# Research on Dynamic Evolution Model and Method of Communication Network Based on Real War Game
## 1 Introduction  
Modern warfare is a confrontation between systems. The result of a war depends not only on the performance of the equipment but also on the structure of the combat system. The combat system includes all command and control (C2) units, sensor units, attack units, and communication units. There are complex multi-layer connections between each unit. If taking all units into nodes, and taking the connection relationship into edges, then the combat system will become a combat network. From the topological structure, the combat system can be regarded as a combat system consisting of an attack entity, a command entity, a sensor entity, and a communication entity. Nodes constitute a network formed by the interaction of energy flow, information flow, and material flow. The existing combat platforms and weapon systems basically have functions such as data transmission, information monitoring, and remote control. Among them, the combat system is composed of a large number of combat platforms or systems, and a reasonable communication network must be established to achieve the combat system with integration of energy flow, information flow, and material flow. The combat system connects independent weapon platforms through a communication network to collect, process, distribute, and transmit battlefield information in real time, thereby forming the overall emergence of the combat system. With the development of new combat forms and new weapons and equipments employing, the communications network is not only an important part of the combat System-of-Systems (SoS), but it also can be regarded as a type of weapon system with the characteristics of the systems. There is still a lack of systematic research on the construction and evaluation methods of the evaluation index system of the communication network system. In the future, who predominates the information will win the war. The importanceof communication networks in the war has gradually become prominent, which also puts forward new requirements for the construction of communication networks in the future war. In the 19 th century, [PERSON] [1] proposed the \"fog of war\" to describe the characteristics of war. In today's high-tech wars involving five-dimensional operations land, sea, air, space, and electromagnetic are full of uncertain factors. Electromagnetic is considered to be the \"fifth-dimensional battlefield\" after land, sea, air, and space, which mainly refers to radio interference, electromagnetic pulse attacks and protection. At the beginning of the twentieth century, [PERSON] [2] proposed a set of differential equations describing the relationship between the forces of the two sides during the battle and also used linear and square laws to quantify the relationship between cold and hot weapons. Between 1965 and 1996, [PERSON], [PERSON], and [PERSON] et al. [3] conducted in-depth research using probability and random process theory. At the end of the 20 th century, [PERSON] [4] put forward the complex theory, [PERSON], [PERSON], and [PERSON] [5] published the famous monograph: network-centric warfare. War modeling based on complex systems and complex networks has become the latest research field. Combat platforms (entities) are divided into nodes and different flow such as material flow and energy flow. **Model structure. ** The classical static networks loop model of [PERSON] [6] distinguishes all nodes into four classes: sensors, deciders, influencers, and targets, and it uses the eigenvalue of the adjacency matrix to evaluate the efficiency of the operation network. An Information Age Combat Model is introduced, and the mathematics of its structure, dynamics, and operational evolution are presented; policy, doctrine, and acquisition implications are explored; and a tutorial of relevant mathematics is appended. [PERSON] et al.