Landowner wants his Daughter Found

Landowner wants his Daughter Found is a quest in Bannerlord, given by village notables. The quest giver's daughter has disappeared and the quest giver suspects a young man who showed interest in her to be behind it. Surely, they have run off to a nearby village and he wants the player to find them. Contents 1 Quick Walkthrough 2 Detailed Walkthrough 2.1 Find the village 2.2 Talk to them 2.2.1 Let them go 2.2.2 Convince her to come back 2.2.3 Force her to come with you 3 Notes Quick Walkthrough[] Exit the village and look around the world map to find the marked village (should be nearby; the general direction is indicated by a large track arrow) Enter the village scene where are they are hiding and locate them. Confront the couple. Agree with their case for love and leave them alone. Disagree with them and convince the daughter to return home The daughter is convinced and will return home. The daughter is unconvinced. Defeat the young man when he challenges you to a duel. Detailed Walkthrough[] Find the village[] Upon accepting the quest, the village the couple is located at is set to be tracked on the map. Alternatively, entering any other village gives you a popup: You ask around the village if anyone saw or some suspicious characters with a young woman. Villagers say they saw a young man and a girl ride in early in the morning and bought some supplies and gallopped towards . Entering the target village instead gives a popup: You ask around the village if anyone saw or some suspicious characters with a young woman. Villagers say there is a young man and woman came here exhausted. Villagers allowed them to stay here for a while. You can check the area, and see if they are still hiding here. "Take a walk" through the village and find the two standing somewhat outside of the village. They will be marked just like notables when pressing the Alt-key. Talk to them[] Talking to either one of them initiates the same dialogue with the man saying: Who are you? Are you one of the bounty hunters sent by to us? Look pal, we have done nothing wrong. As you may figured out already, this woman and I, we love each other. I didn't force her to anything. The girl agrees: He's right! I came with him willingly. I love my father, but he can be such a tyrant. Please sir if you believe in freedom and love, please leave us be. At this point you can choose to comply and leave them be. Let them go[] The man will thank you: Thank you sir. For your kindness and understanding. We won't forget this. Come , let's go before other hounds sniff our trail... I mean... No offence sir. And she will add: Thank you, kind sir, thank you. Doing this will fail the quest. Convince her to come back[] If instead you tell her to go back to her father, she will complain Please sir, I love him truly and wish to spend the rest of my life with him. I beg of you, please don't stand in our way. You refuse to break your obligations towards her dad and remind her of his situation, but she will respond: Yes, he would probably be sad. But not because of what you think. See, promised me to one of his allies' sons, and this will devastate his plans. This is true. He cares nothing about me! Only about his reputation in our district. I have already decided on this. Don't expect me to believe in you. Now you have to convince her by using various arguments. Each has a chance to give one or two successes, and you need a total of 2 successes to convince her. The success chances depend on your skills and characteristics. You can use each option only once and fail once all options are exhausted. (TODO: how exactly do failures work?) Maybe, but that is your duty to your family (Leadership, Honor) (2 successes, 1 failure) Perhaps he made these plans because he loves you (Charm, Mercy) (1 success, no failure) Do you think this one will be faithful to you over many years? I know a rogue when I see one. (Roguery, Calculating) (1 success, 1 failure) You want to marry a corpse? Because I'm going to kill your lover if you don't listen. (Roguery, Mercy) (2 successes, 1 failure, will block one random option) If you manage to convince her, she will go back to her parent on her own. The quest is completed as soon as you leave the village. Force her to come with you[] If persuasion fails, you will need to take her by force. The man will challenge you to a duel. After killing him, the daughter will hate you but comply to come with you, seeing no other choice. She will join your party as a companion. Go back and talk with the quest giver to remove her from the party and complete the quest. If you get defeated in the duel, the quest will fail as the couple flee while you are unconscious. Notes[] To find the couple much faster, once the village scene loads, use the 'highlight' key (Left Alt by default) and look for the two people with quest objective markers next to them. Agreeing to leave the couple alone will obviously cause the quest to fail, but will also reward the player with positive trait points. The young man is coded as a gang leader notable, while the girl is a wanderer, the type for potential companions. This quest rewards a decent sum of denars (caps at 1700).