x.x) Caleus Deriat Drapand Ferton Hongard Marin Ormanfard Rodetan Sirindac Talivel Tirby Valanby Verecsand Usanc These villages can also supply higher-tiered noble cavalry troops - like Vlandian Gallants - if left for a period of time. Vlandian Squires require 550 experience points to upgrade. Skills[] (v1.2.11) One Handed 45 Two Handed 10 Polearm 40 Bow 10 Crossbow 10 Throwing 10 Riding 40 Athletics 30 Equipment[] Troops may spawn with these items in battle. (v1.2.11) Weapons Simple Commoner SpearMorningstarIron Arming Sword Shield Horseman Kite Shield Head Armor Padded Half Coif Shoulder Armor ? Body Armor Aketon Hand Armor ? Foot Armor Leather Cavalier Boots Mount Rouncey Mount Harness ? Gallery[] Front viewBack viewTroop icon Troops of Vlandia Peasant Recruit Recruit Levy Crossbowman Hillman Footman Hillman Squire Crossbowman Infantry Spearman Brigand Gallant Hardened Crossbowman Swordsman Light Cavalry Billman Highwayman Knight Sharpshooter Sergeant Vanguard Pikeman Voulgier Champion Banner Knight
Vlandian Swordsman

Vlandian Swordsman Troop Information Culture Vlandia Wages 8 denars/day Acquired from... Vlandian Infantry- or -Vlandian villages Upgrades to... Vlandian Sergeant Upgrade Cost ? denars Ransom Value 50 denars Vlandian Swordsmen are tier-four infantry of Vlandia. Skills[] (v1.2.11) One Handed 100 Two Handed 60 Polearm 100 Bow 15 Crossbow 45 Throwing 60 Riding 45 Athletics 100 Equipment[] Troops may spawn with these items in battle. (v1.2.11) Weapons Knightly Arming SwordFullered Cavalry MaceSpiked Battle Axe Shield Reinforced Kite Shield Head Armor Segmented Skullcap Over Padded ClothSegmented Skullcap Over Laced CoifSegmented Skullcap Over Padded Coif Shoulder Armor Hood Body Armor Mail Shirt Hand Armor Padded Mittens Foot Armor Strapped Mail Chausses Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of Vlandia Peasant Recruit Recruit Levy Crossbowman Hillman Footman Hillman Squire Crossbowman Infantry Spearman Brigand Gallant Hardened Crossbowman Swordsman Light Cavalry Billman Highwayman Knight Sharpshooter Sergeant Vanguard Pikeman Voulgier Champion Banner Knight
Vlandian Vanguard

For the multiplayer version, see Vanguard (Multiplayer). Vlandian Vanguard Troop Information Culture Vlandia Wages 12 denars/day Acquired from... Vlandian Light Cavalry- or -Vlandian villages Upgrades to... None Upgrade Cost None Ransom Value ? denars Vlandian Vanguards are tier-five cavalry of Vlandia. Contents 1 Tactics 2 Skills 3 Equipment 4 Armor Ratings 5 Weapon Ratings 6 Gallery Tactics[] They are heavily armored and equipped with a lance, which makes them very deadly in charges. A commander can use Vlandian Vanguards to flank and charge into enemies in the same manner they would Vlandian Champions and Vlandian Banner Knights. It should be noted that, compared to their noble counterpart, they have a slightly lower armor rating and lower Polearm and Athletics skill values, meaning they are less proficient in using lances and run slower if dismounted. Regardless, as they belong to the commoner troop tree, they are more readily available, which makes them a desirable alternative for heavy cavalry if the player cannot access noble troops during early game. Skills[] (v1.2.11) One Handed 130 Two Handed 80 Polearm 130 Bow 20 Crossbow 60 Throwing 80 Riding 130 Athletics 60 Equipment[] Troops may spawn with these items in battle. (v1.2.11) Weapons Knight LanceRidged Arming Sword Shield Reinforced Cavalry Kite Shield Head Armor Visored Helmet Over Mail Coif Shoulder Armor Scarf Body Armor Red Tabard Over Mail Hauberk Hand Armor Mail Mittens Foot Armor Mail Chausses Mount Valanby Courser Mount Harness ? Armor Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.5.4 beta) Armor Head Body Arm Leg Weight Visored Helmet Over Mail Coif 52 - - - 3.6 Red Tabard Over Mail Hauberk - 34 12 12 8.6 Mail Mittens - - 20 - 1.4 Mail Chausses - - - 22 2.9 Total 52 34 32 34 16.5 Weapon Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.5.4 beta) Melee Name Vlandian Lance Ridged Arming Sword Type Polearm 1H Weapon Class 1H Polearm 1H Sword Swing Speed - 86 Swing Damage - 76 Thrust Speed 83 90 Thrust Damage 37 42 Length ? ? Handling ? ? Weight 1.99 1.54 Shield Name Reinforced Cavalry Kite Shield Class Large Shield Speed 82 Hit Points 430 Weight 4.9 Gallery[] Front viewBack viewTroop icon Troops of Vlandia Peasant Recruit Recruit Levy Crossbowman Hillman Footman Hillman Squire Crossbowman Infantry Spearman Brigand Gallant Hardened Crossbowman Swordsman Light Cavalry Billman Highwayman Knight Sharpshooter Sergeant Vanguard Pikeman Voulgier Champion Banner Knight
Vostrum

Vostrum Settlement Information Type Town Kingdom Southern Empire Villages AlisionAvalypsGorcorys Port Yes Vostrum is a town in the Southern Empire owned by Archon Turiados of clan Hongeros. The villages of Alision, Avalyps, and Gorcorys are bound to the town. Description[] Vostrum was founded by the Calradian mercenary Archacos, one of a number of rogue commanders who broke away from the empire during its expansion. Unlike some, who tried to reproduce the empire's republican heritage, he chose to rule as a god-king. His dynasty lasted for generations, until imperial troops overran it and smashed every haloed statue of Archacos and his successors into rubble. Even today, western and northern imperial senators accuse families from this region of being closet monarchists.[1] Economy[] The town begins the game with a Brewery, a Wood Workshop, and a Wine Press. References[] ↑ Encyclopedia Calradia, entry "Vostrum" Territory of the Southern Empire TownsDanustica Lycaron Onira Phycaon Poros Syronea Vostrum CastlesChanopsis Castle Corenia Castle Jogurys Castle Lavenia CastleMelion Castle Morenia Castle Odrysa Castle Sestadeim Castle Villages Alision Amycon Atphynia Avalyps Caira Canoros Canterion Chanopsis Corenia Erebulos Ethemisa Eunalica Gorcorys Jogurys Lanthas Lartusys Lavenia Melion Metachia Morenia Odrysa Parasemnos Polisia Popsia Psotai Sagolina Sagora Saldannis Sestadaim Spotia Tegresos Tevea Vargonis Zestea
Voulgier (Multiplayer)

For the single-player version, see Vlandian Voulgier. Voulgier Basic Armor Improved Troop Information Faction Vlandia Type Infantry Cost 120 Class Stats Hit Points 110 Armor 10 (basic)19 (improved) Movement Speed 77 Army Size 17 Voulgiers are a multiplayer infantry class of Vlandia. Official Description[] Among the Peasant Levy the biggest, meanest, and quickest are selected and trained to become the feared Voulgiers. These polearm-wielding soldiers serve Vlandian armies as shocktroopers and lay waste to enemy infantry. Armory[] A class' basic equipment can be swapped or upgraded by choosing a perk. Basic Voulge Two Handed Perks Improved Armor Provides +9 armor Noble Great Sword Powerful great sword with very consistent damage output(replaces Voulge)Two Handed Awl Pike Very effective against cavalry and as melee supportTwo Handed
Vyldur

This article is a stub. You can help out by expanding it. Vyldur Official Information Kingdom Sturgia Monarch Grand Prince Raganvad Title Knyaz Fiefs RevylUstokol Castle Clan Togaroving Personal Details Gender Male Spouse Dracha Vyldur is a Knyaz of Sturgia and the leader of clan Togaroving. He is the owner of Revyl and Ustokol Castle and the husband of Dracha. Description[] According to his Personality Traits, Vyldur is Merciful and Generous. He is reputed to be generous - meaning that, while leading an army with him in it and taking settlements to gain relationship, sparing the city from pillaging and devastation will grant a relationship bonus.
Wadar

Wadar Settlement Information Type Village Kingdom Aserai Fortification Barihal Castle Wadar is a village of the Aserai owned by Emir Aqar of the Banu Ruwaid. The village is bound to Barihal Castle and known to produce Horses, specifically Desert Horses. Description[] Wadar sits in the rocky wadis at the inland edge of the Jarjara Escarpment, before it gives way to barren gravel plains and dunes. Clouds from the Bahr al-Yeshm drop their last reserves of water here in the spring and winter, giving the land just enough grass to support horse-rearing.[1] References[] ↑ Encyclopedia Calradia, entry "Wadar" Territory of the Aserai TownsAskar Hubyar Husn Fulq Iyakis Qasira Quyaz Razih Sanala CastlesAin Baliq Castle Barihal Castle Jamayeh Castle Medeni Castle Sahel CastleShibal Zumr Castle Tamnuh Castle Tubilis Castle Uqba Castle VillagesAbba Abghan Abu Khih Ain Baliq Asmait Baq Barihal Bir Seif Bunqaz Deir Hawa Doqa Ezbet Nahul Fanab Hamoshawat Hiblet Hoqqa HunabJahasim Jamayeh Kafr Hatif Kuqa Lamesa Liwas Mabwaz Mahloul Medeni Mijayit Mussum Nahlan Qablab Qidnar Sahel Shibal Zumr Tamnuh Tasheba Tubilis Uqba Wadar Waltas Zalm
Waltas

Deir Hawa Settlement Information Type Village Kingdom Aserai Fortification Hubyar Waltas is a village of the Aserai owned by Emir Tais of the Banu Qild. The village is bound to Hubyar and known to produce Flax. Description[] Waltas sits by the Bahr al-Yeshm, the Jade Sea, in lowlands well suited to the growing of flax.[1] References[] ↑ Encyclopedia Calradia, entry "Waltas" Territory of the Aserai TownsAskar Hubyar Husn Fulq Iyakis Qasira Quyaz Razih Sanala CastlesAin Baliq Castle Barihal Castle Jamayeh Castle Medeni Castle Sahel CastleShibal Zumr Castle Tamnuh Castle Tubilis Castle Uqba Castle VillagesAbba Abghan Abu Khih Ain Baliq Asmait Baq Barihal Bir Seif Bunqaz Deir Hawa Doqa Ezbet Nahul Fanab Hamoshawat Hiblet Hoqqa HunabJahasim Jamayeh Kafr Hatif Kuqa Lamesa Liwas Mabwaz Mahloul Medeni Mijayit Mussum Nahlan Qablab Qidnar Sahel Shibal Zumr Tamnuh Tasheba Tubilis Uqba Wadar Waltas Zalm
Warrior

This article is a disambiguation page for Warrior The following is a list of links to pages that might share the same title. Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article. Warrior may refer to: A Mount & Blade Wiki Achievement Nord Warrior Angle Warrior (Cempa) Briton Warrior (Cadwr) Frisian Warrior (Wigand) Irish Warrior (Cliarnach) Pictish Warrior (Gaithlennach) Saxon Warrior (Cempa) Young Warrior Svear Warrior Cantabrian Warrior Battanian Clan Warrior Battanian Trained Warrior Battanian Picked Warrior Battanian Highborn Warrior Khuzait Tribal Warrior Sturgian Warrior Sturgian Warrior Son Sea Raider Warrior Tribal Warrior (Multiplayer) Clan Warrior (Multiplayer) Mounted Warrior (Multiplayer) Warrior (Multiplayer)
Warrior (Multiplayer)

For the single-player version, see Sturgian Warrior. Warrior Basic Armor Improved Troop Information Faction Sturgia Type Infantry Cost 100 Class Stats Hit Points 100 Armor 6 Movement Speed 76 Army Size 22 Warriors are a multiplayer infantry class of Sturgia. Official Description[] Every village and town in the Sturgian lands supplies a force of Voi, or militia, to the boyars and princes. They support the Druzhina in battle and, if they distinguish themselves, can hope for promotion into its ranks. Armory[] A class' basic equipment can be swapped or upgraded by choosing a perk. Basic Northern Woodsplitter Axe One Handed Perks Northern Short Spear Good against cavalry and for melee supportTwo Handed One Handed Northern Round Shield Makes blocking easier, effective against ranged unitsShield Northern Twohanded Hammer Very effective against heavy armor(replaces Northern Woodsplitter Axe)Two Handed
Warsword Conquest

Warsword Conquest Version M&B Warband v1.158 Type Single Player Links Forum topicMod DatabaseNexus Mods Warsword Conquest is a mod based on a Games Workshop table top game by the name of Warhammer fantasy. It is currently in an unfinished state. Contents 1 Features 2 Factions 3 Links 3.1 Sub pages 3.2 External links Features[] The main features of the mod are as follows. 13 factions to fight for or against: Empire, Lizardmen, Tomb Kings, Badlands Goblins, Pirates, Orcs, Dwarfs, Bretonnia, Chaos, Dark Elves, High Elves, Araby and Skaven. Every faction has tons of new armours, items and mounts which can be bought from merchants. Each faction has it's own troop types and lords, which are close to their Warhammer armies. Big monsters to hire or fight including Trolls, Ratogres, Ogres, Kroxigors and Ushabti. The ability to become a player character of every faction race in the game. All new character creation system, brings a Warhammer background to your character. Item race restrictions: Players can only wear items appropriate to their race. The player has the chance to obtain magical weapons and armour for themselves. New map of the Old World: Start on the map straight away, no one on one battle.. Visit, destroy or take over a total of 33 Towns, 58 castles and 138 villages. All new bandits including Beastmen, Night Goblins and Undead. Large bandit armies of renegade mercenaries and night goblins on the map. More than twice the number of bandit parties. Factionalized merchants now sell race related items: Factionalized mercenaries: Each faction has a pool of different mercenaries to hire. All new mercenaries including Ogre Leadbelcher, Alcatani Fellowship, Braganzas Besieger, Tichi Huichi Raiders Mengils Manflayer, Night Goblins, Witch Elves and many more. 28 new companions to hire. Sell prisoners to tavernkeeper. Revamped tournaments with special tournament characters and teams. Faction patrols around their lands: Each town and village has villagers of the right faction. Factionalized Farmers and village defenders, now correct for faction. Villages now produce recruits of owner faction and changes recruit type when taken over. All new scenes to bring the Warhammer world alive. Ability to change the player's kingdom troop race when you own a kingdom. Death cam and battle continues. Sea Battles and Sea Bandits. Pre-Battle Orders & Deployment. Troop Formations. Factions[] Araby: Badlands Goblins: Beastman: Bretonnia: Chaos: Dark Elves: Dwarfs: Empire of Sigmar: High Elves: Lizardman Kingdom: Orcs: Pirate Kingdom: Skaven: Tomb Kings Empire: Wood Elves: Sylvannia: Kislev Links[] Sub pages[] Warsword Conquest/Heroes Warsword Conquest/Mercenaries and Bandits Warsword Conquest/Outpost Warsword Conquest/Troops Warsword Conquest/Character Creation External links[] Forum topic Mod Database Nexus Mods
Warsword Conquest/Mercenaries and Bandits

Mercenaries and bandits in Warsword Conquest. Privateers work as manhunters. They have 3 types of troops: crewman, Privateer and Privateer Captain. Most bandits provide chicken or pork when looted. Also all towns have patrols of 35-40 troops of their faction. Mercenaries[] Orcs: Orc boy to Orc boar boy Bray(minotaur): Beastman ungor to Beastlord Amazon Hunters: weekly cost 25 denars Amazon Warriors: weekly cost 25 denars Mercenary Savage Ogre: weekly cost 117 denars Mercenary Ogre: 271 denars weekly Grudgebringer Infantry, Crossbow, Cavalry Watchman, Caravan Guard: upgrades to Grudgebringer Long Drong Slayer (Dwarfs): weekly cost 34 denars Bandits[] Pygmy: poor Looters everywhere Orcs: In Goblin Forest Beastman: between Goblin forests and deserts Desert bandits: In desert, Tomb Kings empire Norse Raider: In sea and in Lizard Kingdom mostly Undead Pirate: In sea and in Lizard Kingdom mostly Darkelf Raiders(Corsair): In sea only Gorols: Near mountains between Lizard, Empire and Nippon region Deserters: all types
Warsword Conquest/Troops

These are the troop trees for the various factions in Warsword Conquest (Very out of date). Contents 1 Bray and Orcs 2 Lizard Kingdom 3 Pirate Kingdom 4 Forest Goblins 5 Southland Dwarfs 6 Nippon empire 7 Tomb Kings Empire Bray and Orcs[] Bray and Orcs Troops Hierarchy Lizard Kingdom[] Lizard Kingdom Troops Hierarchy Pirate Kingdom[] Pirate Troops Hierarchy Forest Goblins[]
Watchman (Bannerlord)

For other uses, see Watchman (disambiguation). Watchman Troop Information Culture Mercenaries Wages 4 denars/day Acquired from... Taverns Upgrades to... Mercenary Guard- or -Mercenary Scout Upgrade Cost ? denars Ransom Value 25 denars Watchmen are tier-two mercenary infantry in Mount&Blade II: Bannerlord. Skills[] (v1.x.x) One Handed ? Two Handed ? Polearm ? Bow ? Crossbow ? Throwing ? Riding ? Athletics ? Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor Commoner Shirt Hand Armor ? Foot Armor Strapped Shoes Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Mercenary Troops Sellswords Sword Sisters Watchman Mercenary Guard Mercenary Scout Sisterhood Follower Mercenary Swordsman Hired Crossbow Mercenary Horseman Sword Sister Hired Blade Elite Hired Crossbow Mercenary Cavalry Veteran Sword Sister Gallant Sword Sister
Watchman (disambiguation)

This article is a disambiguation page for Watchman (disambiguation) The following is a list of links to pages that might share the same title. Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article. Watchman may refer to: Watchman Watchman (veteran) Pike Watchman (veteran) Watchman Watchman
Wercheg

Wercheg Settlement Information Type Town Kingdom Kingdom of Nords Villages JayekUdiniadOdasanRuvar Sieges with... Ladders Port no World Map Mount&BladeWerchegJayekUdiniadTemplate:World Map/Mount&BladeWarbandWerchegOdasanRuvarTemplate:World Map/Warband Not to be confused with Varcheg. Wercheg is a Nordic town located on the northern coast. Wercheg is initially owned by Jarl Irya. It is possible that Wercheg has a connection to, or even may be the successor to the Sturgian town of Varcheg as depicted 173 years earlier in Mount & Blade II: Bannerlord, given their similar names and close location on the map. Contents 1 Territory 1.1 Mount&Blade 1.2 Warband 2 Layout 3 Siege 4 Tournaments 5 Economy Territory[] Mount&Blade[] The Streets of Wercheg in Mount&Blade Its villages are Jayek and Udiniad. Warband[] Wercheg is located on a penninsula across the bay from Sargoth, the capital. The fact that it is one of the more distant cites can make it a prime prospect for besiegers. Its distance means that reinforcements will take longer to get to it. Also, like Rivacheg, Wercheg can be afflicted with sea raiders, making the region between them a good hunting ground. Its villages are Odasan and Ruvar. Layout[] Accessible area Player Guild Master Keep Dungeon Tavern Merchants Arena The Guild Master for Wercheg can be located by initially heading as if to go to the castle after selecting 'Take a walk around the streets', but instead turning left before passing by the guards. He is located on a terrace overlooking the main entrance. Siege[] Besieging Wercheg requires the construction of Siege Ladders. Tournaments[] Tournaments hosted in Wercheg feature the following equipment: Axe & Shield Not all participants are on horses. Economy[]
Wildling (Multiplayer)

For the single-player version, see Battanian Wildling. Wildling Troop Information Faction Battania Type Ranged Cost 140 Class Stats Hit Points 100 Armor 28 (basic)37 (improved) Movement Speed 77 Army Size 16 Wildlings are a multiplayer ranged class of Battania. Official Description[] The Battanian clans have a lively tradition of their least sociable members going off to the woods to live like animals. Many of those still return to fight alongside their people when they go to war but, not having trained with the Kern, they often take up the javelin and fight as skirmishers. Armory[] A class' basic equipment can be swapped or upgraded by choosing a perk. Basic Highland Javelins Thrown One Handed Heavy Oval Shield Shield Highland Axe One Handed Perks Additional Javelins Grants an additional quiver of javelins Improved Armor Provides +9 armor Highland Longsword Sword with more consistent damage output(replaces Highland Axe)One Handed
Wilund the Bold

This article is a stub. You can help out by expanding it. Wilund/Valandion Official Information Kingdom Vlandia Title The BoldWarlord Reign Unknown Personal Details Gender Male Wilund the Bold (called Valandion in the language of the Calradic Empire) was one of the earliest warlords of the Vlandians, whose namesake he also lent them. He was one of the first to land in Calradia and serve as a mercenary for the Empire, leading his people and their formidable cavalry against the Aserai and the people of the steppes. More often than not paid in lands and grants rather than silver, the Vlandians would go on to settle in the west of the continent and eventually wrest the imperial capital of Paravenos under the rule of King Osric Iron-Arm, ending the Empire's influence in that side of Calraida.
Wine

Wine Classic/Warband Viking Conquest Games Base value 220 220 220 780 Weight 30.0 30.0 30.0 60.0 Item Quantity 50 50 50 40 Morale Bonus +0 +0 +5 +0 Spoils No Goods Type House Made From... Grapes Made Into... N/A Wine is mainly used as a trade good, though it is also used in feasts, where it will be served to nobles alongside ale. In every game other than With Fire & Sword, it is not a food source and provides no bonus to morale. However, in With Fire & Sword, it provides the highest bonus, equaled only by beer. Players can produce wine in Warband by buying a wine press with an initial cost of 5,000 denars. It will produce two units of wine from four units of grapes per week. the cost of upkeep is 60 denars per week, the average profit is 80 denars and the rate of return is 1.6%. Since grapes come in such small quantities and provide a small morale boost, producing wine is generally a much more profitable use for grapes. Wine can be bought cheap in Sargoth, Tihr, Wercheg, Yalen, and Veluca. It can be sold for a profit in all of the towns initially owned by the Sarranid Sultanate, Shariz, Durquba, Ahmerrad, and Bariyye. Goods Foods Barley Beef Beer Bread Boar Meat Butter Cabbages Cheese ChickenDried Meat Flour Fruit Grain Grapes Honey Olives Pork SausagesSmoked Fish Vegetables Trade Ale Amber Date Fruit Dyes Flax Bundle Furs Hemp Hides IronJewellery Leatherwork Linen Mead Oil Pottery Powder Raw Silk SaltShag Silver Soapstone Spice Stone Tar Timber Tools Velvet VodkaWalrus Ivory Wine Wool Wool Cloth
Wolfskins

Wolfskins Official Information Faction Battania Leader Randomized Fiefs None Tier ? Wealth ? The Wolfskins are a clan faction of Battania. They are a society of young warriors who have left their clans to lead a life of violence and freedom in the wilderness. They live like and follow the Code of the Wolf - they wear no woven clothes, eat raw flesh, and sleep under no roof. Contents 1 Official Description 2 Members 3 Troop Tree 4 References Official Description[] The Wolfskins are heirs to a long tradition in the Battanian lands wherein great warriors went "wildling" for part of their youth, learning the ways of the woods and how to suffer hardship. So long as a Wolfskin wears no sewn clothes, eats no cooked food, and sleeps under no roof, he is immune to the laws of man. In fact, the modern Wolfskins tend to be the sons of wealthy families taking a few years to indulge their feral side, robbing travellers and living viciously and not necessarily hewing to the old code.[1] Members[] Their leader and membership are randomly generated at the beginning of each game. Troop Tree[] Wolfskins Troops Young Wolf Seasoned Wolf Chosen Wolf References[] ↑ Encyclopedia Calradia, entry "Wolfskins" Clans of Battania Major fen Gruffendoc fen Derngil fen Uvain fen Morcarfen Penraic fen Giall fen Eingal fen Caernacht Minor Wolfskins