# Development and Evaluation of an Image Processing-Based
Moreover, educators have begun incorporating kinesthetic learning activities in their classrooms because of the increased pressure for high test scores and reductions in physical education programs [17]. In the literature, movements used for educational purposes at school are divided into learning-based and non-learning-based movements. Learning-based movements aim to trigger learning and improve its quality through movement [18; 19; 20; 21; 22; 23]. These movements are primarily used in mathematics, foreign language, and science courses. For example, [PERSON] and [PERSON] [24] divided the students in a class into control and experimental groups. The experimental group did stretching and physical movements in the first 15 min of the lesson and then participated in the lesson again. Achievement tests were applied to both groups before and after the applications. At the end of the study, the experimental group achieved significantly more than the control group. The researchers also stated that students participating in physical activity can dramatically increase their mental concentration [24]. In a study by [PERSON] et al. [25], the control group was tested after 20 min of sitting, while the experimental group was tested after 20 min of running on a treadmill. The achievement test scores and the attention measurement results of the participants showed that physical activity increased attention and academic achievement more positively. The results of an American Academy of Pediatric study of first and second graders suggest that exercise and voluntary movement may be associated with higher academic test scores. In a pre-arranged movement-based learning laboratory, students participated in activities such as saying the names of colors on colored steps while climbing stairs and moving on scooters over shapes on the floor to draw and name the shapes. The study reported that students' academic achievement tests increased significantly [8]. Studies on hyperactive students show that using therapy balls in lessons increases students' focus and thus contributes to academic achievement [26; 27]. In their study, [PERSON] et al. [11] showed that physical movement practices in the classroom environment motivated students by entertaining them much more, increasing their academic achievement. In a study conducted by [PERSON] [16], the impact of employing kinesthetic equipment on students' task behaviors was explored. Using exercise balls and standing desks in the classroom revealed a noticeable increase in task behaviors. These findings suggest that incorporating more movement into the classroom environment can prove advantageous for teachers, without requiring extensive planning and instruction time. Another investigation by [PERSON] [28] delved into the acceptability and feasibility of delivering physically active academic lessons through dance. Thirty-seven teachers developed a series of dance routines based on mathematical functions. They asserted that synchronizing the mind and body enhances motor, coordination, memory, reading, speech, language, and mathematical skills. Additionally, the study noted a growing interest among teachers in integrating physically active academic lessons into their regular school routine. Interactive motion-based games have recently attracted more attention as an alternative to computer-based educational games. One of the most popular applications in this field is the XBOX game system developed by Microsoft. The essential feature of the Kinect camera set for interaction in this system is its ability to detect the movements of the human body and transfer them to a computer environment in a non-contact way. In this system, a person enters the game in three dimensions and interactively participates. This system is used not only for gaming purposes but also for education and training activities. [PERSON] [29] reported that Kinect allows students to communicate more with games through their movements.