Original sentence: Non-player characters populate the fictional world of the game - from the friendly innkeeper in a medieval fantasy game to a taxi driver or a netrunner (computer hacker) in a contemporay or futuristic game.Technically, every inhabitant of the game's world except the PCs are NPCs, but very few are given any detail by the gamemaster (GM)
Edited sentence: 3.5 (2005), both released by Skirmisher Publishing LLC.Non-player characters populate the fictional world of the game - from the friendly innkeeper in Dungeons & Dragons to a taxi driver or a netrunner (computer hacker) in a contemporay or futuristic game.Such works include Warriors (2003) and Experts v.Technically, every inhabitant of the game's world except the PCs are NPCs, but very few are given any detail by the gamemaster (GM, or DM in 'Dungeons & Dragons').These classes do not receive more than a few paragraphs each in any of the "official" manuals published by Wizards of the Coast, but have been expanded upon by a number of companies whose works have been published under the provisions of the d20 System license.These concerns were addressed in the 3rd and version 3.5 editions of the Dungeons & Dragons game with the inclusion of five NPC classes, the Adept, Aristocrat, Commoner, Expert, and Warrior