Original sentence: 'Monster Memory' that records the player's knowledge about creatures in the game.Artifacts are immune to this effect.Availability of every item as a melee and ranged weapon corresponding to its weight and size.Certain items will have powerful effects when used on monsters, such as striking an undead being with a blessed holy symbol will burn it to ashes or chaos beings howling in pain when hit by a thrown potion of cure corruption.Character improvement of items.Combining different items with reasonable results, such as dousing an item with a potion of chaos or change turning it to an entirely different item, or pouring holy water over any cursed item to make it blessed instead.Corruptions are the mutations caused to the game world and the player due to the forces of chaos infiltrating Ancardia.Deity relation system with religious championship.Herb bushes that grow on certain levels can be used to provide great benefits to the player.Interestingly, the growth of herb bushes follows a slight modification of the Conway's Game of Life.Most items can be destroyed via rust or damage from fighting.This has significant, unpredictable effects on gameplay.Vulnerability of high-level characters to specific monsters
Edited sentence: A 'Monster Memory' that records the player's knowledge about creatures in the game.All items can be used as weapons, though some are much more effective than others.Artifacts can only be 'destroyed' by dropping them in the Infinite Dungeon and leaving.Herbs growing on some levels can be used to provide great benefits to the player.No matter how powerful a player gets, there is always a way for him or her to die if they become careless.Players can form a relationship with one of three racial deities, and possibly be crowned as the deity's Champion.Players can improve their items through various methods.Similarly, many items can be destroyed as a result of combat or other hazards.Some items have powerful effects on monsters.Some mutations are helpful, while others make the game much harder.The forces of chaos that have infiltrated Ancardia mutate both the surrounding landscape and occasionally the player's character.The growth of the herbs follows a slight modification of Conway's Game of Life.Undead beings are burnt to ash by holy symbols, and chaos beings are badly hurt by thrown potions of cure corruption