AMD顯示核心列表

本列表包含由AMD公司推出的顯示核心之基本資料，包含ATI在被其收購前推出的產品。內容只供參考。桌面核心列表.Wonder 系列.1 Pixel pipelines : Render output unitsMach 系列.1 Pixel pipelines : Render output unitsRage系列.1 Pixel pipelines : Vertex shaders : Texture mapping units : Render output units2 OpenGL 1.0 (Generic 2D) is provided through software implementations.All-in-Wonder 系列.1 Pixel pipelines : Vertex shaders : Texture mapping units : Render output units2 Unified shaders : Texture mapping units : Render output units1 2 GDDR5顯示記憶體的資料存取時脈是顯示記憶體時脈的四倍，而不是GDDR3/DDR3的兩倍3 熱設計功耗是超微官方資料，實際由於不同廠商有不同的顯示卡線路板設計以及不同的核心時脈引數設定，會影響實際的TDP數值4 Radeon HD 7990的資料是基於超微官方於2013年4月發布時的正式資料，而非此前PowerColor、華碩以及HIS推出的「HD 7990」的引數5 採用Tahiti的繪圖卡都有兩個BIOS，第二個BIOS貯存了較高的核心頻率，稱為「BOOST」，但初版的HD7970沒有此功能Arctic Islands (Rx 4xx) 北極星系列.全系列支援以下技術:移動型核心列表.Rage Mobility 系列.1 Vertex shaders : Pixel shaders : Texture mapping units : Render output unitsMobility Radeon 系列.1 Vertex shaders : Pixel shaders : Texture mapping units : Render output units.Mobility Radeon X300, X600, X700, X800 系列.1 Vertex shaders : Pixel shaders : Texture mapping units : Render output units.Mobility Radeon X1xxx 系列.1 Vertex shaders : Pixel shaders : Texture mapping units : Render output units.Mobility Radeon HD 2xxx 系列.1 Vertex shaders : Pixel shaders : Texture mapping units : Render output units.2 Unified Shaderss : Texture mapping units : Render output unitsMobility Radeon HD 3xxx 系列.1 Unified Shaders : Texture mapping units : Render output unitsMobility Radeon HD 4xxx 系列.1 Unified shaders : Texture mapping units : Render output units2 The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as with other DDR memory.Mobility Radeon HD 5xxx 系列.1 Unified shaders : Texture mapping units : Render output units2 The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as with other DDR memory.Radeon HD 6xxxM 系列.1 Unified shaders : Texture mapping units : Render output units2 The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as with other DDR memory.IGP (HD 6xxx).1 Unified shaders : Texture mapping units : Render output units2 TDP specified for AMD reference designs, includes CPU power consumption. Actual TDP of retail products may vary.IGP (HD 6xxxG).1 Unified shaders : Texture mapping units : Render output units2 TDP specified for AMD reference designs, includes CPU power consumption. Actual TDP of retail products may vary.Radeon HD 7xxxM 系列.1 Unified shaders : Texture mapping units : Render output units2 The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as with other DDR memory.Radeon HD 8xxxM 系列.1 Unified shaders : Texture mapping units : Render output units2 The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as with other DDR memory.Radeon Rx M2xx 系列.While the desktop versions are code-named "Sea Islands", the mobile GPUs of the AMD Radeon Rx 200 Series are code-named "Crystal Series": "Vesuvius", "Topaz" and "Amethyst".工作站顯示核心列表.FireGL系列.1 Vertex shaders : Pixel shaders : Texture mapping units : Render output units2 Unified shaders : Texture mapping units : Render output unitsFirePro 3D 系列.1 Unified shaders : Texture mapping units : Render output units2 The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as with other DDR memory.FirePro 系列.1 Unified shaders : Texture mapping units : Render output units2 The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as with other DDR memory.FirePro 工作站系列 (Wx000).1 Unified shaders : Texture mapping units : Render output units2 The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as with other DDR memory.FirePro Workstation 系列(Wx100).1 Unified shaders : Texture mapping units : Render output units2 The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as with other DDR memory.FirePro 運算系列.1 Unified shaders : Texture mapping units : Render output units2 The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as with other DDR memory.Radeon Sky 系列.1 Unified shaders : Texture mapping units : Render output units2 The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as with other DDR memory.FireMV (多螢幕顯示) 系列.1 Vertex shaders : Pixel shaders : Texture mapping unit : Render output units2 Unified shaders : Texture mapping unit : Render output units移動型工作站顯示核心.Mobility FireGL 系列.1 Vertex shader : Pixel shaders : Texture mapping units : Render output units2 Unified shaders : Texture mapping units : Render output units遊戲機繪圖處理器.1 Pixel shaders : Vertex shaders : Texture mapping units : Render output units2 Unified shaders : Texture mapping units : Render output units3 10.4 GB/s texture bandwidth. 7.6 GB/s framebuffer bandwidth.