ethanporcaro/eric-fulltext-meta huggingface dataset:
Improving the Effectiveness of Organic Chemistry Experiments through Multimedia Teaching Materials for Junior High School Students
Author: Lou, Shi-Jer
Date: 2012-04-00
Type: Journal Articles
Subjects: Junior High School Students,Foreign Countries,Feedback (Response),Multimedia Materials,Video Technology,Organic Chemistry,Secondary School Science,Science Achievement,Science Laboratories,Grade 8,Animation,Visual Stimuli

The purpose of the study aimed to explore the effects of three different forms of the multimedia teaching materials on the achievements and attitudes of junior high school students in a chemistry laboratory context. The three forms of the multimedia teaching materials, static pictures, video, and animation, were employed to teach chemistry experiments to 54 eighth-grade students in Pingtung County, Taiwan. The research tools included the self-editing questionnaire of learning achievement, the experimental step checklist, and the learning feedback questionnaire. Descriptive statistics and ANCOVA were administered to analyze the collected data. The findings of the study indicate that the video and animation have more significant effects on promoting students' learning achievements in a chemistry laboratory context than static pictures in terms of operating equipment, technical operation, experimental procedures, and observation performance. Additionally, the students indicated that video presentation can best assist them in understanding the experiments. Finally, the findings and suggestions of this study can be useful references for multimedia designers, teachers, and school administrators. (Contains 8 tables and 3 figures.)
Improving 8th Grades Spatial Thinking Abilities through a 3D Modeling Program
Author: Toptas, Veli
Date: 2012-04-00
Type: Journal Articles
Subjects: Spatial Ability,Measurement,Research Design,Qualitative Research,Mathematics Instruction,Visualization,Grade 8,Thinking Skills,Gender Differences,Comparative Analysis,Educational Technology,Mathematical Models,Computer Software,Foreign Countries,Computer Uses in Education

Implementation of emerging technology in sub disciplines of mathematics education provides a potential for educators to elaborate the capacity of digitized learning for human being. Spatial thinking is considered as a factor of scientific deduction from a multi disciplinary point of view. This paper reports a study aimed at exploring the effect of a 3D Modeling program on the spatial ability of the 8th grade students through an experimental research design. The study also focuses on the relation between the gender difference and spatial thinking. The study population was consisted of 82 8th grade students and divided into the control group (n=40) and the treatment group (n=42). The data in the study were collected through a qualitative research method. According to the findings of the research, the success rate of post test increased after the application in terms of differential aptitude, mental rotation and spatial visualization. On the other hand, irrespective of the relevant literature, female pupils were observed as better performers comparing to the males on post application of the measurement instruments. (Contains 2 tables.)
Informal Language Learning Setting: Technology or Social Interaction?
Author: Bahrani, Taher
Date: 2012-04-00
Type: Journal Articles
Subjects: Foreign Countries,Informal Education,English (Second Language),Second Language Learning,Linguistic Input,Interpersonal Relationship,Mass Media,Audiovisual Aids,Technology Uses in Education,Language Proficiency,Pretests Posttests,Instructional Effectiveness

Based on the informal language learning theory, language learning can occur outside the classroom setting unconsciously and incidentally through interaction with the native speakers or exposure to authentic language input through technology. However, an EFL context lacks the social interaction which naturally occurs in an ESL context. To explore which source of language input would have a greater impact, this study investigated the effect of exposure on speaking proficiency. Two types of exposure were provided: audiovisual mass media as a source of language input in an EFL context and social interaction as a source of language input in an ESL context. A sample speaking test was administered to one hundred language learners in an EFL context (Iran) and another one hundred language learners in an ESL context (Malaysia). Then, thirty participants from each context who scored one standard deviation above and below the mean were selected as homogenous language learners. During the experiment, EFL participants had exposure to audiovisual mass media while the ESL participants were exposed to social interaction as a source of language input. At the end, both groups took another sample speaking test. The post-test showed that the EFL group performed better which was indicative of the fact that exposure to technology promotes speaking proficiency.
Knowledge Management in E-Learning Practices
Author: Yilmaz, Yucel
Date: 2012-04-00
Type: Journal Articles
Subjects: Knowledge Management,Electronic Learning,Models,Systems Approach

Thanks to extension of IT in educational activities, the difficulties based on time and space are disappearing and the management and the execution of these activities can be implemented more effectively and beneficially. Even though there are significant developments about e-learning both in academic and professional platforms, there are some main questions that must be considered like: How can e-learning and knowledge management be integrated? Do these present e-learning systems fulfill the requirements of knowledge management? Are provided facilities from these systems being utilized in knowledge management accurately? In this paper, firstly e-learning, and then knowledge and knowledge management concepts are considered with their major points. In the next section it is considered that how e-learning systems can be integrated with knowledge management; under the subjects of knowledge management models, system features, and requirements of knowledge management.
Learning Effectiveness and Cognitive Loads in Instructional Materials of Programming Language on Single and Dual Screens
Author: Hsu, Jenq-Muh
Date: 2012-04-00
Type: Journal Articles
Subjects: Computer Assisted Instruction,Multimedia Instruction,Computer Science Education,Programming Languages,Visual Aids,Computer Peripherals,Undergraduate Students,Instructional Materials,Cognitive Processes,Difficulty Level,Instructional Effectiveness

The teaching and learning environment in a traditional classroom typically includes a projection screen, a projector, and a computer within a digital interactive table. Instructors may apply multimedia learning materials using various information communication technologies to increase interaction effects. However, a single screen only displays a single teaching view to learners. In this study, we proposed a dual-screen learning environment to present multiple learning contents simultaneously and investigated learning effectiveness and cognitive loads of learners between single- and dual-screen learning environments. We compared different instructional materials in programming language instruction using two types of learning environments with single and dual screens. We designed three types of instructional materials, descriptive material, progressive material, and worked-example material, to arrange the instructional slides of programming language course. The results of this study showed significant differences in learning effectiveness, and the degrees of clarity and difficulty of instructional materials in both learning environments. This study may help explain the learning effects between single- and dual-screen environments, and provide instructors with a better understanding of how a dual-screen learning environment affects learning effectiveness and cognitive loads in programming language instruction. (Contains 1 table and 5 figures.)
Perceived Social Supports, Computer Self-Efficacy, and Computer Use among High School Students
Author: Hsiao, Hsi-Chi
Date: 2012-04-00
Type: Journal Articles
Subjects: Computer Literacy,Computer Uses in Education,Self Efficacy,High School Students,Questionnaires,Foreign Countries,Structural Equation Models,Social Support Groups,Educational Technology,Peer Influence,Parent Influence,Internet

This study investigated the function of social supports and computer self-efficacy in predicting high school students' perceived effect of computer use. The study was survey method to collect data. The questionnaires were distributed to the high school students in Taiwan. 620 questionnaires were distributed and 525 questionnaires were gathered back with 84.67% return rate. The results of structural equation modeling (SEM) and model invariance analysis indicate that perceived peer support played an important role in predicting the effects of advanced computer self-efficacy. However, general computer self-efficacy was the factor more strongly associated with student computer use. The results were analyzed to provide useful insight into the development of student computer competency. The modified scale was a valid and reliable instrument for large scale population. This study provided representative results for further related studies. Educational implications and suggestions for future research are proposed. (Contains 6 tables and 2 figures.)
Study on Instructional Paradigms of Virtual Education in Pakistan: A Learners' Perspective
Author: Hussain, Irshad
Date: 2012-04-00
Type: Journal Articles
Subjects: Foreign Countries,Virtual Universities,Business Administration Education,Graduate Students,Student Attitudes,Questionnaires,College Instruction,Instructional Materials,Student Centered Curriculum,Learning Activities,Problems

The present study is aimed at examining instructional paradigms of virtual education in Pakistan. The population of the study consisted of learners from Master of Business Administration (MBA) Program at Virtual University (VU) of Pakistan. The researcher adopted convenient sampling technique and collected data from 600 learners through five-point (Likert scale) questionnaire. He analyzed data through mean scores and percentages. The study concluded that the VU of Pakistan followed learner-centered instructional paradigm. It exploited its Virtual Television Network supplemented by the internet for online instructional delivery. It involved learners by offering them activities comprising of case studies, assignments, and projects to promote confidence among them. The instructional paradigms reflected resilience but appeared to develop confidence by increasing performance of learners. However, the study reported some problems like electricity failure, social isolation, and lack of time management ability which affected their studies. (Contains 6 tables.)
Supporting Self-Regulated Learning in Web 2.0 Contexts
Author: Huang, Yong-Ming
Date: 2012-04-00
Type: Journal Articles
Subjects: Foreign Countries,Web 2.0 Technologies,Independent Study,Web Based Instruction,Electronic Learning,Web Sites,Electronic Publishing,Pretests Posttests,Learning Theories,Undergraduate Students,Student Attitudes,Usability,Questionnaires

Web-based self-learning (WBSL) provides learners with a powerful means of acquiring knowledge. However, WBSL may disorient learners, especially when their skills are inadequate for regulating their learning. In this paper, a Web 2.0 self-regulated learning (Web2SRL) system based on the theory of self-regulated learning is proposed. Learners use the Web2SRL system to read articles in RSS feeds from blogs of interest. The Web2SRL system provides learners with mechanisms for regulating their learning, including planning, practice, and reflection. The results of pre- and post-tests show that the Web2SRL system supports knowledge acquisition in WBSL contexts, especially for low-achieving learners. The results of a questionnaire indicate that learners perceive the Web2SRL system to be useful in supporting WBSL. The proposed system can thus play an important role in supporting WBSL. (Contains 6 tables and 2 figures.)
System Characteristics, Satisfaction and E-Learning Usage: A Structural Equation Model (SEM)
Author: Ramayah, T.
Date: 2012-04-00
Type: Journal Articles
Subjects: Foreign Countries,Electronic Learning,Structural Equation Models,Undergraduate Students,Questionnaires,Student Attitudes,Public Colleges,Regression (Statistics),Satisfaction,Persistence,Information Systems

With the advent of the Internet, more and more public universities in Malaysia are putting in effort to introduce e-learning in their respective universities. Using a structured questionnaire derived from the literature, data was collected from 250 undergraduate students from a public university in Penang, Malaysia. Data was analyzed using AMOS version 16. The results of the structural equation model indicated that service quality ([beta] = 0.20, p less than 0.01), information quality ([beta] = 0.37, p less than 0.01) and system quality ([beta] = 0.20, p less than 0.01) were positively related to user satisfaction explaining a total of 45% variance. The second regression analysis was to examine the impact of user satisfaction on continuance intention. The results showed that satisfaction ([beta] = 0.31, p less than 0.01), system quality ([beta] = 0.18, p less than 0.01) and service quality ([beta] = 0.30, p less than 0.01) were positively related to continuance intention explaining 44% of the variance. Implications from these findings to e-learning system developers and implementers were further elaborated. (Contains 4 tables and 2 figures.)
Technology and Technique: An Educational Perspective
Author: Isman, Aytekin
Date: 2012-04-00
Type: Journal Articles
Subjects: Educational Technology,Technology Uses in Education,Definitions,Science and Society,Technological Advancement,Technological Literacy,Influence of Technology

Today, technology is developing very fast around the world. This technological development (hardware and software) affects our life. There is a relationship among technology, society, culture, organization, machines, technical operation, and technical phenomenon. Educators should know this relationship because technology begins to affect teaching and learning facilities. For this reason educators are increasingly using technology in all aspects of their profession (e.g., creating curricula, classroom instruction, work assignments) This trend can be enhanced by educating the educator about cultural and cognitive aspects of technology and technikos, as well as the associated advantages and disadvantages related to educational and human development goals.
The Construction of an Online Competitive Game-Based Learning System for Junior High School Students
Author: Cheng, Yuh-Ming
Date: 2012-04-00
Type: Journal Articles
Subjects: Program Effectiveness,Competition,Student Attitudes,Junior High School Students,Likert Scales,Educational Technology,Games,Computer Uses in Education,Computer Software,Program Evaluation,Pretests Posttests,Questionnaires,Foreign Countries,Training

The purpose of this study aimed to construct an online competitive game-based learning system by using freeware for junior high school students and to assess its effectiveness. From the learning standpoints, game mechanisms including learning points, competition mechanism, training room mechanism, questioning &amp; answering mechanism, tips, and feedback mechanism are taken into consideration while constructing the system. The system contains screens of Log-in, Game lobby, Waiting room, Player's room, Question &amp; Answer, and Scoring. After the system was established, it was implemented in a 10 week teaching experiment. A total of 35 junior high school students participated in this teaching experiment. Both pre-test and post-test were administered and analyzed. A 5-point Likert scale questionnaire, containing domains of system operation, learning effectiveness, competition and incentive, and training room learning was also included to assess user's satisfaction. Descriptive analysis and independent t test were used to analyze the collected data. The findings of the study show that most students are satisfied with the four domains of the freeware constructed online competitive game-based learning system. Meanwhile, the online competitive game-based learning system is effective for junior high school students' learning. (Contains 5 tables and 9 figures.)
The Effect of Blended Learning Model on High School Students' Biology Achievement and on Their Attitudes towards the Internet
Author: Yapici, I.Umit
Date: 2012-04-00
Type: Journal Articles
Subjects: Achievement Tests,Student Attitudes,High School Students,Biology,Internet,Control Groups,Experimental Groups,Blended Learning,Secondary School Science,Science Achievement,Computer Attitudes,Educational Technology,Pretests Posttests,Comparative Analysis,Conventional Instruction

The present study aims to determine the effect of the blended learning model on high school students' biology achievement and on their attitudes towards the Internet. Among the experimental models, the pretest-posttest control group model was used in the study. The study was carried out with 107 students (47 of whom were in the experimental group, and 60 of whom were in the control group) attending Nevzat Ayaz Anatolian High School in Diyarbakir in Spring Term of the academic year of 2009-2010. In the experimental group, the courses were taught based on the blended learning model via a website (www.e-biyoloji.net), while in the control group, the courses were taught based on traditional teaching methods. An Internet Attitude Scale [image omitted] =0,97) and an achievement test of 40 questions (KR-20=0.88) were used as the data collection tools. For the analysis of the data, mean scores, independent t-test and paired samples t-test were used. The research results revealed that the blended learning model contributed more to the students' biology achievement than traditional teaching methods did and that the students' attitudes towards the Internet developed statistically significantly. (Contains 5 tables and 2 figures.)
The Effects of Online Discussion Forum Aggressive Messages and Cognitive Distortion on Users' Negative Affect and Aggression
Author: Chiang, Yu-Tzu
Date: 2012-04-00
Type: Journal Articles
Subjects: Aggression,Internet,Computer Mediated Communication,Affective Behavior,Negative Attitudes,Classification,Interaction,Cognitive Processes,Cognitive Style,College Students,Foreign Countries,Interpersonal Communication

This research is comprised of two studies designed to explore the effects of online discussion forum aggressive messages and Internet cognitive distortion on users' negative affect and aggression. The results of study 1 revealed 69 users could perceive both disgust and hostility feelings toward aggressive messages conducted by the authors, and classify them into three levels: direct aggression, indirect aggression, and disagreement. Study 2 focused on whether three aggressive messages and Internet cognitive distortion had effects on users' negative affect and online aggression. 359 users read one of messages conducted in study 1, and then finished online questionnaires. The results indicated that there were no significant differences in aggression across interaction between aggressive messages and cognitive distortion. However, in users with high cognitive distortion there was significant reported higher aggression than users with low cognitive distortion. Though users could classify the aggressive level of messages and their negative affect be aroused during the treatment, their aggression was not evoked after reading aggressive messages. High cognitive distortion users' aggression and negative affect were triggered without reading aggressive messages. (Contains 4 tables.)
The Influences of Social Self-Efficacy on Social Trust and Social Capital--A Case Study of Facebook
Author: Wu, Sheng-Yi
Date: 2012-04-00
Type: Journal Articles
Subjects: Self Efficacy,Adolescents,Social Capital,Social Networks,Foreign Countries,Individual Characteristics,Social Influences,Trust (Psychology),Correlation,Web 2.0 Technologies,Questionnaires,College Students,High School Students,Junior High School Students,Factor Analysis

Facebook is currently the most popular social networking service in the world. With such tremendous influence on community networks, Facebook has been attracting considerable attention both from the media and academia. A review of the literature indicates that most researchers are concerned primarily with the influence of personal traits on online interactive behavior. This study began from the premise that self-efficacy, the confidence of individuals to function in an online-community, is a key element influencing participation in on-line social networks. This study attempted to establish a model of the social traits of Facebook users, and our results indicate that social self-efficacy has a positive influence on social trust; social trust has a positive influence on social capital, and social trust mediates the relationship between social self-efficacy and social capital. (Contains 1 table and 2 figures.)
The Relations between Students' Anxiety and Interest in Playing an Online Game
Author: Hong, Jon-Chao
Date: 2012-04-00
Type: Journal Articles
Subjects: Foreign Countries,Computer Games,Least Squares Statistics,Vocabulary Development,Anxiety,Student Interests,Internet,Educational Technology,Student Motivation,Student Attitudes,Language Patterns,Competition,Cognitive Processes,Difficulty Level,Elementary School Students,Junior High School Students

In this modern and technologically dependent society, people seek to improve human performance, get higher productivity and increase user satisfaction with technologies. In Chinese society, Chinese Idiom learning plays an important role in vocabulary learning which cultural and social functions are involved. Therefore, an online game named &quot;Chinese Idioms String Up Puzzle&quot; was developed by the Digital Game-Based Learning Laboratory, National Taiwan Normal University in Taiwan to motivate students to learn Chinese Idiom. A survey was conducted to examine participants' anxiety, interest and cognitive load by using this new computer-assisted game. According to the survey, students felt this new program is interesting and would like to play again in the future. For those students who believe anxiety helps their performance, and for those students whose degree of anxiety lowered after completing the test, they tend to have greater interest in playing the game. Findings of the Partial Least Squares (PLS) contribute to an expanded understanding of both psychological anxiety and somatic anxiety influence on their cognitive load, whereas both anxieties was not significantly related to their playing interest. In addition, the study results indicated that the higher degree of psychological and somatic anxiety, the greater cognitive load of the participants. (Contains 1 table and 3 figures.)
Research Trends and Issues in Educational Technology: A Content Analysis of TOJET (2008-2011)
Author: Bozkaya, Mujgan
Date: 2012-04-00
Type: Journal Articles
Subjects: Educational Technology,Problem Based Learning,Content Analysis,Research Design,Research Methodology,Electronic Journals,Trend Analysis,Foreign Countries,Higher Education

This study has been conducted to evaluate the contents of articles published in the Turkish Online Journal of Educational Technology (TOJET) between 2008 and 2011. General aim of the study is to review on what trends, issues and research methods on which studies of educational technology have concentrated in the last four years. Thus, articles which have been published in the last four years have been analyzed in this study under titles of (a) general characteristics of studies; (b) research themes and issues; and (c) research design. A total of 273 articles were reviewed. (Contains 15 tables, 3 figures and 1 footnote.)