###### Abstract  
This paper provides an approach that addresses the negative social awareness of games and improves psychological and mental healing effects. It has been perceived that games can lead to reduced physical activity and psychological withdrawal. However, exercise games can simultaneously provide positive aspects of gaming enjoyment and the sensations of physical activities. In this study, we aim to verify a preliminary experiment for treating game-addicted adolescents with exercise games using augmented-reality (AR) technology. In this work, 20 students (average age: 19.5, male: six; female: 14) carried out offline exercise protocols or played an experimental game called AR Earthman with HoloLens2 AR devices. Regarding the measurement tools, a survey and NIRSIT were carried out (game addiction, mood state, and motion recognition), and heart rate and motor awareness were monitored. The experimental results showed no difference in exercise effectiveness between offline and AR exercise. It was confirmed that exercise based on AR technology is effective in treating game-addicted students. The results of this study are as follows: AR exercise games increase a subject's mental pleasure, and they become satisfied with the exercise's positive effect. Rather than offline exercise, fun AR exercise games with gamification effects can be suggested as a more helpful method for teenagers. There are differences between game addiction and over-immersion in gaming, but the treatment methods are similar. Therefore, it was confirmed that applying the AR exercise protocol to students who are overly immersed in games could realize psychological and mental healing effects due to excessive immersion in games. augmented reality; AR; internet gaming disorder; IGD; gamification; exercise effect; PFC aca 2023 2023 2023 2023 2023 2023 2023 2023 2023 2023 2023 2023 2023 2023 2023 2023 2023 2023 2023 2023 2023 2023 2023 2023 2023 2023 2023 2023 2023 2024 2  
that there is a problem. Internet addiction can be subdivided into game addiction and chat addiction. Gaming addiction is an excessive obsession with games that causes physiological dependence [4; 5; 6]. Prolonged game use increases the time it takes to achieve the same level of satisfaction, and a pause in playing can suddenly lead to withdrawal symptoms, such as anxiety and nervousness, making it even more dangerous [7]. It reduces academic performance, affects family and interpersonal relationships, and affects daily life. It has a negative impact not only on your daily life but also on your health. Increased time spent playing games due to focus and competitiveness can lead to a variety of side effects, including sleep deprivation due to reduced physical activity [5], loss of appetite, and interpersonal problems due to prioritizing the virtual world over the real world. Despite being aware of these problems, it is easy to become addicted because you can feel vicarious satisfaction through a game character that represents you [7; 8]. In particular, the reason people become addicted to games is because games provide cheap pleasure and a sense of accomplishment to the central nervous system. While it takes a lot of time and effort to achieve something in real life, games are solved within a short period of time from start to finish. Because of these characteristics, teenagers easily become addicted to games. In addition, it is becoming increasingly difficult to break away from gaming addictions because games provide a variety of interests that encourage an influx of game users [9; 10]. In this context, the problems of gaming disorder are emerging as a social issue. In particular, the immersion of young people (aged 9 to 24) in games results in people's negative perception of the game industry, and concerns about side effects related to crime are also emerging. As a way to solve these problems and improve Internet game disorder (IGD), exercise prescriptions are being introduced based on the results of research that report that medium-to-low-intensity aerobic exercise is suitable.