# MZAP--Mobile Application for Basketball Match Tracking and Digitalization of Endgame Reports
## 9 Conclusions  
The MZAP Android application, as part of the broader MZAP software package, offers a solution that focuses on the digitalization of basketball endgame match reports, while simultaneously providing a high-level match tracking functionality. As previously discussed, the primary objective of the MZAP Android application is not to function as a comprehensive match tracking or statistical analysis tool; however, it facilitates the collection of reliable match tracking data, which can be utilized to generate statistical reports. Due to real-time Wi-Fi monitoring by multiple observers during games, match tracking is considered highly reliable, and the likelihood of an official making an error is significantly reduced. As the statisticians' team records a broader range of match data compared to the endgame match report team, an initiative has been proposed to develop an extension that checks for inconsistencies between the data collected by these two teams in real time, thereby enhancing the overall reliability of both collected data and the software itself. Given that online data availability is increasingly regarded as a fundamental requirement in the current era, a key limitation of the MZAP software is its reliance on local data storage, with data being transmitted online only after the conclusion of a match. However, if real-time online access to MZAP data becomes necessary, this limitation can be addressed by implementing a dedicated thread that periodically transmits match data to a designated web API endpoint. The application is designed for both flexibility and scalability, allowing it to support various basketball leadings with minimal alterations within the source code, leading to a new customizable solution. Theoretically, the MZAP application could be generalized to track matches and generate reports of other sports. In that case, application logic and rules of the game, along with UI, would lie in templates that are called upon during compilation or runtime. In addition to its focus on digitalization, the MZAP Android application stands out from other similar solutions by incorporating a feature for capturing the signatures of basketball officials. This feature adds an additional layer of accountability and serves as a preventive measure against data tampering. By requiring officials to sign the endgame match report, they are personally guaranteeing the validity of the recorded data. Should the data be found to be inaccurate, officials who have signed the report may be held accountable and face appropriate consequences. Furthermore, the security measures applied to the PDFreport ensure the integrity of the document by preventing unauthorized modifications and providing mechanisms to detect any alterations. The digitalization of endgame match reports has led to a measurable reduction in the working time of basketball officials, exceeding expectations. Given that 87.82% of officials reported at least a 30% reduction in working time (a threshold we set as our goal), it can be concluded that the MZAP application has had a significant positive impact on workflow efficiency. The subgroup reporting a reduction of 40% or more (62.36% of surveyed officials) represents the most favorable outcomes, and it serves as an indicator of the application's potential as an effective time-saving tool. The error rate dropped by more than half when transitioning from a manual scoresheet system to using the MZAP application. This significant reduction suggests that implementing digital systems like MZAP can greatly minimize human error in official tasks, enhancing both accuracy and efficiency. Additionally, digitalization has resulted in an estimated 11% increase in traffic to the live score website, accompanied by a corresponding growth in advertising revenue. While these improvements are immediately observable, it is anticipated that further benefits associated with digitalization will emerge over time.