Original sentence: In Gaming Lives in the Twenty-First Century: Literate Connections by Gail Hawisher, Cynthia Selfe, and James Paul Gee, they wrote that Samus is "quite possibly the most nonsexualized female video-game character ever", a belief shared by Steve Rabin, who in Introduction to Game Development'' considers that Samus is also one of Nintendo's most popular video game mascots
Edited sentence: In Gaming Lives in the Twenty-First Century: Literate Connections by Gail Hawisher, Cynthia Selfe, and James Paul Gee, they wrote that Samus is "quite possibly the most nonsexualized female video-game character ever", a belief shared by Steve Rabin, who in Introduction to Game Development considers that Samus is also one of Nintendo's most popular video game mascots.Justin Hoeger wrote in The Sacramento Bee'': "Unlike most other female video game characters, Samus  isn't some husky-voiced bimbo in tight leather included only for sex appeal.Samus  is tough, silent, heavily armed and spends most of her time in a bulky suit of high-tech Power Armor.She is a supremely talented action figure, and in the closeups on her helmet you can kind of see that she wears mascara, but that is all.The Toronto Star argued that sexual politics surrounding Samus and the Metroid series needed to stop, as they considered it unwarranted.They believed that the "big crazy shock to the gaming public" when it was revealed that Samus is female was "some seriously misspent energy".They noted that although Samus is a female, it is not a significant characteristic after considering the fact that "this female protagonist spends her time in an enormous suit of armour that precludes creepy ogling".They wrote, "No, Metroid Prime's heroine is not a woman for the benefit of the sweaty/excited crowd, and neither is she a standard-bearer nor a courageous leader in the struggle for video game civil rights