## 3 Results and Discussion
### Diary-Interview and Semi-Structured Interview Results: Wearable Technology User Experience
\begin{table}
\begin{tabular}{c c c c c c} \hline \hline
**Category** & **Code** & **Code** & **Subcode** &
\begin{tabular}{c} **Frequency** \\ **(Chest** \\ **Band/T-Shirt)** \\ \end{tabular} & **Example Experience** \\ \hline Connection & (Ub2) & Positive & 13/3 & However, the connection of the device with the phone was very quick. It did not bother me at all. \\  & & Negative & 0/10 & I could not find the application, I tried several applications on the box, but I could not establish a connection between the device and the phone. \\ Care & (Ub3) & Positive & 4/2 & The T-shirt is machine washable and its texture has not deteriorated. \\  & & Negative & 3/1 & As for cleaning, I clean the T-shirt in the machine, I had to clean the band by hand, so it is much easier to clean the T-shirt. \\ Feedback & (Ub4) & Negative & 3/3 & Apart from that, an indicator light should come on to show that it is connected with the phone. \\ Data Exchange & (Ub5) & Positive & 4/2 & This product while walking, and I did not have any problems. \\  & & Negative & 3/5 & my performance due to technical gitliches. \\  & Data accuracy & (Ub6) & Positive & 7/6 & So, the data came true. For some reason, I trusted them more. \\  & & Negative & 0/1 & Therefore, I could not be sure that the product gave full and correct results. \\ Usefulness & Motivation & (Uf1) & Positive & 15/23 & vigorous. Thanks to these features, it encourages sports. \\  & & Negative & 4/0 & Since it is not very useful, it does not provide a positive motivation. \\  & Performance & (Uf2) & Positive & 4/10 & We can say that the T-shirt increased my motivation and performance more. \\  & & & Negative & 4/0 & It did not increase my performance, on the contrary, I restricted myself to see if it would fall out. \\  & & Intended use & (Ubf3) & Positive & 4/7 \\ Hedonic & Visual aesthetic & Size-Form & (V1) & Positive & 1/0 \\  & & & Negative & 10/12 & If the device was a little smaller, it would look more stylish and technological. \\  & & Good Looking & (V2) & Positive & 14/18 & I think the visual of the product is aesthetic; it has a stylish design. \\  & & & Negative & 8/4 & In terms of visual aesthetics, being outside of the apparatus does not provide a pleasant appearance. \\  & & & & & I liked that the color of the product is the same as the sensor in the product. I might not like it if they were two different colors. \\  & & & Negative & 6/3 & If there is only one color as a color, a vivid color would be preferred. \\  & Quality Look & (V4) & Positive & 2/5 & The product looks stylish and high quality. \\ Social Experience & Social Experience & (S1) & Positive & 9/19 & I would recommend it to someone else because it is encouraging and looks good. \\  & & & & & Since it is already in contact with the skin, people cannot see it. This is also a disadvantage. If it shows on the outside, it can be a kind of advertising element. \\ Emotions & Emotions & (E1) & Positive & 4/14 & I felt happier, more alive, better, more secure while wearing the T-shirt compared to the chest band. \\  & & & Negative & 6/1 & I am afraid of using it, especially while running. \\ \hline \hline \end{tabular}
\end{table} 
Table 2: Cont. When we first examined the pragmatic and hedonic experiences displayed in Table 2, the frequency value of the codes showed that the pragmatic experiences of the users were higher than the hedonic experiences for both products. This result shows that users can express their pragmatic experiences more easily when conveying their experiences. The majority of the codes created under pragmatic experiences were clustered under the wearability experiences rather than the other categories. The fact that users made a lot of positive and negative comments about wearability experiences also justified the importance of comparing different wearing styles of textile-based and accessory-based wearable technology products.