Edited sentence: Ability to convert web-based (desktop) Flash content to mobile and vice versa, with minimal effort.Ability to pack more animation and graphics into the same file size provided by the use of vector graphics.Applications, games and other content may be developed in either technology.Better support for the write once, run anywhere (WORA) methodology that does not depend on specific APIs being available.Both of these technologies may be present on the same handset and do not compete directly.Flash Lite content may be viewed on handsets installed with the Flash Lite player in the same way that Java content may be viewed on phones with a Java ME runtime.Flash Lite has several advantages and several disadvantages when compared to Java ME.Flash Lite is a mobile development platform that can either be used in place of Java ME or run on top of Java ME in a Flash Lite Player.Flash development skills—understanding of the IDE and of the scripting language—readily ports from the desktop IDE to the mobile development environment.Graphics are vector based (bitmap support is also included) which allows for scaling, rotation and other transformations without loss of graphic quality.In 2006 Qualcomm announced a partnership with Adobe to bring the Flash Lite player to the BREW runtime.Like Adobe Flash, Flash Lite is proprietary software.Other platforms include BREW, Symbian and Windows Mobile.Rapid development due to the Adobe Flash IDE makes iterative software prototyping and software testing relatively easy.Some handheld devices don't support Flash Lite, or only an old version of it.This results in little or no porting, which is a major cost in Java ME development.Vector graphics, which are often used in Flash applications, render slowly due to the complex processing required