## 3 Results
### Monopoly  
The results of this analysis for Monopoly are presented in Table 4. As can be observed, the digital version incorporates many of the key visuals from the physical version, from color scheme to key features of visual identity, creating a sense of continuity and familiarity. Monopoly uses a wide range of colors in its design, but the most noticeable ones are the 8 colors used for the property sets, which are brown (formerly dark purple), light blue, pink (magenta), orange, red, yellow, green, and dark blue. The order of colors is also the order of value of the corresponding property color set (brown being the least valuable and dark blue being the most valuable). Illustrations in the digital version of the game are mostly designed in the same or similar style as the ones in the original game, but given the nature of the digital version there are many more features that it takes advantage of in the context of illustrations of the Monopoly Man in scenarios related to the text on the cards. \begin{table}
\begin{tabular}{c c c c} \hline
**Monopoly Physical Version** & **Monopoly Digital Version** & **Key Differences** \\ \hline \multicolumn{4}{c}{**Visual impression**} \\ \hline Main factors that influence visual impression in board games are color scheme, iconography and typography, imagery and artwork, materials of the components used in the game, and board layout and symmetry. & Besides the factors present in the physical version of the game, in the digital version, the most important factors that influence it are 3D graphics and animation, visual effects, user interface, and customization. & The evolving nature of the digital game allows improvements and changes in the visual design elements of the game as well as the addition of new options for customization. \\ \hline
**Text readability** & & \\ \hline Important factors for text readability are font styles, text size, contrast, spacing and alignment, text hierarchy, and use of icons with text. & The digital version uses a combination of various typefaces, most of them being sans serif types like in the original. & The digital version allows optimization of text for screen readability and the ability to zoom, making small text more readable when needed. There is the possibility to choose different color contrasts to make the text more readable. \\ \hline
**Colors** & & \\ \hline Monopoly uses a wide range of colors in its design, but the most noticeable ones are the 8 colors used for the property sets, which are brown (formerly dark purple), light blue, pink (magenta), orange, red, yellow, green, and dark blue. The order of colors is also the order of value of the corresponding property color set (brown being the least valuable and dark blue being the most valuable). & The colors in the digital version are more vibrant and do not fade over time as there is no physical wear like in the original printed colors. The brightness of the screen can also add to the different viewing experience. \\ \hline \multicolumn{4}{c}{**Illustrations**} \\ \hline The most recognizable illustration in Monopoly is the character of [PERSON], also known as the [PERSON] or [PERSON], who is prominent in the game design and gives the game a distinct identity. & The digital version has dynamic illustrations which can be more detailed and are often interactive. Another feature of digital illustrations is their consistency; they will not wear over time like physical components of the original game. The illustrations in the digital version are also more thematically flexible; they can easily be updated and changed to fit the different versions of the game, without the need to add new components to the game. \\ \hline \end{tabular}
\end{table} 
Table 4: Comparative analysis of visual elements of Monopoly.