Original sentence: For example, killing an innocent will often cause the player to fail a mission; on higher difficulty levels, killing anyone, even an angry guard, will result in mission failure.There are a variety of tactics to avoid being heard, however, such as walking gently, steering clear of noisy pavement, or using magical arrows to create a moss carpet that muffles the sound of footsteps
Edited sentence: Clearly, Thief emphasizes brains over brawn.Indeed, killing an innocent will often cause the player to fail a mission; on higher difficulty levels, killing anyone, even an angry guard out for Garrett's blood, will result in mission failure.There are a variety of tactics to avoid being heard, however, like walking gently, steering clear of noisy pavement, or using magical arrows to create a moss carpet that muffles the sound of footsteps