# Faudistic Platooning: Subdivide Platoons, Unite Networks, and Conquer Efficiency and Reliability
## 5 Results
### Validation and Impact
\begin{table}
\begin{tabular}{l r r r r r r} \hline \hline
**Type** & **Node** & **Role** & **Value** & **(*) Share Type** & **(*) Share Network** & **(*) Share Overall** \\  & & & **kB** & **\%** & **\%** & **\%** \\ \hline
**Overall** & n.a. & n.a. & 2684 & 100.00 & n.a. & 100.00 \\  & node[0] & Knight & 128 & 4.77 & n.a. & 4.77 \\  & node[1] & Lord & 267 & 9.95 & n.a. & 9.95 \\  & node[2] & Merchant & 168 & 6.26 & n.a. & 6.26 \\  & node[3] & Knight & 208 & 7.75 & n.a. & 7.75 \\  & node[4] & Lord & 267 & 9.95 & n.a. & 9.95 \\  & node[5] & Merchant & 168 & 6.26 & n.a. & 6.26 \\  & node[6] & Knight & 208 & 7.75 & n.a. & 7.75 \\  & node[7] & Lord & 267 & 9.95 & n.a. & 9.95 \\  & node[8] & Merchant & 168 & 6.26 & n.a. & 6.26 \\  & node[9] & Knight & 208 & 7.75 & n.a. & 7.75 \\  & node[10] & Lord & 267 & 9.95 & n.a. & 9.95 \\  & node[11] & Merchant & 128 & 4.77 & n.a. & 4.77 \\  & node[12] & Server & 232 & 8.64 & n.a. & 8.64 \\  & node[13] & Multicast & 0 & 0.00 & n.a. & 0.00 \\  & node[14] & Broadcast & 0 & 0.00 & n.a. & 0.00 \\ \hline
**IEEE 802.11p Overall** & n.a. & n.a. & 768 & 100.00 & 100.00 & 28.61 \\ _(CAM, DENM)_ & node[0–11] & n.a. & 64 & 8.33 & 8.33 & 2.38 \\ \hline
**C-V2X Overall** & n.a. & n.a. & 1584 & 100.00 & 100.00 & 59.02 \\ \hline C-V2X Multicast & n.a. & n.a. & 768 & 100.00 & 48.48 & 28.61 \\ _(CAM, DENM)_ & node[0–11] & n.a. & 64 & 8.33 & 4.04 & 2.38 \\ \hline C-V2X Intra Vassalage & n.a. & n.a. & 696 & 100.00 & 43.94 & 25.93 \\  & node[0] & Knight & 0 & 0.00 & 0.00 & 0.00 \\  & node[1] & Lord & 114 & 16.38 & 7.20 & 4.25 \\  & node[3] & Knight & 80 & 11.49 & 5.05 & 2.98 \\  & node[4] & Lord & 114 & 16.38 & 7.20 & 4.25 \\  & node[6] & Knight & 80 & 11.49 & 5.05 & 2.98 \\  & node[7] & Lord & 114 & 16.38 & 7.20 & 4.25 \\  & node[9] & Knight & 80 & 11.49 & 5.05 & 2.98 \\  & node[10] & Lord & 114 & 16.38 & 7.20 & 4.25 \\ \hline C-V2X Inter Vassalage & n.a. & n.a. & 120 & 100.00 & 7.58 & 4.47 \\  & node[2] & Merchant & 40 & 33.33 & 2.53 & 1.49 \\  & node[5] & Merchant & 40 & 33.33 & 2.53 & 1.49 \\  & node[8] & Merchant & 40 & 33.33 & 2.53 & 1.49 \\  & node[11] & Merchant & 0 & 0.00 & 0.00 & 0.00 \\ \hline
**LTE Network Overall** & n.a. & n.a. & 332 & 100.00 & 100.00 & 12.37 \\ \hline Ordering & n.a. & n.a. & 16 & 100.00 & 4.82 & 0.60 \\  & node[1] & Lord & 4 & 25.00 & 1.20 & 0.15 \\  & node[4] & Lord & 4 & 25.00 & 1.20 & 0.15 \\  & node[7] & Lord & 4 & 25.00 & 1.20 & 0.15 \\  & node[10] & Lord & 4 & 25.00 & 1.20 & 0.15 \\ \hline Shipping & n.a. & n.a. & 84 & 100.00 & 25.30 & 3.13 \\  & node[1] & Lord & 21 & 25.00 & 6.33 & 0.78 \\  & node[4] & Lord & 21 & 25.00 & 6.33 & 0.78 \\  & node[7] & Lord & 21 & 25.00 & 6.33 & 0.78 \\  & node[10] & Lord & 21 & 25.00 & 6.33 & 0.78 \\ \hline Ordering Response & n.a. & n.a. & 232 & 100.00 & 69.88 & 8.64 \\  & node[12] & Server & 232 & 100.00 & 69.88 & 8.64 \\ \hline \hline \end{tabular}
\end{table} 
Table 2: _Faudalistic Platooning_: transmission shares per node and type of communication. The transferred data volume refers to a period of 300 s. (*) Share values are rounded to two decimal places. Their sum results from the non-rounded values that may deviate slightly. The availability of information about other platoon members could be enhanced by sending the data also relying on cellular infrastructure. This would require an additional 768 kB of data, with the data volume sum already reaching 2304 kB. Included in this are the sending data to a central point, but not yet forwarding it to a specific vehicle and almost 86% of the data transmitted by the feudalistic platoon within the simulation scenario have now already been reached. Six forwarding transmissions of this kind (\(6\times 64\,\mathrm{kB}=384\,\mathrm{kB}\)) already exceed the overall transferred data (2684 kB). The data volume increases significantly in accordance with Gauss summation, of course, when all the vehicles should become aware of each other.