ethanporcaro/eric-fulltext-meta huggingface dataset:
Extraction of Graph Information Based on Image Contents and the Use of Ontology
Author: Kanjanawattana, Sarunya
Date: 2016-12-00
Type: Speeches/Meeting Papers
Subjects: Graphs,Information Processing,Automation,Taxonomy

A graph is an effective form of data representation used to summarize complex information. Explicit information such as the relationship between the X- and Y-axes can be easily extracted from a graph by applying human intelligence. However, implicit knowledge such as information obtained from other related concepts in an ontology also resides in the graph. As this is less accessible, automatic graph information extraction could prove beneficial to users. In this study, we proposed a novel method for extracting both explicit and implicit knowledge from graphs. This was based on our ontology that uses essential information pertaining to the graph and sentence dependency parsing. We focused on two graph types: bar graphs and two-dimensional (2D) charts. Different graph types require different extraction methods and have different extractable features. From the bar graph, we extracted axis labels, the global trend in the data, and the height of the bars. From the 2D charts, we additionally obtained local trends and regression types. The objective was to propose a method for acquiring the implicit and explicit information available in the graphs and entering this into our ontology. For evaluation purposes, we simulated an inquiry involving five questions. Accurate answers were retrieved and significant results were achieved by the shared concepts used in our ontology.[For full proceedings, see ED571459.]
Demonstrating the CollaTrEx Framework for Collaborative Context-Aware Mobile Training and Exploration
Author: Botev, Jean
Date: 2016-12-00
Type: Speeches/Meeting Papers
Subjects: Electronic Learning,Handheld Devices,Technology Uses in Education,Cooperative Learning,Learning Activities,Distance Education,Computer Oriented Programs,Freehand Drawing,Retention (Psychology),Learning Experience,Demonstrations (Educational)

The CollaTrEx framework for collaborative context-aware mobile training and exploration is designed for the in-situ collaboration within groups of learners performing together diverse educational activities to explore their environment in a fun and intuitive way. It employs both absolute and relative spatio-temporal context for determining available activities and supports seamless collaboration in spite of temporary connection losses or when in remote areas. This demo showcases the prototype system and front-end implementation for tablet devices, inclusive of new activity types such as contour drawing, which aim at aiding memory retention to provide a more effective learning experience. [For full proceedings, see ED571459.]
Analysing Students' Interactions through Social Presence and Social Network Metrics
Author: Martins da Silva, Vanessa Cristina
Date: 2016-12-00
Type: Speeches/Meeting Papers
Subjects: Interaction,Social Networks,Electronic Learning,Tutors,Network Analysis,Case Studies,Technology Uses in Education,Communities of Practice,Inquiry,Computer Mediated Communication,Qualitative Research,Statistical Analysis,Social Media,Educational Technology,Tutoring,Foreign Countries,College Students,Interviews

In online learning environments, tutors have several problems to carry out their activities, such as evaluating the student, knowing the right way to guide each student, promoting discussions, and knowing the right time to interact or let students build knowledge alone. We consider scenarios in which teaching and learning occurs in online social networks platforms and in order to support tutors' knowledge on the students' interactions, we propose an approach based on social presence and social network analysis. The solution consists on mapping profiles through the observation of interactions occurring in an online social network, then using automatic textual analyses of social presence based on the criteria of affection, interaction, cohesion and strength, as well as metrics for social network analysis to see the interactions and connections of members in the social network. We applied the approach in a case study and the students agreed their profile represented them correctly and the proposed solution had good acceptance. [For full proceedings, see ED571459.]
Evaluating Eco-Innovation of OECD Countries with Data Envelopment Analysis
Author: Mavi, Reza Kiani
Date: 2016-12-00
Type: Speeches/Meeting Papers
Subjects: Innovation,Data Analysis,Conservation (Environment),Sustainability,Energy,Case Studies,Foreign Countries

Government regulations require businesses to improve their processes and products/services in a green and sustainable manner. For being environmentally friendly, businesses should invest more on eco-innovation practices. Firms eco-innovate to promote eco-efficiency and sustainability. This paper evaluates the eco-innovation performance of Organisation for Economic Co-operation and Development (OECD) countries with data envelopment analysis (DEA). Data were gathered from the world bank database and global innovation index report. Findings show that for most OECD countries, energy use and ecological sustainability are more important than other inputs and outputs for enhancing eco-innovation. [For full proceedings, see ED571459.]
A Preliminary Study on Building an E-Education Platform for Indian School-Level Curricula
Author: Kanth, Rajeev Kumar
Date: 2016-12-00
Type: Speeches/Meeting Papers
Subjects: Foreign Countries,Electronic Learning,Educational Technology,Environmental Education,Elementary Education,Curriculum Development,Curriculum Implementation,Educational Practices,Comparative Education,Instructional Innovation,Information Technology,Educational Benefits

In this study, we explore the possibilities of utilizing and implementing an e-Education platform for Indian school-level curricula. This study will demonstrate how the e-Education platform provides a positive result to the students' learning and how this tool helps in managing the overall teaching processes efficiently. Before describing the overview of this e-Education methodology, the current Indian education policies, and the curriculum implementation strategy in School-Level education will be discussed. We will extend our opinions on current state-of-the-art e-Learning methodologies employed in Finnish educational institutions and pursue a comparative study on Indo-Finnish education systems. In this paper, our views on the appropriateness of the developed platform (&quot;ViLLE&quot; e-Education Platform) towards Indian elementary-level curricula and its foreseen implementation impacts will be presented. At last, we will show that the chosen approach is green, environment-friendly, and highly aligned with the roadmap of reducing and eliminating paper consumption in academic institutions in the future. [For full proceedings, see ED571459.]
Educational Robots in Primary School Teachers' and Students' Opinion about STEM Education for Young Learners
Author: Smyrnova-Trybulska, Eugenia
Date: 2016-12-00
Type: Speeches/Meeting Papers
Subjects: Robotics,Elementary School Teachers,Student Attitudes,STEM Education,Foreign Countries,Preservice Teachers,Inservice Teacher Education,Surveys,Observation,Interviews,Lesson Plans,Statistical Analysis,Qualitative Research,Children,Workshops

The article discusses issues related to STEM education; it is emphasized that the need to prepare students with twenty-first-century skills through STEM-related teaching is strong, especially at the elementary level. The authors stress that workshops, using kits to build and program robots, are a modern form of interdisciplinary education of children and youth. The rationale for conducting such activities in schools is found in the European reference framework in the context of training of key competences. Classes in robotics--properly taught--will have an impact on the development of mathematical literacy and scientific-technical information and social competences. At the same time, competence is understood to mean a combination of knowledge, skills and attitudes appropriate to the situation. Besides, an analysis is presented of basic legal regulations in this matter as well as some results of a survey, conducted in Poland and Ukraine among in-service teachers and prospective teachers. [For full proceedings, see ED571459.]
Enhancing the Instructional Program with Creative Arts: Q&amp;A with Susan Riley, M.Ed. Educator Effectiveness Webinar Series
Author: Regional Educational Laboratory Mid-Atlantic (ED)
Date: 2016-09-22
Type: Reports - Descriptive
Subjects: Art Education,STEM Education,Integrated Activities,Creativity,Mathematics Education,Adult Education,High School Equivalency Programs,English (Second Language),Theater Arts,Preschool Education,Cognitive Style,French,Second Language Instruction,Computer Uses in Education,Chemistry,Science Instruction,Costs,Museums,Early Childhood Education,Middle Schools

This document provides Q&amp;A with webinar presenter, Susan Riley. Riley's presentation looks at broad ideas of clarifying best practices in using arts integration (AI) and/or STEAM at any grade level. Questions cover topics such as: the creativity crisis in US schools, integrating art into math adult education (GED and ESL), theater arts in the Pre-K classroom, integrating arts in math class, how the presentation connects with different student learning styles, using arts in French classes, and using digital tools as a means of creativity.
Synthetic Biology: Knowledge Accessed by Everyone (Open Sources)
Author: Sánchez Reyes, Patricia Margarita
Date: 2016-12-00
Type: Speeches/Meeting Papers
Subjects: Biology,Genetics,Engineering,Computer Science,Biotechnology,Open Source Technology,Intellectual Property

Using the principles of biology, along with engineering and with the help of computer, scientists manage to copy. DNA sequences from nature and use them to create new organisms. DNA is created through engineering and computer science managing to create life inside a laboratory. We cannot dismiss the role that synthetic biology could lead in solving the most pressing problems of humanity. We are using technology to control live organisms and use them as we wish. But how should that knowledge be accessed? And which way is the best way so everyone can benefit from this technology and its developments? Open sources software could be the answer. [For full proceedings, see ED571459.]
A Model for an Information Security Risk Management (ISRM) Framework for Saudi Arabian Organisations
Author: Alshareef, Naser
Date: 2016-12-00
Type: Speeches/Meeting Papers
Subjects: Information Security,Risk,Qualitative Research,Foreign Countries,Risk Management,Guidelines,Structured Interviews,Specialists,Organizations (Groups),Computer Security,Business,Focus Groups,Cultural Influences,Standards

Countries in the Gulf represent thriving, globally important commercial centres. They have embraced technology and modern management methods, often originating in the western countries. In adapting to quite different cultures these do not always operate as successfully. The adoption and practices of the Information Security Risk Management (ISRM) frameworks are an example. Although ISRM has become a standard in information security for much of the world, its uptake in the Gulf countries has been poor. This study tests the possibility that this may be due to cultural &quot;biases&quot; built into the operation and structure of the framework. Using a Design Science approach it aims to develop a modified ISRM framework that incorporates a cultural dimension. This will lead to an increased acceptance of ISRM in Gulf countries, and also to allowing it to be used in other non-western cultures. Centring on Saudi Arabia as a typical example of a Gulf culture, a qualitative approach will be adopted. Data will be collected through structured interviews with information security experts in Saudi Arabian organisations, system integrators and vendors. These will focus on cultural dimensions of parts of the ISRM framework and business responses that result. The modified framework developed through this method will be confirmed using focus groups. [For full proceedings, see ED571459.]
Towards a Framework to Improve the Quality of Teaching and Learning: Consciousness and Validation in Computer Engineering Science, UCT
Author: Lévano, Marcos
Date: 2016-12-00
Type: Speeches/Meeting Papers
Subjects: Guidelines,Educational Quality,Profiles,Communities of Practice,Computer Science Education,Computer Science,Information Technology,Models,Career Development,Human Resources,Graduation,Self Evaluation (Groups),Teaching Methods,Educational Planning,Educational Administration,Universities,Educational Improvement,Foreign Countries

This paper aims to propose a framework to improve the quality in teaching and learning in order to develop good practices to train professionals in the career of computer engineering science. To demonstrate the progress and achievements, our work is based on two principles for the formation of professionals, one based on the model of learning skills and the second on the model of convergence in information technology and communication (ICT) (Bradley, 2005). In this paper, the results are the validation of the graduation profile as part of the process of self-assessment and the internal strategies of the learning community that allowed to achieve the career validation for five years (2015-2020). [For full proceedings, see ED571459.]
A Practical Study of Mathematics Education Using Gamification
Author: Sakai, Kyohei
Date: 2016-12-00
Type: Speeches/Meeting Papers
Subjects: Teaching Methods,Mathematics Instruction,Educational Games,Grade 6,Elementary School Mathematics,Mathematical Concepts,Student Surveys,Student Attitudes,Relevance (Education),Foreign Countries

This paper explores the use of gamification in math lessons for children in order to highlight the relationship between math education and its application to society. In school education, there is an existing problem about how to relate concepts learned in math to everyday life. One of the reasons for this problem is that it is difficult for teachers to set appropriate questions for students. We investigated a classroom using gamification intended for elementary school sixth grade students (34 people). As a result, it is argued that gamification is effective in math education. [For full proceedings, see ED571459.]
Method to Identify Deep Cases Based on Relationships between Nouns, Verbs, and Particles
Author: Ide, Daisuke
Date: 2016-12-00
Type: Speeches/Meeting Papers
Subjects: Nouns,Verbs,Form Classes (Languages),Japanese,Prediction,Psycholinguistics,Semantics,Correlation,Sentences,Reference Materials,Networks,Classification,Identification,Grammar,Computational Linguistics

Deep cases representing the significant meaning of nouns in sentences play a crucial role in semantic analysis. However, a case tends to be manually identified because it requires understanding the meaning and relationships of words. To address this problem, we propose a method to predict deep cases by analyzing the relationship between nouns, verbs, and supplemental words, such as particles, in Japanese sentences. We also propose new deep cases based on a verb thesaurus and a deep case prediction method using a neural network. [For full proceedings, see ED571459.]
A Preliminary Investigation into the Information Sharing Behavior of Social Media Users after a Natural Disaster
Author: Maruyama, Yukiko
Date: 2016-12-00
Type: Speeches/Meeting Papers
Subjects: Information Dissemination,Sharing Behavior,Social Media,Use Studies,Users (Information),Natural Disasters,College Students,Foreign Countries,Student Surveys,Demography,Intention,Seismology

The paper provides the results of a preliminary investigation into the information sharing behavior of social media users after a natural disaster. The results indicate that users shared information that they thought victims would find useful. On the other hand, they reported that they usually do not or never share information considered useful to others. The results suggest that users' behavior in emergency situations differs from that in everyday situations. It is necessary to investigate this behavior in detail. [For full proceedings, see ED571459.]
An e-Learning System with MR for Experiments Involving Circuit Construction to Control a Robot
Author: Takemura, Atsushi
Date: 2016-12-00
Type: Speeches/Meeting Papers
Subjects: Electronic Learning,Educational Technology,Robotics,Electronics,Equipment,Simulation,Undergraduate Students,Experiments,Foreign Countries

This paper proposes a novel e-Learning system for technological experiments involving electronic circuit-construction and controlling robot motion that are necessary in the field of technology. The proposed system performs automated recognition of circuit images transmitted from individual learners and automatically supplies the learner with virtual measurement and circuit behavior simulation using a segmentation-based mixed reality (MR) technique. The proposed system is advantageous in terms of practical use because learners with insufficient or no circuit components, and/or measurement instruments, and/or experimental facilities can use the proposed system to learn about the construction of practical circuits embedded in robots and to evaluate the motion of a robot. The usefulness of the proposed system was evaluated by analyzing circuits and robots constructed by 15 university students in a class. Results showing positive responses, which indicate the usefulness of the proposed system, were obtained from all the students. [For full proceedings, see ED571459.]
Design Thinking: A Methodology towards Sustainable Problem Solving in Higher Education in South Africa
Author: Munyai, Keneilwe
Date: 2016-12-00
Type: Speeches/Meeting Papers
Subjects: Foreign Countries,Design,Problem Solving,Sustainability,Higher Education,Student Empowerment,Employment Qualifications,Cognitive Processes

This short paper explores the potential contribution of design thinking methodology to the education and training system in South Africa. Design thinking is slowly gaining traction in South Africa. Design Thinking is gaining traction in South Africa. There is offered by the Hasso Plattner Institute of Design Thinking at the University of Cape Town geared towards empowering postgraduate students with extra skills set that are needed for sustainable development to be realised. This kind of training fulfills a need that has been discussed for years in South Africa. The need is for the higher education to empower graduates with knowledge and skills that will make a difference to society. South Africa has been continuously producing graduates that are unemployable and lack the ability to innovate and add value to society. [For full proceedings, see ED571459.]
Benchmarking Anthropogenic Heavy Metals Emissions: Australian and Global Urban Environmental Health Risk Based Indicators of Sustainability
Author: Dejkovski, Nick
Date: 2016-12-00
Type: Speeches/Meeting Papers
Subjects: Foreign Countries,Hazardous Materials,Benchmarking,Urban Areas,Sustainability,Wastes,Risk,Soil Science,Environment,Health,Predictor Variables,Metallurgy,Pollution,Standards

In Australia, the impacts of urbanisation and human activity are evident in increased waste generation and the emissions of metals into the air, land or water. Metals that have accumulated in urban soils almost exclusively anthropogenically can persist for long periods in the environment. Anthropogenic waste emissions containing heavy metals are a significant exposure pathway for urban soils. The purpose of this paper is to present indicators of sustainability for assessing the environmental health risk from exposure of urban soils to anthropogenic waste emissions containing lead, copper, zinc and chromium. By benchmarking urban surface soil concentrations of these four metals against Australian and international Soil Standards, a data set of indicators of sustainability can be construed for evaluating the potential long-term environmental health risks posed by continued exposure of urban soils to heavy metals. [For full proceedings, see ED571459.]
Car App's Persuasive Design Principles and Behavior Change
Author: Zhang, Chao
Date: 2016-12-00
Type: Speeches/Meeting Papers
Subjects: Behavior Change,Motor Vehicles,Computer Oriented Programs,Design,Classification,Quasiexperimental Design,Pretests Posttests,Questionnaires

The emphasis of this study lies in behavior change after using car apps that assist users in using their vehicles and establishing a process for examining the interrelationship between car app's persuasive characteristics and behavior change. A categorizing method was developed and 697 car apps were investigated and classified into eight categories. Meanwhile, an evaluation guideline was developed and nine persuasive design characteristics were found to be popular used. A quasi-experiment was conducted and a behavior change evaluation process was developed. 109 participants were recruited and asked to use a car app for two weeks. The results indicate that participants clearly perceived eight persuasive design principles and four types of behavior change were found. The participants in four behavior change groups showed different perception levels for eight persuasive design principles. Our pioneer work has contributed to help designers and automakers to develop more effective and more persuasive car apps. [For full proceedings, see ED571459.]
Analysis of Usage Trends of Social Media and Self-Esteem by the Rosenberg Scale
Author: Kanoh, Hiroko
Date: 2016-12-00
Type: Speeches/Meeting Papers
Subjects: Use Studies,Trend Analysis,Social Media,Self Esteem,Self Concept Measures,Computer Mediated Communication,Likert Scales,Comparative Analysis,Questionnaires,Foreign Countries

The spread of SNS has changed communications between people to a great extent. For them it is a place their hearts can rely on and where they can hang out, a place for self-approval, for self-expression and a place where the other person listens to their dissatisfaction and discontent. At the beginning people are interested in knowing what everyone is doing, so they check SNS every day. However, they feel gradually tired. Immediate response syndrome refers to the feeling of having to check SNS sites and being is a state of psychological imbalance. Some have a loss of self-esteem in the SNS communication. So I analyzed the relationship of social media use and the self-esteem. As a results, the high self-efficacy group prefers both Facebook and LINE while the low self-efficacy group tends to use Twitter. [For full proceedings, see ED571459.]
Envisioning the City of the Future: Knowledge Societies vs. Entertainment Societies
Author: Villegas González, Yolanda Alicia
Date: 2016-12-00
Type: Speeches/Meeting Papers
Subjects: Municipalities,Futures (of Society),Knowledge Economy,Civil Rights

The envisioning of the city of the future deals with several considerations in regards to economic, political, educational and social welfare. We are increasingly living in a world full of information, but that still lacks of some basic instruments to become great in respect of human welfare, dignity and knowledge. A vision of a 21st century modern city is presented in this paper as part of a global vision that tends to ideologically encourage the creation of knowledge societies but that in reality is creating something else, a paradigm of what some scholars have called &quot;entertainment societies&quot;. [For full proceedings, see ED571459.]