Original sentence: It was also lauded for its ease of programming: this was a direct result of its development history, being originally planned as part of DirectX and a programming system originally conceived as a way to simplify game development.Lithtech 1.0 was used in the games Shogo: Mobile Armor Division and Blood II: The Chosen, was comparable to the Unreal Engine and superior to Quake II (id Tech 2) in terms of visual quality.Originally the Lithtech engine was supposed to be called DirectEngine, as Monolith was developing it for Microsoft to be included as a 3D engine for use with Microsoft's DirectX technology, but that deal fell through
Edited sentence: Lithtech 1.0 was used in the games Shogo: Mobile Armor Division and Blood II: The Chosen.Originally the Lithtech engine was supposed to be called DirectEngine, as Monolith was developing it for Microsoftto be included as a 3D engine for use with Microsoft's DirectX technology, but that deal fell through.The engine was considered at the time to be the poor man's game engine, compared to the  Unreal Engine or id Tech 2