## 2 Related Works  
The enhancing of the resource-constrained IoT device lifetime that mitigates redundant transmission was illustrated by [PERSON] et al. [11]. The nodes were able to recover the videos, audios, and images in a WMSN. When the declaration process of the CH and cluster formation process were completed, then the sub-cluster (SC) formation process was automatically activated. The sub-cluster head (SCH) was used for collecting data from the member node, eliminating all redundancies, and transferring minimum data to its corresponding CH. The PE-WMoT selected the fuzzy approach to choose the perfect SCH among all SC. The simulation result showed the number of redundant packet transmission reductions, increased throughput, and energy consumption. The drawback of this method is that it is only applicable for low-speed applications. [PERSON] et al. [12] elaborated the triangle link quality metrics and minimum inter-path interference geographic multipath routing protocol for a WMSN. This protocol was employed for eliminating all hidden node problems (HNP) without considering the hand-shake mechanism. The result showed the improvement of performance and lifetime of the network. [PERSON] et al. [13] established wireless multimedia sensor networks using an energy-effective multipath routing (EMR) algorithm for data communication to decrease energy consumption. Multimedia applications create heavy traffic in the network, which leads to the generation of high energy consumption. The result showed high performance and minimum energy consumption. The main drawback of this method was the same application was not suitable for mobile sensor nodes. [PERSON] et al. [14] proposed a technique called firefly load balancing based energy optimized routing (FLB-EOR) in WMN. This FLB-EOR approach determines the node networks with minimum weightage for multimedia data transmission to improve load balancing efficiency (LBE) and throughput. To transmit the multimedia data from sender to receiver, the gravitational neighbor-node selection technique is utilized to search the shortest neighbor. Hence, this FLB-EOR technique can decrease EC and enhance the LBE of multimedia data delivery. [PERSON] et al. [15] presented the framework with the use of Gaussian distribution in multisource multipath routing for delay node optimization in a WMSN. Some of the parameters of networks are communication range and total routing paths needed, and source nodes are used to determine the optimal SD (standard deviation) and the theoretical bare minimum of relay nodes that are required. An analysis is conducted to determine the mathematical design and estimate the performance of the mathematical design. A statistical study found that routing efficiency was at least doubled when using an optimal Gaussian distribution rather than the uniform distribution. In addition, the number of packet controls and the average path lengths are significantly reduced to enhance pocket delay, data distribution, power consumption, and network life. [PERSON] et al. [16] proposed a protocol called evolutionary game-based routing (EGR) with multiple sinks for WMSNs. Here, evolutionary game theory (EGT) is also used in selecting cluster heads (CHs). In this EGR, the multimedia sensor nodes are provided with a data redundancy avoidance algorithm to reduce data redundancy based upon overlapping. This algorithm helps to improve network performance and energy efficiency by reducing the number of redundant transmissions. Therefore, this EGR technique provides better outcomes than other techniques. [PERSON] et al. [17] proposed an efficient multipath routing method for enhancing the lifetime of a WSN. An efficient multipath routing technique was focused on the residual energy and hop count to pick the multiple paths. The simplified energy design was utilized for data transmission. The experimental results showed that the routing protocol enhanced the performance of networks based on energy consumption, average end-to-end delay, first dead node, and packet delivery ratio.