first-point/MountAndBlade-Data huggingface dataset:
Tatar Raider

Tatar Raider Troop Information Culture Bandits Wages 3 thalers/week Acquired from... Prisoners Upgrades to... None Upgrade Cost None XP for Kill ? experience Ransom Value 13 thalers Tatar Raiders are bandit horse archers in With Fire & Sword. Tactics[] They are mounted and use tactics similar to the Crimean Khanate: hit-and-run tactics with bows and arrows or charging straight towards you with spears and sabers. Tatar Raiders should not be encountered by new or inexperienced players - they usually attack small groups of farmers, scouts, and foragers but will target you too if your party is rather small. They spawn in groups of 3-60. The prevalence of Tatar Raiders makes traveling Crimean lands dangerous to new and low-level players since they typically do not have enough cavalry, horses, or Path-finding skill to outrun them nor the means to defeat them in battle. Once the player has acquired a party of 15-20 troops, Tatar Raiders will run away from them, making access to lucrative trade routes to Azaq-kale, Bakhchisaray, and by extension the general Crimean area, much safer. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Tatar Raider - Default Stats and Equipment Attributes Stat Points Level 6 Strength 7 Agility 6 Intelligence 4 Charisma 4 Health ? Armor Head None Body RobeSimple Robe Hand None Foot Village Boots Skills Skill Points Ironflesh ? Power Strike ? Grenade Throwing 0 Power Draw 1 Weapon Master ? Shield ? Athletics ? Riding 4 Shooting from Horseback 2 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 70 Two Handed Weapons 70 Polearms 70 Archery 70 Firearms 70 Throwing 70 Weapons Melee Cavalry LanceSimple Tatar Saber Ranged LongbowArrows Shield None Mount Saddle Horse Trivia[] Tatar Raiders could, in a sense, be considered the With Fire & Sword equivalent of Steppe Bandits, seeing as they are horse archers that roam around the Crimean steppe. Among other khanates established after the collapse of the Mongol Empire in Europe and the Middle East, the Crimean Khanate was a nation-state founded and dominated by Tatars. Wikipedia has an article on this subject at:Tatars Bandit Troops LooterForest BanditMountain BanditSteppe BanditSea RaiderDeserters BanditBrigandDesert BanditTaiga Bandit LooterBanditBrigandRebelTatar Raider RuffianBandit FootpadBrigand RobberReaver HighwaymanBandit LeaderVikingrDanish Elite VikingrNorthmathr VikingrSvear Elite Vikingr
Team Deathmatch Mode

Team Deathmatch Mode is a game mode within the Multiplayer section of Mount&Blade II: Bannerlord. It is a returning game mode from its predecessor Mount&Blade: Warband. Description[] Jump straight into the action in this medieval take on a classic PvP game mode. Players: 50 vs 50. Average Playtime: 20 minutes. Rounds: Best of 1. Round Time: 20 minutes. Objectives: Earn gold and points by killing enemies and assisting your teammates as you race against the opposing team to victory. Troops: Spawn with better troops by using gold depending on your kills on the battlefield.
Tegresos

Tegresos Settlement Information Type Village Kingdom Southern Empire Fortification Danustica Tegresos is a village in the Southern Calradic Empire owned by Oros of the Mestricaros clan. The village is bound to Danustica and is known to produce Sheep. Description[] Tegresos sits just north of the Calsa River, right before it enters the network of lakes, creeks and lagoons that form the borderlands with the Aserai. The inhabitants of this region have bred sheep that feed on marsh-grasses. [1] Territory of the Southern Empire TownsDanustica Lycaron Onira Phycaon Poros Syronea Vostrum CastlesChanopsis Castle Corenia Castle Jogurys Castle Lavenia CastleMelion Castle Morenia Castle Odrysa Castle Sestadeim Castle Villages Alision Amycon Atphynia Avalyps Caira Canoros Canterion Chanopsis Corenia Erebulos Ethemisa Eunalica Gorcorys Jogurys Lanthas Lartusys Lavenia Melion Metachia Morenia Odrysa Parasemnos Polisia Popsia Psotai Sagolina Sagora Saldannis Sestadaim Spotia Tegresos Tevea Vargonis Zestea ↑ Encyclopedia Calradia, entry "Tegresos"
Tehlrog Castle

Tehlrog Castle Settlement Information Type Castle Kingdom Kingdom of Nords Villages Ambean Vayejeg Sieges with... Ladders Port No World Map Mount&BladeTehlrog CastleAmbeanTemplate:World Map/Mount&BladeWarbandTehlrog CastleVayejegTemplate:World Map/Warband Tehlrog Castle is a castle belonging to the Kingdom of Nords. It is featured in both Mount&Blade and Warband. Location[] Mount&Blade[] Tehlrog Castle lies to the southwest of Sargoth on the border with the Kingdom of Swadia, lying closer to Suno than any Nordic Towns. Its village is Ambean which is to the northwest. Warband[] Tehlrog Castle lies southeast of Sargoth between the two rivers flowing through Nordic territory. It is on the border with the Kingdom of Vaegirs. Its village is Vayejeg which is to the southeast, resting in the middle of one of the snaking river bends. Layout[] Player Keep Dungeon Breach Siege[] Besieging Tehlrog Castle requires the construction of Siege Ladders, needing up to 9 hours of preparation with 0 Engineer. Tehlrog castle's design is similar to a motte-and-bailey fort, featuring wooden buildings in an open courtyard atop a walled-in hill. Gallery[] Territory of the Kingdom of Nords TownsSargoth Tihr Wercheg CastlesAlburq Castle Chalbek Castle Curin Castle Hrus Castle Jelbegi Castle Knudarr CastleTehlrog Castle VillagesAldelen Ambean Buillin Fearichen Fenada Gisim(M&B) Haen Jayek Jelbegi KulumKwynn Mechin(WB) Odasan Rizi Ruvar Udiniad(M&B) Vayejeg
Tememos

Tememos Settlement Information Type Village Kingdom Northern Empire Fortification Syratos Castle Tememos is a village in the Northern Empire owned by Archon Maritzios of clan Vatatzes. The village is bound to Syratos Castle and known to produce Hardwood. Tememos lies in heavily wooded hill country at the northern end of Lake Tanaesis. Many of the villagers work as foresters, harvesting oak, beech and pine for the sale to the lake cities. Territory of the Northern Empire TownsAmprela Argoron Diathma Epicrotea Myzea Saneopa CastlesAtaconia Castle Atrion Castle Gaos Castle Epinosa CastleLochana Castle Mecalovea Castle Rhesos Castle Syratos Castle Varagos Castle VillagesAeoria Agalmon Alatys Alosea Ataconia Atrion Avasinton Boreagora Crios DyopalisEpinosa Enoisa Gaos Gymos Hetania Jeracos Lochana Marathea MasangaraMecalovea Nortanisa Orthra Pons Potamis Rhesos Samatha Stathymos SyratosTememos Themys Varagos Vealos
Temp:HandArmorBannerlord

These tables are generated from game data. Do not edit this page. the Temp:* pages are intended as temporary resource that are continually updated. Once the game is finalized, these can be deleted and replaced with non-ugly ones :P (Game Version: e1.4.3) Contents 1 HandArmor 2 Modifiers 2.1 chain 2.2 leather 2.3 cloth 2.4 cloth_unarmoured 2.5 plate HandArmor[] Item Armor Hand Material Weight Modifiers Culture Guarded Padded Vambrace 14 Cloth 0.6 #cloth Aserai Ragged Armwraps 4 Cloth 0.4 #cloth_unarmoured Battania Armwraps 4 Cloth 0.2 #cloth_unarmoured Battania Guarded Armwraps 7 Cloth 0.4 #cloth Battania Rough Tied Bracers 30 Cloth 0.6 #cloth Battania Buttoned Leather Bracers 8 Leather 0.5 #leather Battania Strapped Leather Bracers 5 Leather 0.5 #leather Battania Roughtied Leather Bracers 14 Leather 0.5 #leather Battania Highland Noble Bracers 18 Leather 0.6 #leather Battania Highland Gloves 9 Leather 0.8 #leather Battania Highland Warlord Bracers 25 Plate 1.5 #plate Battania Eastern Wrapped Armguards 5 Cloth 0.3 #cloth Khuzait Eastern Leather Vambraces 12 Leather 0.5 #leather Khuzait Studded Leather Vambraces 11 Leather 0.9 #leather Khuzait Studded Vambraces 10 Leather 0.7 #leather Khuzait Eastern Plated Leather Vambraces 24 Plate 1.7 #plate Khuzait Leather Gloves 9 Leather 0.4 #leather Vlandia Padded Vambrace 9 Cloth 0.1 #cloth Vlandia Mail Mitten 25 Chainmail 1.4 #chain Vlandia Reinforced Mail Mitten 28 Chainmail 1.6 #chain Vlandia Heavy Mail Mittens 30 Chainmail 1.7 #chain Vlandia Reinforced Leather Vambraces 20 Plate 1.0 #plate Vlandia Northern Plated Gloves 26 Plate 1.5 #plate Sturgia Northern Brass Bracers 22 Plate 1.3 #plate Sturgia Woven Leather Bracers 11 Leather 0.8 #leather Empire Padded Mittens 16 Cloth 0.6 #cloth Empire Plated Striped Gauntlets 22 Plate 1.4 #plate Empire Lamellar Plate Gauntlets 32 Plate 1.8 #plate Empire Decorated Imperial Gauntlets 28 Plate 1.5 #plate Empire Lordly Padded Mittens 18 Cloth 1.3 #cloth Empire Reinforced Padded Mittens 18 Cloth 0.9 #cloth Empire Modifiers[] chain[] Chain Probabilty Name Armor Weight Factor Price Factor 2.0 Fine 3 0.60 2.15 4.0 Heavy 6 1.25 1.4 8.0 Crude -2 1.20 0.70 8.0 Battered -4 0.65 12.0 Loose -6 0.80 0.65 8.0 Rusty -8 1.20 0.35 58.0 leather[] Leather Probabilty Name Armor Weight Factor Price Factor 2.0 Flexible 0 0.50 1.9 4.0 Hardened 3 1.20 2 8.0 Thick 2 1.30 1.45 8.0 Frayed -1 0.85 12.0 Battered -2 0.77 8.0 Worn -3 0.64 58.0 cloth[] Cloth Probabilty Name Armor Weight Factor Price Factor 2.0 Thick 3 1.1 2 4.0 Tough 2 1.5 8.0 Starched 1 1.2 8.0 Frayed -1 0.8 12.0 Ripped -2 0.65 8.0 Tattered -3 0.5 58.0 cloth_unarmoured[] Cloth Unarmoured Probabilty Name Armor Price Factor 2.0 Fine 2 2.5 5.0 Tailored 1 1.6 8.0 Stained 0 0.95 10.0 Frayed -1 0.66 15.0 Torn -1 0.55 10.0 Tattered -2 0.4 50.0 plate[] Plate Probabilty Name Armor Price Factor 1.0 Lordly 8 2.4 4.0 Fine 4 1.75 8.0 Thick 4 1.25 8.0 Dented -6 0.55 12.0 Rusty -4 0.6 8.0 Cracked -8 0.4 58.0
Temp:HorseHarnessBannerlord

These tables are generated from game data. Do not edit this page. the Temp:* pages are intended as temporary resource that are continually updated. Once the game is finalized, these can be deleted and replaced with non-ugly ones :P (Game Version: e1.4.3) Contents 1 HorseHarness 2 Modifiers 2.1 chain 2.2 cloth_unarmoured 2.3 leather 2.4 cloth 2.5 plate HorseHarness[] Item Armor Body Material Weight Modifiers Rugged Desert Saddle 9 Cloth 7 #cloth Rugged Saddle 8 Cloth 5 #cloth Rugged Highland Saddle 10 Cloth 8 #cloth Light Harness 10 Leather 5 #leather Halfchain Barding 52 Chainmail 16 #chain Chain Barding 64 Chainmail 26 #chain Chain Horse Harness 55 Chainmail 24 #chain Striped Leather Harness 15 Leather 7 #leather Imperial Riding Harness 9 Leather 6 #leather Half Scale Barding 60 Chainmail 17 #chain Imperial Scale Barding 75 Chainmail 30 #chain Studded Steppe Barding 52 Chainmail 23 #chain Desert Cloth Harness 12 Cloth 7.3 #cloth Southern Common Harness 12 Cloth 6.1 #cloth Half Mail And Plate Barding 58 Plate 16 #plate Mail And Plate Barding 68 Plate 26.8 #plate Steppe Harness 12 Chainmail 8.5 #chain Steppe Fur Harness 16 Chainmail 8.2 #chain Steppe Half Barding 38 Chainmail 11 #chain Northern Light Harness 20 Leather 7.2 #leather Northern Noble Harness 15 Leather 8.9 #leather Northern Ring Barding 41 Chainmail 15.2 #chain Battania Horse Harness 15 Leather 10.3 #leather Highland Half Scaled Harness 40 Chainmail 15 #chain Highland Scaled Harness 50 Chainmail 20.6 #chain Mule Harness with Pack 10 Cloth 30 #cloth_unarmoured Mule Harness with Baskets 10 Cloth 30 #cloth_unarmoured Mule Harness with Bags 10 Cloth 30 #cloth_unarmoured Camel Saddle 10 Leather 25 #leather Camel Saddle with Heavy Load 10 Leather 25 #leather Camel Saddle with Light Load 10 Leather 25 #leather Modifiers[] chain[] Chain Probabilty Name Armor Weight Factor Price Factor 2.0 Fine 3 0.60 2.15 4.0 Heavy 6 1.25 1.4 8.0 Crude -2 1.20 0.70 8.0 Battered -4 0.65 12.0 Loose -6 0.80 0.65 8.0 Rusty -8 1.20 0.35 58.0 cloth_unarmoured[] Cloth Unarmoured Probabilty Name Armor Price Factor 2.0 Fine 2 2.5 5.0 Tailored 1 1.6 8.0 Stained 0 0.95 10.0 Frayed -1 0.66 15.0 Torn -1 0.55 10.0 Tattered -2 0.4 50.0 leather[] Leather Probabilty Name Armor Weight Factor Price Factor 2.0 Flexible 0 0.50 1.9 4.0 Hardened 3 1.20 2 8.0 Thick 2 1.30 1.45 8.0 Frayed -1 0.85 12.0 Battered -2 0.77 8.0 Worn -3 0.64 58.0 cloth[] Cloth Probabilty Name Armor Weight Factor Price Factor 2.0 Thick 3 1.1 2 4.0 Tough 2 1.5 8.0 Starched 1 1.2 8.0 Frayed -1 0.8 12.0 Ripped -2 0.65 8.0 Tattered -3 0.5 58.0 plate[] Plate Probabilty Name Armor Price Factor 1.0 Lordly 8 2.4 4.0 Fine 4 1.75 8.0 Thick 4 1.25 8.0 Dented -6 0.55 12.0 Rusty -4 0.6 8.0 Cracked -8 0.4 58.0
Temp:LegArmorBannerlord

These tables are generated from game data. Do not edit this page. the Temp:* pages are intended as temporary resource that are continually updated. Once the game is finalized, these can be deleted and replaced with non-ugly ones :P (Game Version: e1.4.3) Contents 1 LegArmor 2 Modifiers 2.1 leather 2.2 cloth_unarmoured 2.3 chain 2.4 plate LegArmor[] Item Armor Leg Material Weight Modifiers Culture Southern Moccasins 2 Cloth 0.5 #cloth_unarmoured Aserai Wrapped Shoes 17 Cloth 0.8 #cloth_unarmoured Aserai Highland Leg Wrappings 14 Cloth 1.0 #cloth_unarmoured Battania Rough Tied Boots 14 Leather 0.9 #leather Battania Highland Leather Boots 16 Leather 1.0 #leather Battania Woodland Boots 12 Leather 1.0 #leather Battania Highland Fur Boots 19 Leather 1.5 #leather Battania Ragged Boots 8 Cloth 0.8 #cloth_unarmoured Battania Highland Boots 10 Leather 1.0 #leather Battania Wrapped Leather Boots 17 Leather 1.0 #leather Battania Belted Leather Boots 13 Leather 1.1 #leather Battania Turndown Leather Boots 9 Leather 0.9 #leather Battania Highland Warlord Boots 26 Plate 2.6 #plate Battania Eastern Leather Boots 13 Leather 1.1 #leather Khuzait Eastern Curved Boots 12 Leather 0.9 #leather Khuzait Woven Leather Boots 14 Leather 0.7 #leather Khuzait Eastern Steppe Leather Boots 13 Leather 0.8 #leather Khuzait Reinforced Suede Boots 20 Leather 1.0 #leather Khuzait Eastern Leather Boots 14 Leather 0.8 #leather Khuzait Strapped Shoes 4 Cloth 0.7 #cloth_unarmoured Vlandia Leather Cavalier Boots 16 Leather 0.9 #leather Vlandia Mail Cavalier Boots 23 Chainmail 1.8 #chain Vlandia Mail Chausses 22 Chainmail 2.9 #chain Sturgia Strapped Mail Chausses 23 Chainmail 3.0 #chain Sturgia Northern Plated Boots 30 Plate 2.9 #plate Sturgia Lady's Shoes 2 Cloth 0.6 #cloth_unarmoured Empire Fine Town Boots 4 Leather 0.5 #leather Empire Folded Town Boots 8 Leather 1.0 #leather Empire Leather Shoes 3 Leather 0.7 #leather Empire Imperial Horseman Boots 12 Leather 0.8 #leather Empire Strapped Leather Boots 14 Cloth 0.9 #cloth_unarmoured Empire Splint Boots 22 Plate 2.7 #plate Empire Decorated Imperial Boots 24 Plate 2.3 #plate Empire Lamellar Plate Boots 32 Plate 3.5 #plate Empire Modifiers[] leather[] Leather Probabilty Name Armor Weight Factor Price Factor 2.0 Flexible 0 0.50 1.9 4.0 Hardened 3 1.20 2 8.0 Thick 2 1.30 1.45 8.0 Frayed -1 0.85 12.0 Battered -2 0.77 8.0 Worn -3 0.64 58.0 cloth_unarmoured[] Cloth Unarmoured Probabilty Name Armor Price Factor 2.0 Fine 2 2.5 5.0 Tailored 1 1.6 8.0 Stained 0 0.95 10.0 Frayed -1 0.66 15.0 Torn -1 0.55 10.0 Tattered -2 0.4 50.0 chain[] Chain Probabilty Name Armor Weight Factor Price Factor 2.0 Fine 3 0.60 2.15 4.0 Heavy 6 1.25 1.4 8.0 Crude -2 1.20 0.70 8.0 Battered -4 0.65 12.0 Loose -6 0.80 0.65 8.0 Rusty -8 1.20 0.35 58.0 plate[] Plate Probabilty Name Armor Price Factor 1.0 Lordly 8 2.4 4.0 Fine 4 1.75 8.0 Thick 4 1.25 8.0 Dented -6 0.55 12.0 Rusty -4 0.6 8.0 Cracked -8 0.4 58.0
Tepes Castle

Tepes Castle Settlement Information Type Castle Kingdom Khuzait Villages TepesKuruluk Tepes Castle is a castle of the Khuzait owned by Monchug Khan of the Urkhunait. The villages of Tepes and Kuruluk are bound to the town. Territory of the Khuzait TownsAkkalat Baltakhand Chaikand Makeb Odokh Ortongard CastlesAkiser Castle Dinar Castle Erzenur Castle Hakkun Castle Kaysar CastleKhimli Castle Simira Castle Tepes Castle Usek Castle VillagesAkiser Asalig Danara Dinar Erzenur Esme Fisnar Gereden Hakkun Hanekhy IspantarKamshar Karahalli Karahan Karakalat Kaysar Khimli Kiraz Kohi Ajik Kuruluk MazenMivanjan Nutyuk Okhutan Omrotok Pabastan Payam Ransam Shapeshte Simira TepesTismil Ulaan Urunjan Usek
Tevea

Tevea Settlement Information Type Village Kingdom Southern Empire Tevea is a village in the Southern Calradic Empire own by Pharon of the Leonipardes clan. The village is bound to Poros and is known to produce Sheep. Description[] Tevea sits where the Lycarean Plains slowly ascend to meet the base of the Ornian Rock. They raise sheeps on the slopes of this massive outcrop, named for the vultures who glare down from its heights onto the hazy flatlands below.[1] Territory of the Southern Empire TownsDanustica Lycaron Onira Phycaon Poros Syronea Vostrum CastlesChanopsis Castle Corenia Castle Jogurys Castle Lavenia CastleMelion Castle Morenia Castle Odrysa Castle Sestadeim Castle Villages Alision Amycon Atphynia Avalyps Caira Canoros Canterion Chanopsis Corenia Erebulos Ethemisa Eunalica Gorcorys Jogurys Lanthas Lartusys Lavenia Melion Metachia Morenia Odrysa Parasemnos Polisia Popsia Psotai Sagolina Sagora Saldannis Sestadaim Spotia Tegresos Tevea Vargonis Zestea ↑ Encyclopedia Calradia, entry "Tevea"
The Art of The Trade

The Art of the Trade is a quest in Bannerlord, given by notables in Villages. The quest giver has a surplus of whatever commodity their village produces and needs someone to find them a market. They ask the player to either pay them for the goods up front or to take their goods to market and return with a minimum amount of denars to repay the quest giver. Quick Walkthrough[] Accept the quest and pay the notable up front. Accept the quest and promise to pay the notable later Pay the notable the requested amount before the quest lapses. Allow the quest to lapse and keep the money. Return to the notable and inform them that they will receive nothing in return. Notes[] Defrauding the quest giver is a viable option. You can either wait for the time to run out or tell them the bad news, but either way they will not be pleased and your crime rating will increase. This quest is actually a cost efficient way to supply your party/army, assuming the goods are food. You're under no obligation in any case to actually sell the goods. In fact, if the village primarily produces mounts, this can be a very fortunate opportunity indeed. All that being said, one should always look critically at the asking price and make sure the deal will actually be profitable. In most cases, the price the notable is asking for is quite generous and the player stands to profit handsomely, even if they pay for the goods up front. It may take some time, however - especially for bulk goods/food - to see profits from the sales. "Pay for later option" allows parties with little to no denars to finish the quest and profit, regardless of their resources. This makes the Art of the Trade Quest a good stepping stone for players who lost their parties or financially bankrupt.
The Retreat

The Retreat is a neutral location in Mount&Blade II: Bannerlord added in Patch 1.1.0. Layout[] The Retreat is a secluded cave located high up on Mount Erithrys, found close to the Imperial town of Lageta and Hertogea Castle to the west. The road up the mountain is set with stairs and decorated with carved stone statues and colorful pennants bound to the surrounding trees. Near the cave is a precipice overlooking the surrounding landscape around Mount Erithrys. There are ruins of abandoned stone buildings, likely abandoned fortifications by the cave entrance. The Hermit[] The only feature of note other than the locale itself is the retreat's only NPC, the Hermit. The Hermit is the leader of a reclusive group of nobles, warriors, and other inhabitants of Calradia who have given up their past life of want and worry, renouncing their need for material gain and glory in battle. By speaking to the Hermit, the player character may be convinced to retire from the campaign and end the game. This allows you to view statistics about your campaign. Alternatively, the player character may retire and send word to their clan about naming an heir, allowing the player to continue the campaign as the heir.
Themys

Themys Settlement Information Type Village Kingdom Northern Empire Fortification Gaos Castle Themys is a village in the Northern Empire owned by Archon Penton of clan Neretzes. The village is bound to Gaos Castle and known to produce Sheep. Description[] Themys lies under a ridge of limestone crags in the Myzead, the hill country of the imperial heartland. The grasses on the rolling downs are well-suited to the raising of sheep.[1] Trivia[] "Themys" is based on the name of a pre-Calradic priestess. References[] ↑ Encyclopedia Calradia, entry "Themys" Territory of the Northern Empire TownsAmprela Argoron Diathma Epicrotea Myzea Saneopa CastlesAtaconia Castle Atrion Castle Gaos Castle Epinosa CastleLochana Castle Mecalovea Castle Rhesos Castle Syratos Castle Varagos Castle VillagesAeoria Agalmon Alatys Alosea Ataconia Atrion Avasinton Boreagora Crios DyopalisEpinosa Enoisa Gaos Gymos Hetania Jeracos Lochana Marathea MasangaraMecalovea Nortanisa Orthra Pons Potamis Rhesos Samatha Stathymos SyratosTememos Themys Varagos Vealos
Thephilos

Thephilos Official Information Kingdom Western Empire Monarch Emperor Garios Title Nobleman Culture Calradic Empire Clan Comnos Personal Details Gender Male Age 20 Parents GariosVendelia Siblings Nadea Thephilos is a nobleman of the Western Empire and a member of clan Comnos. He is the son of Emperor Garios and the brother of Nadea. Description[] He is considered to be ruthless. Trivia[] The in-game encyclopedia does not list Garios' wife Vendelia as Thephilos' mother, giving cause to wonder about the Western Emperor's fidelity. Clans of the Western Empire Comnos Varros Dionicos Elaches Lonalion Sorados Corenios Maneolis Palladios
Thersenion

Thersenion Settlement Information Type Village Kingdom Western Empire Fortification Rhotae Thersenion is a village in the Western Empire owned by Desporion of clan Lonalion. The village is bound to Rhotae and known to produce Grain. Description[] Thersenion sits in the upper Aminys River valley, in the shadow of Mount Erithrys, a great basalt slab thrust up from the depths of the earth. This district is one of the grain breadbaskets of the Empire.[1] References[] ↑ Encyclopedia Calradia, entry "Thersenion" Territory of the Western Empire TownsAmitatys Jalmarys Lageta Ortysia Rhotae Zeonica CastlesGarontor Castle Gersegos Castle Hertogea Castle Onica Castle Oristocorys CastleThorios Castle Thractorae Castle Veron Castle VillagesAegosca Alsasos Arpotis Bergum Carphenion Dradios Elvania Elipa GamardanGarontor Gersegos Goleryn Garengolia Hertogea Leblenion Lysia MontosNeocorys Nideon Onica Oristocorys Phasos Primessos Tarcutis Thersenion ThoriosThractorae Vathea Veron Vinela Zeocorys
Thomund

Thomund Official Information Kingdom Vlandia Monarch King Derthert Title Nobleman Clan dey Arromanc Personal Details Gender Male Siblings SilvindLasand Thomund is a nobleman of Vlandia and a member of House dey Arromanc. He is the son of Baroness Calatild and Unthery and the brother of Silvind and Lasand. Trivia[] He is apparently a formidable warrior as, by default, he is the champion with the most tournament wins at the arena leaderboard.