# Estimation of the Achievable Performance of Mobile Ad Hoc Networks with Optimal Link State Routing
###### Abstract  
The paper explores the challenges of constructing self-organizing wireless mobile ad hoc networks (MANETs) utilizing Optimal Link State Routing (OLSR) with MPR (MultiPoint Relay) optimization and quality control through the RSVP (Resource Reservation Protocol). Analytical expressions are presented for calculating the achievable network characteristics, including route acquisition time, network efficiency (routing overhead), packet transmission delay (end-to-end delay), and signal propagation losses between nodes assuming no packet collisions within the network nodes. The possibility of network scalability is analyzed depending on the scenarios of operation and the number of network nodes. Recommendations for the construction and scalability of self-organizing wireless networks are formulated based on the conducted evaluations and calculations. MANET; IEEE 802.11; OLSR protocol; RSVP protocol; network scenario; network efficiency characteristics; scalability +
Footnote †: journal:  
0000-0001-5599-2699-2/10/0000-0000-0000-0000-0000-0000-00000-00000-00000-00000-00000-00000-00000-00000-00000  
2. Coverage extension: expanding access to cellular networks, internet connectivity, external networks, etc. * 3. Sensor networks: indoor smart sensors and actuators embedded in consumer electronics; monitoring environmental data and animal movements; chemical or biological detection. * 4. Specialized networks for meetings or lectures: peer-to-peer wireless networks; using wireless networks in homes or offices; conferences, exhibitions, presentations, etc. * 5. Context-aware services: additional services such as call forwarding and a mobile workspace; location-based services; time-dependent services. * 6. Information and entertainment sector: tourist information, amusement parks, multi-player games, sports stadiums, trade fairs, shopping malls, etc. ; networks within airports. * 7. Commercial and civil sectors: e-commerce--electronic payments anytime and anywhere; business--dynamic access to databases and mobile offices; transportation--road or emergency assistance and transmission of road and weather conditions, taxi networks, and intercity transportation. The first mobile peer-to-peer networks were initially developed for voice communication using narrowband channels in the context of automated military control systems--Mobile Packet Radio Networks [1; 2]. These networks allowed for packet data transmission in-between voice transmission using ALOHA [3] or CSMA (Carrier Sense Multiple Access) [4] mechanisms for channel access. Later, the MIL-STD-188-220 standard [5] was proposed, which describes a protocol stack for organizing mobile peer-to-peer networks using narrowband channels. Additionally, standards such as APCO P25 [6] and TETRA [7] were developed for digital professional radio communication, which, besides voice communication, also supports packet data transmission. The use of narrowband channels in such networks provides a sufficiently long-range reception, eliminating the need for intermediate relays. However, these networks have low throughput capacity (up to 10 kbps). Currently, due to the rapid growth in the areas of application for an MANET, the number of transmitted traffic types is increasing. This necessitates the need to increase the network's throughput, i.e., the use of broadband communication channels. However, this leads to a decrease in the transmission range between nodes, requiring nodes to also act as relays to expand the coverage area of the peer-to-peer network. This makes the network multihop and necessitates the use of specialized routing protocols. The development of broadband mobile peer-to-peer networks has also actively begun for military telecommunications applications. In particular, within the European Secure SOfware defined Radio (ESSOR) program, the High Data Rate Wave Form (HDRWF) standard [8] was developed, which describes the protocol stack for organizing broadband mobile peer-to-peer networks.