## 1 Introduction
### Related Work  
Metaverse applications in tourism information services are a relatively novel concept and have not been extensively studied yet. This burgeoning field has, however, seen some exploration regarding the potential applications of virtual and augmented reality in tourism, which could have parallels in Metaverse contexts. The authors in [13], for example, delve into existing research on virtual reality's role in tourism, highlighting areas in need of more exploration. This study underscores that virtual reality can enhance user experience and increase the propensity of tourists to visit a destination. There have not been many studies specifically on the use of the Metaverse for tourism information services. This field is relatively new and still emerging. However, there have been some studies that have explored the potential uses of virtual and augmented reality in tourism, which could be applied to the Metaverse as well. For example, a study entitled \"New Realities: a systematic literature review on virtual reality and augmented reality in tourism research\" examines the current research on the use of virtual reality in tourism and identifies areas where further research is needed. The study found that virtual reality can improve the user experience and increase the likelihood of tourists visiting a destination. Several studies suggest that the sense of 'presence' in a VR environment affects user satisfaction and enjoyment, which in turn can influence their intention to visit a location [14]. This satisfaction is directly linked to repeat visits, loyalty, and tourist retention, making the enhancement of customer satisfaction crucial for driving interest in tourism products. It is clear that user satisfaction with VR in tourism positively influences their intent to visit travel destinations. Given these findings, this study hypothesizes that satisfaction directly impacts the intention to visit a destination. Hence, VR is a revolutionary medium for marketing that could elevate tourism to new heights, and the Metaverse holds significant potential to reshape the tourism industry in the future. Authors in [15] examine the potential uses of virtual and augmented reality in tourism, including virtual tours, virtual reality-based training, and virtual reality-based destination marketing. In the context of Metaverse tourism, it is suggested that Metaverse tourists have more realistic opportunities in the pre-trip stage [16]. This includes the analysis of how tourists' multi-identification profiles can be used with advertisements, and how Metaverse tourism proposes new business models of a creative economy. The Metaverse is predicted to revolutionize travel, tourism management, and marketing [17]. It offers tools to enhance destination awareness, positioning, and branding, as well as coordination and management. It also provides opportunities to aid trip preparation, interaction, and engagement, effectively altering consumer behavior. One article puts forth a novel framework and methodology for a cultural heritage Metaverse, emphasizing basic components and the characterization of the relationship between virtual and physical worlds of cultural heritage. The Eight Immortals at the Haw Par Villa in Singapore serves as the case study. A generic approach is proposed, which is essential for any cultural heritage regarding the construction of a Metaverse [18]. Efforts are dedicated to analyzing the dimensional parts of the Metaverse for cultural heritage, including five main aspects: time, space, context, planarity and linearity. As demonstrated in various studies, enjoyment influences satisfaction and impacts the intention to visit a destination. Overall tourist satisfaction often correlates with the frequency of return visits to a travel destination, loyalty, and tourist retention [19]. Increasing consumer satisfaction in an online environment is vital for generating interest in purchasing tourism-related products [19; 20].