first-point/MountAndBlade-Data huggingface dataset:
Khuzait Marksman

Khuzait Marksman Troop Information Culture Khuzait Wages 12 denars/day Acquired from... Khuzait Archer- or -Khuzait villages Upgrades to... None Upgrade Cost None Ransom Value 100 denars Khuzait Marksmen are tier-five archers of the Khuzait. Contents 1 Skills 2 Equipment 3 Armor Ratings 4 Weapon Ratings 5 Gallery Skills[] (v1.2.4) One Handed 130 Two Handed 60 Polearm 80 Bow 130 Crossbow 20 Throwing 60 Riding 80 Athletics 130 Equipment[] Troops may spawn with these items in battle. (v1.2.4) Weapons Long SabreSteppe Recurve BowSteppe Arrows Shield ? Head Armor Plumed Lamellar Helmet Shoulder Armor Reinforced Studded Shoulder Guards Body Armor Cured Leather Lamellar Armor Hand Armor Studded Leather Vambraces Foot Armor Reinforced Suede Boots Mount N/A Mount Harness N/A Armor Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.2.4) Armor Head Body Arm Leg Weight Plumed Lamellar Helmet 36 - - - 3.3 Reinforced Suede Shoulders - 9 6 - 9.9 Eastern Plated Leather Vest - 24 6 12 14 Studded Leather Vambraces - - 11 - 0.9 Reinforced Suede Boots - - - 20 1 Total 36 33 23 32 29.1 Weapon Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.2.4) Melee Name Long Sabre Type 1H Weapon Class 1H Sword Swing Speed 88 Swing Damage 70 Thrust Speed 92 Thrust Damage 34 Length ? Handling ? Weight 1.4 Ranged Name Steppe Recurve Bow Type Bow Speed 89 Damage 62 (pierce) Accuracy 94 Missile Speed 78 Weight 0.3 Missile Name Steppe Arrows Type Arrows Accuracy 100 Damage 2 (pierce) Stack Amount 24 Weight 0.036 Gallery[] Front viewBack viewTroop icon Troops of the Khuzait Peasant Nomad Nomad Footman Steppe Bandit Tribal Warrior Steppe Bandit Noble's Son Spearman Hunter Raider Horseman Marauder Qanqli Spear Infantry Archer Horse Archer Lancer Raider Torguud Darkhan Marksman Heavy Horse Archer Heavy Lancer Kheshig Khan's Guard
Khuzait Noble's Son

Khuzait Noble's Son Troop Information Culture Khuzait Wages 3 denars/day Acquired from... Khuzait villages (rare) Upgrades to... Khuzait Qanqli Upgrade Cost 25 denars Ransom Value ? denars Khuzait Noble's Son are tier-two noble horse archers of the Khuzait. Contents 1 Tactics 2 Skills 3 Equipment 4 Gallery Tactics[] They are highly versatile low-tier troops but they can be easily cut down if they get bogged down in infantry lines, so be wary when deploying them. Khuzait Noble's Sons should for the most part be left to their own devices with the F6 command but, if they are getting bogged down, one should take command and pull them out to prevent losses. Like with all horse archers,they are especially effective against enemy infantry - a group of them can dispatch an infantry group more than double its size with ease. However, caution needs to be taken when dealing with other troop types, for Khuzait Noble's Sons can be particularly vulnerable once they run out of arrows and charge at infantry. One should be especially cautious if they are facing infantry and archers - should they get bogged down by infantry with a group of enemy archers focused on them, they will quickly fall. Against Bandits Khuzait Noble's Sons are particularly useful against groups of Looters, being able to cut them down easily. As such, auto-resolved battles should net nil losses yet may leave some wounded. Battles against higher-tier bandits (the regional variants), on the other hand, should never be auto-resolved as, regardless of troop type, there will be losses. Khuzait Noble's Sons should be especially used against Steppe Bandits as, without dedicated troops to chase them and bog them down, they will annihilate any infantry group you pit against them. Against Faction Armies When using Khuzait Noble's Sons, more is always better, especially when engaging the enemy in open valleys or plains. However, if engaging in heavily forested areas, they tend to run into trees and, once halted, get cut down if close to enemy fire. As such, one method is to order them to dismount and then open fire. A diversified army would suit best in such situations, with infantry to back them up. If, on the other hand, you are army hunting as opposed to besieging, Khuzait Noble's Sons and their upgrades are perfect for such a task. Skills[] (v1.x.x) One Handed 20 Two Handed 10 Polearm 55 Bow 40 Crossbow 5 Throwing 5 Riding 40 Athletics 20 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount ? Mount Harness ? Gallery[] Front viewBack viewTroop icon Troops of the Khuzait Peasant Nomad Nomad Footman Steppe Bandit Tribal Warrior Steppe Bandit Noble's Son Spearman Hunter Raider Horseman Marauder Qanqli Spear Infantry Archer Horse Archer Lancer Raider Torguud Darkhan Marksman Heavy Horse Archer Heavy Lancer Kheshig Khan's Guard
Khuzait Nomad

Khuzait Nomad Troop Information Culture Khuzait Wages 2 denars/day Acquired from... Khuzait Peasant- or -Khuzait villages Upgrades to... Khuzait Tribal Warrior- or -Khuzait Footman Upgrade Cost 1 Mount (Tribal Warrior)15 denars (both) Ransom Value 5 denars Khuzait Nomads are tier-one infantry of the Khuzait. Skills[] (v1.x.x) One Handed 20 Two Handed 5 Polearm 20 Bow 5 Crossbow 5 Throwing 5 Riding 10 Athletics 20 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons Iron Sabre Shield ? Head Armor (Possible) Nomad Padded Hood(Possible) Northern Roughhide Cap Shoulder Armor ? Body Armor Eastern Thick CoatEastern Steppe Armor Hand Armor ? Foot Armor Eastern Leather Boots Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of the Khuzait Peasant Nomad Nomad Footman Steppe Bandit Tribal Warrior Steppe Bandit Noble's Son Spearman Hunter Raider Horseman Marauder Qanqli Spear Infantry Archer Horse Archer Lancer Raider Torguud Darkhan Marksman Heavy Horse Archer Heavy Lancer Kheshig Khan's Guard
Khuzait Peasant

Khuzait Peasant Troop Information Culture Khuzait Wages ? denars/day Acquired from... Prisoners Upgrades to... Khuzait Nomad Upgrade Cost ? denars Ransom Value ? denars Khuzait Peasants are tier-zero infantry of the Khuzait. Skills[] (v1.x.x) One Handed ? Two Handed ? Polearm ? Bow ? Crossbow ? Throwing ? Riding ? Athletics ? Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of the Khuzait Peasant Nomad Nomad Footman Steppe Bandit Tribal Warrior Steppe Bandit Noble's Son Spearman Hunter Raider Horseman Marauder Qanqli Spear Infantry Archer Horse Archer Lancer Raider Torguud Darkhan Marksman Heavy Horse Archer Heavy Lancer Kheshig Khan's Guard
Khuzait Qanqli

Khuzait Qanqli Troop Information Culture Khuzait Wages 5 denars/day Acquired from... Khuzait Noble's Son- or -Khuzait villages (rare) Upgrades to... Khuzait Torguud Upgrade Cost 50 denars Ransom Value ? denars Khuzait Qanqli are tier-three noble horse archers of the Khuzait. Contents 1 Tactics 2 Skills 3 Equipment 4 Gallery Tactics[] Considered at level 16, they require 719 experience points to upgrade. Skills[] (v1.x.x) One Handed 45 Two Handed 30 Polearm 70 Bow 70 Crossbow 10 Throwing 25 Riding 70 Athletics 40 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of the Khuzait Peasant Nomad Nomad Footman Steppe Bandit Tribal Warrior Steppe Bandit Noble's Son Spearman Hunter Raider Horseman Marauder Qanqli Spear Infantry Archer Horse Archer Lancer Raider Torguud Darkhan Marksman Heavy Horse Archer Heavy Lancer Kheshig Khan's Guard
Khuzait Raider

Khuzait Raider Troop Information Culture Khuzait Wages 5 denars/day Acquired from... Khuzait Tribal Warrior- or -Steppe Bandit( Veteran's Respect)- or -Khuzait villages Upgrades to... Khuzait Horse Archer Upgrade Cost 1 War Mount50 denars Ransom Value 62 denars Khuzait Raiders are tier-three horse archers of the Khuzait. Skills[] (v1.x.x) One Handed 70 Two Handed 30 Polearm 40 Bow 70 Crossbow 10 Throwing 30 Riding 70 Athletics 40 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons Long SabreWeighted Eastern SpearHeavy Recurve BowSteppe Arrows Shield ? Head Armor Eastern CapPeaked Fur Hood Shoulder Armor (Possible) Southern Wrapped Scarf Body Armor Eastern Mirrored Leather Armor Hand Armor Studded Leather Vambraces Foot Armor Eastern Leather Boots Mount Steppe Horse Mount Harness Steppe Fur Harness Gallery[] Front viewBack viewTroop icon Troops of the Khuzait Peasant Nomad Nomad Footman Steppe Bandit Tribal Warrior Steppe Bandit Noble's Son Spearman Hunter Raider Horseman Marauder Qanqli Spear Infantry Archer Horse Archer Lancer Raider Torguud Darkhan Marksman Heavy Horse Archer Heavy Lancer Kheshig Khan's Guard
Khuzait Spear Infantry

For the multiplayer version, see Spear Infantry (Multiplayer). Khuzait Spear Infantry Troop Information Culture Khuzait Wages 8 denars/day Acquired from... Khuzait Spearman- or -Khuzait villages Upgrades to... Khuzait Darkhan Upgrade Cost ? denars Ransom Value 50 denars Khuzait Spear Infantry are tier-four infantry of the Khuzait. Skills[] (v1.x.x) One Handed 100 Two Handed 45 Polearm 100 Bow 45 Crossbow 15 Throwing 60 Riding 60 Athletics 100 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of the Khuzait Peasant Nomad Nomad Footman Steppe Bandit Tribal Warrior Steppe Bandit Noble's Son Spearman Hunter Raider Horseman Marauder Qanqli Spear Infantry Archer Horse Archer Lancer Raider Torguud Darkhan Marksman Heavy Horse Archer Heavy Lancer Kheshig Khan's Guard
Khuzait Spearman

Khuzait Spearman Troop Information Culture Khuzait Wages 5 denars/day Acquired from... Khuzait Footman- or -Khuzait villages Upgrades to... Khuzait Spear Infantry Upgrade Cost 50 denars Ransom Value 62 denars Khuzait Spearmen are tier-three infantry of the Khuzait. Skills[] (v1.x.x) One Handed 70 Two Handed 30 Polearm 70 Bow 40 Crossbow 10 Throwing 30 Riding 40 Athletics 70 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of the Khuzait Peasant Nomad Nomad Footman Steppe Bandit Tribal Warrior Steppe Bandit Noble's Son Spearman Hunter Raider Horseman Marauder Qanqli Spear Infantry Archer Horse Archer Lancer Raider Torguud Darkhan Marksman Heavy Horse Archer Heavy Lancer Kheshig Khan's Guard
Khuzait Torguud

Khuzait Torguud Troop Information Culture Khuzait Wages 8 denars/day Acquired from... Khuzait Qanqli- or -Khuzait villages (rare) Upgrades to... Khuzait Kheshig Upgrade Cost 100 denars Ransom Value ? denars Khuzait Torguud are tier-four noble horse archers of the Khuzait. Contents 1 Tactics 2 Skills 3 Equipment 4 Trivia 5 Gallery Tactics[] They are highly versatile mid-tier troops but can be easily cut down if they get bogged down in infantry lines, so be wary when deploying them. Skills[] (v1.x.x) One Handed 40 Two Handed 40 Polearm 110 Bow 150 Crossbow 15 Throwing 15 Riding 110 Athletics 45 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons GlaiveHeavy Recurve BowSteppe Arrows Shield ? Head Armor Plumed Nomad Helmet Shoulder Armor Leather Lamellar Shoulders Body Armor Eastern Leather Lamellar Armor Hand Armor Studded Leather Vambraces Foot Armor Eastern Curved Boots Mount Steppe Warhorse Mount Harness Steppe Half Barding Trivia[] Torguud or Torghut (Mongolian: Торгууд) means "Guard", "Sentry", and it is also the name of a tribe/clan of the Four Oirats. It is therefore an interesting name, considering the preceding Khuzait Qanqli is also named after a nomadic tribe, while the succeding Khuzait Kheshig also means "Guard". Gallery[] Front viewBack viewTroop icon Troops of the Khuzait Peasant Nomad Nomad Footman Steppe Bandit Tribal Warrior Steppe Bandit Noble's Son Spearman Hunter Raider Horseman Marauder Qanqli Spear Infantry Archer Horse Archer Lancer Raider Torguud Darkhan Marksman Heavy Horse Archer Heavy Lancer Kheshig Khan's Guard
Khuzait Tribal Warrior

Khuzait Tribal Warrior Troop Information Culture Khuzait Wages 3 denars/day Acquired from... Khuzait Nomad- or -Khuzait villages Upgrades to... Khuzait Raider- or -Khuzait Horseman Upgrade Cost 25 denars Ransom Value 50 denars Khuzait Tribal Warriors are tier-two horse archers of the Khuzait. Skills[] (v1.x.x) One Handed 40 Two Handed 15 Polearm 20 Bow 40 Crossbow 5 Throwing 15 Riding 40 Athletics 20 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons Iron SabreSteppe BowSteppe Arrows Shield ? Head Armor (Possible) Eastern Fur Hood Shoulder Armor ? Body Armor Eastern Reinforced ArmorEastern Thick Coat Hand Armor Eastern Leather Vambraces Foot Armor Eastern Leather Boots Mount Steppe Horse Mount Harness Steppe Fur Harness Gallery[] Front viewBack viewTroop icon Troops of the Khuzait Peasant Nomad Nomad Footman Steppe Bandit Tribal Warrior Steppe Bandit Noble's Son Spearman Hunter Raider Horseman Marauder Qanqli Spear Infantry Archer Horse Archer Lancer Raider Torguud Darkhan Marksman Heavy Horse Archer Heavy Lancer Kheshig Khan's Guard
King Harlaus

King Harlaus Appears in Official Information Faction Kingdom of Swadia Title King Fiefs Praven Culture Swadian King Harlaus is the monarch of the Kingdom of Swadia. He starts as the lord of Praven with 1200 renown. He has no family other than his cousin's daughter, Lady Isolla of Suno. Even though he is old, he is a powerful warrior and at a high level. Harlaus wears Plate Armor and a Knightly Heater Shield, thus making him one of the strongest NPCs in the game. Even though the npc lords' behaviours are randomized, Harlaus often dislikes awarding fiefs to anyone but himself, though this can change as the player's Renown increases. Contents 1 Stats and equipment 2 Early Versions 3 Notes 4 Gallery Stats and equipment[] King Harlaus - Default Stats and Equipment Attributes Stat Points Level 41 Strength 20 Agility 20 Intelligence 15 Charisma 25 Health 67 Armor Head Great Helmet Body Rich Outfit, Plate Armor Hand Gauntlets Foot Blue Hose, Plate Boots Skills Skill Points Ironflesh 6 Power Strike 7 Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics 5 Riding 7 Horse Archery ? Looting ? Trainer 5 Tracking ? Tactics 6 Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 3 Leadership 9 Trade ? Proficiencies Weapon Type Points One Handed Weapons 220 Two Handed Weapons 220 Polearms 220 Archery 220 Crossbows 220 Throwing 220 Weapons Melee Heavy Bastard Sword Ranged ? Shield Knightly Heater Shield Mount Charger Early Versions[]
King Larec

King Larec Official Information Kingdom Kingdom of Swadia Monarch King Larec Title Monarch Fiefs Sargoth Personal Details Gender Male King Larec is the ruler of the Kingdom of Swadia in Warrider. Unlike King Harlaus in the later Mount&Blade versions, Larec resides in the Swadian-owned Sargoth. Stats and equipment[] The king wears a leather jacket and nomad boots. Trivia[] King Larec has the same appearance and gear as all the other nobles in the game. Unlike the monarchs in the later versions of Mount&Blade, he has no special interactions. Larechia was a location mentioned in Warrider; it was most likely named after King Larec, and hence possibly referred to the Kingdom of Swadia. Kingdom of Swadia (Warrider) Monarch: Claimant: King Larec King Harlaus Vassals: Count Grimar King Larec Count Haxalye Duke Taugard Count Belicha Count Rhudolg
King Ragnar

King Ragnar Appears in Official Information Faction Kingdom of Nords Title King Fiefs Sargoth Culture Nords King Ragnar is initially the king of the Kingdom of Nords. He starts as the lord of Sargoth. You may fight him as you help Lethwin Far-Seeker, the corresponding claimant, overthrow him and gain control of the kingdom. Sometimes he is known as "Private Landlord" Ragnar, due to his propensity to give out fiefs along with the political winds, rather than the efforts of the conquerors. Ragnar is a common Nordic name in the countries of Sweden, Denmark, and Norway. He may be specifically named after Ragnar Lothbrok, a semi-legendary Norse king who lived around the 8th and 9th century. Stats and equipment[] When in battle, he wields a Great Axe and wears Cuir Bouilli and a Nordic Helmet. He rides a Hunter. King Ragnar - Default Stats and Equipment Attributes Stat Points Level 41 Strength 20 Agility 20 Intelligence 15 Charisma 25 Health 67 Armor Head Nordic Helmet Body Nobleman Outfit, Cuir Bouilli Hand Gauntlets Foot Leather Boots, Mail Boots Skills Skill Points Ironflesh 6 Power Strike 7 Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics 5 Riding 7 Horse Archery ? Looting ? Trainer 4 Tracking ? Tactics 6 Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 3 Leadership 9 Trade ? Proficiencies Weapon Type Points One Handed Weapons 220 Two Handed Weapons 220 Polearms 220 Archery 220 Crossbows 220 Throwing 220 Weapons Melee Great Axe Ranged ? Shield Huscarl's Round Shield Mount Hunter Gallery[] King Ragnar in battle gear Kingdom of Nords Monarch: Claimant: King Ragnar Lethwin Far-Seeker Vassals: Jarl Aedin Jarl Aeric Jarl Bulba Jarl Dirigun Jarl Faarn Jarl Gearth Jarl Gerlad Jarl Gundur Jarl Haeda Jarl Harald Jarl Irya Jarl Knudarr Jarl Logarson Jarl Marayirr Jarl Olaf Jarl Rayeck Jarl Reamald Jarl Surdun Jarl Turegor Jarl Turya Ladies: Lady Aesa Lady Afrid Lady Alfrun Lady Bergit Lady Bryn Lady Dria Lady Eilif Lady Eir Lady Endegrid Lady Glunde Lady Gudrun Lady Herjasa Lady Hild Lady Ingunn Lady Jadeth Lady Kaeteli Lady Loeka Lady Miar Lady Svipul Lady Thera
Kingdom Laws

Kingdom Laws is a Concept in Mount&Blade II: Bannerlord. Official Description[] Kingdom laws represent the key decrees and institutions that make one realm different from another. All kingdoms are assumed to have some things in common: ordinary criminal laws against murder and theft, a ruler, an important social role for big landowners and aristocrats - but the specific laws will determine the balance of power. They often affect characters' influence, but can also affect income or a settlement's economic or military traits. Laws are generally divided into three categories depending on the three types of government envision by the ancients: monarchy, oligarchy, or democracy. Centralising laws help the ruler keep the realm together but can be exploited by the powerful to protect their position, and egalitarian laws increase the number of people participating in decisions but can sometimes lead to social disorder and mob rule. Laws can make an empire stronger but can also tear it apart, just as the Roman Republic was ravaged by civil wars between oligarchs and populists in its final century, until, exhausted, it fell into the hands of the basically monarchical emperor Augustus. Laws[] Bailiffs Cantons Castle Charters Charter of Liberties Council of Commons Debasement of Currency Forgiveness of Debts Grazing Rights Hunting Rights King’s Mercenaries King’s Commissions Land Tax Lawspeakers Magistrates Marshals Military Coronae Noble Retinues Peerage Road Tolls Royal Guard Royal Privilege Senate Serfdom Sacred Majesty Tribunes of the People War Tax
Kingdom of Alban

Kingdom of Alban Official Information Ruler Ruire Causantin mac Cinaeda Claimant Tanist Bili The Kingdom of Alban is one of the 21 factions in Viking Conquest. It is a medium-sized kingdom located in the north of Scotland. It is a Christian Pictish kingdom. Ruler[] Ruire Causantin mac Cinaeda Initial ruler Tanist Bili Claimant Vassals[] Mael Domnall mac Causantin Ard Tiarna Aed mac Cinaeda Tiarna Causantin mac Aeda Tiarna Domhall mac Aeda Mael Coluim mac Domnall Domlech Entifidach Lugthreni Territory[] The capital is Scuin. The only port town of this faction is Cell Rigmonaid. Wikipedia has an article on this subject at:Kingdom of Alba Territory of the Kingdom of Alban TownsScuin Cell Rigmonaid CastlesDun Duim Dun Foither Dun Taruo Dun Averte Dun Onlaigh Art Muirchol VillagesBal Duim Bal Foither Bal Tauro Bal Averte Bal Onlaigh Bal Muirchol Bal Rigmonaid NorthBal Rigmonaid South Bal Scuin East Bal Scuin West Factions Classic/Warband Factions Khergits Nords Rhodoks Sarranids Swadians Vaegirs With Fire & Sword Nations Cossacks Crimeans Muscovites Poles Swedes Napoleonic Wars Nations Austria France Prussia Rheinbund Russia United Kingdom Viking Conquest Factions Cultures Angles Britons Frisians Gaels Norse Picts Saxons Kingdoms Aileach Alban Alt Clut Brycheiniog Connachta Cornubia Danmark East Engle FrieseGlywyssing Gwynedd Laigin Laithlind Mide Mierce Mumain Northhymbre NorthvegrOsraige Uladh West Seaxe Bannerlord Factions Major Aserai Battania Khuzait Sturgia Vlandia Calradic Empire (Northern Southern Western) Minor Beni Zilal Ghilman Jawwal Wolfskins KarakhergitForest People Lake Rats Skolderbroda Brotherhood of the Woods Company of the Golden BoarEleftheroi Embers of the Flame Hidden Hand Legion of the Betrayed
Kingdom of Alt Clut

Kingdom of Alt Clut Official Information Ruler Ri Arthgal map Dumnagual Claimant None Kingdom of Alt Clut is one of the 21 factions in Viking Conquest. It is a medium-sized kingdom located in the south of Scotland. It is a Christian Briton kingdom. Contents 1 Rulers 2 Vassals 3 Territory Rulers[] Ri Arthgal map Dumnagual Initial ruler Vassals[] Mael Rhun map Arthgal Mael Echou map Rhun Guledic Dyfnwal map Rhun Guledic Giric Map Rath Mael Cynon map Cyndrwyn Mael Gwion map Cyndrwyn Mael Madoc map Cadell Mael Caradoc map Riwall Territory[] Dun Breatann is its capital and only port. Territory of the Kingdom of Alt Clut TownsDun Breatann CastlesCathures Cuil nam Caer Caradawg Gobhann VillagesTref Cathures Tref Cuil Tref Caradawg Tref Gob Tref Breatann East Tref Breatann West Wikipedia has an article on this subject at:Kingdom of Strathclyde Factions Classic/Warband Factions Khergits Nords Rhodoks Sarranids Swadians Vaegirs With Fire & Sword Nations Cossacks Crimeans Muscovites Poles Swedes Napoleonic Wars Nations Austria France Prussia Rheinbund Russia United Kingdom Viking Conquest Factions Cultures Angles Britons Frisians Gaels Norse Picts Saxons Kingdoms Aileach Alban Alt Clut Brycheiniog Connachta Cornubia Danmark East Engle FrieseGlywyssing Gwynedd Laigin Laithlind Mide Mierce Mumain Northhymbre NorthvegrOsraige Uladh West Seaxe Bannerlord Factions Major Aserai Battania Khuzait Sturgia Vlandia Calradic Empire (Northern Southern Western) Minor Beni Zilal Ghilman Jawwal Wolfskins KarakhergitForest People Lake Rats Skolderbroda Brotherhood of the Woods Company of the Golden BoarEleftheroi Embers of the Flame Hidden Hand Legion of the Betrayed