# Analysis and Parameterization of Sports Performance: A Case Study of Soccer
## 2 Related Work
Such tools gather game statistics, physical performance metrics, and biometric data, among others, depending on the nature of the sport. * Upon data collection, these software systems perform detailed analyses. These analyses allow coaches and athletes to enhance various individual or team parameters with features like visualization of game patterns, potential tactical adjustments, and temporal assessment of athletes' progress. * Additionally, this software type enables coaches to construct specialized training programs for each athlete, aiming to boost their individual and team performance. * Another shared feature beneficial to coaches and sports managers is the live monitoring of athletes. This allows for real-time observation of athletic performance during training and competitions through different sensors and via artificial vision [16]. * A crucial feature associated with sports performance in any discipline is injury management. As such, these tools must document athletes' injuries, their medical history, and the progression of these injuries. This allows coaches and physicians to make well-informed decisions on the athletes' availability and, consequently, their performance. * It is essential to note that depending upon the tool used, these features can vary significantly. Some tools include functionality such as nutrition and rest control, collaborative work, and image analysis, among others. This could potentially increase the cost and complexity of these tools. It is universally acknowledged that unique business models and analytics are employed by each sports management entity based on their individual requirements. Nonetheless, certain commercially available tools have been extensively utilized in research studies, including the following:  
* Catapult Sports [17]: This platform in the lastest versions (Vector Live 2.8; OpenField Console 3.9; OpenField Cloud 4.7) offers sports performance tracking through wearable technology and data analysis software. Sports like soccer, rugby, and basketball exploit it to keep a tab on athletic performance parameters. * Hudl (latest version 1.16.1) [18]: This software, primarily employed in football, basketball, and soccer, facilitates the analysis of sports videos to evaluate game strategies and plays. * PlayerTek (latest version 1.2.23) [19]: This system, which offers GPS-based tracking, is extensively utilized in soccer and similar sports to accumulate real-time physical performance data such as speed, distance covered, and acceleration. Based on these data, custom training can be organized for athletes, aiding in their tactical and biomechanical betterment. * Coach's Eye (latest version 6.6.0.0) [20]: This video analysis application is favored among athletes and coaches, aiding them in scrutinizing and refining their techniques and strategies across various sporting disciplines. * Fusion Sport SMARTSPEED (1.12.7) [21]: This software is employed predominantly in track and field sports and soccer and measures the speed and reaction time of athletes, assisting in their speed and mobility training. * InStat (latest version 2.1.44) [22]: The InStat Scout serves as a digital analyzer of team and player performances, as well as referees in worldwide popular sports such as soccer, basketball, ice hockey, and handball. The platform hosts a myriad of team and individual statistics like passing accuracy, among others, and is unique in its ability to correlate these stats to specific video instances. Current technologies in the market involve monitoring athletes' biometrics and performance metrics for data analysis, which can often be intricate to acquire due to sensor requirements. This work centers on establishing an ES capable of processing raw data amassed from each game to parameterize a footballer's performance and predict potential outcomes of matches, such as a victory, draw, or defeat. This system also has the capability of visualizing both the individual's performance and all evaluated parameters at the player and team level.