###### Abstract
[15] created 3D graphical representations of wooden sculptures with photogrammetry (converting photos into 3D digital models) that were used for 3D printing reproduction, jewelry production, etc., while stating that the new technologies cannot replace real works of art, but that 3D representations offer significant help to conservators and, in addition, allow us to preserve at least the cultural and historical values of those art objects that cannot be preserved for various reasons. [PERSON] et al. [16] presented the methodology applied in the digitization and digital restoration of imperial gates from wooden churches in Transylvania, to show the degradation of these cultural heritage objects over time. The procedure for digitally restoring the object to its pristine state included X-ray fluorescence (non-destructive elemental analysis (XRF) with a handheld Bruker spectrometer), FTIR spectroscopy measurements (with a Jasco 6100 spectrometer, Easton, MD, USA) and scanning and digitization using a Creaform GoSCAN 50 structured light scanner (GoSCAN, AMETEK, Bangkok, Thailand). [PERSON] et al. [17] used the Mu3D digitization system based on digital photogrammetry to create virtual museums, applying digital photogrammetry and computer 3D modeling. They concluded that the same virtual environment can be arranged either for different collections or the same collection in a different layout that fits different groupings of objects that respond to different contexts, uses and users. For the copyright protection of 3D digitized works of art, it is proposed, by [PERSON] et al. [18], to add some unique local indistinguishable errors, so that in case of any misuse of the 3D model with digital error, such as if someone would try to print a 3D model of this sculpture, the authors who made the sculpture available to the public could easily determine the originality of any copy of the sculpture that appears anywhere in the world. [PERSON] et al. [19] presented a method they had developed for in situ high-resolution 3D digitization of cultural heritage objects, with a strong focus on portability. The digitization system consists of a 3D structured light sensor module, a connected DSLR camera and a data processing software on a separate workstation, with the workstation being recommended to be a laptop so that the entire system is portable. [PERSON] et al. [20] compared the quality of 3D digitization of cultural heritage objects from a variety of photogrammetric software, as well as photo-capturing equipment of various characteristics and prices and scanners of various technologies. The digitization of exhibited objects, together with the digitization and information enrichment of the museum building, provides the possibility to improve the conditions of management and enjoyment of the museum, such as making a part of the heritage that is not accessible so far accessible to the public through the virtualization of the exhibits stored in the repositories [21]. The aim of the current work is to investigate the possibility of reproducing a precise copy of a wood-carved object of medium size and considerable cultural value, which may continue to be in its place of use or be exhibited in a museum space, taking advantage of the possibilities offered by the development of digital technology through 3D scanning, combined with traditional wood-carving handwork. The applied methodology is discussed in terms of advantages, challenges and future potential utilization.