@@ -0,0 +1,106 @@
+package controller;
+
+import common.PlayerGameResult;
+import domain.gameresult.GameResultFactory;
+import domain.gameresult.GameResultName;
+import domain.gameresult.GameResults;
+import domain.ladder.Height;
+import domain.ladder.Ladder;
+import domain.ladder.LadderGenerator;
+import domain.player.Name;
+import domain.player.Players;
+import domain.player.PlayersFactory;
+import exception.HeightValueException;
+import exception.NameFormatException;
+import view.InputView;
+import view.OutputView;
+
+import java.util.ArrayList;
+import java.util.List;
+import java.util.Map;
+import java.util.stream.Collectors;
+
+public class Game {
+    private InputView inputView;
+    private OutputView outputView;
+
+    public Game() {
+        inputView = new InputView();
+        outputView = new OutputView();
+    }
+
+    public void play() {
+        Players players = PlayersFactory.from(inputPlayer());
+        List<GameResultName> gameResultNames = inputGameResultNames();
+        Height ladderHeight = new Height(inputHeight());
+        GameResults gameResults = GameResultFactory.from(gameResultNames, ladderHeight.getHeight());
+
+        Ladder ladder = LadderGenerator.generate(ladderHeight.getHeight(), players.size());
+        players.moveAll(ladder.getLines());
+
+        Map<String, String> matchedGameResult = PlayerGameResult.match(players, gameResults);
+
+        outputView.printPlayers(players.toPlayerNames());
+        for (int i = 0; i < ladderHeight.getHeight(); i++) {
+            outputView.printOneLine(ladder.getLines().get(i).toBoolean());
+        }
+        outputView.printGameResultNames(gameResults.toGameResultNames());
+
+        printMatchedGameResult(players, matchedGameResult);
+    }
+
+    private void printMatchedGameResult(Players players, Map<String, String> matchedGameResult) {
+        String playerName = inputPlayerName();
+        if (players.isContain(playerName)) {
+            outputView.printMatchedGameResult(matchedGameResult, playerName);
+            printMatchedGameResult(players, matchedGameResult);
+        }
+        if (playerName.equals("all")) {
+            outputView.printMatchedGameResults(matchedGameResult);
+        }
+    }
+
+    public List<Name> inputPlayer() {
+        List<Name> playerNames = new ArrayList<>();
+        try {
+            playerNames = inputView.inputPlayer().stream().map(playerName -> new Name(playerName)).collect(Collectors.toList());
+        } catch (NameFormatException nameFormatException) {
+            System.out.println(nameFormatException.getMessage());
+            inputPlayer();
+        }
+        return playerNames;
+    }
+
+    public List<GameResultName> inputGameResultNames() {
+        List<GameResultName> gameResultNames = new ArrayList<>();
+        try {
+            gameResultNames = inputView.inputGameResult().stream().map(gameResultName -> new GameResultName(gameResultName)).collect(Collectors.toList());
+        } catch (NameFormatException nameFormatException) {
+            System.out.println(nameFormatException.getMessage());
+            inputGameResultNames();
+        }
+        return gameResultNames;
+    }
+
+    public int inputHeight() {
+        int height = 0;
+        try {
+            height = inputView.inputLadderHeight();
+        } catch (HeightValueException heightValueException) {
+            System.out.println(heightValueException.getMessage());
+            inputHeight();
+        }
+        return height;
+    }
+
+    public String inputPlayerName() {
+        String playerName = "";
+        try {
+            playerName = inputView.inputPlayerName();
+        } catch (NameFormatException nameFormatException) {
+            System.out.println(nameFormatException.getMessage());
+            inputPlayerName();
+        }
+        return playerName;
+    }
+}
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리뷰: null 로 할당하는 것과 ArrayList 로 할당하는 것 중 어느게 더 효율적일까요