## 1 Introduction
However, the role of auditory imagery in perception and action has not been studied in detail. The research conducted in this area has often concentrated on the use of auditory imagery in the performance development of musicians [23; 28; 29; 30], whereas sports skills have received less attention. According to the definition provided by [PERSON] [31], auditory imagery is \"the introspective persistence of an auditory experience made of its components in long-term memory, in the absence of direct sensory stimulation of that experience\" [31]. In the few studies that have investigated the effect of auditory imagery on performance, audio tapes have been used to create an auditory experience containing the sound of people performing, including the sound of an athlete's body or sports equipment hitting surfaces, environmental sounds, etc. [32; 33; 34]. [PERSON] et al. [32] demonstrated the positive effect of audiotape-based auditory imagery on the development of visual imagery vividness [32]. [PERSON] and [PERSON] [34] showed that auditory imagery based on an audiotape of pattern improved putting performance in golfers [34]. Additionally, [PERSON] and [PERSON] [35] showed that the use of rhythmic music related to movement increases the time matching between physical exercise and imagery exercise compared to movement without music, which can affect the effectiveness of imagery for time matching with physical exercise [4]. The use of audio tapes to create an auditory experience for auditory imagery may seem beneficial, but it is limited to sounds that are within the range of human hearing, such as sounds caused by the impact of the body or sports equipment on different surfaces. Such sounds usually cannot provide the learner with information about the mechanics of movement (the correct pattern of execution). Recent research has clearly shown that the use of hearing in perception related to movement can lead to a wider range of information, which subsequently increases the accuracy of received information to support motor learning [36]. Since vision has a greater spatial resolution, it is more proficient in spatial tasks [36; 37]. However, since hearing has a more temporal resolution, it is, therefore, more dominant in temporal tasks. Considering that timing is an important part of motor skill execution, in the last two decades, using auditory information in order to provide movement patterns for learners has been attempted. Because, in many cases, the movement pattern does not create a sound in the human hearing range, sonification has been applied to create a sound related to the movement pattern. Sonification involves converting the kinetic or kinematic characteristics of human movement into audible patterns (for example, presenting the angular displacement or angular velocity of the elbow joint as an audible pattern to individuals). Such action-specific construction sounds are also called auditory kinematics of movement [38]. The research indicates that the use of sonification of movement characteristics in the form of simultaneous feedback (concurrent auditory feedback regarding how an individual performs based on their performance) or modeling (presenting another person's movement pattern), alone or together with a visual pattern [22; 39; 40; 41], can result in the development of perception and reproduction [39; 41; 42; 43]. Although the research literature has confirmed the role of auditory kinematics of movement (sonification) in improving performance and learning motor skills, the effect of this type of auditory stimulation in mental imagery interventions has not yet been determined. So, this research addresses the question of whether visual imagery with the sounds related to the movement pattern (sonification) has a greater effect on muscle activation. Another question investigated in this research is the type of auditory stimuli associated with which type of visual imagery (internal, external, or kinesthetic) is more effective.