first-point/MountAndBlade-Data huggingface dataset:
Furnhard

Lord Furnhard Official Information Kingdom Vlandia Monarch King Derthert Title Nobleman Clan dey Tihr Personal Details Gender Male Age 26 Parents AldricElthild Siblings LienaMegenhelda Furnhard is a nobleman of Vlandia and a member of House dey Tihr. He is the son of Baron Aldric and Elthild, and the brother of Liena and Megenhelda. Contents 1 Description 2 Skills 3 Trivia 4 References Description[] Furnhard is "as debauched as his father".[1] He is considered depraved and is almost as greatly feared as the Sturgian and Battanian raiders he allows to rampage through the northlands as he pursues his desires. Similar to his father, he neglects his duty and relies on his sister Liena to carry out the clan's responsibilities.[2] According to his Personality Traits, he is Closefisted (Generosity -1), Devious (Honor -1), Cautious (Valor -1), and Cruel (Mercy -1). He has the reputation of being sadistic. As with all noblemen and women, his Armor, Weapons, Perks, Friends, Enemies, and Attribute Points are all randomized at the beginning of the game. Skills[] Skill Value One Handed 150 Two Handed 150 Polearm 150 Bow 120 Crossbow 100 Throwing 100 Riding 120 Athletics 100 Tactics 40 Charm 100 Leadership 100 Trade 60 Steward 80 Trivia[] Furnhard is rare among Calradian noble NPCs in having all four negative personality traits - a very stark constrast to his sister Liena's four positive ones, making the siblings complete opposites. His name is spelled as "Furenhard" in the spclans.xml game file. Despite being described as shirking his duties, he still leads a war party and may join army campaigns. References[] ↑ Description found in lords.xml game file ↑ Description found in spclans.xml game file, located in Sandbox Moduledata folder
Gaels

The Gaels are a Christian culture in Viking Conquest. History[] Gaelic tribes in Ireland The Gaels have been in Ireland for thousands of years and had never broken to invaders. During the Roman Era of British history, the Gaels never thought of conquering the Roman lands since they were much stronger than them. After the collapse of the Roman Empire and the subsequent retreat of the Roman administration and army from Britain, the Gaels, along with the Picts, began raiding Britain. These raids were ultimately stopped by Anglo-Saxon mercenaries hired by King Vortigern for this express purpose, with the added side effect that this eventually triggered the Anglo-Saxon settlement of Britain. Although prevented from conquering Britain, the Gaels did not completely stop their raids on the island. In particular, Gaelic raiders begun settling in Scotland, and ultimately merged with the Picts to create the Kingdom of Alban. Factions[] There are seven Gaelic kingdoms: Connachta, Laigin, Mide, Mumain, Uladh, the Tribe of Osraige, and the Ui Neill of Aileach. The Norse Kingdom of Laithlind also controls territory in Ireland. Like the Brittonic areas, the Gaelic kingdoms rarely come into play in the main storyline. However, with the exception of Laithlind, all Irish factions are decently strong when it comes to war with other factions. Banner Name Color Ruler Claimant Capital Kingdom of Connachta #66bbff Ruire Mugron mac Cothaid - Cruaghan Kingdom of Laigin #e2007c Ruire Dunlaing mac Muiredaig - Maistiu Kingdom of Mide #3b3eb4 Ruire Donnchad mac Eochocai - Temair Kingdom of Mumain #ddffcc Ruire Cenn Faelad hua Mugthigirn - Caiseal Kingdom of Uladh #dddd00 Ruire Lethlobar mac Loingsig - Rath Celtair Tribe of Osraige #d7a554 Ruire Cerball mac Dunlainge - Ceall Cainnigh Ui Neill of Aileach #dd2244 Ard Ruire Aed mac Niall Ard Tiarna Dungal Aileach Troops[] Gaelic Troops Serf Priest Laborer Skirmisher Freeholder Warrior Veteran Skirmisher Veteran Standard Bearer Champion Elite Skirmisher Horseman Noble Bodyguard Factions Classic/Warband Factions Khergits Nords Rhodoks Sarranids Swadians Vaegirs With Fire & Sword Nations Cossacks Crimeans Muscovites Poles Swedes Napoleonic Wars Nations Austria France Prussia Rheinbund Russia United Kingdom Viking Conquest Factions Cultures Angles Britons Frisians Gaels Norse Picts Saxons Kingdoms Aileach Alban Alt Clut Brycheiniog Connachta Cornubia Danmark East Engle FrieseGlywyssing Gwynedd Laigin Laithlind Mide Mierce Mumain Northhymbre NorthvegrOsraige Uladh West Seaxe Bannerlord Factions Major Aserai Battania Khuzait Sturgia Vlandia Calradic Empire (Northern Southern Western) Minor Beni Zilal Ghilman Jawwal Wolfskins KarakhergitForest People Lake Rats Skolderbroda Brotherhood of the Woods Company of the Golden BoarEleftheroi Embers of the Flame Hidden Hand Legion of the Betrayed
Gainseth

Gainseth Settlement Information Type Village Kingdom Battania Gainseth is a village in Battania owned by the chieftain Aeron of Clan fen Giall. The village is bound to Pen Cannoc and known to produce Clay. Gainseth sits in a dark wooded valley beneath the Rhennod hills on the eastern edge of the Uchalion massif. Villagers collect mud from the marshy ground for sale to the potters of Pen Cannoc. Territory of Battania TownsCar Banseth Dunglanys Marunath Pen Cannoc Seonon CastlesAb Comer Castle Aster Castle Druimmor Castle Flintolg Castle Llanoc Hen CastlePendraic Castle Rhemtoil Castle Uthelaim Castle VillagesAb Comer Andurn Aster Ath Cafal Beglomuar Bog Beth Bryn Glas Cantrec Claig BanDalmengus Diantogmail Druimmor Durn Ebereth Fenon Etir Flintolg Gainseth Geunat NalGlenlithrig Glintor Imlagh Inveth Lindorn Llanoc Hen Mag Arba Morihig PendraicRhemtoil Seordas Swenryn Tor Leiad Tor Melina Uthelaim
Galden

Lord Galden Official Information Kingdom Sturgia Monarch Grand Prince Raganvad Title Nobleman Clan Isyaroving Personal Details Gender Male Age 49 Spouse Zlatka Galden is a nobleman of Sturgia and a member of clan Isyaroving. He is the husband of Zlatka. Description[] According to his Personality Traits, he is Devious (Honor -1), Cautious (Valor -1), and Calculating (Calculating 1). He has the reputation for being untrustworthy. As with all noblemen and women, his Armor, Weapons, Perks, Friends, Enemies, and Attribute Points are all randomized at the beginning of the game. Skills[] Skill Value One Handed 240 Two Handed 240 Polearm 240 Bow 200 Crossbow 160 Throwing 160 Riding 180 Athletics 160 Tactics 50 Charm 40 Leadership 100 Trade 40 Steward 60
Galend

Galend Settlement Information Type Town Kingdom Vlandia Villages FurbecMerocNogrent Sieges with... Battering RamLaddersTowers Port No Galend is a town in and the capital of Vlandia, owned by King Derthert of House dey Meroc. Given the similar names and location, Galend is presumably the precursor of the Rhodok town of Yalen, as seen 173 years later in Mount&Blade: Warband. Contents 1 Description 2 Territory 3 Points of Interest 4 Economy 5 Scene Description[] Galend overlooks the wave-beaten Biscan coast. It takes in the catch from the Biscan's intrepid fishermen who venture out far into the western ocean, as well as the wool of sheep from the green fog-covered hills. The current line of Vlandian kings comes from the clans who settled in this region during Osric Iron-Arm's invasion. Territory[] The villages bound to Galend are Furbec, Meroc, and Nogrent. Points of Interest[] Like most towns in Calradia, the town has a number of facilities and points of interest: By taking a walk through the streets, you may encounter any town notables looking for those willing to earn some denars for a job. The keep, where the nobles reside, and its dungeon, where any prisoners will be located. An arena where you might practice combat, participate in tournaments, and pay the arena custodian to reassign character perks. A tavern, where you might rest and enjoy food and drinks. You may encounter Wanderers here to hire as Companions, or find Mercenaries for hire. Taverns are often patrons of Ransom Brokers buying any prisoners your party may hold, and those who might be interested in playing the local board game. A market to buy and sell food supplies, equipment, horses, and other livestock. A smithy to forge new weapons. Criminal gangs may be present at different locales, such as the Backstreet or Waterfront. Economy[] At its starting point, the town is of average Prosperity. Scene[] Galend with level 2 fortifications Territory of Vlandia TownsCharas Galend Jaculan Ocs Hall Ostican Pravend Rovalt Sargot CastlesCaleus Castle Drapand Castle Hongard Castle Ormanfard Castle Talivel CastleTirby Castle Usanc Castle Verecsand Castle VillagesAlantas Alorstan Arromanc Caleus Calioc Cananc Chornad Deriat Drapand EtirburgFerton Fregian Furbec Halisvust Hongard Horsger Larnac Mareiven Marin Meroc MotNogrent Oritan Ormanfard Palisont Remental Rodetan Rulund Savinth SirindacTalivel Tirby Usanc Valanby Verecsand Vesin
Galerian

Galerian is an ancient Calradian doctor. Artimenner seems to hold Galerian in high regard as he calls him "peerless" and a "great master of the past". Jeremus holds a different position towards Galerian as he considers most of his teachings as useless and even outright dangerous. Before meeting the player he to tried publish his own medical findings but universities were not interested. Jeremus thinks the universities don't care about "real medical knowledge" and instead rely on the "warmed-over" teachings of Galerian. He calls people who follow his teachings "Galerian-worshippers". Due to his opinion Artimenner considers him a fraud. There may some truth to Jeremus' dislike of Galerian and his methods though, as Artiemenner's dialogue implies that Galerian was a proponent of the humorism (humoral theory), a well known system of medicine that is not practiced anymore in real life and confirmed to not be truthful to real medicine or treatment. Trivia[] Galerian might be a reference to Galen (or Claudius Galenus) who was a physician, surgeon and philosopher in the Roman Empire.
Galyk

Lord Galyk Official Information Kingdom Sturgia Monarch Grand Prince Raganvad Title Nobleman Clan Ubroving Personal Details Gender Male Age 52 Galden is a nobleman of Sturgia and a member of clan Ubroving. Description[] According to his Personality Traits, he is Cautious (Valor -1), Merciful (Mercy 1) and Calculating (Calculating 1). He has the reputation for being kind but cautious. As with all noblemen and women, his Armor, Weapons, Perks, Friends, Enemies, and Attribute Points are all randomized at the beginning of the game. Skills[] Skill Value One Handed 120 Two Handed 120 Polearm 120 Bow 100 Crossbow 80 Throwing 80 Riding 100 Athletics 80 Tactics 50 Charm 80 Leadership 100 Trade 140 Steward 160
Gamardan

Gamardan Settlement Information Type Village Kingdom Western Empire Fortification Thractorae Castle Gamardan is a village of the Western Empire owned by Archon Crotor of clan Dionicos. The village is bound to Thractorae Castle and known to produce Grapes. Description[] Gamardan sits at the head of a small bay that branches off the larger Gulf of Charas. The wines of this region are unusually sweet and strong, and valued throughout the Empire. Trivia[] The settlements.xml game file mentions that Gamardan is actually named "Armagan". Territory of the Western Empire TownsAmitatys Jalmarys Lageta Ortysia Rhotae Zeonica CastlesGarontor Castle Gersegos Castle Hertogea Castle Onica Castle Oristocorys CastleThorios Castle Thractorae Castle Veron Castle VillagesAegosca Alsasos Arpotis Bergum Carphenion Dradios Elvania Elipa GamardanGarontor Gersegos Goleryn Garengolia Hertogea Leblenion Lysia MontosNeocorys Nideon Onica Oristocorys Phasos Primessos Tarcutis Thersenion ThoriosThractorae Vathea Veron Vinela Zeocorys
Gang Leader Needs Weapons

Gang Leader Needs Weapons is a quest in Bannerlord given by gang leader notables in Towns. A gang leader asks the player to purchase and deliver a large number of weapons of a certain category - such as one handed swords - back to them in return for a substantial reward in denars. Quick Walkthroug0 weapons of the requested type by any means, including crafting[] *kaidReturn to the Town and resolve the encounter with the town guard Speak to the gang leader to deliver the weapons. Notes[] *If the player can meet the requirements of the quest without leaving the town where they picked up the quest, they can deliver the weapons to the gang leader without having to encounter the town guard. The only information the player cannot get about the requirements of the quest until they accept is the exact number of weapons; It is possible to anticipate their needs and have the weapons and/or necessary crafting materials available so that the quest can be immediately resolved and circumvent the suspicions of the town guard. Crafted weapons are also viable for this quest, but should be as cheap as possible so that the material cost does not obviate the quest reward. If it comes down to threatening the guard with force, the player can still complete the quest, but their crime rating with the faction that owns the town will increase by 10 if they make the guard stand down. Literally any weapon that falls under the desired category will be accepted, regardless of the quality or nature of the individual products. For example, if one-handed axes are requested, the player can provide any combination of one-handed sickles, hoes, hatchets OR battle axes. Further, the reward is always a flat rate; The gang leader will not pay extra for better quality. In spite of fact that the player cannot manually select which weapons to hand over, the game automatically takes the cheapest weapons that fulfill the quest requirements from their available inventory - equipped weapons are never considered.
Gang Leader's Associates Captured by Bounty Hunters

Gang Leader's Associates Captured by Bounty Hunters is a quest in Bannerlord, given by gang leader notables in Towns. The quest giver's henchmen were captured by a group of bounty hunters who have holed-up at a nearby Bandit Hideout. Their scouts will provide the location of the hideout to the player, who is tasked with defeating the bounty hunters. Quick Walkthrough[] Leave town and proceed to the marked Bandit Hideout. Wait until tmidnight. Attack the hideout. Confront the bandits' leader Agree to duel them and win. Refuse their duel and defeat their party. Notes[] tAs long as your party is in-place sometime between midnight and early morning, you will have the attack option available. Typically, tier 3 troops and above will suffice to defeat any number of bandits with your help. But if you are willing to take the brunt of the enemy's attacks, you can get away with using greener troops. If you equip a powerful ranged weapon, you can get the drop on the bandit leader during the duel with one, good headshot. If you miss however, be ready to switch to a melee weapon quickly. Take great care when facing the Steppe Bandit Leader as his glaive can deal devastating hits with ease. This quest is functionally identical to Bandit Base near Village/Town missions offered by village and merchant notables, but can easily overlap with said quest, allowing you to up to 6000 denars for a single hideout. Completing the quest will award a large sum of denars (caps at 3000) and huge boost to your relations with the gang leader.
Gang Needs Recruits

Gang Needs Recruits is a quest in Bannerlord, given by gang leader notables in Towns. The quest giver wants to expand their gang and needs a certain number of morally flexible candidates - i.e. criminals - to join their enterprise. Quick Walkthrough[] Acquire bandit units through any means. Speak with the gang leader and choose the correct dialogue option to provide them with bandit troops. The player tells the gang leader they will return with more men. Provide enough bandit troops to reach the specific number the gang leader asked for and receive a payment dependent on the quality of troops provided. Notes[] This quest requires bandit troop types. The gang leader will not accept prisoners - though bandit prisoners that the player recruits into their troops do count -, nor will they accept any unit that is not a bandit type. The amount that they gang leader pays is dependent on the level of troops the player ultimately provides: Giving them multiple, high-tier bandits will reward handsomely, but even a full load of looters will result in a decent payout. This quest does not allow the player to exceed the required troop number; If the player transfers too many bandits into the gang leader's party, they will not be able to close out of the transaction until they reduce the number down to the amount asked for (or less).
Gaos

Gaos Settlement Information Type Village Kingdom Northern Empire Fortification Gaos Castle Gaos is a village in the Northern Empire owned by Archon Penton of clan Neretzes. The village is bound to Gaos Castle and known to produce Cows. Description[] Gaos sits in a broad valley in the Myzead, the hill country in the east of the Empire. Nomadic herders once occupied this land, and the village's name is taken from their word for cattle.[1] References[] ↑ Encyclopedia Calradia, entry "Gaos" Territory of the Northern Empire TownsAmprela Argoron Diathma Epicrotea Myzea Saneopa CastlesAtaconia Castle Atrion Castle Gaos Castle Epinosa CastleLochana Castle Mecalovea Castle Rhesos Castle Syratos Castle Varagos Castle VillagesAeoria Agalmon Alatys Alosea Ataconia Atrion Avasinton Boreagora Crios DyopalisEpinosa Enoisa Gaos Gymos Hetania Jeracos Lochana Marathea MasangaraMecalovea Nortanisa Orthra Pons Potamis Rhesos Samatha Stathymos SyratosTememos Themys Varagos Vealos
Gaos Castle

Gaos Castle Settlement Information Type Castle Kingdom Northern Empire Villages GaosThemys Gaos Castle is a castle in the Northern Empire owned by Archon Penton of clan Neretzes. The villages of Gaos and Themys are bound to the castle. Territory of the Northern Empire TownsAmprela Argoron Diathma Epicrotea Myzea Saneopa CastlesAtaconia Castle Atrion Castle Gaos Castle Epinosa CastleLochana Castle Mecalovea Castle Rhesos Castle Syratos Castle Varagos Castle VillagesAeoria Agalmon Alatys Alosea Ataconia Atrion Avasinton Boreagora Crios DyopalisEpinosa Enoisa Gaos Gymos Hetania Jeracos Lochana Marathea MasangaraMecalovea Nortanisa Orthra Pons Potamis Rhesos Samatha Stathymos SyratosTememos Themys Varagos Vealos
Garengolia

Garengolia Settlement Information Type Village Kingdom Western Empire Garengolia is a village of Western Empire owned by Apys of the Varros clan. The village is bound to Ortysia and is known for the production of Silver Ore. Garengolia lies near a rich vein of silver in hills overlooking the Gavys river. The Empire have minted its denars from these mines for centuries. Territory of the Western Empire TownsAmitatys Jalmarys Lageta Ortysia Rhotae Zeonica CastlesGarontor Castle Gersegos Castle Hertogea Castle Onica Castle Oristocorys CastleThorios Castle Thractorae Castle Veron Castle VillagesAegosca Alsasos Arpotis Bergum Carphenion Dradios Elvania Elipa GamardanGarontor Gersegos Goleryn Garengolia Hertogea Leblenion Lysia MontosNeocorys Nideon Onica Oristocorys Phasos Primessos Tarcutis Thersenion ThoriosThractorae Vathea Veron Vinela Zeocorys
Garontor

Garontor Settlement Information Type Village Kingdom Western Empire Fortification Garontor Castle Garontor is a village of the Western Empire owned by Archon Apys of clan Varros. The village is bound to Garontor Castle and known to produce Horses, specifically Midland Palfreys. Description[] Garontor gives its name to the promontory between the Gulf of Charas and the inland Perassic Sea. Coastal meadows, where tall grasses tolerant of the ocean salt-spray thrive, support the rearing of fine horses. Territory of the Western Empire TownsAmitatys Jalmarys Lageta Ortysia Rhotae Zeonica CastlesGarontor Castle Gersegos Castle Hertogea Castle Onica Castle Oristocorys CastleThorios Castle Thractorae Castle Veron Castle VillagesAegosca Alsasos Arpotis Bergum Carphenion Dradios Elvania Elipa GamardanGarontor Gersegos Goleryn Garengolia Hertogea Leblenion Lysia MontosNeocorys Nideon Onica Oristocorys Phasos Primessos Tarcutis Thersenion ThoriosThractorae Vathea Veron Vinela Zeocorys
Garontor Castle

Garontor Castle Settlement Information Type Castle Kingdom Western Empire Villages Garontor, Lysia Garontor Castle is a castle of Western Empire owned by Apys of the Varros clan. Both the villages of Garontor and Lysia are bound to the castle. Territory of the Western Empire TownsAmitatys Jalmarys Lageta Ortysia Rhotae Zeonica CastlesGarontor Castle Gersegos Castle Hertogea Castle Onica Castle Oristocorys CastleThorios Castle Thractorae Castle Veron Castle VillagesAegosca Alsasos Arpotis Bergum Carphenion Dradios Elvania Elipa GamardanGarontor Gersegos Goleryn Garengolia Hertogea Leblenion Lysia MontosNeocorys Nideon Onica Oristocorys Phasos Primessos Tarcutis Thersenion ThoriosThractorae Vathea Veron Vinela Zeocorys
Gereden

Gereden Settlement Information Type Village Kingdom Khuzait Fortification Erzenur Castle Gereden is a village of the Khuzait owned by Gusukan Beg of the Oburit. The village is bound to Erzenur Castle and known to produce Clay. Description[] Gereden and its outlying hamlets on the southern end of the Devseg Plateau, near the juncture of Ozu River and Teyagh River. Though rough country, it is known for the fine clay that can be gathered from the ravines. [1] References[] ↑ Encyclopedia Calradia, entry "Gereden" Territory of the Khuzait TownsAkkalat Baltakhand Chaikand Makeb Odokh Ortongard CastlesAkiser Castle Dinar Castle Erzenur Castle Hakkun Castle Kaysar CastleKhimli Castle Simira Castle Tepes Castle Usek Castle VillagesAkiser Asalig Danara Dinar Erzenur Esme Fisnar Gereden Hakkun Hanekhy IspantarKamshar Karahalli Karahan Karakalat Kaysar Khimli Kiraz Kohi Ajik Kuruluk MazenMivanjan Nutyuk Okhutan Omrotok Pabastan Payam Ransam Shapeshte Simira TepesTismil Ulaan Urunjan Usek
Germana

Lady Germana Official Information Kingdom Western Empire Monarch Emperor Garios Title Noblewoman Clan Vatatzes Personal Details Gender Male Age 37 Spouse Seranor Children Rustica Germana is a noblewoman of the Western Empire and a member of the clan Vatatzes. She is the wife of Seranor and the mother of Rustica. She is one of the few noblewomen in the game that do not have high weapon skills but have a high Tactics skills. Description[] Germana has no Personality Traits. She has the reputation of being thoroughly conventional. As with all noblemen and women, her Armor, Weapons, Perks, Friends, Enemies, and Attribute Points are all randomized at the beginning of the game. Skills[] Skill Value Riding 100 Scouting 20 Tactics 30 Charm 40 Leadership 60 Trade 200 Steward 80