Proceedings of the 2016 ASCUE Summer Conference (49th, Myrtle Beach, South Carolina, June 12-16, 2016)
Author: Association Supporting Computer Users in Education (ASCUE)
Date: 2016-06-00
Type: Collected Works - Proceedings
Subjects: Computer Uses in Education,Computer Software,Conferences (Gatherings),Computers,Integrated Learning Systems,Information Systems,Information Technology,Technology Uses in Education,Case Studies,Management Information Systems,Simulation,Data Analysis,Cognitive Processes,Higher Education,Augmentative and Alternative Communication,Internet,Printing,Professional Development,Athletes,Intercollegiate Cooperation,Photography,Online Courses,Information Literacy,Workshops,Librarians,Libraries,Shared Resources and Services,Artificial Intelligence

The Association Supporting Computer Users in Education (ASCUE) initiated a refereed track for paper submissions to the conference in 2008. In fact, at the 2008 business meeting, the membership approved three different presentation tracks: refereed with 3 blind reviews for each paper, session with paper where the author submits a paper but it is not reviewed, and session without paper where no paper is submitted and only the abstract is included in the proceedings. To reflect this division, this proceedings is divided up into three sections. The first section (up to page 39) contains refereed papers, the second section (page 40-61) contains papers from the sessions with paper, and the last section lists the abstracts for the other sessions. The first section includes: (1) Breathing Life into Business Concepts: Utilizing Simulations in Management Information Systems (Stephen Hendrix); and (2) Keeping Up with Big Data--Designing an Introductory Data Analytics Class (Sam Hijazi). The second section includes: (1) The Cogs Are Coming: The Cognitive Augmentation Revolution (Ron Fulbright); and (2) Tools to use in an information technology class -- and best of all they are FREE! (Dewey Swanson and Dmitri A. Gusev). The third section includes: (1) So you are thinking about moving your LMS to the cloud (Anthony Basham); (2) A Case Study in Google Cloud Printing on Campus (Shawn Beatie); (3) Digital Badges: Credentialing Professional Development (Jean Bennett); (4) An ASCUE &quot;Cool Tool&quot; Comes Full Circle (David Doerring and Tracy Gaskin); (5) Evaluation of two audience response systems in the college classroom (Stephen Firsing and Mariel C. Po); (6) Building a Digital Humanities Community--A Collaboration between Library and IT (Emily Goodwin and Cori Strickler); (7) OER in the Classroom (Ru Story Huffman); (8) eSports: The New Intercollegiate &quot;Athlete&quot; (Seth Jenny, Douglas Manning, and Margaret C. Keiper); (9) iPhone Photography Revisited (Fred Jenny and Seth Jenny); (10) Tying It All Together--How Young Harris integrated Open Options' DNA Fusion into the campus processes (Charles Johnson and Hollis Townsend); (11) Components of an Effective Online Course (Sali Kaceli); (12) Watson Analytics for End Users (Steve Knode); (13) What's an Embedded Librarian? (Amanda Kraft); (14) Teaching Information Literacy &amp; Research With Everyday Technology (Derek Malone); (15) Microsoft Office 365 Deployment (Tom Marcais); (16) Microsoft Windows 10 Deployment (Tom Marcais); (17) Changes in Perspective: When Technology Does and Doesn't &quot;Fit&quot; (Jack Pope); (18) Engaging Learners Through Video (Jacqueline Stephen); (19) Going Textless (Krista Stonerock); (20) SMART Wi-Fi that's classroom tested and dorm-proof (Tripp Taylor); (21) Broadening Participation in Computing (Gloria Townsend); (22) Shaping Bandwidth learning to love Netflix on campus (Hollis Townsend); (23) Fighting &quot;Learner Engagement Deficit Disorder&quot; via Formative Assessment Tech Tools (Matthew Tyler). A presenters index is included. (Individual papers contain references.)