Original sentence: The Ultima VII collection is broadly recognized as having featured some of the most exploration-friendly, open-ended, and vibrant game content before or after its early-1990s release.The character dialogue and narrative text in the Ultima VII collection is written in a concise, elegant, and somewhat medieval style.The gameworld inhabitants generally 'feel' like three-dimensional people, each with their own speaking style, interests, eating and sleeping habits, friends, enemies, and sometimes, perversions.With its rich dialogue and prose, dynamic NPC behaviour, use of varied, vivid colors, and overall feel of aliveness, Ultima VII can soon have a player forgetting that they are only playing a computer game
Edited sentence: Indeed, with its pleasant use of color, dynamic NPC behaviour, and overall lively ambience, a player can quickly lose track of the fact that he or she is playing a computer game.The Ultima VII collection is broadly recognized as having featured some of the most exploration-friendly, open-ended, vibrant, rich, memorable, and compelling game content before or after its early-1990s release.The character dialogue and narrative text in the Ultima VII collection has been particularly esteemed for its rich, true-to-life quality.The gameworld inhabitants generally 'feel' like three-dimensional persons, with their own lives, interests, eating and sleeping habits, friends, enemies, and sometimes, perversions